/ Language: English / Genre:comp_soft, / Series: For Dummies

AutoCAD 2005 for Dummies

Mark Middlebrook


AutoCAD 2005 for Dummies

by Mark Middlebrook

About the Author

Mark Middlebrook used to be an engineer but gave it up when he discovered that he couldn’t handle a real job. He is now principal of Daedalus Consulting, an independent CAD and computer consulting company in Oakland, California. (In case you wondered, Daedalus was the guy in ancient Greek legend who built the labyrinth on Crete. Mark named his company after Daedalus before he realized that few of his clients would be able to pronounce it and even fewer spell it.) Mark is also a contributing editor for magazine and Webmaster of markcad.com. When he’s not busy being a cad, Mark sells and writes about wine for Paul Marcus Wines in Oakland. He also teaches literature and philosophy classes at St. Mary’s College of California — hence “Daedalus.” AutoCAD 2005 For Dummies is his sixth book on AutoCAD.

Dedication

To Puck and Pretzel, two absolute AutoCAD dummies who never cease to inspire and amuse. It was during walks in the woods with them that I originally worked out some of the details of these chapters. I’m pretty sure that Puck could learn AutoCAD, if only he could figure out how to manipulate a mouse. Pretzel, on the other hand, is too interested in squirrels to bother with mice.

Author’s Acknowledgments

Thanks first of all to Bud Smith, who initiated this book five editions ago, brought me in on it along the way, and eventually handed it over to me in toto. I hope that I prove as good a steward as he was a midwife (or is the gender-neutral term “midspouse”?). Terri Varveris again shepherded the project through the development process; her enthusiasm and infectious energy have helped make each new edition more than just an obligatory update. It was a genuine pleasure to work once again with Christine Berman, whose combination of patience, persistence, and care make her a model project editor. As always, Dave Byrnes carried out his duties as tech editor with skill and verve; his diligence saved me from a few bloopers, and his thoughtful suggestions helped make the book perceptibly better.

Publisher’s Acknowledgments

We’re proud of this book; please send us your comments through our online registration form located at www.dummies.com/register/.

Some of the people who helped bring this book to market include the following:

Acquisitions, Editorial, and Media Development

Project Editor: Christine Berman

Acquisitions Editor: Terri Varveris

Copy Editor: Christine Berman

Technical Editor: David Byrnes

Editorial Manager: Carol Sheehan

Media Development Supervisor: Richard Graves

Editorial Assistant: Amanda Foxworth

Cartoons: Rich Tennant (www.the5thwave.com)

Production

Project Coordinator: Courtney MacIntyre

Layout and Graphics: Amanda Carter, Andrea Dahl, Lauren Goddard, Denny Hager, Michael Kruzil, Jacque Schneider, Melanee Wolven

Proofreaders: Laura Albert, Andy Hollandbeck, Carl Pierce, Brian H. Walls, TECHBOOKS Production Services

Indexer: TECHBOOKS Production Services

Publishing and Editorial for Technology Dummies

 Richard Swadley, Vice President and Executive Group Publisher

 Andy Cummings, Vice President and Publisher

 Mary C. Corder, Editorial Director

Publishing for Consumer Dummies

 Diane Graves Steele, Vice President and Publisher

 Joyce Pepple, Acquisitions Director

Composition Services

 Gerry Fahey, Vice President of Production Services

 Debbie Stailey, Director of Composition Services

Introduction

It’s amazing to think that AutoCAD came into being over two decades ago, at a time when most people thought that personal computers weren’t capable of industrial-strength tasks like CAD. (The acronym stands for Computer-Aided Drafting, Computer-Aided Design, or both, depending on whom you talk to). It’s almost as amazing that, 20 years after its birth, AutoCAD remains the king of the microcomputer CAD hill by a tall margin. Many competing CAD programs have come to challenge AutoCAD, many have fallen, and a few are still around. One hears rumblings that the long-term future of CAD may belong to special-purpose, 3D-based software such as the Autodesk Inventor and Revit programs. Whether or not those rumblings amplify into a roar remains to be seen, but for the present and the near future anyway, AutoCAD is where the CAD action is.

In its evolution, AutoCAD has grown more complex, in part to keep up with the increasing complexity of the design and drafting processes that AutoCAD is intended to serve. It’s not enough just to draw nice-looking lines anymore. If you want to play CAD with the big boys and girls, you need to organize the objects you draw, their properties, and the files in which they reside in appropriate ways. You need to coordinate your CAD work with other people in your office who will be working on or making use of the same drawings. You need to be savvy about shipping drawings around via the Internet.

AutoCAD 2005 provides the tools for doing all these things, but it’s not always easy to figure out which hammer to pick up or which nail to bang on first. With this book, you have an excellent chance of creating a presentable, usable, printable, and sharable drawing on your first or second try without putting a T square through your computer screen in frustration.

What’s Not in This Book

Unlike many other For Dummies books, this one does tell you to consult the official software documentation sometimes. AutoCAD is just too big and complicated for a single book to attempt to describe it completely. This book focuses on AutoCAD 2005, and also addresses its slightly lesscapable, much-lower-cost sibling, AutoCAD LT 2005. (AutoCAD LT 2005 For Dummies, a version of this book especially for LT users, comes out several months later than the regular book.) I do occasionally mention differences with previous versions, going back to the highly popular AutoCAD Release 14, so that everyone has some context and upgraders can more readily understand the differences. I also mention the important differences between full AutoCAD and AutoCAD LT, so that you’ll know what you — or your LT-using colleagues — are missing. This book does not cover the discipline-specific features in AutoCAD-based products such as AutoCAD Architectural Desktop, except for some general discussion in Chapter 1, but most of the information in this book applies to the general-purpose AutoCAD features in the AutoCAD 2005-based versions of those programs as well.

Who Are — and Aren’t — You?

AutoCAD has a large, loyal, and dedicated group of long-time users. This book is not for the sort of people who have been using AutoCAD for a decade, who plan their vacation time around Autodesk University, or who consider 1,000-page-plus technical tomes about AutoCAD as pleasure reading. This book is for people who want to get going quickly with AutoCAD, but who also know the importance of developing proper CAD techniques from the beginning.

However, you do need to have some idea of how to use your computer system before tackling AutoCAD — and this book. You need to have a computer system with AutoCAD or AutoCAD LT (preferably the 2004 version). A printer or plotter and a connection to the Internet will be big helps, too. You also need to know how to use Windows to copy and delete files, create a folder, and find a file. You need to know how to use a mouse to select (highlight) or to choose (activate) commands, how to close a window, and how to minimize and maximize windows. Make sure that you’re familiar with the basics of your operating system before you start with AutoCAD.

How This Book Is Organized

If you saw the impressive and apparently random piles of stuff cluttering my desk while I was writing this book, you’d wonder how I could organize a chapter, never mind an entire book. Nevertheless, I hope you’ll find that the book reflects some concerted thought about how to present AutoCAD in a way that’s both easy-to-dip-into and smoothly-flowing-from-beginning-to-end.

The organization of this book into parts — collections of related chapters — is one of the most important, uh, parts of this book. You really can get to know AutoCAD one piece at a time, and each part represents a group of closely related topics. The order of parts also says something about priority; yes, you have my permission to ignore the stuff in later parts until you’ve mastered most of the stuff in the early ones. This kind of building-block approach can be especially valuable in a program as powerful as AutoCAD. The following sections describe the parts that the book breaks down into.

Part I: AutoCAD 101

Need to know your way around the AutoCAD screen? Why does AutoCAD even exist, anyway? What are all the different AutoCAD-based products that Autodesk sells, and should you be using one of them — for example, AutoCAD LT — instead of AutoCAD? Is everything so slooow because it’s supposed to be slow, or do I have too wimpy a machine to use this wonder of modern-day computing? And why am I doing this stuff in the first place?

Part I answers all these questions — and more. This part also includes what may seem like a great deal of excruciating detail about setting up a new drawing in AutoCAD. But what’s even more excruciating is to do your setup work incorrectly and then feel as though AutoCAD is fighting you every step of the way. With a little drawing setup work done in advance, it won’t.

Part II: Let There Be Lines

In this part, it’s time for some essential concepts, including object properties and CAD precision techniques. I know that you’re raring to make some drawings, but if you don’t get a handle on this stuff early on, you’ll be terminally (or is that monitor-ally? ) confused when you try to draw and edit objects. If you want to make drawings that look good, plot good, and are good, read this stuff!

After the concepts preamble, the bulk of this part covers the trio of activities that you’ll probably spend most of your time in AutoCAD doing: drawing objects, editing them, and zooming and panning to see them better on the screen. These are the things that you do in order to create the geometry — that is, the CAD representations of the objects in the real world that you’re designing. By the end of Part II, you should be pretty good at geometry, even if your ninth-grade math teacher told you otherwise.

Part III: If Drawings Could Talk

CAD drawings do not live on lines alone — most of them require quite a bit of text, dimensioning, and hatching in order to make the design intent clear to the poor chump who has to build your amazing creation. (Whoever said “a picture is worth a thousand words” must not have counted up the number of words on the average architectural drawing!) This part shows you how to add these essential features to your drawings.

After you’ve gussied up your drawing with text, dimensions, and hatching, you’ll probably want to create a snapshot of it to show off to your client, contractor, or grandma. Normal people call this process “printing,” but CAD people call it “plotting.” Whatever you decide to call it, I’ll show you how to do it.

Part IV: Share and Share Alike

A good CAD user, like a good kindergartner, plays well with others. AutoCAD encourages this behavior with a host of drawing-and data-sharing features. Blocks, external reference files, and raster images encourage reuse of parts of drawings, entire drawings, and bitmap image files. The new sheet sets feature in AutoCAD 2005 opens up new possibilities for creating, organizing, and publishing the many drawings that compose a typical CAD project. CAD standards serve as the table manners of the CAD production process — they define and regulate how people create drawings so that sharing can be more productive and predictable. AutoCAD’s Internet features enable sharing of drawings well beyond your hard disk and local network.

The drawing and data sharing features in AutoCAD takes you way beyond old-style, pencil-and-paper design and drafting. After you’ve discovered how to apply the techniques in this part, you’ll be well on your way to full CADnerd-hood (you may want to warn your family beforehand).

Part V: The Part of Tens

This part contains guidelines that minimize your chances of really messing up drawings (your own or others’), and techniques for swapping drawings with other people and accessing them from other computer programs. There’s a lot of meat packed into these two chapters — juicy tidbits from years of drafting, experimentation, and fist-shaking at things that don’t work right — not to mention years of compulsive list-making. I hope that you find these lists help you get on the right track quickly and stay there. 

Icons Used in This Book

  This icon tells you that herein lies a pointed insight that can save you time and trouble as you use AutoCAD. In many cases, tip paragraphs act as a funnel on AutoCAD’s impressive but sometimes overwhelming flexibility: After telling you all the ways that you can do something, I tell you the way that you should do it in most cases.

  The Technical Stuff icon points out places where delving a little more deeply into AutoCAD’s inner workings or pointing out something that most people don’t need to know about most of the time. These paragraphs definitely are not required reading the first time through, so if you come to one of them at a time when you’ve reached your techie detail threshold, feel free to skip over them.

  This icon tells you how to stay out of trouble when living a little close to the edge. Failure to heed its message may have unpleasant consequences for you and your drawing — or maybe for both of you.

  There’s a lot to remember when you’re using AutoCAD, so I’ve remembered to remind you about some those things that you should be remembering. These paragraphs usually refer to a crucial point earlier in the chapter or in a previous chapter. So if you’re reading sequentially, a remember paragraph serves as a friendly reminder. If you’re not reading sequentially, this kind of paragraph may help you realize that you need to review a central concept or technique before proceeding.

  This icon points to new stuff in AutoCAD 2005. It’s mostly designed for those of you who are somewhat familiar with a previous version of AutoCAD and want to be alerted to what’s new in this version. New AutoCAD users starting out their CAD working lives with AutoCAD 2005 will find this stuff interesting, too — especially when they can show off their new book-learnin’ to the grizzled AutoCAD veterans in the office who don’t yet know about all the cool, new features.

  This icon highlights differences between AutoCAD LT and AutoCAD. If you’re using AutoCAD LT, you’ll find out what you’re missing compared to “full” AutoCAD. If your friend is using LT, you’ll know where to look to find stuff in AutoCAD to brag about.

A Few Conventions — Just in Case

You probably can figure out for yourself all the information in this section, but here are the details just in case.

Text you type into the program at the command line, in a dialog box, in a text box, and so on appears in boldface type. Examples of AutoCAD prompts appear in a special typeface, as does any other text in the book that echoes a message, a word, or one or more lines of text that actually appear on-screen. Sequences of prompts that appear in the AutoCAD command line area have a shaded background, like so:

Specify lower left corner or [ON/OFF] 0.0000,0.0000:

(Many of the figures — especially in Chapters 5 and 6 — also show AutoCAD command line sequences that demonstrate AutoCAD’s prompts and example responses.)

Often in this book you see phrases such as “choose File→Save As from the menu bar.” The funny little arrow (→) separates the main menu name from the specific command on that menu. In this example, you open the File menu and choose the Save As command. If you know another way to start the same command (for example, in this example, type SAVEAS and press Enter), you’re welcome to do it that way instead.

Many AutoCAD commands have shortcut (fewer letter) versions for the benefit of those who like to type commands at the AutoCAD command prompt. In this book, I format command names with the shortcut letters in uppercase and the other letters in lowercase, so that you become familiar with the shortcuts and can use them if you want to. So when you see an instruction like “run the DimLInear command to draw a linear dimension,” it means “for a linear dimension, type DIMLINEAR, or DLI for short, at the command line, and then press the Enter key.”

Part I 

AutoCAD 101

In this part…

AutoCAD is more than just another application program, it’s a complete environment for drafting and design. So if you’re new to AutoCAD, you need to know several things to get off to a good start — especially how to use the command line area and set up your drawing properly. These key techniques are described in this part of the book.

If you’ve used earlier versions of AutoCAD, you’ll be most interested in the high points of the new release, including some newer interface components. The lowdown on what’s new is here, too.

Chapter 1

Introducing AutoCAD and AutoCAD LT 2005

In This Chapter

• Getting the AutoCAD advantage

• Using AutoCAD and DWG files

• Meeting the AutoCAD product family

• Using AutoCAD LT instead of AutoCAD

• Upgrading from a previous version

Welcome to the fraternity whose members are the users of one of the weirdest, wackiest, and most wonderful computer programs in the world: AutoCAD. Maybe you’re one of the few remaining holdouts who continues to practice the ancient art of manual drafting with pencil and vellum. Or maybe you’re completely new to drafting and yearn for the wealth and fame of the drafter’s life. Maybe you’re an engineer or architect who needs to catch up with the young CAD hotshots in your office. Or maybe you’re a fulltime drafter whose fingers haven’t yet been pried away from your beloved drafting board. Maybe you tried to use AutoCAD a long time ago but gave up in frustration or just got rusty. Or maybe you currently use an older version, such as AutoCAD 2000 or even Release 14.

Whatever your current situation and motivation, I hope that you enjoy the process of becoming proficient with AutoCAD. Drawing with AutoCAD is challenging at first, but it’s a challenge worth meeting. CAD rewards those who think creatively about their work and look for ways to do it better. You can always find out more, discover a new trick, or improve the efficiency and quality of your drawing production.

AutoCAD started as an MS-DOS-only program, when real men and women typed commands and didn’t need toolbars or dialog boxes. Autodesk flirted briefly with the Macintosh and UNIX operating systems while moving AutoCAD into the GUI (graphical user interface) age, but the company eventually settled on Microsoft Windows as the sole operating system for AutoCAD. (AutoCAD 2005 works with Windows XP — both the Professional and Home versions — and Windows 2000.) Because of AutoCAD’s MS-DOS heritage and its emphasis on efficiency for production drafters, it’s not the easiest program to master, but it’s gotten easier and more consistent. AutoCAD is pretty well integrated into the Windows environment now, but you still bump into some vestiges of its MS-DOS legacy — especially the command line (that text area lurking at the bottom of the AutoCAD screen — see Chapter 2 for details). This book guides you around the bumps and minimizes the bruises.

Why AutoCAD?

AutoCAD has been around a long time — since 1982. AutoCAD ushered in the transition from really expensive mainframe and minicomputer CAD systems costing tens of thousands of dollars to merely expensive microcomputer CAD programs costing a few thousand dollars.

AutoCAD is, first and foremost, a program to create technical drawings; drawings in which measurements and precision are important, because these kinds of drawings often get used to build something. The drawings you create with AutoCAD must adhere to standards established long ago for handdrafted drawings. The up-front investment to use AutoCAD is certainly more expensive than the investment needed to use pencil and paper, and the learning curve is much steeper, too. Why bother? The key reasons for using AutoCAD rather than pencil and paper are

• Precision: Creating lines, circles, and other shapes of the exactly correct dimensions is easier with AutoCAD than with pencils.

• Modifiability: Drawings are much easier to modify on the computer screen than on paper. CAD modifications are a lot cleaner, too.

• Efficiency: Creating many kinds of drawings is faster with a CAD program — especially drawings that involve repetition, such as floor plans in a multistory building. But that efficiency takes skill and practice. If you’re an accomplished pencil-and-paper drafter, don’t expect CAD to be faster at first!

Figure 1-1 shows several kinds of drawings in AutoCAD 2005.

Figure 1-1: Tower, bridge, and plan — what do you want to draw today?

Why choose AutoCAD? AutoCAD is just the starting point of a whole industry of software products designed to work with AutoCAD. Autodesk has helped this process along immensely by designing a series of programming interfaces to AutoCAD that other companies — and Autodesk itself — have used to extend the application. Some of the add-on products have become such winners that Autodesk acquired them and incorporated them into its own products. When you compare all the resources — including the add-ons, extensions, training courses, books, and so on — AutoCAD doesn’t have much PC CAD competition.

The Importance of Being DWG

To take full advantage of AutoCAD in your work environment, you need to be aware of the DWG file format, the format in which AutoCAD saves drawings. In some cases an older version of AutoCAD can’t open a DWG file that’s been saved by a newer version of AutoCAD.

□ A newer version of AutoCAD always can open files saved by an older version.

□ Some previous versions of AutoCAD can open files saved by the subsequent one or two versions. For example, AutoCAD 2004 can open DWG files saved by AutoCAD 2005. That’s because Autodesk didn’t change the DWG file format between AutoCAD 2004 and AutoCAD 2005.

□ You can use the “save as” option in newer versions to save the file to some older DWG formats.

Table 1-1 shows which versions (described later in this chapter) use which DWG file formats. 

Table 1-1 AutoCAD Versions and DWG File Formats

AutoCAD Version AutoCAD LT Version Release Year DWG File Format
AutoCAD 2005 (“A2k5”) AutoCAD LT 2005 2004 Acad 2004
AutoCAD 2004 (“A2k4”) AutoCAD LT 2004 2003 Acad 2004
AutoCAD 2002 (“A2k2”) AutoCAD LT 2002 2001 Acad 2000
AutoCAD 2000i (“A2ki”) AutoCAD LT 2000i 2000 Acad 2000
AutoCAD 2000 (“A2k”) AutoCAD LT 2000 1999 Acad 2000
AutoCAD Release 14 (“R14”) AutoCAD LT 98 & 97 1997 Acad R14
AutoCAD Release 13 (“R13”) AutoCAD LT 95 1994 Acad R13
AutoCAD Release 12 (“R12”) AutoCAD LT Release 2 1992 Acad R12

Working with AutoCAD is easier when your co-workers and colleagues in other companies all use the same version of AutoCAD and AutoCAD-related tools. That way, your DWG files, add-on tools, and even the details of your CAD knowledge can be mixed and matched among your workgroup and partners. In the real world, you’ll probably work with people — at least in other companies — who use AutoCAD versions as old as Release 14.

  Many programs claim to be DWG-compatible — that is, capable of converting data to and from AutoCAD’s DWG format. But achieving this compatibility is a difficult thing to do well. Even a small error in file conversion can have results ranging in severity from annoying to appalling. If you exchange DWG files with people who use other CAD programs, be prepared to spend time finding and fixing translation problems.

  AutoCAD 2005 — like AutoCAD 2004 — does not include an option for saving files to the R14 DWG file format. This omission creates problems if you want to send DWG files to clients or consultants who are still using AutoCAD Release 14. (And there are a surprising number of these folks — R14 was popular, and AutoCAD 2000 through 2004 didn’t tempt everyone to upgrade.) To get around this limitation, you can save to the R12 DXF format, which AutoCAD Release 14 will open — see Chapter 18 for instructions.

AutoCAD-based applications

Autodesk has expanded AutoCAD into a whole product line of programs with AutoCAD as a base and specialized, discipline-specific add-ons built on top and included as one complete product. As an AutoCAD 2005 user, you’ll be looking for the 2005-compatible versions of these tools, which should appear a few months after AutoCAD 2005 ships. These discipline-specific flavors of AutoCAD include Autodesk Architectural Desktop and Autodesk Building Systems (mechanical, electrical, and plumbing), Autodesk Mechanical Desktop, Autodesk Map, AutoCAD Land Desktop, Autodesk Survey, and Autodesk Civil Design.

To make matters even more confusing, Autodesk now offers Autodesk Revit and Autodesk Inventor, software applications that compete with Architectural Desktop and Mechanical Desktop, respectively. Revit and Inventor are not based on AutoCAD; they sacrifice AutoCAD compatibility in favor of a more fundamentally design-and 3D-oriented approach to CAD. Whether they ultimately will replace the traditional AutoCAD-based applications remains to be seen. Thus far, most companies seem to be sticking with AutoCAD and the AutoCAD-based Desktop applications.

In addition to the products from Autodesk, thousands of AutoCAD add-on products — both discipline-specific and general-purpose — are available from other software developers. These companion products are sometimes called third-party applications. Visit partnerproducts.autodesk.com/ for more information about what’s available.

Seeing the LT

AutoCAD LT is one of the best deals around, a shining example of the old 80/20 rule: roughly 80 percent of the capabilities of AutoCAD for roughly 20 percent of the money. Like AutoCAD, AutoCAD LT runs on mainstream Windows computers and doesn’t require any additional hardware devices. With AutoCAD LT, you can be a player in the world of AutoCAD, the world’s leading CAD program, for a comparatively low starting cost.

AutoCAD LT is a very close cousin to AutoCAD. Autodesk creates AutoCAD LT by starting with the AutoCAD program, taking out a few features to justify charging a lower price, adding a couple of features to enhance ease of use versus full AutoCAD, and testing the result.

As a result, AutoCAD LT looks and works much like AutoCAD. The opening screen and menus of the two programs are nearly identical. (LT is missing a few commands from the AutoCAD menus.)

In fact, the major difference between the programs has nothing to do with the programs themselves. The major difference is that AutoCAD LT lacks support for several customization and programming languages that are used to develop AutoCAD add-ons. So almost none of the add-on programs or utilities offered by Autodesk and others are available to LT users.

AutoCAD LT also has only limited 3D support. You can view and edit 3D objects in AutoCAD LT, so you can work with drawings created in AutoCAD that contain 3D objects. However, you cannot create true 3D objects.

The lack of 3D object creation in LT is not as big a negative for many users as you may think. Despite a lot of hype from the computer press and CAD vendors (including Autodesk), 3D CAD remains a relatively specialized activity. The majority of people use CAD programs to create 2D drawings.

Although you may hear claims that AutoCAD LT is easier to master and use than AutoCAD, the truth is that they’re about equally difficult (or easy, depending on your nerd IQ). The LT learning curve doesn’t differ significantly from that of AutoCAD. AutoCAD was originally designed for maximum power and then modified somewhat to improve ease of use. AutoCAD LT shares this same heritage.

Fortunately, the minimal differences between LT and AutoCAD mean that after you have climbed that learning curve, you’ll have the same great view. You’ll have almost the full range of AutoCAD’s 2D drafting tools, and you’ll be able to exchange DWG files with AutoCAD users without data loss.

   This book covers AutoCAD 2005, but almost all the information in it applies to AutoCAD LT 2005 as well. The icon that you see at the left of this paragraph highlights significant differences. If you’re an LT user, you may want to look for AutoCAD LT 2005 For Dummies, which is aimed squarely at AutoCAD LT and the types of people who use it instead of AutoCAD.

Staying Alive with 2005

  You should know this before you upgrade from a previous AutoCAD release:

• Wash those old Windows: AutoCAD 2005 does not support older versions of Windows, such as Windows NT, 98, and Me. You must use Windows XP (Professional, Home, or Tablet PC) or Windows 2000.

• DWG file compatibility: AutoCAD 2005 uses the same DWG file format as AutoCAD 2004, so you’ll be able to exchange files easily with users of AutoCAD 2004. You can use File→Save As to create DWG files for users of AutoCAD 2000, 2000i, and 2002, but not for AutoCAD Release 14 and earlier versions. (To get around this limitation, you can save to the Release 12 DXF format — see Chapter 18 for instructions.)

• Application compatibility: If you use third-party applications with a previous version of AutoCAD, they may not work with AutoCAD 2005. Most AutoCAD 2004 applications, including those developed with the ARX (AutoCAD Runtime eXtension) and VBA (Visual Basic for Applications) programming interfaces will work with AutoCAD 2005, but older ARX and VBA applications won’t work.

Many LSP (AutoLISP) programs written for the last several versions of AutoCAD work with AutoCAD 2005.

• Increased computer system requirements: For AutoCAD 2005, Autodesk recommends an 800 MHz Pentium III or better processor, at least 256MB of RAM, 1024×768 or higher display resolution, 300MB of available hard disk space, an Internet connection, and Microsoft Internet Explorer 6.0 with Service Pack 1 or later.

AutoCAD 2005 comes out a mere year after AutoCAD 2004 and thus doesn’t sport quite as many new features as did some earlier upgrades, many of which came out at two-year intervals. The new features and feature improvements in AutoCAD 2005, however, are well conceived and worthwhile. My three favorites are:

• Sheet sets — a radically new and much more sophisticated way of organizing sets of drawings. (See Chapter 14.)

• Text tables, an enormously improved way to place tabular data on drawings quickly and uniformly — including the ability to import the data from Excel spreadsheets. (See Chapter 9.)

• An improved plotting interface, including background plotting. (See Chapter 12.)

No Express service?

The AutoCAD 2005 CD-browser screen includes separate links for installing the main AutoCAD 2005 software and the Express Tools — a set of handy utilities for AutoCAD (but not available for AutoCAD LT). If your menu bar doesn’t include the Express menu shown in Figure 1-1, you should consider installing the Express Tools from your AutoCAD 2005 CD. Just pop in the CD and, when the CD-browser page appears, click the AutoCAD Express Tools link and follow the installation instructions.

  AutoCAD 2005 includes other goodies — look for the icon that you see at the left of this paragraph.

If you’re using any version prior to AutoCAD 2004, the new version definitely is worth upgrading to. You’ll enjoy a slew of improvements, including a cleaner, more functional interface (Chapter 2), numbered and bulleted text lists (Chapter 9), and many xref enhancements (Chapters 13 and 16).

AutoCAD 2005 is a worthy new version. If you’ve been putting off upgrading, and especially if you’ve been hanging out with an old version such as AutoCAD 2000 or Release 14, this probably is a good time to take the plunge. 

Chapter 2 

Le Tour de AutoCAD 2005

In This Chapter

• Touring the AutoCAD 2005 screen

• Going bar-hopping: title bars, the menu bar, toolbars, and the status bar

• Commanding the command line

• Discovering the drawing area

• Making the most of Model and Layout tabs

• Dabbling with palettes

• Setting system variables and using dialog boxes

• Using online help

AutoCAD 2005 is a full-fledged citizen of the Windows world, with toolbars, dialog boxes, right-click menus, a multiple-document interface, and all the other trappings of a real Windows program. But lurking beneath that pretty face — and literally beneath the drawing area, right at the bottom of the AutoCAD program window — is a weird but essential holdover from the DOS days: the AutoCAD command line area. The command line is one of the few un-Windows-like things in AutoCAD that you’ll have to come to terms with, and this chapter shows you how.

Like the rest of the book, this chapter is written for someone who has used other Windows programs but has little or no experience with AutoCAD. If you’re experienced with Windows versions of AutoCAD, much of this chapter is old hat for you. Do make sure, though, that you’re familiar with the interface features that were added to AutoCAD 2004: palettes and the additional buttons on the right end of the status bar.

AutoCAD Does Windows

Finding your way around AutoCAD 2005 can be an odd experience. You recognize from other Windows applications much of the appearance and workings of the program, such as its toolbars and pull-down menus, which you use for entering commands or changing system settings. But other aspects of the program’s appearance — and some of the ways in which you work with it — are quite different from other Windows programs. You can, in many cases, tell the program what to do in at least four ways — pick a toolbar icon, pick from the pull-down menus, type at the command line, or pick from the right-click menus — none of which is necessarily the best method to use for every task. The experience is much like that of having to act as several different characters in a play; you’re likely to forget your lines (whichever “you” you are at the time!) every now and then.

  As with other Windows programs, the menus at the top of the AutoCAD screen enable you to access most of the program’s functions and are the easiest-toremember method of issuing commands. When you want to get real work done, you’ll need to combine the pull-down menus with other methods — especially typing options at the command line or choosing them from the right-click menu. I show you how throughout this book. 

 Screen test yields high profile

The screen shots and descriptions in this chapter reflect the default configuration of AutoCAD — that is, the way the screen looks if you use the standard version of AutoCAD (not a flavored version such as Architectural Desktop) and haven’t messed with the display settings. You can change the appearance of the screen with settings on the Display tab of the Options dialog box (choose Tools→Options→Display) and by dragging toolbars and other screen components.

The change I’ve made is to configure the drawing area background to be white instead of black, because the figures in the book show up better that way. On your system, you’ll probably want to leave your drawing area background black, because the normal range of colors that appears in most drawings is easier to see against a black background.

If you’re using a flavored version of AutoCAD, or if someone has already changed your configuration or added a third-party program to your setup, your screen may look different than the figures in this book. You can restore the default configuration — including display settings — with the Reset button on the Options dialog box’s Profiles tab. (AutoCAD LT doesn’t include the Profiles feature, so LT users are out of luck here.) But before you click the  Reset button, consider whether the modified configuration may be useful to someone in the future — like you! If so, first click the Add to List button to create a new profile. Enter a pithy name for the new profile, such as AutoCAD default. Then select the new profile that you created, click the Set Current button to make it the current profile, and finally click the Reset button. In the future, you can switch between your modified and default configurations with the Set Current button.

AutoCAD’s Opening Screen Cuisine

When you launch AutoCAD after first installing it, the opening screen, shown in Figure 2-1, displays an arrangement of menus, toolbars, palettes, and a new, blank drawing. You can close the Sheet Set Manager and Tool Palettes for now — I describe how to turn them back on and how to use them later in this chapter. (If you installed the Express Tools, as I describe at the end of Chapter 1, you’ll also see a flock of small toolbars labeled ET. You can safely close all these and use the Express pull-down menu to access all the Express Tools.)

Figure 2-1: The clean AutoCAD 2005 screen.

Standard Windows fare

As you see in Figure 2-1, much of the AutoCAD screen is standard Windows fare — title bars, a menu bar, toolbars, and a status bar.

A hierarchy of title bars

Like most Windows programs, AutoCAD has a title bar at the top of its program window that reminds you which program you’re in (not that you’d ever mistake the AutoCAD window for, say, Microsoft Word!).

□ At the right side of the title bar is the standard set of three Windows control buttons: Minimize, Maximize/Restore, and Close.

□ Each drawing window within the AutoCAD program window has its own title bar. You use the control buttons on a drawing window’s title bar to minimize, maximize/un-maximize, or close that drawing, not the entire AutoCAD program.

  As in other Windows programs, if you maximize a drawing’s window, it expands to fill the entire drawing area. (AutoCAD 2005 starts with the drawing maximized in this way.) As shown in Figure 2-1, the drawing’s control buttons move onto the menu bar, below the control buttons for the AutoCAD program window; the drawing’s name appears in the AutoCAD title bar. To un-maximize the drawing so you can see any other drawings that you have open, click the lower un-maximize button. The result is as shown in Figure 2-2: a separate title bar for each drawing with the name and controls for that drawing.

Figure 2-2: The AutoCAD screen with the drawing unmaximized.

Hot-wiring the menu bar

Some standard tips and tricks for Windows are especially useful in AutoCAD. Control-key short cuts for the most popular functions — Ctrl+S to save, Ctrl+O to open a file, and Ctrl+P to print — work the same way in AutoCAD as in most other Windows programs. Use them!

Also worth exploring are the Alt-key shortcuts, which are available for all menu choices, not just the most popular ones. To fly around the menus, just press and hold the Alt key and then press the letters on your keyboard that correspond to the underlined letters on the menu bar and in the menu choices. To bring up the SAVEAS command, for example, just press and hold the Alt key, press F for File, and then press A for Save As.

Making choices from the menu bar

The menu bar contains the names of all the primary menus in your version of AutoCAD. As with any program that’s new to you, it’s worth spending a few minutes perusing the menus in order to familiarize yourself with the commands and their arrangement. (If your menu bar doesn’t include the Express menu, see the end of Chapter 1 for installation instructions.)

Cruising the toolbars

As in other Windows programs, the toolbars in AutoCAD 2005 provide rapid access to the most commonly used AutoCAD commands. AutoCAD ships with toolbars in this default arrangement (as shown in Figure 2-3):

□ Standard toolbar: Located on top, just below the menu bar; file management and other common Windows functions, plus some specialized AutoCAD stuff such as zooming and panning.

□ Styles toolbar: To the right of the Standard toolbar; analogous to the left part of the Formatting toolbar in Microsoft programs, but formatting of AutoCAD’s text, dimension, and table styles. (Table styles are new in AutoCAD 2005.) Chapters 9 and 10 cover these features.

□ Layers toolbar: Beneath the Standard toolbar; commands and a dropdown list for manipulating layers, which are AutoCAD’s fundamental tools for organizing and formatting objects. Chapter 4 contains the layer lowdown.

□ Properties toolbar: To the right of the Layers toolbar; analogous to the right part of the Formatting toolbar in Microsoft programs, but formatting of AutoCAD’s properties, such as colors, linetypes, and lineweights. See Chapter 4 when you’re ready to play with AutoCAD’s object properties.

□ Draw toolbar: Vertically down the far-left edge of the screen; the most commonly used commands from the Draw menu. Chapter 5 covers most of the items on this toolbar.

□ Modify toolbar: Vertically down the far-right edge of the screen; the most commonly used commands from the Modify menu. Chapter 8 shows you how to use almost everything on this toolbar.

□ Draw Order toolbar: Beneath the Modify toolbar; commands for controlling which objects appear on top of which other objects. Chapter 13 mentions these features.

You can rearrange, open, and close toolbars as in other Windows programs:

□ To move a toolbar, point to its border (the double-line control handle at the leading edge of the toolbar is the easiest part to grab), click, and drag.

□ To open or close toolbars, right-click on any toolbar button and choose from the list of available toolbars, as shown in Figure 2-3.

The AutoCAD screen in Figure 2-3 shows the default toolbar arrangement, which works fine for most people. Feel free to close the Draw Order toolbar; you aren’t likely to use its features frequently. You may want to turn on a couple of additional toolbars, such as Object Snap and Dimension, as you discover and make use of additional features. Throughout this book, I point out when a particular toolbar may be useful.

Figure 2-3: A toolbar tasting.

The toolbars that ET AutoCAD

If you’ve installed the Express Tools, you’ll also see a flock of Express Tools toolbars, whose labels begin with “ET:”, floating over the drawing area. These four small toolbars collect some of the most popular Express Tools. You’ll probably want to close most of these or at least dock any favorites along the margin of the AutoCAD window.

The toolbars are extensions to AutoCAD, not part of the core program, so turning them on is a little more complicated than just using the right-click toolbars menu. Right-click on any toolbar, choose Customize, click the Toolbars tab on the Customize dialog box, and choose the EXPRESS Menu Group. Now the Toolbars list displays the names of the four Express Tools toolbars; click the check boxes next to the names in order to toggle each toolbar on or off.

  If you’re not satisfied with just rearranging the stock AutoCAD toolbars, you can customize their contents or even create new ones. The procedures are beyond the scope of this book; they involve bouncing among the Commands, Toolbars, and Properties tabs on the Customize dialog box in not entirely intuitive ways. Resist slicing and dicing the stock AutoCAD toolbars until you’re at least somewhat familiar with them. If you want to get creative thereafter, go to the Contents tab of the AutoCAD 2005 online help and choose Customization Guide→Basic Customization→Create Custom Toolbars.

  AutoCAD toolbar buttons provide ToolTips, those short text descriptions that appear in little yellow boxes when you pause the cursor over a toolbar button. A longer description of the icon’s function appears in the status bar at the bottom of the screen.

Looking for Mr. Status Bar

The status bar appears at the bottom of the AutoCAD screen, as shown in Figure 2-4. The status bar displays and allows you to change several important settings that affect how you draw and edit in the current drawing. Some of these settings won’t make complete sense until you’ve used the AutoCAD commands that they influence, but here’s a brief description, with pointers to detailed descriptions of how to use each setting elsewhere in this book:

Coordinates of the cursor: The cursor coordinates readout displays the current X,Y,Z location of the cursor in the drawing area, with respect to the origin point (whose coordinates are 0,0,0). It’s a bit like having a GPS (Global Positioning System) device in your drawing. Chapter 4 describes AutoCAD’s coordinate conventions and how to use this area of the status bar.

Figure 2-4: Status (bar) check.

  If the coordinates in the lower-left corner of the screen are grayed out, then coordinate tracking is turned off. Click the coordinates so that they appear in dark lettering that changes when you move the cursor in the drawing area.

□ SNAP, GRID, and ORTHO mode buttons:

These three buttons control three of AutoCAD’s tools for ensuring precision drawing and editing:

 • Snap constrains the cursor to regularly spaced hot spots, enabling you to draw objects a fixed distance apart more easily.

 • Grid displays a series of regularly spaced dots, which serve as a distance reference.

 • Ortho constrains the cursor to horizontal and vertical relative movement, which makes drawing orthogonal (straight horizontal and vertical) lines easy.

See Chapter 3 for instructions on how to configure these modes and Chapter 4 for information about why, when, and how to use them in actual drawing operations.

□ POLAR tracking mode button: Polar tracking causes the cursor to prefer certain angles when you draw and edit objects. By default, the preferred angles are multiples of 90 degrees, but you can specify other angle increments, such as 45 or 30 degrees. See Chapter 4 for instructions to specify the polar tracking angles that you prefer. Clicking the POLAR button toggles polar tracking on or off. Ortho and polar tracking are mutually exclusive — turning on one mode disables the other.

□ Running Object Snap (OSNAP) and Object Snap Tracking (OTRACK) buttons: Object snap is another AutoCAD tool for ensuring precision drawing and editing. You use object snaps to grab points on existing objects — for example, the endpoint of a line or the center of a circle.

 • When you turn on running object snap, AutoCAD continues to hunt for object snap points. Chapter 4 contains detailed instructions on how to use this feature.

 • When you turn on object snap tracking, AutoCAD hunts in a more sophisticated way for points that are derived from object snap points. Chapter 4 briefly describes this advanced feature.

AutoCAD LT doesn’t include the object snap tracking feature, so you won’t see an OTRACK button on its status bar.

□ Lineweight (LWT) display mode button: One of the properties that you can assign to objects in AutoCAD is lineweight — the thickness that lines appear when you plot the drawing. This button controls whether you see the lineweights on the screen. (This button doesn’t control whether lineweights appear on plots; that’s a separate setting in the Plot dialog box.) Chapter 4 gives you the skinny (and the wide) on lineweights.

□ MODEL/PAPER space button: As I describe in the section “Main course: The drawing area” later in this chapter, the drawing area is composed of overlapping tabbed areas labeled Model, Layout1, and Layout2 by default. The Model tab displays a part of the drawing called model space, where you create most of your drawing. Each of the remaining tabs displays a paper space layout, where you can compose a plotable view with a title block. A completed layout will include one or more viewports, which reveal some or all the objects in model space at a particular scale. The MODEL/PAPER status bar button (not to be confused with the Model tab) comes into play after you click one of the paper space layout tabs. The MODEL/PAPER button provides a means for moving the cursor between model and paper space while remaining in the particular layout.

 • When the MODEL/PAPER button says MODEL, drawing and editing operations take place in model space, inside a viewport.

 • When the button says PAPER, drawing and editing operations take place in paper space on the current layout.

Don’t worry if you find model space and paper space a little disorienting at first. The paper space layout setup information in Chapter 3 and plotting instructions in Chapter 12 will help you get your bearings and navigate with confidence.

□ Maximize/Minimize Viewport button (paper space layouts only): When you’re looking at one of the Layout tabs instead of the Model tab, the status bar displays an additional Maximize Viewport button. Click this button to expand the current paper space viewport so that it fills the entire drawing area. Click the button — now called Minimize Viewport — again to restore the viewport to its normal size. (Chapter 3 describes viewports.)

□ Communication Center: This button opens a dialog box containing recent AutoCAD-related headlines that Autodesk thinks you may find useful. The headlines are grouped into categories called channels: Live Update Maintenance Patches, Articles and Tips, Product Support Information, and so on. Each headline is a link to a Web page with more information, such as how to download a software update or fix a problem. Click the Settings button to select channels you see in the Communication Center window.

□ Manage Xrefs: You won’t see this combination button and notification symbol until you open a drawing that contains xrefs (external DWG files that are incorporated into the current drawing). Chapter 13 tells you how to use xrefs and what the Manage Xrefs button does.

□ Status Bar Menu: When you click the easy-to-miss downward-pointing arrow near the right edge of the status bar, you open a menu with options for toggling off or on each status bar button. Now you can decorate your status bar to your taste.

  You can open dialog boxes for configuring many of the status bar button functions by right-clicking the status bar button and choosing Settings. Chapters 3 and 4 give you specific guidance about when and how to change these settings.

  A button’s appearance shows whether the setting is turned on or off. Depressed, or down, means on; raised, or up, means off. If you’re unclear whether a setting is on or off, click its button; its mode will change and the new setting will be reflected on the command line — Osnap off, for example. Click again to restore the previous setting.

Take an order: The command line area

If the title bars, menu bar, and status bar are the Windows equivalent of comfort food — familiar, nourishing, and unthreatening — then the command line area, shown in Figure 2-5, must be the steak tartare or blood sausage of the AutoCAD screen feast. It looks weird, turns the stomachs of newcomers, and delights AutoCAD aficionados. The hard truth is that you have to come to like — or at least tolerate — the command line if you want to become at all comfortable using AutoCAD.

Figure 2-5: Obey the command line.

You need to get up close and personal with the command line for four reasons:

□ The command line area is AutoCAD’s primary communications conduit with you. This is the most important reason to pay attention to the command line. AutoCAD frequently displays prompts, warnings, and error messages in the command line area. If you don’t keep an eye on this area, you’ll miss a lot of vital information. You’ll continually be frustrated, because you won’t “hear” what AutoCAD is trying to tell you.

□ The command line is an efficient way to run some commands and the only way to run a few others. Instead of clicking a toolbar button or a menu choice, you can start a command by typing its command name and then pressing the Enter key. Even better, you can type the keyboard shortcut for a command name and press Enter. Most of the keyboard shortcuts for command names are just one or two letters — for example, L for the LINE command and CP for the COPY command. Most people who discover how to use the shortcuts for the commands that they run most frequently find that their AutoCAD productivity improves noticeably. Even if you’re not worried about increasing your productivity with this technique, there are some commands that aren’t on the toolbars or pull-down menus. If you want to run those commands, you have to type them!

□ After you’ve started a command — whether from a toolbar, from a menu, or by typing — the command line is where AutoCAD prompts you with options for that command.

You activate one of these options by typing the uppercase letter(s) in the option and pressing Enter.

  In many cases, you can activate a command’s options by right-clicking in the drawing area and choosing the desired option from the right-click menu, instead of by typing the letter(s) for the option and pressing Enter. But if you don’t watch the command line, you probably won’t realize that there are any options!

□ You sometimes need to type coordinates at the command line to specify precise points or distances. Chapter 4 describes this technique in detail.

 You don’t have to click in the command line area to type command names, keyboard shortcuts, or command options there. AutoCAD knows that your typing is supposed to go to the command line. The only exception is when you’re within a text command (you’re adding a text note to the drawing itself); in that case, the text appears in the drawing, not in the command line area.

The following sequence demonstrates how you use the command line area to run commands, view and select options, and pay attention to messages from AutoCAD:

1. Type L and press Enter.

AutoCAD starts the LINE command and displays the following prompt in the command line area:

LINE Specify first point:

2. Click a point anywhere in the drawing area.

The command line prompt changes to:

Specify next point or [Undo]:

AutoCAD always displays command options in brackets. In this case, the Undo option appears in brackets. To activate the option, type the letter(s) shown in uppercase and press Enter. (You can type the option letter(s) in lowercase or uppercase.)

3. Click another point anywhere in the drawing area.

AutoCAD draws the first line segment.

4. Click a third point anywhere in the drawing area.

AutoCAD draws the second line segment. The command line prompt changes to:

Specify next point or [Close/Undo]:

AutoCAD now displays two options, Close and Undo, separated by a slash.

5. Type U and press Enter.

AutoCAD undoes the second line segment.

6. Type 3,2 (without any spaces) and press Enter.

AutoCAD draws a new line segment to the point whose the X coordinate is 3 and the Y coordinate is 2.

7. Click several more points anywhere in the drawing area.

AutoCAD draws additional line segments.

8. Type X and press Enter.

AutoCAD displays an error message (because X isn’t a valid option of the LINE command) and reprompts for another point:

Point or option keyword required.

Specify next point or [Close/Undo]:

  Option keyword is programmer jargon for the letter(s) shown in uppercase that you type to activate a command option. This error message is AutoCAD’s way of saying “I don’t understand what you mean by typing ‘X.’ Either specify a point or type a letter that I do understand.”

9. Type C and press Enter.

AutoCAD draws a final line segment, which creates a closed figure, and ends the LINE command. The naked command prompt returns, indicating that AutoCAD is ready for the next command:

Command:

10. Press the F2 key.

AutoCAD displays the AutoCAD Text Window, which is simply an enlarged, scrollable version of the command line area, as shown in Figure 2-6.

Figure 2-6: My how you’ve grown: F2 expands the command line area to a command text window.

The normal three-line command line area usually shows you what you need to see, but occasionally you’ll want to review a larger chunk of command line history (“what was AutoCAD trying to tell me a minute ago?!”).

11. Press the F2 key again.

AutoCAD closes the AutoCAD Text Window.

Here are a few other tips and tricks for using the command line effectively:

□ Use the Esc key to bail out of the current operation. There will be times when you get confused about what you’re doing in AutoCAD and/or what you’re seeing in the command line area. If you need to bail out of the current operation, just press the Esc key one or more times until you see the naked command prompt — Command: at the bottom of the command line area, with nothing after it. As in most other Windows programs, Esc is the cancel key. Unlike many other Windows programs, AutoCAD keeps you well informed of whether an operation is in progress. The naked command prompt indicates that AutoCAD is in a quiescent state, waiting for your next command.

□ Press Enter to accept the default action. Some command prompts include a default action in angled brackets. For example, the first prompt of the POLygon command is

Enter number of sides 4:

The default here is four sides, and you can accept it simply by pressing the Enter key. (That is, you don’t have to type 4 first.)

  AutoCAD uses two kinds of brackets in command line prompts.

 • Command options appear in regular brackets: [Close/Undo].

To activate a command option, type the letter(s) that appear in uppercase and then press Enter.

 • A Default value or option appears in angled brackets: . To choose the default value or option, simply press Enter.

□ Observe the command line.

You’ll discover a lot about how to use the command line simply by watching it after each action that you take. When you click a toolbar button or menu choice, AutoCAD types the name of the command automatically, so if you’re watching the command line, you’ll absorb the command names more-or-less naturally.

  When AutoCAD types commands automatically in response to your toolbar and menu clicks, it usually adds one or two extra characters to the front of the command name.

 • AutoCAD usually puts an underscore in front of the command name (for example, _LINE instead of LINE). The underscore is an Autodesk programmers’ trick that enables non-English versions of AutoCAD to understand the English command names that are embedded in the menus.

 • AutoCAD sometimes puts an apostrophe in front of the command name and any underscore (for example, ‘_ZOOM instead of ZOOM). The apostrophe indicates a transparent command; you can run the command in the middle of another command without canceling the first command. For example, you can start the LINE command, run the ZOOM command transparently, and then pick up where you left off with the LINE command.

□ Leave the command line in the default configuration initially. The command line area, like most other parts of the AutoCAD screen, is resizable and relocateable. The default location (docked at the bottom of the AutoCAD screen) and size (three lines deep) work well for most people. Resist the temptation to mess with the command line area’s appearance — at least until you’re comfortable with how to use the command line.

□ Right-click in the command line area for options. If you right-click in the command line area, you’ll see a menu with some useful choices, including Recent Commands — the last six commands that you ran.

□ Press the up-and down-arrow keys to cycle through the stack of commands that you’ve typed recently. This is another handy way to recall and rerun a command. Press the left-and right-arrow keys to edit the command line text that you’ve typed or recalled.

Main course: The drawing area

After all these screen hors d’oeuvres, you’re probably getting hungry for the main course — the AutoCAD drawing area. This is where you do your drawing, of course. In the course of creating drawings, you click points to specify locations and distances, click objects to select them for editing, and zoom and pan to get a better view of what you’re working on.

AutoCAD is no vin ordinaire

The back and forth needed to get AutoCAD to draw and complete a line is a great example of AutoCAD’s power — and its power to confuse new users. It’s kind of like a wine that tastes a bit harsh initially, but that ages better than something more immediately drinkable.

In other programs, if you want to draw a line, you just draw it. In AutoCAD, you have to press Enter one extra time when you’re done just to tell AutoCAD you really are finished drawing.

But the fact that the Line command remains active after you draw the first line segment makes it much faster to draw complicated, multisegment lines, which is a common activity in a complex drawing.

This is just one example of how AutoCAD favors ease of use for power users doing complex drawings over ease of mastery for beginners, who frequently forget to hit Enter that extra time to close out a command.

Most of this book shows you how to interact with the drawing area, but you should know a few things up front.

The Model and Layout tabs (Model and Paper Space)

One of the initially disorienting things about AutoCAD is that finished drawings can be composed of objects drawn in different spaces, which AutoCAD indicates with the tabs along the bottom of the drawing area (Model, Layout1, and Layout2 by default).

□ Model space is where you create and modify the objects that represent things in the real world — walls, widgets, waterways, or whatever.

□ Paper space is where you create particular views of these objects for plotting, usually with a title block around them. Paper space comprises one or more layouts, each of which can contain a different arrangement of model space views and different title block information.

When you click the Model tab in the drawing area, you see pure, unadulterated model space, as shown in Figure 2-7. When you click one of the paper space layout tabs (Layout1 or Layout2, unless someone has renamed or added to them), you see a paper space layout, as shown in Figure 2-8. A completed layout usually includes one or more viewports, which are windows that display all or part of model space at a particular scale. A layout also usually includes a title block or other objects that exist only in the layout and don’t appear when you click the Model tab. (Think of the viewport as a window looking into model space and the title block as a frame around the window.) Thus, a layout displays model space and paper space objects together, and AutoCAD lets you draw and edit objects in either space. See Chapter 3 for information about creating paper space layouts and Chapter 12 for the lowdown on plotting them.

As I describe in the “Looking for Mr. Status Bar” section in this chapter, after you’ve clicked one of the layout tabs, the status bar’s MODEL/PAPER button moves the cursor between model and paper space while remaining in the particular layout. (As shown in Figures 2-7 and 2-8, the orientation icon at the lower-left corner of the AutoCAD drawing area changes between an X-Y axis for model space and a drafting triangle for paper space as an additional reminder of which space the cursor currently resides in.) Chapter 3 describes the consequences of changing the MODEL/PAPER setting and advises you on how to use it.

Figure 2-7: Our model lounging around in model space.

Figure 2-8: Freshly laid out in paper space.

   This back-and-forth with the MODEL/PAPER button or double-clicking is necessary only when you’re drawing things while viewing one of the paper space layouts. In practice, you probably won’t encounter that situation very often. Instead, you’ll do most of your drawing on the Model tab and, after you’ve set up a paper space layout, click its layout tab only when you want to plot.

Drawing on the drawing area

Here a few other things to know about the AutoCAD drawing area:

□ Efficient, confident use of AutoCAD requires that you continually glance from the drawing area to the command line area (to see those all-important prompts!) and then back up to the drawing area. This sequence is not a natural reflex for most people. Get in the habit of looking at the command line after each action that you take, whether picking something on a toolbar, on a menu, or in the drawing area.

□ Clicking at random in the drawing area is not quite as harmless in AutoCAD as it is in many other Windows programs. When you click in the AutoCAD drawing area, you’re almost always performing some action — usually specifying a point or selecting objects for editing. Feel free to experiment, but look at the command line after each click. If you get confused, press the Esc key a couple of times to clear the current operation and return to the naked command prompt.

□ In most cases, you can right-click in the drawing area to display a menu with some options for the current situation.

A Palette-Cleanser

In AutoCAD 2005, two features called Properties and DesignCenter, a toolbar-like interface called Tool Palettes, and the new Sheet Set Manager appear in spiffy modeless dialog boxes, or palettes.

□ Properties and DesignCenter: Used to control object properties and named objects (layers, blocks, and so on), respectively. Chapter 4 shows you how.

□ Tool Palettes: Resembles a stack of painter’s palettes, except that each palette holds content (drawing symbols and hatch patterns) and/or commands (toolbar-like macros — a new feature in AutoCAD 2005) instead of paints. Chapters 11, 13, and 15 help you unlock your inner Tool Palette artistry.

□ Sheet Set Manager: Provides tools for managing all of a project’s drawings as a sheet set. Chapter 14 gives you the lowdown on why you might want to and how to do so.

You toggle these palettes on and off by clicking three buttons near the end of the Standard toolbar or by pressing Ctrl+1 (Properties), Ctrl+2 DesignCenter), Ctrl+3 (Tool Palettes), or Ctrl+4 (Sheet Set Manager). Figure 2-9 shows all four toggled on.

Figure 2-9: A modeless menagerie.

  Modeless is just a fancy way of saying that these dialog boxes don’t take over AutoCAD in the way that modal dialog boxes do. Modal dialog boxes demand your undivided attention. You enter values, click buttons, or whatever, and then click the OK or Cancel button to close the dialog box. While the modal dialog box is open, you can’t do anything else in AutoCAD. A modeless dialog box, on the other hand, can remain open while you execute other commands that have nothing to do with the dialog box. You return to the modeless dialog box when or if you need its features.

Manipulating AutoCAD modeless dialog boxes — or palettes — is similar to manipulating a regular Windows dialog box, except that the title bar is along the side instead of at the top. In other words, you click and drag the title strip along the side to move the palette. If you experiment with the control buttons at the bottom of this strip (or right-click anywhere on the strip), you’ll quickly get the hang of what you can do with these palettes. In particular, turning on the auto-hide feature causes the dialog box to “roll up” into the strip so that it’s not taking up much screen space. When you point the cursor at the strip, the palette unfurls again.

  Another cool feature — for the Tool Palettes but not the Properties and DesignCenter palettes — is transparency. Right-click the Tool Palettes’ title strip and choose Transparency to control this feature. With transparency turned on, you can see your drawing objects behind a faded version of the Tool Palettes. (According to my dictionary, that would make the palettes translucent, not transparent, but whatever.) If you combine transparency with auto-hide, you end up with Tool Palettes that have a low impact on your drawing area. And if you’re bothered by the amount of screen space taken by the command line area, you can make it transparent, too: Undock it, right-click the title bar and turn off Allow Docking, and then right-click again and choose Transparency. After you’ve set the transparency to your taste, click and drag the command line area to where you want it.

What Really Makes AutoCAD Cook?

Knowing how to use the command line, as described in the section, “Take an order: The command line area,” is one of the secrets of becoming a competent AutoCAD user. In reading about and using AutoCAD, you encounter two additional topics frequently: system variables, which are AutoCAD’s basic control levers, and dialog boxes, many of which put a friendlier face on the system variables.

Sizzling system variables

System variables are settings that AutoCAD checks before it decides how to do something. If you set the system variable SAVETIME to 10, AutoCAD automatically saves your drawing file every ten minutes; if you set SAVETIME to 60, the time between saves is one hour. Hundreds of system variables control AutoCAD’s operations.

Of these hundreds of system variables in AutoCAD, 70 system variables control dimensioning alone. (Dimensioning is the process of labeling objects with their lengths, angles, or special notes. Different professions have different standards for presenting dimensions on their drawings. Using dimensions is described in detail in Chapter 10.)

To change the value of a system variable, just type its name at the AutoCAD command prompt and press Enter. AutoCAD will display the current value of the system variable setting and prompt you for a new value. Press Enter alone to keep the existing setting, or type a value and press Enter to change the setting.

 The procedure for entering a system variable is exactly the same as for entering a command name — type the name and press Enter. The only difference is what happens afterward:

□ A system variable changes a setting.

□ A command usually adds objects to the drawing, modifies objects, or changes your view of the drawing.

Being able to change system variables by typing their names at the command line is a boon to power users and occasionally a necessity for everybody else. The only problem is finding or remembering what the names are. In most cases, you’ll be told what system variable name you need to type — by me in this book or by the local AutoCAD guru in your office.

  To see a listing of all the system variables in AutoCAD and their current settings, use the following steps: 

1. Type SETvar at the AutoCAD command prompt and press Enter.

AutoCAD prompts you to type the name of a system variable (if you want to view or change just one) or question mark (if you want to see the names and current settings of more than one):

Enter variable name or [?]

2. Type ? (question mark) and press Enter.

AutoCAD asks which system variables to list:

Enter variable(s) to list *:

3. Press Enter to accept the default asterisk (which means “list all system variables”).

AutoCAD displays the first 16 system variables and their settings:

ACADLSPASDOC 0

ACADPREFIX     "C:\Documents and..." (read only)

ACADVER        "16.1"                (read only)

ACISOUTVER     70

AFLAGS         0

ANGBASE        0

ANGDIR         0

APBOX          0

APERTURE       10

AREA           0.0000                (read only)

ATTDIA         0

ATTMODE        1

ATTREQ         1

AUDITCTL       0

AUNITS         0

AUPREC         0

AUTOSNAP       63

BACKGROUNDPLOT 2

BACKZ          0.0000                (read only)

BINDTYPE       0

BLIPMODE       0

Press ENTER to continue:

4. Press Enter repeatedly to scroll through the entire list, or press Esc to bail out.

AutoCAD returns to the command prompt:

Command:

If you want to find out more about what a particular system variable controls, see the System Variables chapter in the Command Reference in the AutoCAD online help.

 Three kinds of system variables exist:

□ Those saved in the Windows Registry. If you change this kind of system variable, it affects all drawings when you open them with AutoCAD on your system.

□ Those saved in the drawing. If you change this kind, the change affects only the current drawing.

□  Those that aren’t saved anywhere. If you change this kind, the change lasts only for the current drawing session.

The System Variables chapter in the online Command Reference tells you which kind of system variable each one is.

Delicious dialog boxes

Fortunately, you don’t usually have to remember the system variable names. AutoCAD exposes most of the system variable settings in dialog boxes so that you can change their values simply by clicking check boxes or typing values in edit boxes. This approach is a lot more user-friendly than remembering an obscure name like “ACADLSPASDOC.”

For example, many of the settings on the tabs in the Options dialog box, shown in Figure 2-10, are in fact system variables. If you use the dialog box quick help (click the question mark in the Options dialog box’s title bar, and then click an option in the dialog box), the pop-up description not only describes the setting, but also tells which system variable it corresponds to.

Figure 2-10: Options — a handy way to change some system variable settings.

Fun with F1

The AutoCAD 2005 Help menu, shown in Figure 2-11, offers a slew of online help options. I describe most of them here:

Figure 2-11: Lots of AutoCAD help.

□ Help: The main AutoCAD 2005 online help system, shown in Figure 2-12, uses the same help engine as the Microsoft Office programs, Internet Explorer, and other modern Windows applications. Click the Contents tab to browse through the various online reference manuals, the Index tab to look up commands and concepts, and the Search tab to look for specific words. In this book, I sometimes direct you to the AutoCAD online help system for information about advanced topics.

Figure 2-12: Help is at your F1 fingertip.

□ Info Palette: This option opens a Quick Help Info Palette, which is the Autodesk version of the Microsoft paper clip guy who tries to tell you what to do in Word or Excel at each step along the way. Like paper-clip guy, Info Palette seems helpful — for 30 seconds. Then you get tired of the distraction and the wasted screen space.

□ New Features Workshop: This describes the new and enhanced features in AutoCAD 2005. It’s especially useful for people who are upgrading from a previous AutoCAD version.

□ Online Resources: Most of the choices in the Online Resources submenu connect you to various parts of Autodesk’s Web site. The most useful is Product Support. From the support Web page, you can search the Autodesk Knowledge Base, download software updates, and get help from Web-and newsgroup-based discussion groups.

AutoCAD is one program with which you really need to take advantage of the online help resources. AutoCAD contains many commands, options, and quirks, and everyone from the greenest beginner to the most seasoned expert can find out something by using the AutoCAD online help. Take a moment to peruse the Contents tab of the main help system so that you know what’s available. Throughout this book, I direct you to pages in the help system that I think are particularly useful, but don’t be afraid to explore on your own when you get stuck or feel curious.

Chapter 3

Setup for Success

In This Chapter

• Developing a setup strategy

• Starting a new drawing

• Setting up model space

• Setting up paper space layouts

• Creating and using drawing templates

Surprisingly, drawing setup is one of the trickier aspects of using AutoCAD. It’s an easy thing to do incompletely or wrong, and AutoCAD 2004 doesn’t provide a dialog box or other simple, all-in-one-fell-swoop tool to help you do all of it right. And yet, drawing setup is a crucial thing to get right. Setup steps that you omit or don’t do right will come back to bite you — or at least gnaw on your leg — later.

Sloppy setup really becomes apparent when you try to plot your drawing. Things that seemed more or less okay as you zoomed around on the screen suddenly are completely the wrong size or scale on paper. And nothing brands someone as a naive AutoCAD wannabe as quickly as the inability to plot a drawing at the right size and scale. Chapter 12 covers plotting procedures, but the information in this chapter is a necessary prerequisite to successful plotting. If you don’t get this stuff right, there’s a good chance you’ll find that… the plot sickens.

This chapter describes the decisions you need to make before you set up a new drawing, shows the steps for doing a complete and correct setup, and demonstrates how to save setup settings for reuse.

  Don’t assume that you can just create a new blank DWG file and start drawing things. In other words, do read this chapter before you get too deep into the later chapters in this book. Many AutoCAD drawing commands and concepts depend on proper drawing setup, so you’ll have a much easier time of drawing and editing things if you’ve done your setup homework. A few minutes invested in setting up a drawing well can save hours of thrashing around later on.

After you’ve digested the detailed drawing setup procedures described in this chapter, use the Drawing Setup Roadmap on the Cheat Sheet at the front of this book to guide you through the process.

An Appetizing Setup Strategy

You need to set up AutoCAD correctly, partly because AutoCAD is so flexible and partly because, well, you’re doing CAD — computer-aided drafting (or design). The computer can’t aid your drafting (or design) if you don’t clue it in on things like drawing scale, paper size, and units. In this context, the following reasons help explain why AutoCAD drawing setup is important:

□ Electronic paper: The most important thing you can do to make using AutoCAD fun is to work on a correctly set up drawing so that your screen acts like paper, only smarter. When drawing on real paper, you constantly have to translate between units on the paper and the real-life units of the object you’re drawing. But when drawing in AutoCAD, you can draw directly in real-life units — feet and inches, millimeters, or whatever you typically use on your projects. AutoCAD can then calculate distances and dimensions for you and add them to the drawing. You can make the mouse pointer jump directly to hot spots on-screen, and a visible, resizable grid gives you a better sense of the scale of your drawing. However, this smart paper function works well only if you tell AutoCAD some crucial parameters for your specific drawing. AutoCAD can’t really do its job until you tell it how to work.

□ Dead-trees paper: Creating a great drawing on-screen that doesn’t fit well on paper is all too easy. After you finish creating your drawing on the smart paper AutoCAD provides on-screen, you usually must then plot it on the good, old-fashioned paper that people have used for thousands of years. At that point, you must deal with the fact that people like to use certain standard paper sizes and drawing scales. (Most people also like everything to fit neatly on one sheet of paper.) If you set up AutoCAD correctly, good plotting results automatically; if not, plotting time can become one colossal hassle.

□ It ain’t easy: AutoCAD provides templates and Setup Wizards for you, but the templates don’t work well unless you understand them, and some of the wizards don’t work well even if you do understand them. This deficiency is one of the major weaknesses in AutoCAD. You must figure out on your own how to make the program work right. If you just plunge in without carefully setting it up, your drawing and printing efforts are likely to wind up a real mess.

Fortunately, setting up AutoCAD correctly is a bit like cooking a soufflé: Although the steps for performing your setup are complex, you can master them with attention and practice. Even more fortunately, this chapter provides a detailed and field-tested recipe.

AutoCAD and paper

In other Windows programs, you can use any scaling factor you want to squeeze content onto paper. You’ve probably printed an Excel spreadsheet or Web page at some odd scaling factor such as 82.5 percent of full size, because that’s what it took to squeeze the content onto a single sheet of paper while keeping the text as large as possible.

In drafting, your printout needs to use a specific, widely accepted scaling factor, such as ¼”=1’–0”, to be useful and understandable to others. But the AutoCAD screen does not automatically enforce any one scaling factor or paper size. If you just start drawing stuff on the AutoCAD screen to fit your immediate needs, it’s unlikely that the final result will fit neatly on a piece of paper at a desirable scale.

This chapter tells you how to start your drawing in such a way that you’ll like how it ends up. With practice, this kind of approach will become second nature.

 While you’re working in AutoCAD, always keep in mind what your final output should look like on real paper. Even your first printed drawings should look just like hand-drawn ones — only without all those eraser smudges. Before you start the drawing setup process, you need to make decisions about your new drawing. These three questions are absolutely critical. If you don’t answer them, or you answer them wrong, you’ll probably need to do lots of reworking of the drawing later:

□ What drawing units will you use?

□ At what scale — or scales — will you plot it?

□ On what size paper does it need to fit?

In some cases, you can defer answering one additional question, but it’s usually better to deal with it up front: What kind of border or title block does your drawing require?

  If you’re in a hurry, it’s tempting to find an existing drawing that was set up for the drawing scale and paper size that you want to use, make a copy of that DWG file, erase the objects, and start drawing. Use this approach with care, though. When you start from another drawing, you inherit any setup mistakes in that drawing. Also, drawings that were created in much older versions of AutoCAD may not take advantage of current program features and CAD practices. If you can find a suitable drawing that was set up in a recent version of AutoCAD by an experienced person who is conscientious about doing setup right, consider using it. Otherwise, you’re better off setting up a new drawing from scratch.

Choosing your units

AutoCAD is extremely flexible about drawing units; it lets you have them your way. Usually, you choose the type of units that you normally use to talk about whatever you’re drawing: feet and inches for a building in the United States, millimeters for a metric screw, and so on.

During drawing setup, you choose two units characteristics: a type of unit — Scientific, Decimal, Engineering, Architectural, and Fractional — and a precision of measurement in the Drawing Units dialog box, shown in Figure 3-1. (I show you how later in this chapter.) Engineering and Architectural units are in feet and inches; Engineering units use decimals to represent partial inches, and Architectural units use fractions to represent them. AutoCAD’s other unit types — Decimal, Fractional, and Scientific — are unitless because AutoCAD doesn’t know or care what the base unit is. If you configure a drawing to use Decimal units, for example, each drawing unit could represent a micron, millimeter, inch, foot, meter, kilometer, mile, parsec, the length of the king’s forearm, or any other unit of measurement that you deem convenient. It’s up to you to decide.

After you specify a type of unit, you draw things on-screen full size in those units just as though you were laying them out on the construction site or in the machine shop. You draw an 8-foot-high line, for example, to indicate the height of a wall and an 8-inch-high line to indicate the cutout for a doggie door (for a Dachshund, naturally). The on-screen line may actually be only 2 inches long at a particular zoom resolution, but AutoCAD stores the length as 8 feet. This way of working is easy and natural for most people for whom CAD is their first drafting experience, but it seems weird to people who’ve done a lot of manual drafting. If you’re in the latter category, don’t worry; you’ll soon get the hang of it.

Figure 3-1: The Drawing Units dialog box.

Drawing scale versus the drawing scale factor

CAD users employ two different ways of talking about a drawing’s intended plot scale: drawing scale and drawing scale factor.

Drawing scale is the traditional way of describing a scale — traditional in that it existed long before CAD came to be. Drawing scales are expressed with an equal sign or colon; for example ⅛”=1’–0”, 1=20, or 2:1. Translate the equal sign or colon as “corresponds to.” In all cases, the measurement to the left of the equal sign or colon indicates a paper measurement, and the number to the right indicates a CAD drawing and real-world measurement. In other words, the architectural scale ⅛”=1’–0” means “⅛” on the plotted drawing corresponds to 1’–0” in the CAD drawing and in the real world,” assuming that the plot was made at the proper scale.

Drawing scale factor is a single number that represents a multiplier, such as 96, 20, or 0.5. The drawing scale factor for a drawing is the conversion factor between a measurement on the plot and a measurement in a CAD drawing and the real world.

Those of you who did your math homework in junior high will realize that drawing scale and drawing scale factor are two interchangeable ways of describing the same relationship. The drawing scale factor is the multiplier that converts the first number in the drawing scale into the second number.

  When you use dash-dot linetypes (Chapter 4) and hatching (Chapter 11) in a drawing, AutoCAD imposes one additional units consideration — whether the drawing uses an imperial (inches, feet, miles, and so on) or metric (millimeters, meters, kilometers, and so on) system of units. The MEASUREMENT system variable controls whether the linetype and hatch patterns that AutoCAD lists for you to choose from are scaled with inches or millimeters in mind as the plotting units. MEASUREMENT=0 means inches (that is, an imperial units drawing), whereas MEASUREMENT=1 means millimeters (that is, a metric units drawing). If you start from an appropriate template drawing, as described later in this chapter, the MEASUREMENT system variable will be set correctly and you won’t ever have to think about it.

Weighing your scales

The next decision you should make before setting up a new drawing is choosing the scale at which you’ll eventually plot the drawing. This decision gives you the drawing scale and drawing scale factor — two ways of expressing the same relationship between the objects in the real world and the objects plotted on paper.

  You shouldn’t just invent some arbitrary scale based on your CD-ROM speed or camera’s zoom lens resolution. Most industries work with a fairly small set of approved drawing scales that are related to one another by factors of 2 or 10. If you use other scales, you’ll at best be branded a clueless newbie — and at worst have to redo all your drawings at an approved scale.

Table 3-1 lists some common architectural drawing scales, using both English and metric units. (Ratios such as 1:200 are unitless. Building plan and detail measurements often are expressed in millimeters, so you can think of 1:200 as meaning “1 millimeter on the plotted drawing equals 200 millimeters in actual building.”) The table also lists the drawing scale factor corresponding to each drawing scale and the common uses for each scale. If you work in other industries than those listed here, ask drafters or coworkers what the common drawing scales are and for what kinds of drawings they’re used.

Table 3-1 Common Architectural Drawing Scales

Drawing Scale Drawing Scale Factor Common Uses
1⁄16” = 1’–0” 192 Large building plans
1⁄8” = 1’–0” 96 Building plans
1⁄4” = 1’–0” 48 House plans
1⁄2” = 1’–0” 24 Plan details
1” = 1’–0” 12 Details
1:200 200 Large building plans
1:100 100 Building plans
1:50 50 House plans
1:20 20 Plan details
1:10 10 Details

  After you choose a drawing scale, engrave the corresponding drawing scale factor on your desk, write it on your hand, and put it on a sticky note on your monitor. You need to know the drawing scale factor for many drawing tasks, as well as for some plotting. You should be able to recite the drawing scale factor of any drawing you’re working on in AutoCAD without even thinking about it.

  Even if you will use the Plot dialog box’s Fit to Paper option, rather than a specific scale factor, to plot the drawing, you need to choose an artificial scale to make text, dimensions, and other annotations appear at a useful size. Choose a scale that’s in the neighborhood of the Fit to Paper plotting factor, which AutoCAD displays in the Plot Scale area of the Plot dialog box. For example, if you determine that you need to squeeze your drawing down about 90 times to fit on the desired sheet size, choose a drawing scale of  ⅛ inch=1 foot–0 inches (drawing scale factor=96) if you’re using architectural units or 1=100 (drawing scale factor=100) for other kinds of units.

Thinking about paper

With knowledge of your industry’s common drawing scales, you can choose a provisional scale based on what you’re depicting. But you won’t know for sure whether that scale works until you compare it with the size of the paper that you want to use for plotting your drawing. Here again, most industries use a small range of standard sheet sizes. Three common sets of sizes exist, as shown in Figure 3-2 and Table 3-2:

□ ANSI (American National Standards Institute)

□ Architectural

□ ISO (International Standard Organization)

Figure 3-2: Relationships among standard paper sizes.

Table 3-2 Common Plot Sheet Sizes

Sheet Size Dimensions Comment
ANSI E 34×44”  
ANSI D 22×34” E sheet folded in half
ANSI C 17×22” D sheet folded in half
ANSI B 11×17” C sheet folded in half
ANSI A 8½×11” B sheet folded in half
Architectural Large E 36×48”  
Architectural E 30×42”  
Architectural D 24×36”  
Architectural C 18×24”  
Architectural B 12×18”  
Architectural A 9×12”  
ISO A0 841×1189 mm  
ISO A1 594×841 mm A0 sheet folded in half
ISO A2 420×594 mm A1 sheet folded in half
ISO A3 297×420 mm A2 sheet folded in half
ISO A4 210×297 mm A3 sheet folded in half

You select a particular set of sheet sizes based on the common practices in your industry. You then narrow down your choice based on the area required by what you’re going to draw. For example, most architectural plans are plotted on Architectural D or E size sheets.

If you know the desired sheet size and drawing scale factor, you can calculate the available drawing area easily. Simply multiply each of the sheet’s dimensions (X and Y) by the drawing scale factor. For example, if you choose an 11×17-inch sheet and a drawing scale factor of 96 (corresponding to a plot scale of ⅛”=1’–0”), you multiply 17 times 96 and 11 times 96 to get an available drawing area of 1,632 inches×1,056 inches (or 136 feet×88 feet). If your sheet size is in inches but your drawing scale is in millimeters, you need to multiply by an additional 25.4 to convert from inches to millimeters. For example, with an 11×17-inch sheet and a scale of 1:200 (drawing scale factor=200), you multiply 17 times 200 times 25.4 and 11 times 200 times 25.4 to get 86,360×55,880 mm or 86.36×55.88 m — not quite big enough for a football field (United States or European football).

Conversely, if you know the sheet size that you’re going to use and the real-world size of what you’re going to draw, and you want to find out the largest plot scale you can use, you have to divide, not multiply. Divide the needed real-world drawing area dimensions (X and Y) by the sheet’s dimensions (X and Y). Take the larger number — either X or Y — and round up to the nearest real drawing scale factor (that is, one that’s commonly used in your industry). For example, suppose you want to draw a 60×40-foot or, 720×480-inch, floor plan and print it on 11×17-inch paper. You divide 720 by 17 and 480 by 11 to get 42.35 and 43.64, respectively. The larger number, 43.64, corresponds in this example to the short dimension of the house and the paper. The nearest larger common architectural drawing scale factor is 48 (corresponding to ¼”=1’–0”), which leaves a little room for the plotting margin and title block.

The Cheat Sheet at the front of this book includes two tables that list the available drawing areas for a range of sheet sizes and drawing scales. Use those tables to help you decide on an appropriate paper size and drawing scale, and revert to the calculation method for situations that the tables don’t cover. (If you don’t keep a favorite old calculator on your physical desktop, this may be a good time to put a shortcut to the Windows Calculator on your virtual one.)

  When you select a sheet size and drawing scale, always leave some extra room for the following two reasons:

□ Most plotters and printers can’t print all the way to the edge of the sheet — they require a small margin. For example, my trusty old Hewlett-Packard LaserJet III has a printable area of about 7.9×10.5 inches on an 8.5×11-inch ANSI A size (letter size) sheet. (You’ll find this information in the Plot dialog box, as described in Chapter 12.) If you’re a stickler for precision, you can use the printable area instead of the physical sheet area in the calculations described earlier in this section.

□ Most drawings require some annotations — text, grid bubbles, and so on — outside the objects you’re drawing, plus a title block surrounding the objects and annotations. If you don’t leave some room for the annotations and title block, you’ll end up having to cram things together too much or to change to a different sheet size. Either way, you’ll be slowed down later in the project when you can least afford it. Figure 3-3 shows an extreme example of selecting a sheet size that’s too small or, conversely, a drawing scale that’s too large. In this example, the building is too long for the sheet, and it overlaps the title block on both the right and left sides.

Figure 3-3: “This sheet size is too small,” said Goldilocks.

  Some industries deal with the “sheet-is-too-small/drawing-scale-is-too-large” problem by breaking drawings up onto multiple plotted sheets.

  Don’t be afraid to start with paper. Experienced drafters often make a quick, throwaway pencil and paper sketch called a cartoon. A drawing cartoon usually includes a rectangle indicating the sheet of paper you intend to plot on, a sketch of the title block, and a very rough, schematic sketch of the thing you’re going to draw. It helps to scribble down the dimensions of the sheet, the main title block areas, and the major objects to be drawn. By sketching out a cartoon, you’ll often catch scale or paper size problems before you set up a drawing, when repairs only take a few minutes, not after you’ve created the drawing, when fixing the problem can take hours.

Defending your border

The next decision to make is what kind of border your drawing deserves. The options include a full-blown title block, a simple rectangle, or nothing at all around your drawing. If you need a title block, do you have one, can you borrow an existing one, or will you need to draw one from scratch? Although you can draw title block geometry in an individual drawing, you’ll save time by reusing the same title block for multiple drawings. Your company may already have a standard title block drawing ready to use, or someone else who’s working on your project may have created one for the project.

The right way to draw a title block is in a separate DWG file at its normal plotted size (for example, 36 inches long by 24 inches high for an architectural D size title block). You then insert or xref the title block drawing into each sheet drawing. Chapter 13 describes how to insert and xref separate DWG files.

All system variables go

As Chapter 2 describes, AutoCAD includes a slew of system variables that control the way your drawing and the AutoCAD program work. Much of the drawing setup process involves setting system variables based on the drawing scale, sheet size, and other desired properties of the drawing. You can set some system variables in AutoCAD dialog boxes, but a few require that you type at the command line. Table 3-3 shows the settings that you most commonly need to change — or at least check — during drawing setup, along with the names of the corresponding system variables. Later in the chapter, in the section “The Main Course: Model Space,” I show you the procedure for changing these settings.

Table 3-3 System Variables for Drawing Setup

Setting Dialog Box System Variables
Linear units and precision Drawing Units LUNITS, LUPREC
Angular units and precision Drawing Units AUNITS, AUPREC
Grid spacing and visibility Drafting Settings GRIDUNIT, GRIDMODE
Snap spacing and on/off Drafting Settings SNAPUNIT, SNAPMODE
Drawing limits None (use command line) LIMMIN, LIMMAX
Linetype scale Linetype Manager LTSCALE, PSLTSCALE
Dimension scale Dimension Style Manager DIMSCALE

Getting Creative with Templates

When you start AutoCAD 2004 with its desktop shortcut or from the Windows Start menu, AutoCAD creates a new, blank drawing based on the default template drawing (Acad.dwt). When you explicitly create a new drawing from within AutoCAD, the Select Template dialog box, shown in Figure 3-4, appears by default so that you can choose a template on which to base your new drawing.

Figure 3-4: A plateful of templates to contemplate.

template is simply a drawing whose name ends in the letters DWT, which you use as the starting point for another drawing. When you create a new drawing from a template, AutoCAD makes a copy of the template file and opens the copy in a new drawing editor window. The first time you save the file, you’re prompted for a new filename to save to; the original template file stays unchanged.

You may be familiar with the Microsoft Word or Excel template documents, and AutoCAD template drawings work pretty much the same way — because Autodesk stole the idea from them! (Encouraged, of course, by Microsoft.)

Using a suitable template can save you time and worry because many of the setup options are already set correctly for you. You know the drawing will print correctly; you just have to worry about getting the geometry and text right. Of course, all this optimism assumes that the person who set up the template knew what he or she was doing.

The stock templates that come with AutoCAD are okay as a starting point, but you’ll need to modify them to suit your purposes, or create your own from scratch. In particular, the stock AutoCAD templates aren’t set up for the scales that you’ll want to use. The instructions in the rest of this chapter tell you how to specify scale-dependent setup information.

So the only problems with templates are creating good ones and then later finding the right one to use when you need it. Later in this chapter, in the section “Cooking Up Terrific Templates,” I show you how to create templates from your own setup drawings. Here I show you how to use an already created template, such as one of the templates that comes with AutoCAD 2004 or from one of your CAD-savvy colleagues. If you’re lucky, someone in your office will have created suitable templates that you can use to get going quickly.

Follow these steps to create a new drawing from a template drawing:

1. Run the NEW command by pressing Ctrl+N or choosing File→New.

The Select Template dialog box appears.

The first button on the Standard toolbar runs the QNEW (“Quick NEW”) command instead of the ordinary NEW command. Unless you or someone else has changed the Drawing Template Settings in the Options dialog box, QNEW does the same thing as NEW. See “Cooking Up Terrific Templates,” later in this chapter, for information about how to take advantage of QNEW.

2. Click the name of the template that you want to use as the starting point for your new drawing. 

3. Click the Open button.

A new drawing window with a temporary name, such as Drawing2.dwg, appears. (The template you opened remains unchanged on your hard disk.)

  Depending on which template you choose, your new drawing may open with a paper space layout tab, not the Model tab, selected. If that’s the case, click the Model tab before changing the settings described in “The Main Course: Model Space.” The section “Plot Layouts for Any Palate,” later in this chapter, describes how to set up and take advantage of paper space layouts. 

4. Press Ctrl+S and save the file under a new name.

Take the time to save the drawing to the appropriate name and location now. 

5. Make needed changes.

For most of the templates that come with AutoCAD, you need to consider changing the units, limits, grid and snap settings, linetype scale, and dimension scale. See the section, “The Main Course: Model Space,” for instructions. 

6. Consider saving the file as a template.

If you’ll need other drawings in the future similar to the current one, consider saving your modified template as a template in its own right. See the section “Cooking Up Terrific Templates” later in this chapter.

  The simplest, no-frills templates are Acad.dwt (for people who customarily work with sheet sizes expressed in inches) and Acadiso.dwt (for people who customarily work with sheet sizes expressed in millimeters). Most of the remaining templates that come with AutoCAD include title blocks for various sizes of sheets. In addition, most templates come in two versions — one for people who use color-dependent plot styles and one for people who use named plot styles. You probably want the color-dependent versions. (Chapter 12 describes the two kinds of plot styles and why you probably want the color-dependent variety.) I warned you that this drawing setup stuff would be complicated!

  If you dig around in the Options dialog box, you may discover a setting that turns on the old Startup dialog box, which offers several options other than starting with a template. Among these options are the enticingly named Setup Wizards. These so-called wizards were lame when they first appeared; they’re no better now. Autodesk acknowledges as much by making them almost impossible to find in AutoCAD 2005.

The Main Course: Model Space

Most drawings require a two-part setup:

1. First, set up the model space tab, where you’ll create most of your drawing.

2. Next, create one or more paper space layout tabs for plotting.

After you’ve decided on drawing scale and sheet size, you can perform model space setup as described in this section.

Setting your units

First, you should set the linear and angular units that you want to use in your new drawing. The following procedure describes how:

1. Choose Format→Units from the menu bar.

The Drawing Units dialog box appears, as shown in Figure 3-5.

Figure 3-5: The default unit-less units. 

2. Choose a linear unit type from the Length Type drop-down list.

Choose the type of unit representation that’s appropriate for your work. Engineering and Architectural units are displayed in feet and inches; the other types of units aren’t tied to any particular unit of measurement. You decide whether each unit represents a millimeter, centimeter, meter, inch, foot, or something else. Decimal units usually are a good choice for metric drawings.

  AutoCAD can think in inches! If you’re using Engineering or Architectural units (feet and inches), AutoCAD understands any coordinate you enter as a number of inches. You use the ’ (apostrophe) character on your keyboard to indicate a number in feet instead of inches. 

3. From the Length Precision drop-down list, choose the degree of precision you want when AutoCAD displays coordinates and linear measurements.

  The precision setting controls how precisely AutoCAD displays coordinates, distances, and prompts in some dialog boxes. In particular, the Coordinates box on the status bar displays the current cursor coordinates using the current precision. A grosser — that is, less precise — precision setting makes the numbers displayed in the status bar more readable and less jumpy. So be gross for now; you can always act a little less gross later.

  The linear and angular precision settings only affect AutoCAD’s display of coordinates, distances, and angles on the status bar, in dialog boxes, and in the command line area. For drawings stored as DWG files, AutoCAD always uses maximum precision to store the locations and sizes of all objects that you draw. In addition, AutoCAD provides separate settings for controlling the precision of dimension text — see Chapter 10 for details. 

4. Choose an angular unit type from the Angle Type drop-down list.

Decimal Degrees and Deg/Min/Sec are the most common choices.

The Clockwise check box and the Direction button provide additional angle measurement options, but you’ll rarely need to change the default settings: Measure angles counterclockwise and use east as the 0 degree direction. 

5. From the Angle Precision drop-down list, choose the degree of precision you want when AutoCAD displays angular measurements. 

6. In the Drag-and-Drop Scale area, choose the units of measurement for this drawing.

Choose your base unit for this drawing — that is, the real-world distance represented by one AutoCAD unit. 

7. Click OK to exit the dialog box and save your settings.

Telling your drawing its limits

The next model space setup task is to set your drawing’s limits. You wouldn’t want it staying out all night and hanging out with just anybody, would you? The limits represent the rectangular working area that you’ll draw on, which usually corresponds to the paper size. Setting limits correctly gives you the following advantages:

□ When you turn on the grid (described in the section, “Making the drawing snap-py (and grid-dy),” later in this chapter), the grid displays in the rectangular limits area. With the grid on and the limits set correctly, you always see the working area that corresponds to what you’ll eventually be plotting, so you won’t accidentally color outside the lines.

□ The ZOOM command’s All option zooms to the greater of the limits or the drawing extents. (The extents of a drawing consist of a rectangular area just large enough to include all the objects in the drawing.) When you set limits properly and color within the lines, ZOOM All gives you a quick way to zoom to your working area.

□ If you plot from model space, you can choose to plot the limits area. This option gives you a quick, reliable way to plot your drawing, but only if you’ve set limits correctly!

  Many CAD drafters don’t set limits properly in their drawings. After you read this section, you can smugly tell them why they should and how.

  You can start the LIMITS command from a menu choice, but all subsequent action takes place on the command line; despite the importance of the topic, AutoCAD has no dialog box for setting limits.

The following procedure shows you how to set your drawing limits:

1. Choose Format→Drawing Limits from the menu bar to start the LIMITS command; or type LIMITS on the command line and press Enter.

The LIMITS command appears on the command line, and the command line displays the following prompt at the bottom of the screen:

Command: limits

Reset Model space limits:

Specify lower left corner or [ON/OFF] 0.000,0.0000:

The value at the end of the last line of the prompt is the default value for the lower-left corner of the drawing limits. It appears according to the units and precision that you selected in the Drawing Units dialog box — for example, 0’–0” if you selected Architectural units with precision to the nearest inch.

2. Type the lower-left corner of the limits you want to use and press Enter.

The usual value to enter at this point is 0,0. (Type a zero, a comma, and then another zero, with no spaces.) You can just press Enter to accept the default value.

AutoCAD now prompts you for the upper-right corner of the limits:

Specify upper right corner 12.0000,9.0000:

The initial units offered by AutoCAD correspond to an architectural A size sheet of paper in landscape orientation. (Almost no one uses Architectural A size paper; here’s a classic example of a programmer choosing a silly default that no one has bothered to change in 22 years!)

3. Type the upper-right corner of the limits you want to use and press Enter.

You calculate the usual setting for the limits upper-right corner by multiplying the paper dimensions by the drawing scale factor. For example, if you’re setting up a ⅛”=1’–0” drawing (drawing scale factor=96) to be plotted on a 24×36-inch sheet in landscape orientation, the upper-right corner of the limits should be 36 inches times 96, 24 inches times 96. Okay, pencils down. The correct answer is 3456,2304 (or 288 feet,192 feet).

  Alternatively, you can cheat when specifying limits and read the limits from the tables on the Cheat Sheet.

If you have the grid turned on, AutoCAD redisplays it in the new limits area after you press Enter.

  If you’re using Architectural or Engineering units and you want to enter measurements in feet and not inches, you must add the foot designator after the number, such as 6’; otherwise, AutoCAD assumes that you mean inches. 

4. Choose View→Zoom→All.

AutoCAD zooms to the new limits.

Making the drawing area snap-py (and grid-dy)

AutoCAD’s grid is a set of evenly spaced, visible dots that serve as a visual distance reference. (As I describe in “Telling your drawing its limits,” earlier in this section, the grid also indicates how far the drawing limits extend.) AutoCAD’s snap feature creates a set of evenly spaced, invisible hot spots, which makes the cursor move in nice, even increments. Both grid and snap are like the intersection points of the lines on a piece of grid paper, but grid is simply a visual reference, whereas snap constrains the points that you can pick with the mouse. You can — and usually will — set the grid and snap spacing to different distances.

Set the grid and the snap intervals in the Drafting Settings dialog box with these steps: 

1. Right-click the Snap or Grid button in the status bar and choose Settings.

The Drafting Settings dialog box appears with the Snap and Grid tab selected, as shown in Figure 3-6.

Figure 3-6: Get your Drafting Settings here!

The Snap and Grid tab has four parts, but the Snap and Grid sections are all you need to worry about for most drafting work.

2. Select the Snap On check box to turn on snap.

This action creates default snaps half a unit apart.

3. Enter the Snap X Spacing for the snap interval in the accompanying text box.

Use the information in the sections preceding this procedure to decide on a reasonable snap spacing.

The Y spacing automatically changes to equal the X spacing, which is almost always what you want. 

4. Select the Grid On check box to turn on the grid. 

5. Enter the Grid X Spacing for the grid in the accompanying text box.

Use the information in the sections preceding this procedure to decide on a reasonable grid spacing.

The Y spacing automatically changes to equal the X spacing. As with the snap spacing, you usually want to leave it that way.

  X measures horizontal distance; Y measures vertical distance. The AutoCAD drawing area normally shows an X and Y icon in case you forget.

6. Click OK to close the Drafting Settings dialog box.

  You can also click the SNAP button on the status bar to toggle snap on and off; the same goes for the GRID button and the grid setting.

Making snap (and grid) decisions

You can set your grid spacing to work in one of two ways: to help with your drawing or to help you remain aware of how objects will relate to your plot. For a grid that helps with your drawing, set the grid points a logical number of measurement units apart. For example, you might set the grid to 30 feet (10 yards) on a drawing of a (U.S.) football field. This kind of setting makes your work easier as you draw.

Another approach is to choose a grid spacing that represents a specific distance, such as 1 inch or 25 millimeters, on your final plot. If you want the grid to represent 1 inch on the plot and your drawing units are inches, enter the drawing scale factor. For example, in a ¼”=1’–0” drawing, you’d enter the drawing scale factor of 48. A 48-inch grid interval in your drawing corresponds to a 1-inch interval on the plot when you plot to scale. If your drawing units are millimeters and you want the grid to represent 25 millimeters on the plot, enter the drawing scale factor times 25. For example, in a 1:50 drawing, you’d enter 25×50, or 1250.

In most cases, you’ll want to set the snap interval considerably smaller than the grid spacing. A good rule is to start with a snap spacing in the range of the size of the smallest objects that you’ll be drawing — 6 inches or 100 millimeters for a building plan, 0.5 inches or 5 millimeters for an architectural detail, 1⁄16 inch or 1 millimeter for a small mechanical component, and so on.

Leaving the grid on in your drawing all the time is worthwhile because it provides a visual reminder of how far apart things are. This visual reference is especially useful as you zoom in and out.

You don’t always want to leave snap turned on, however. Some drawings, such as contour maps, are made up mostly of objects with weird, uneven measurements. Even drawings with many objects that fall on convenient spacings will have some unruly objects that don’t. In addition, you sometimes need to turn off snap temporarily to select objects. Despite these caveats, snap is a useful tool in most drawings.

Setting the snap spacing to a reasonable value when you set up a new drawing is a good idea. Toggle snap off (by clicking the SNAP button on the status bar or pressing the F9 key) when you don’t need it or find that it’s getting in the way. Toggle snap on before drawing objects that align with specific spacings, including text and dimension strings that you want to align neatly

To use snap effectively, you need to make the snap setting smaller as you zoom in and work on more detailed areas, and larger as you zoom back out. You are likely to find yourself changing the snap setting fairly frequently. The grid setting, on the other hand, can usually remain constant even as you work at different zoom settings; that keeps you oriented as to how far zoomed in you are in the drawing.

Setting linetype and dimension scales

Even though you’ve engraved the drawing scale factor on your desk and written it on your hand — not vice versa — AutoCAD doesn’t know the drawing scale until you enter it. Keeping AutoCAD in the dark is fine as long as you’re just drawing continuous lines and curves representing real-world geometry, because you draw these objects at their real-world size, without worrying about plot scale.

As soon as you start adding dimensions (measurements that show the size of the things you’re drawing) and using dash-dot linetypes (line patterns that contain gaps in them), you need to tell AutoCAD how to scale the parts of the dimensions and the gaps in the linetypes based on the plot scale. If you forget this, the dimension text and arrowheads can come out very tiny or very large when you plot the drawing, and dash-dot linetype patterns can look waaaay too big or too small. Figure 3-7 shows what I mean.

Figure 3-7: The dimension and linetype scales need to be just right.

The scale factor that controls dash-dot linetypes is found in a system variable called LTSCALE (as in LineType SCALE). The scaling factor that controls dimensions is found in a system variable called DIMSCALE.

You can change either of these settings at any time, but it’s best to set them correctly when you’re setting up the drawing.

The following sequence includes directions for typing system variable and command names. When the names are mixed case (for example, LTScale), you can type the full name (LTSCALE) or just the letters shown in uppercase (LTS) before pressing Enter.

To set the linetype scale from the command line, follow these steps: 

1. Type LTScale on the command line and press Enter.

AutoCAD responds with a prompt, asking you for the scale factor. The value at the end of the prompt is the current linetype scale setting, as in the following example:

Enter new linetype scale factor 1.0000:

2. Type the value you want for the linetype scale on the command line and press Enter.

The easiest choice is to set the linetype scale to the drawing scale factor. Some people (myself included) find that the dashes and gaps in dash-dot linetypes get a bit too long when they use the drawing scale factor. If you’re one of those people, set LTSCALE to one-half of the drawing scale factor.

  Alternatively, you can set LTSCALE in the Linetype Manager dialog box: Choose Format→Linetype, click the Show Details button, and type your desired linetype scale in the Global Scale Factor edit box.

To change the dimension scale, use the Dimension Style Manager dialog box. I describe dimensions in detail in Chapter 10, but you should get in the habit of setting the dimension scale during drawing setup. To do so, follow these steps:

1. Choose Format→Dimension Style from the menu bar, or enter Dimstyle at the command line.

The Dimension Style Manager dialog box appears. New drawings contain the default dimension style named Standard (for English units drawings) or ISO25 (for metric drawings). 

2. Click the Modify button.

The Modify Dimension Style dialog box appears.

3. Click the Fit tab.

The Fit tab options appear, including an area called Scale for Dimension Features.

4. In the Scale for Dimension Features area, make sure that the radio button next to the Use Overall Scale Of setting is selected.

5. In the text box next to Use Overall Scale Of, type the drawing scale factor for the current drawing.

I told you that you’d be using that drawing scale factor a lot! 

6. Click OK to close the Modify Dimension Style dialog box.

The Dimension Style Manager dialog box reappears.

7. Click Close.

The Dimension Style Manager dialog box closes. Now when you draw dimensions (see Chapter 10), AutoCAD will scale the dimension text and arrowheads correctly.

  Before you start creating dimensions, create your own dimension style(s) for the settings that you want to use. Chapter 10 explains why and how.

Entering drawing properties

You need to do one last bit of bookkeeping before you’re finished with model space drawing setup: Enter summary information in the Drawing Properties dialog box, as shown in Figure 3-8. Choose File→Drawing Properties to open the Drawing Properties dialog box and then click the Summary tab. Enter the drawing scale you’re using and the drawing scale factor, plus any other information you think useful.

Figure 3-8: Surveying your drawing’s properties.

Plot Layouts for Any Palate

As I describe in Chapter 2, paper space is a separate space in each drawing for composing a printed version of that drawing. You create the drawing itself, called the model, in model space. You then can create one or more plottable views, complete with title block. Each of these plottable views is called a layout. AutoCAD saves separate plot settings with each layout — and with the Model tab — so that you can plot each tab differently. In practice, you’ll need to use only one of the paper space layout tabs, especially when you’re getting started with AutoCAD.

A screen image is worth a thousand paper space explanations. If you haven’t yet seen an example out in the wild, refer to Figures 2-7 and 2-8 in Chapter 2. You also may want to open a few of the AutoCAD 2004 sample drawings and click the Model and layout tabs to witness the variety of ways in which paper space is used. A good place to start is \Program Files\AutoCAD 2005\Sample\Wilhome.dwg.

After you complete model space setup, you should create a layout for plotting. You don’t need to create the plotting layout right after you create the drawing and do model space setup; you can wait until after you’ve drawn some geometry. You should set up a layout sooner, not later, however. If any scale or sheet size problems exist, it’s better to discover them early.

  In AutoCAD 2005, it’s still possible to ignore paper space layouts entirely and do all your drawing and plotting in model space. But you owe it to yourself to give layouts a try. You’ll probably find that they make plotting more consistent and predictable. They’ll certainly give you more plotting flexibility when you need it. And you’ll certainly encounter drawings from other people that make extensive use of paper space, so you need to understand it if you plan to exchange drawings with anyone else.

Creating a layout

Creating a simple paper space layout is straightforward, thanks to the AutoCAD 2005 Create Layout Wizard, shown in Figure 3-9. (Yes! Finally, a useful AutoCAD wizard.) The command name is LAYOUTWIZARD, which is not to be confused with the WAYOUTLIZARD command for drawing geckos and iguanas! In any event, you can avoid a lot of typing by choosing Tools→Wizards→Create Layout.

Figure 3-9: The Create Layout Wizard.

  Although the Create Layout Wizard guides you step by step through the process of creating a paper space layout from scratch, it doesn’t eliminate the necessity of coming up with a sensible set of layout parameters. The sheet size and plot scale that you choose provide a certain amount of space for showing your model (see the information earlier in this chapter), and wizards aren’t allowed to bend the laws of arithmetic to escape that fact. For example, a map of Texas at a scale of 1 inch=1 foot won’t fit on an -×11-inch sheet, no way, no how. In other words, garbage in, garbage (lay)out. Fortunately the Create Layout Wizard lends itself to experimentation, and you can easily delete layouts that don’t work. Follow these steps to create a layout:

1. Choose Tools→Wizards→Create Layout, or type LAYOUTWIZARD and press Enter.

2. Give the new layout a name and then click Next.

In place of the default name, Layout3, I recommend something more descriptive — for example, D Size Sheet.

3. Choose a printer or plotter to use when plotting this layout, and then click Next.

Think of your choice as the default plotter for this layout. You can change to a different plotter later, or create page setups that plot the same layout on different plotters.

  Many of the names in the configured plotter list should look familiar because they’re your Windows printers (system printers in AutoCAD lingo). Names with a PC3 extension represent nonsystem printer drivers. See Chapter 12 for details. 

4. Choose a paper size and specify whether to use inches or millimeters to represent paper units, and then click Next.

The available paper sizes depend on the printer or plotter that you selected in Step 3. 

5. Specify the orientation of the drawing on the paper, and then click Next.

The icon showing the letter A on the piece of paper shows you which orientation is which. 

6. Select a title block, or None (see Figure 3-10).

If you choose a title block, specify whether AutoCAD should insert it as a Block — which is preferable in this case — or attach it as an xref. Then click Next.

Figure 3-10: Title block options in the Create Layout Wizard.

Attaching a title block as an xref is a good practice if your title block DWG file is in the same folder as the drawing that you’re working on. The Create Layout Wizard’s title blocks live in the Template folder that’s stored with the AutoCAD Application Data files under your Windows user profile, which isn’t — or shouldn’t be — where you keep your project files. Thus, in this case Block is a safer choice.

  Choose a title block that fits your paper size. If the title block is larger than the paper, the Create Layout Wizard simply lets it run off the paper.

If you don’t like any of the supplied title blocks, choose None. You can always draw, insert, or xref a title block later. See Chapter 13 for information about inserting or xrefing a title block.

  The list of available title blocks comes from all the DWG files in your AutoCAD Template folder. You can add custom title block drawings to this directory (and delete ones that you never use). If you want to know where to put them, see “Cooking Up Terrific Templates,” later in this chapter. 

7. Define the arrangement of viewports that AutoCAD should create, and the paper space to model space scale for all viewports. Then click Next.

A paper space layout viewport is a window into model space. You must create at least one viewport to display the model in your new layout. For most 2D drawings, a single viewport is all you need. 3D models often benefit from multiple viewports, each showing the 3D model from a different perspective.

  The default Viewport scale, Scaled to Fit, ensures that all of your model drawing displays in the viewport but results in an arbitrary scale factor. Most technical drawings require a specific scale, such as 1=10 or ⅛”=1’–0”. 

8. Specify the location of the viewport(s) on the paper by picking its corners. Then click Next.

After you click the Select Location button, the Create Layout Wizard displays the preliminary layout with any title block that you’ve chosen. Pick two points to define a rectangle that falls within the drawing area of your title block (or within the plottable area of the sheet, if you chose no title block in Step 6).

AutoCAD represents the plottable area of the sheet with a dashed rectangle near the edge of the sheet. If you don’t select a location for the viewport(s), the Create Layout Wizard creates a viewport that fills the plottable area of the sheet. 

9. Click Finish.

AutoCAD creates the new layout.

  If your projects require lots of drawings, you can parlay layouts into sheet sets — a new feature in AutoCAD 2005 that makes for more sophisticated creation, management, plotting, and electronic transfer of multi-sheet drawing sets. See Chapter 14 for details.

Copying and changing layouts

After you create a layout, you can delete, copy, rename, and otherwise manipulate it by right-clicking its tab. Figure 3-11 shows the right-click menu options.

Figure 3-11: The rightclick menu for a layout tab.

  The From Template option refers to layout templates. After you create layouts in a template (DWT) or drawing (DWG) file, you use the From Template option to import these layouts into the current drawing. For details, see the LAYOUT command’s Template option in the Command Reference section of online help.

Many drawings require only one paper space layout. If you always plot the same view of the model and always plot to the same device and on the same size paper, a single paper space layout should suffice. If you want to plot your model in different ways (for example, at different scales, with different layers visible, with different areas visible, or with different plotted line characteristics), you may want to create additional paper space layouts.

  Some different ways of plotting the same model can be handled in a single paper space layout with different page setups. See Chapter 12 for more details.

  If you want to add another viewport to an existing layout, you need to become familiar with the MVIEW command and the ZOOM command’s mysterious XP option. See the MVIEW and ZOOM commands in the Command Reference section of AutoCAD online help. After you have the concepts down, using the Viewports dialog box (choose View→Viewports→New Viewports) and Viewports toolbar can help you create and manage viewports more efficiently.

Lost in paper space

After you create a paper space layout, you suddenly have two views of the same drawing geometry: the view on your original Model tab and the new layout tab view (perhaps decorated with a handsome title block and other accoutrements of plotting nobility). It’s important to realize that both views are of the same geometry. If you change the model geometry on one tab, you’re changing it on all tabs, because all tabs display the same model space objects. It’s like seeing double after downing a few too many drinks — the duplication is in your head, not in the real world (or in this case, in the CAD world).

When you make a paper space layout current by clicking its tab, you can move the cursor between paper space (that is, drawing and zooming on the sheet of paper) and model space (drawing and zooming on the model, inside the viewport) in several ways, including:

□ Clicking the PAPER/MODEL button on the status bar

□ In the drawing area, double-clicking over a viewport to move the cursor into model space in that viewport, or double-clicking outside all viewports (for example, in the gray area outside the sheet) to move the cursor into paper space

□ Entering MSpace or PSpace at the command prompt

When the cursor is in model space, anything you draw or edit changes the model (and thus appears on the Model tab and on all paper space layout tabs, assuming that the given paper space layout displays that part of the underlying model). When the cursor is in paper space, anything you draw appears only on that one paper space layout tab. It’s as though you were drawing on an acetate sheet over the top of that sheet of plotter paper — the model beneath remains unaffected.

This distinction can be disorienting at first — even if you haven’t had a few too many drinks. To avoid confusion, stick with the following approach (at least until you’re more familiar with paper space):

□ If you want to edit the model, switch to the Model tab first. (Don’t try to edit the model in a paper space viewport.)

□ If you want to edit a particular plot layout without affecting the model, switch to that layout’s tab and make sure that the cursor is in paper space.

Cooking Up Terrific Templates

You can create a template from any DWG file by using the Save As dialog box. Follow these steps to save your drawing as a template: 

1. Choose FileSave As from the menu bar.

The Save Drawing As dialog box appears, as shown in Figure 3-12.

Figure 3-12: Saving a drawing as a template. 

2. From the Save As Type pull-down menu, choose AutoCAD Drawing Template (*.dwt).

3. Navigate to the folder where you want to store the drawing.

AutoCAD 2005’s default folder for template drawings is called Template and is buried deep in the bowels of your Windows user profile. Save your templates there if you want them to appear in the AutoCAD’s Select Template list. You can save your templates in another folder, but if you want to use them later, you’ll have to navigate to that folder each time to use them. See the Technical Stuff paragraph after this procedure for additional suggestions. 

4. Enter a name for the drawing template in the File Name text box.

5. Click the Save button to save your drawing template.

The drawing is saved as a template. A dialog box for the template description and units appears. 

6. Enter the template’s measurement units (English or Metric).

Enter the key info now; you can’t do it later unless you save the template to a different name. Don’t bother filling in the Description field. AutoCAD doesn’t display it later in the Select Template dialog box.

7. Click OK to save the file.

8. To save your drawing as a regular drawing, choose File→Save As from the menu bar.

The Save Drawing As dialog box appears again. 

9. From the Save As Type pull-down menu, choose AutoCAD 2004 Drawing (*.dwg).

AutoCAD 2005 uses the same DWG file format as AutoCAD 2004, so the file type is listed that way. 

10. Navigate to the folder where you want to store the drawing.

Use a different folder from the one with your template drawings.

11. Enter the name of the drawing in the File Name text box.

12. Click the Save button to save your drawing.

The file is saved. Now, when you save it in the future, the regular file, not the template file, gets updated.

AutoCAD 2005 includes a new command called QNEW (“Quick NEW”), which, when properly configured, can bypass the Select Template dialog box and create a new drawing from your favorite template. The first button on the Standard toolbar — the one with the plain white sheet of paper — runs the new QNEW command instead of the old NEW command.

To put the Quick into QNEW, though, you have to tell AutoCAD which default template to use: Choose Tools→Options→Files→Drawing Template Settings→Default Template File for QNEW. AutoCAD 2005’s default setting for Default Template File for QNEW is None, which causes QNEW to act just like NEW (that is, QNEW opens the Select Template dialog box).

  AutoCAD 2005, unlike AutoCAD 2002 and earlier versions, stores template drawings and many other support files under your Windows user folder. If you want to discover where your Template folder is, choose Tools→Options→Files→Drawing Template Settings→Drawing Template File Location. In all likelihood, your Template folder lives under a hidden folder, so you won’t at first be able to see it in Windows Explorer. If you want to find the template folder, choose Tools→Folder Options→View in Windows Explorer. Set the Hidden Files and Folders setting to Show Hidden Files and Folders, click the OK button, and then choose View→Refresh. (After you snoop around, you’ll probably want to switch back to Do Not Show Hidden Files and Folders.)

If you want to avoid this nonsense, create a folder where you can find it easily (for example, C:\Acad-templates or F:\Acad-custom\templates on a network drive). Put the templates that you actually use there and change the Drawing Template File Location so that it points to your new template folder.

  As this chapter demonstrates, there’s quite a bit to drawing setup in AutoCAD. As with any other initially forbidding task, take it step by step and soon the sequence will seem natural. The Drawing Setup Roadmap on the Cheat Sheet will help you stay on track and avoid missing a step. e571389 PP02.qxd 4/12/04 9:43 AM Page 71

Part II

Let There Be Lines

In this part…

Lines, circles, and other elements of geometry make up the heart of your drawing. AutoCAD offers many different drawing commands, many ways to use them to draw objects precisely, and many properties for controlling the objects’ display and plot appearance. After you draw your geometry, you’ll probably spend at least as much time editing it as your design and drawings evolve. And in the process, you need to zoom in and out and pan all around to see how the entire drawing is coming together. Drawing geometry, editing it, and changing the displayed view are the foundation of the drawing process; this part shows you how to make that foundation solid. And for those who want to build a little higher, this section ends with an introduction to 3D modeling and presentation.

Chapter 4

Get Ready to Draw

In This Chapter

• Managing layers

• Managing other object properties: color, linetype, and lineweight

• Copying layers and other named objects with DesignCenter

• Typing coordinates at the keyboard

• Snapping to object features

• Using other precision drawing and editing techniques

CAD programs are different from other drawing programs. You need to pay attention to little details like object properties and the precision of the points that you specify when you draw and edit objects. If you just start drawing objects without taking heed of these details, you’ll end up with an unruly mess of imprecise geometry that’s hard to edit, view, and plot.

This chapter introduces you to the AutoCAD tools and techniques that help you prevent making CAD messes. This information is essential before you start drawing objects and editing them, which I describe in Chapters 5 and 6.

Drawing and Editing with AutoCAD

When you first start using AutoCAD, its most daunting requirement is the number of property settings and precision controls that you need to pay attention to — even when you draw a simple line. Unlike in many other programs, it’s not enough to draw a line in a more-or-less adequate location and then slap some color on it. All those settings and controls can inspire the feeling that you have to find out how to pilot an airliner to make a trip down the street. (The advantage is that, after you are comfortable in the cockpit, AutoCAD will take you on the long-haul trips and get you there faster.)

These are the three keys to good CAD drawing practice:

□ Pay attention to and manage the properties of every object that you draw — especially the layer that each object is on.

□ Pay attention to and manage the named objects in every drawing — the layers, text styles, block definitions, and other nongraphical objects that serve to define the look of all the graphical objects in the drawing.

□ Pay attention to and control the precision of every point and distance that you use to draw and edit each object.

These can seem like daunting tasks at first, but the following three sections help you cut them down to size.

Managing Your Properties

All the objects that you draw in AutoCAD are like good Monopoly players: They own properties. In AutoCAD, these properties aren’t physical things; they’re an object’s characteristics such as layer, color, linetype, and lineweight. You use properties to communicate information about the characteristics of the objects you draw, such as the kinds of real-world objects they represent, their materials, their relative location in space, or their relative importance. In CAD, you also use the properties to organize objects for editing and plotting purposes.

You can view — and change — all of an object’s properties in the Properties palette. In Figure 4-1, the Properties palette shows properties for a line object.

Figure 4-1: A line rich in properties.

  To toggle the Properties palette on and off, click the Properties button on the Standard toolbar. Before you select an object, the Properties palette displays the current properties — properties that AutoCAD applies to new objects when you draw them. After you select an object, AutoCAD displays the properties for that object. If you select more than one object, AutoCAD displays the properties that they have in common.

Putting it on a layer

Every object has a layer as one of its properties. You may be familiar with layers — independent drawing spaces that stack on top of each other to create an overall image — from using drawing programs. AutoCAD, like most CAD programs, uses layers as the primary organizing principle for all the objects that you draw. Layers organize objects into logical groups of things that belong together; for example, walls, furniture, and text notes usually belong on three separate layers, for a couple of reasons:

□ They give you a way to turn groups of objects on and off — both on the screen and on the plot.

□ They provide the best way of controlling object color, linetype, and lineweight. 

Looking at layers

If you spent any time “on the boards,” as grizzled old-timers like to call paper-and-pencil drafting, you may be familiar with the manual drafting equivalent of layers. In pin-bar drafting, you stack a series of transparent Mylar sheets, each of which contains a part of the overall drawing — walls on one sheet, the plumbing system on another, the electrical system on another, and so on. You can get different views of the drawing set by including or excluding various sheets.

If you’re too young to remember pin-bar drafting — or old enough to prefer not to — you may remember something similar from a textbook about human anatomy. There’s the skeleton on one sheet, the muscles on the next sheet that you laid over the skeleton, and so on until you built up a complete picture of the human body — that is, if your parents didn’t remove some of the more grown-up sections.

CAD layers serve a similar purpose; they enable you to turn on or off groups of related objects. But layers do a lot more. You use them in AutoCAD to control other object display and plot properties, such as color, linetype, and lineweight. You also can use them to make some editing tasks more efficient and reduce the time that it takes AutoCAD to load some drawings. Take the time to give each of your drawings a suitably layered look.

You create layers, assign them names, assign them properties such as color and linetype, and then put objects on them. When you draw an object, AutoCAD automatically puts it on the current layer, which appears in the drop-down list on the Layers toolbar.

Before you draw any object in AutoCAD, you should set an appropriate layer current — creating it first, if necessary, using the procedure described later in this section. If the layer already exists in your drawing, you can make it the current layer by choosing it in the Layers toolbar, as shown in Figure 4-2.

Figure 4-2: Set a current layer before you draw.

  Make sure that no objects are selected before you use the Layer drop-down list to change the current layer. (Press the Esc key twice to be sure.) If objects are selected, the Layer drop-down list displays — and lets you change — those objects’ layer. When no objects are selected, the Layer drop-down list displays — and lets you change — the current layer.

  If you forget to set an appropriate layer before you draw an object, you can select the object and then change its layer by using either the Properties palette or the Layer drop-down list.

Stacking up your layers

How do you decide what to call your layers and which objects to put on them? Some industries have developed layer guidelines, and many offices have created documented layer standards. Some projects even impose specific layer requirements. (But be careful; if someone says, “You need a brick layer for this project,” that can mean a couple of different things.) Ask experienced CAD drafters in your office or industry how they use layers in AutoCAD. If you can’t find any definitive answer, create a chart of layers for yourself. Each row in the chart should list the layer name, default color, default linetype, default lineweight, and what kinds of objects belong on that layer. Chapter 15 includes an example.

Accumulating properties

Besides layers, the remaining object properties that you’re likely to want to use often are color, linetype, lineweight, and possibly plot style. Table 4-1 summarizes these four properties.

Table 4-1 Useful Object Properties

Property Controls
Color Displayed color and plotted color or lineweight
Linetype Displayed and plotted dash-dot line pattern
Lineweight Displayed and plotted line width
Plot style Plotted characteristics (see Chapter 12)

  In Release 14 and older versions of AutoCAD, color also controlled the plotted lineweight of each object — strange, but now very common in the AutoCAD world. You may find yourself working this way even in AutoCAD 2005, for compatibility with drawings (and co-workers) that use the old way, as described in the “About colors and lineweights” sidebar.

AutoCAD gives you two different ways of controlling object properties:

□ By layer: Each layer has a default color, linetype, lineweight, and plot style property. Unless you tell AutoCAD otherwise, objects inherit the properties of the layers on which they’re created. AutoCAD calls this approach controlling properties by layer.

□ By object: AutoCAD also enables you to override an object’s layer’s property setting and give the object a specific color, linetype, lineweight, or plot style that differs from the layer’s. AutoCAD calls this approach controlling properties by object.

  If you’ve worked with other graphics programs, you may be used to assigning properties such as color to specific objects. If so, you’ll be tempted to use the by object approach to assigning properties in AutoCAD. Resist the temptation. In almost all cases, it’s better to create layers, assign properties to each layer, and let the objects on each layer inherit that layer’s properties. Here are some benefits of using the by layer approach:

□ You can easily change the properties of a group of related objects that you put on one layer. You simply change the property for the layer, not for a bunch of separate objects.

□ Experienced drafters use the by layer approach, so if you work with drawings from other people, you’ll be much more compatible with them if you do it the same way. You’ll also avoid getting yelled at by irate CAD managers, whose jobs include haranguing any hapless newbies who assign properties by object. 

About colors and lineweights

AutoCAD drafters traditionally have achieved different printed lineweights by mapping various on-screen display colors of drawing objects to different plotted lineweights. An AutoCAD-using company may decide that red lines are to be plotted thin, green lines are to be plotted thicker, and so on. This indirect approach sounds strange, but until AutoCAD 2000, it was the only practical way to plot from AutoCAD with a variety of lineweights. Also, not many people plotted in color until recently, so few folks minded the fact that color was used to serve a different master.

AutoCAD 2000 added lineweight as an inherent property of objects and the layers that they live on. Thus, object display color can revert to being used for — surprise! — color. You can use display colors to control plot colors, of course. But even if you make monochrome plots, you can use color to help you distinguish different kinds of objects when you view them on-screen or to make jazzy on-screen presentations of drawings for others.

Lineweights are handy, but they have quirks. Watch for these problems as you work with them:

□ Although lineweights may have been assigned to objects in a drawing that you open, you won’t necessarily see them on the screen. You must turn on the Show/Hide Lineweight button on the AutoCAD status bar (the button labeled LWT).

□ On a slow computer or a complex drawing, showing lineweights may cause AutoCAD to redraw the screen more slowly when you zoom and pan.

□ You may need to zoom in on a portion of the drawing before the differing lineweights become apparent.

If you take my advice and assign properties by layer, all you have to do is set layer properties in the Layer Properties Manager dialog box, as shown in Figure 4-3. Before you draw any objects, make sure the Color Control, Linetype Control, Lineweight Control, and Plotstyle Control drop-down lists on the Properties toolbar are set to ByLayer, as shown in Figure 4-4.

Figure 4-3: Use layer properties to control object properties.

Figure 4-4: ByLayer all the way.

  If the drawing is set to use color-based plot styles instead of named plot styles (see Chapter 12), the Plotstyle Control drop-down list will be inactive and will display ByColor.

  If you don’t like doing things the wrong way and getting yelled at by CAD managers, don’t assign properties to objects in either of these ways:

□ Don’t choose a specific color, linetype, lineweight, or plot style from the appropriate drop-down list on the Object Properties toolbar, and then draw the objects.

□ Don’t draw the objects, select them, and then choose a property from the same drop-down lists.

If you prefer to do things the right way, assign these properties by layer, as I describe in this section.

Creating new layers

If a suitable layer doesn’t exist, you need to create one by using the Layer Properties Manager dialog box. Follow these steps:

1. Click the Layer Properties Manager button on the Layers toolbar; or type LAyer at the command line and press Enter.

The Layer Properties Manager dialog box appears. A new drawing has only one layer, Layer 0. You need to add the layers you need for your drawing.

2. Click the New Layer button (the little yellow explosion just above the Status column) to create a new layer.

A new layer appears. AutoCAD names it Layer1, but you can type a new name to replace it easily, as shown in Figure 4-5.

Figure 4-5: Adding a new layer in the Layer Properties Manager dialog box.

3. Type a name for the new layer.

For the following reasons, type the layer name with initial caps (only the first letter of words in uppercase) if you can:

 • Layer names written completely in uppercase are much wider, which means that they often get truncated in the Layers toolbar’s Layer drop-down list.

 • Uppercase layer names look like they’re SHOUTING, which is not very polite. 

4. On the same line as the new layer, click the color block or color name (White) of the new layer.

The Select Color dialog box appears, as shown in Figure 4-6.

Figure 4-6: The Select Color dialog box. Magenta is selected from the Standard Colors list.

The normal AutoCAD color scheme — AutoCAD Color Index (ACI) — provides 255 colors. So many choices are nice for rendering work but overkill for ordinary drafting.

  For now, stick with the first nine colors — the ones that appear in a single, separate row to the left of the ByLayer and ByBlock buttons on the Index Color tab of the Select Color dialog box.

 • These colors are easy to distinguish from one another.

 • Using a small number of colors makes configuring your plot parameters easier. (I describe the procedure in Chapter 12.)

  AutoCAD (but not AutoCAD LT) provides an even more extravagant set of color choices than the 255 shown on the ACI tab. In the Select Color dialog box, the True Color tab offers a choice of more than 16 million colors, which you can specify by using HSL (Hue Saturation Luminance) or RGB (Red Green Blue) numbers. The Color Book tab enables you to use PANTONE and RAL color schemes, which are popular in publishing. If your work requires tons of colors or close color matching between the computer screen and printed output, you’re probably familiar with the relevant color palette and how to use it. If you’re using AutoCAD for ordinary drafting or design, stick with the AutoCAD Color Index palette.

5. Click a color to select it as the color for this layer; then click OK.

The Layer Properties Manager dialog box reappears. In the Name list, the color for the new layer changes to either the name or the number of the color that you selected.

  AutoCAD’s first seven colors have both assigned numbers and standard names: 1=red, 2=yellow, 3=green, 4=cyan, 5=blue, 6=magenta, and 7=white (but it appears black when displayed on a white background). The remaining 248 colors have numbers only. You can play fashion designer and make up your own names for these colors. How about Overly Oxidized Ocher for color number 16?

6. On the same line as the new layer, click the Linetype name of the new layer.

The default AutoCAD linetype is Continuous, which means no gaps in the line.

The Select Linetype dialog box appears, as shown in Figure 4-7.

Figure 4-7: The Select Linetype dialog box.

If you already loaded the linetypes you need for your drawing, the Select Linetype dialog box displays them in the Loaded Linetypes list. If not, click the Load button to open the Load or Reload Linetypes dialog box. By default, AutoCAD displays linetypes from the standard AutoCAD 2004 linetype definition file — Acad.lin for imperial units drawings or Acadiso.lin for metric units drawings. Load the desired linetype by selecting its name and clicking the OK button.

  The linetypes whose names begin with ACAD_ISO are for people who use ISO (International Organization for Standardization) linetype patterns. If you don’t follow ISO standards, you’ll probably find it easier to use the linetypes with the more descriptive names: CENTER, DASHED, and so on. 

7. Click the desired linetype in the Loaded Linetypes list to select it as the linetype for the layer; then click OK.

The Select Linetype dialog box disappears, returning you to the Layer Properties Manager dialog box. In the Name list, the linetype for the selected layer changes to the linetype you just chose.

8. On the same line as the new layer, click the new layer’s lineweight.

The Lineweight dialog box appears, as shown in Figure 4-8.

Figure 4-8: The Lineweight dialog box. 

9. Select the lineweight you want from the scrolling list, then click OK.

  The lineweight 0.00 mm tells AutoCAD to use the thinnest possible lineweight on the screen and on the plot. I recommend that, for now, you leave lineweight set to Default and instead map screen color to plotted lineweight, as described briefly in the “About colors and lineweights” sidebar earlier in this chapter and in greater detail in Chapter 12.

  The default lineweight for the current drawing is defined in the Lineweight Settings dialog box. After you close the Layer Properties Manager dialog box, choose Format→Lineweight or enter LWeight at the command line to change the default lineweight.

You use the plot style property to assign a named plot style to the layer, but only if you’re using named plot styles in the drawing (Chapter 12 explains why you probably don’t want to). The final property, Plot, controls whether the layer’s objects appear on plots. Toggle this setting off for any layer whose objects you want to see on the screen but hide on plots.

10. If you want to add a description to the layer, scroll the layer list to the right to see the Description column, click twice in the Description box corresponding to your new layer, and type a description.

  Layer descriptions are a new feature of AutoCAD 2005. If you choose to use them, stretch the Layer Properties Manager dialog box to the right so that you can see the descriptions without having to scroll the layer list.

11. Repeat Steps 2 through 10 to create any other layers that you want.

12. Select the new layer that you want to make current and click the Set Current button (the green check mark).

The current layer is the one on which AutoCAD places new objects that you draw.

13. Click OK to accept the new layer settings.

The Layer drop-down list on the Layers toolbar now displays your new layer as the current layer.

After you create layers, you can set any one of them to be the current layer. Make sure that no objects are selected; then choose the layer name from the Layer drop-down list on the Layers toolbar.

After you create layers and drawn objects on them, you use the Layer Properties Manager dialog box to change layer properties. For example, you can turn a layer off or on to hide or show the objects on that layer.

  If you find yourself using lots of layers, you can create layer filters to make viewing and managing the layer list easier. AutoCAD 2005 provides two kinds of layer filters: group and property. A group filter is simply a subset of layers that you choose (by dragging layer names into the group filter name or by selecting objects in the drawing). A property filter is a subset of layers that AutoCAD creates and updates automatically based on layer property criteria that you define (for example, all layer names whose names contain the text Wall or whose color is green). To find out more, click the Help button on the Layer Properties Manager dialog box and read about the New Property Filter and New Group Filter buttons. 

A load of linetypes

My layer creation procedure demonstrates how to load a single linetype, but AutoCAD comes with a whole lot of linetypes, and there are other ways of working with them. You don’t have to go through the Layer Properties Manager dialog box to load linetypes. You can perform the full range of linetype management tasks by choosing Format→Linetype, which displays the Linetype Manager dialog box. This dialog box is similar to the Select Linetype dialog box described in the layer creation procedure, but it includes some additional options.

After you click the Load button to display the Load or Reload Linetypes dialog box, you can load multiple linetypes in one fell swoop by holding down the Shift or Ctrl key while you click linetype names. As in most Windows dialog boxes, Shift+click selects all objects between the first and second clicks, and Ctrl+click enables you to select multiple objects, even if they aren’t next to each other.

When you load a linetype, AutoCAD copies its linetype definition — a recipe for how to create the dashes, dots, and gaps in that particular linetype — from the Acad.lin (imperial units) or Acadiso.lin (metric units) file into the drawing. The recipe doesn’t automatically appear in other drawings; you have to load each linetype that you want to use into each drawing in which you want to use it. If you find yourself loading the same linetypes repeatedly into different drawings, consider adding them to your template drawings instead. (See Chapter 3 for information about templates and how to create them.) After you add linetypes to a template drawing, all new drawings that you create from that template will start with those linetypes loaded automatically.

Don’t go overboard on loading linetypes. For example, you don’t need to load all the linetypes in the Acad.lin file on the off chance that you might use them all someday. The resulting linetype list would be long and unwieldy. Most drawings require only a few linetypes, and most industries and companies settle on a half dozen or so linetypes for common use. Your industry, office, or project may have guidelines about which linetypes to use for which purposes.

If you’re the creative type and don’t mind editing a text file that contains linetype definitions, you can define your own linetypes. Choose Contents→Customization Guide→Custom Linetypes in the AutoCAD 2005 online help system.

Using AutoCAD DesignCenter

DesignCenter is a dumb name for a useful, if somewhat busy, palette. (Chapter 2 describes how to turn on and work with palettes.) The DesignCenter palette is handy for mining data from all kinds of drawings. Whereas the Properties palette, described earlier in this chapter, is concerned with object properties, the DesignCenter palette deals primarily with named objects: layers, linetypes, block (that is, symbol) definitions, text styles, and other organizational objects in your drawings.

Named objects

Every drawing includes a set of symbol tables, which contain named objects. For example, the layer table contains a list of the layers in the current drawing, along with the settings for each layer (color, linetype, on/off setting, and so on). Each of these table objects, be it a layer or some other type, has a name, so Autodesk decided to call them named objects (duh!).

Neither the symbol tables nor the named objects appear as graphical objects in your drawing. They’re like hardworking stagehands who keep the show running smoothly behind the scenes. The named objects include

□ Layers (this chapter)

□ Linetypes (this chapter)

□ Text styles (Chapter 9)

□ Dimension styles (Chapter 10)

□ Block definitions and xrefs (Chapter 13)

□ Layouts (Chapter 3)

When you use commands such as LAyer, LineType, and Dimstyle, you are creating and editing named objects. After you’ve created named objects in a drawing, DesignCenter gives you the tools to copy them to other drawings.

Getting (Design)Centered

The DesignCenter palette (shown in Figure 4-9) consists of a toolbar at the top, a set of tabs below that, a navigation pane on the left, and a content pane on the right. The navigation pane displays a tree view with drawing files and the symbol tables contained in each drawing. The content pane usually displays the contents of the drawing or symbol table.

Figure 4-9: The AutoCAD DesignCenter palette.

The four tabs just below the DesignCenter toolbar control what you see in the navigation and content panes:

□ Folders shows the folders on your local and network disks, just like the Windows Explorer Folders pane does. Use this tab to copy named objects from drawings that you don’t currently have open in AutoCAD.

□ Open Drawings shows the drawings that are open in AutoCAD. Use this tab to copy named objects between open drawings.

□ History shows drawings that you’ve recently browsed in DesignCenter. Use this tab to jump quickly to drawings that you’ve used recently on the Folders tab.

□ DC Online shows parts libraries that are available on Autodesk’s and other companies’ Web sites. This tab is essentially an advertising vehicle for software companies offering to sell you symbol libraries and manufacturers encouraging you to specify their products. Browse the offerings on this tab to see whether any of the online libraries can be useful in your work.

The toolbar buttons further refine what you see in the navigation and content panes. A few of these buttons toggle off and on different parts of the panes. If your DesignCenter palette is missing an area that appears in Figure 4-9, click each of the buttons until the missing part reappears.

Follow these steps to use DesignCenter: 

1. Load the drawing(s) whose content you want to view or use into the navigation pane on the left.

If a drawing doesn’t appear on the Open Drawings tab, click the Load button — the first one on the DesignCenter toolbar — to load it into the navigation pane. 

2. Navigate the symbol tables (such as blocks and layers), viewing their individual named objects in the content pane on the right. 

3. If you need them, drag or copy and paste individual named objects from the content pane into other open AutoCAD drawings.

Copying layers between drawings

The following steps copy layers from one drawing to another using DesignCenter. You can use the same technique to copy dimension styles, layouts, linetypes, and text styles. 

1. Toggle the DesignCenter palette on by choosing the DesignCenter button on the Standard toolbar or pressing Ctrl+2.

2. Open or create a drawing containing named objects you want to copy.

  You can also use the Folders tab, the Open button, or the Search button to load a drawing into DesignCenter without opening it in AutoCAD.

3. Open or create a second drawing to which you want to copy the named objects.

4. Click the Open Drawings tab to display your two currently opened drawings in DesignCenter’s navigation pane on the left.

  If you used the Folders tab, the Open button, or the Search button in Step 2, skip this step; DesignCenter already displays the drawing you selected on the Folders tab. 

5. If DesignCenter doesn’t display the symbol tables indented underneath the source drawing (the one you opened in Step 2), as shown in Figure 4-9, click the plus sign next to the drawing’s name to display them.

6. Click the Layers table to display the source drawing’s layers in the content pane.

7. Choose one or more layers in the content pane. 

8. Right-click in the content pane and choose Copy from the cursor menu to copy the layer(s) to the Windows Clipboard. 

9. Click in the AutoCAD destination drawing’s window (the drawing that you opened in Step 3).

10. Right-click and choose Paste from the cursor menu.

AutoCAD copies the layers into the current drawing, using the colors, linetypes, and other settings from the source drawing.

  Two other ways exist to copy layers from DesignCenter. You can drag layers from the content pane to a drawing window. You also can right-click in the content pane and choose Add Layer(s) from the cursor menu, which adds layers to the current drawing. The copy-and-paste method in my example requires the least amount of manual dexterity and less guesswork about which drawing the layers get added to.

  If the current drawing contains a layer whose name matches the name of one of the layers you’re copying, AutoCAD doesn’t change that layer’s definition. For example, if you drag a layer named Doors whose color is red into a drawing that already includes a layer called Doors whose color is green, the target drawing’s Doors layer remains green. Named objects from DesignCenter never overwrite objects with the same name in the destination drawing. AutoCAD always displays the message “Duplicate definitions will be ignored” even if there aren’t any duplicates.

  If you’re repeatedly copying named objects from the same drawings or folders, add them to your DesignCenter favorites list. On the Folders tab, rightclick the drawing or folder and choose Add to Favorites from the cursor menu. This procedure adds another shortcut to your list of favorites.

□ To see your favorites, click the DesignCenter toolbar’s Favorites button.

□ To return to a favorite, double-click its shortcut in the content pane.

Precise-liness Is Next to CAD-liness

Drawing precision is vital to good CAD drafting practice, even more than for manual drafting. If you think CAD managers get testy when you assign properties by object instead of by layer, wait until they berate someone who doesn’t use precision techniques when creating drawings in AutoCAD.

CAD precision versus accuracy

We often use the words precision and accuracy interchangeably, but I think it’s useful to maintain a distinction. When I use the word precision, I mean controlling the placement of objects so they lie exactly where you want them to lie in the drawing. For example, lines whose endpoints meet must meet exactly, and a circle that’s supposed to be centered on the coordinates 0,0 must be drawn with its center exactly at 0,0. I use accuracy to refer to the degree to which your drawing matches its real-world counterpart. An accurate floor plan is one in which the dimensions of the CAD objects equal the dimensions of the as-built house.

CAD precision usually helps produce accurate drawings, but that’s not always the case. You can produce a precise CAD drawing that’s inaccurate because you started from inaccurate information (for example, the contractor gave you a wrong field measurement). Or you might deliberately exaggerate certain distances to convey the relationship between objects more clearly on the plotted drawing. Even where you must sacrifice accuracy, aim for precision.

In CAD, lack of precision makes later editing, hatching, and dimensioning tasks much more difficult and time consuming:

□ Small errors in precision in the early stages of creating or editing a drawing often have a big effect on productivity and precision later.

□ Drawings may guide manufacturing and construction projects; drawing data may drive automatic manufacturing machinery. Huge amounts of money, even lives, can ride on a drawing’s precision.

In recognition of this, a passion for precision permeates the profession. Permanently. Precision is one of the characteristics that separates CAD from ordinary illustration-type drawing work. The sooner you get fussy about precision in AutoCAD, the happier everyone is.

In the context of drawing objects, precision means specifying points and distances precisely, and AutoCAD provides a range of tools for doing so. Table 4-2 lists the more important AutoCAD precision techniques, plus the status bar buttons that you click to toggle some of the features off and on.

Table 4-2 Precision Techniques

Technique Status Bar Button Description
Coordinate entry Type exact X,Y coordinates.
Single-point object snaps Pick points on existing objects (lasts for one point pick).
Running object snaps OSNAP Pick points on existing objects (lasts for multiple point picks).
Snap SNAP Pick points on an imaginary grid of equally spaced “hot spots.”
Ortho ORTHO Constrain the cursor to move at an angle of 0, 90, 180, or 270 degrees from the previous point.
Direct distance entry Point the cursor in a direction and type a distance.
Object snap tracking OTRACK Helps the cursor locate points based on multiple object snap points.
Polar tracking POLAR Makes the cursor prefer certain angles.
Polar snap Causes the cursor to prefer certain distances along polar tracking angles.

  Precision is especially important when you’re drawing or editing geometry — the lines, arcs, and so on that make up whatever you’re representing in the CAD drawing. Precision placement usually is less important with notes, leaders, and other annotations that describe, not show.

  Before you draw objects, always check the status bar’s SNAP, ORTHO, POLAR, OSNAP, and OTRACK buttons and set the buttons according to your precision needs.

□ A button that looks pushed in indicates that the feature is on.

□ A button that looks popped up indicates that the feature is off.

Keyboard capers: Coordinate entry

The most direct way to enter points precisely is to type numbers at the command line. AutoCAD uses these keyboard coordinate entry formats:

□ Absolute rectangular coordinates in the form X,Y (for example: 7,4)

□ Relative rectangular coordinates in the form @X,Y (for example: @3,2)

□ Relative polar coordinates in the form @distance<angle (for example: @6<45)

AutoCAD locates absolute rectangular coordinates with respect to the 0,0 point of the drawing — usually its lower-left corner. AutoCAD locates relative rectangular coordinates and relative polar coordinates with respect to the previous point that you picked or typed. Figure 4-10 demonstrates how to use all three coordinate formats to draw a pair of line segments that start at absolute coordinates 2,1; go 3 units to the right and 2 units up; then go 4 units at an angle of 60 degrees.

  AutoCAD also understands absolute polar coordinates in the form distance<angle, but this format is almost never useful.

Figure 4-10: Coordinating from the keyboard.

  You can view coordinate locations by moving the cursor around in the drawing area and reading the Coordinates area at the left of the status bar. The X,Y coordinates should change as you move the cursor. If the coordinates don’t change, click the Coordinates area until the command line says <Coords on>. Although it’s not apparent at first, there are in fact two <Coords on> display modes: absolute coordinates and polar coordinates. If you start a command such as LINE, pick a point, and then click the Coordinates area a few times, the display changes from coordinates off to live absolute coordinates (X,Y position) to live polar coordinates (distance and angle from the previous point). The live polar coordinates display mode is the most informative most of the time.

  When you type coordinates at the command line, do not add any spaces, because AutoCAD interprets them as though you’ve pressed Enter. This “Spacebar=Enter” weirdness is a productivity feature that’s been in AutoCAD forever. It’s easier to find the spacebar than the Enter key when you’re entering lots of commands and coordinates in a hurry.

  If you’re working in architectural or engineering units, the default unit of entry is inches, not feet.

□ To specify feet, you must enter the symbol for feet after the number, for example:

6’ for 6 feet

□ You can enter a dash to separate feet from inches, as architects often do:

6’–6” is 6 feet, 6 inches.

□ Both the dash and the inch mark are optional when you’re entering coordinates and distances:

AutoCAD understands 6’6” and 6’6 as the same as 6’–6”.

□ If you’re typing a coordinate or distance that contains fractional inches, you must enter a dash — not a space — between the whole number of inches and the fraction:

6’6–1/2 (or 6’–6–1/2) represents 6 feet, 6½ inches.

□ If all this dashing about confuses you, enter partial inches by using decimals instead:

6’6.5 is the same as 6’6–1/2 to AutoCAD, whether you’re working in architectural or engineering units.

Grab an object and make it snappy

After you’ve drawn a few objects precisely in a new drawing, the most efficient way to draw more objects with equal precision is to grab points, such as endpoints, midpoints, or quadrants, on the existing objects. AutoCAD calls this object snapping, because the program pulls, or snaps, the cursor to a point on an existing object. The object snapping feature in general and object snap points in particular often are called osnaps.

I’d like to make just one point

AutoCAD provides two kinds of object snapping modes:

□ Single point (or override) object snaps

A single point object snap lasts just while you pick one point.

□ Running object snaps

A running object snap stays in effect until you turn it off.

Here’s how you draw precise lines by using single point object snaps: 

1. Open a drawing containing some geometry.

2. Turn off running osnap mode by clicking the OSNAP button on the status bar until the button appears to be pushed out and the words <Osnap off> appear on the command line.

  Although you can use single point object snaps while running object snap mode is turned on, you should turn off running osnap mode while you’re getting familiar with single point object snaps. After you’ve gotten the hang of each feature separately, you can use them together. 

3. Start the LINE command by clicking the Line button on the Draw toolbar.

The command line prompts you to select the first endpoint of the line:

Specify first point:

4. Hold down the Shift key, right-click anywhere in the drawing area, and release the Shift key.

  If you find the Shift+right-click sequence awkward, you can avoid it by using the Object Snap toolbar instead. To turn the toolbar on, point to any toolbar button, right-click, and choose Object Snap. Now you can activate a single point object snap by clicking its toolbar button. The object snap cursor menu appears, as shown in Figure 4-11.

Figure 4-11: The object snap cursor menu.  

5. Choose an object snap mode, such as Endpoint, from the object snap cursor menu.

The object snap cursor menu disappears, and the command line displays an additional prompt indicating that you’ve directed AutoCAD to seek out, for example, endpoints of existing objects:

_endp of:

6. Move the cursor slowly around the drawing, pausing over various lines and other objects without clicking yet.

When you move the cursor near an object with an endpoint, a colored square icon appears at the endpoint, indicating that AutoCAD can snap to that point. If you stop moving the cursor for a moment, a yellow ToolTip displaying the object snap mode (for example, Endpoint) appears to reinforce the idea.

7. When the endpoint object snap square appears on the point you want to snap to, click.

AutoCAD snaps to the endpoint, which becomes the first point of the new line segment that you’re about to draw. The command line prompts you to select the other endpoint of the new line segment:

Specify next point or [Undo]:

When you move the cursor around the drawing, AutoCAD no longer seeks out endpoints because single point object snaps last only for a single pick. Use the object snap cursor menu again to snap the other end of your new line segment to another point on an existing object.

8. Use the “press Shift, right-click, release Shift” sequence described in Step 4 to display the object snap cursor menu, and then choose another object snap mode, such as Midpoint, from the object snap cursor menu.

The command line displays an additional prompt indicating that you’ve directed AutoCAD to seek, for example, midpoints of existing objects:

_mid of:

When you move the cursor near the midpoint of an object, a colored triangle appears at the snap point. Each object snap type (endpoint, midpoint, intersection, and so on) displays a different symbol. If you stop moving the cursor, the ToolTip text reminds you what the symbol means. Figure 4-12 shows what the screen looks like during this step.

Figure 4-12: A snappy line.

9. Draw additional line segments by picking additional points. Use the object snap cursor menu to specify a single object snap type before you pick each point.

Try the Intersection, Perpendicular, and Nearest object snaps. If your drawing contains arcs or circles, try Center and Quadrant.

10. When you’re finished experimenting with single point object snaps, right-click anywhere in the drawing area and choose Enter from the cursor menu.

  There’s a difference between right-clicking and Shift+right-clicking in the drawing area:

 • Right-clicking displays menu options for the current command (or common commands and settings when no command is active).

 • Shift+right-clicking always displays the same object snap cursor menu.

  AutoCAD 2005 includes a new Mid Between 2 Points (M2P) object snap mode, which finds the point lying exactly halfway between two other points. You should use precision techniques, such as other object snaps, to select the two points.

Run with object snaps

Often, you use an object snap mode (such as endpoint) repeatedly. Running object snaps address this need. These steps set a running object snap:

1. Right-click the OSNAP button on the status bar.

2. Choose the Settings option.

The Object Snap tab on the Drafting Settings dialog box appears, as shown in Figure 4-13.

Figure 4-13: Grabbing multiple object features is an osnap.

3. Select one or more object snap modes by checking the appropriate boxes.

4. Click OK to close the dialog box.

You click the OSNAP button on the status bar to toggle running object snap mode off and on. After you turn on running object snap, AutoCAD hunts for points that correspond to the object snap modes you checked in the Drafting Settings dialog box. As with single-point object snaps, AutoCAD displays a special symbol — such as a square for an endpoint object snap — to indicate that it has found an object snap point. If you keep the cursor still, AutoCAD also displays a ToolTip that lists the kind of object snap point.

Use single point or running object snaps to enforce precision by making sure that new points you pick coincide exactly with points on existing objects. In CAD, it’s not good enough for points to almost coincide or to look like they coincide. AutoCAD knows the difference between “looks the same” and “is the same,” and will cause you untold amounts of grief if you try to make do with “looks the same.” You lose points, both figuratively and literally, if you don’t use object snaps or one of the other precision techniques covered in this chapter to enforce precision.

Other precision practices

The following are some other AutoCAD precision techniques (refer to Table 4-2, earlier in this chapter):

□ Snap: If you turn on snap mode, AutoCAD constrains the cursor to an imaginary rectangular grid of points at the spacing that you’ve specified. Follow these steps to turn on snap mode:

 1. Right-click the SNAP button on the status bar.

 2. Choose the Settings option.

The Snap and Grid tab on the Drafting Settings dialog box appears.

 3. Enter a snap spacing in the Snap X Spacing field and then click OK.

Click the SNAP button on the status bar or Press F9 to toggle snap mode off and on. To use snap effectively, change the snap spacing frequently — changing to a smaller spacing as you zoom in and work on smaller areas. You often need to toggle snap off and on, because selecting objects and some editing tasks are easier with snap off.

□ Ortho: Ortho mode constrains the cursor to move at right angles (orthogonally) to the previous point. Click the ORTHO button on the status bar or Press F8 to toggle ortho mode off and on. Because technical drawings often include lots of orthogonal lines, you’ll use ortho mode a lot.

□ Direct distance entry: This “point and type” technique is an easy and efficient way to draw with precision. You simply point the cursor in a particular direction, type a distance at the command line, and press Enter. AutoCAD calls it “direct distance entry” because it avoids the indirect command line method of specifying a distance by typing relative or polar coordinates. (I describe this older method earlier in this chapter.) You can use direct distance entry any time the crosshair cursor is anchored to a point and the command line prompts you for another point or a distance. You’ll usually use direct distance entry with ortho mode turned on, to specify a distance in an orthogonal direction (0, 90, 180, or 270 degrees). You also can combine direct distance entry with polar tracking to specify distances in non-orthogonal directions (for example, in angle increments of 45 degrees).

□ Object snap tracking: This feature extends running object snaps so that you can locate points based on more than one object snap point. For example, you can pick a point at the center of a square by tracking to the midpoints of two perpendicular sides. (AutoCAD LT lacks the object snap tracking feature.)

□ Polar tracking: When you turn on polar tracking, the cursor jumps to increments of the angle you selected. When the cursor jumps, a ToolTip label starting with Polar: appears. Right-click the POLAR button on the status bar and choose the Settings option to display the Polar Tracking tab on the Drafting Settings dialog box. Select an angle from the Increment Angle drop-down list and then click OK. Click the POLAR button on the status bar or press F10 to toggle polar tracking mode off and on.

□ Polar snap: You can force polar tracking to jump to specific incremental distances along the tracking angles by changing the snap type from Grid snap to Polar snap. For example, if you turn on polar tracking and set it to 45 degrees and turn on polar snap and set it to 2 units, polar tracking jumps to points that are at angle increments of 45 degrees and distance increments of 2 units from the previous point. Polar snap has a similar effect on object snap tracking.

To activate polar snap, follow these steps: 

 1. Right-click the SNAP button on the status bar.

 2. Choose the Settings option.

The Snap and Grid tab on the Drafting Settings dialog box appears.

 3. Click the Polar Snap radio button, type a distance in the Polar Distance edit box, and then click OK.

When you want to return to ordinary rectangular snap, as described at the beginning of this list, select the Grid Snap radio button in the Drafting Settings dialog box.

  If you’re new to AutoCAD, its wide range of precision tools probably seems overwhelming at this point. Rest assured that there’s more than one way to skin a cat precisely, and not everyone needs to understand all the ways. You can make perfectly precise drawings with a subset of AutoCAD’s precision tools. I recommend these steps:

1. Get comfortable with typing coordinates, ortho mode, direct distance entry, and single point object snaps.

2. Become familiar with running object snaps and try snap.

3. After you have all these precision features under your belt, feel free to experiment with polar tracking, polar snap, and object snap tracking.

  It’s easy to confuse the names of the snap and object snap (osnap) features. Remember that snap limits the cursor to locations whose coordinates are multiples of the current snap spacing. Object snap (osnap) enables you to grab points on existing objects, whether those points happen to correspond with the snap spacing or not.

Chapter 5

Where to Draw the Line

In This Chapter

□ Drawing with the AutoCAD drawing commands

□ Lining up for lines and polylines

□ Closing up with rectangles and polygons

□ Rounding the curves with circles, arcs, splines, and clouds

□ Dabbling in ellipses and donuts

□ Making your points

As you probably remember from your crayon and coloring book days, drawing stuff is fun. CAD imposes a little more discipline, but drawing AutoCAD objects is still fun. In computer-aided drafting, you usually start by drawing geometry — shapes such as lines, circles, rectangles, and so on that represent the real-world object that you’re documenting. This chapter shows you how to draw geometry.

After you’ve created some geometry, you’ll probably need to add some dimensions, text, and hatching, but those elements come later (in Part III of this book). Your first task is to get the geometry right; then you can worry about labeling things.

  Drawing geometry properly in AutoCAD depends on paying attention to object properties and the precision of the points that you specify to create the objects. I cover these matters in Chapter 4, so if you eagerly jumped to this chapter to get right to the fun stuff, take a moment to review that chapter first.

Introducing the AutoCAD Drawing Commands

For descriptive purposes, this chapter divides the drawing commands into three groups:

□ Straight lines and objects composed of straight lines

□ Curves

□ Points

AutoCAD-based application-specific programs such as Architectural Desktop add extra drawing tools to the mix — for example, commands for drawing walls and doors. See the documentation that comes with the application-specific program for information on such tools. Table 5-1 offers an overview of most of the drawing commands in AutoCAD, without the 3D-related commands. It describes the commands’ major options and shows you how to access them from the command line, the Draw menu, and the Draw toolbar. (Don’t worry if not all the terms in the table are familiar to you; they become clear as you read through the chapter and use the commands.)

Table 5-1 AutoCAD Drawing Commands

Button Command Major Options Toolbar Button Draw Menu
Line Start, end points Line Line
RAY Start point, point through which ray passes None Ray
XLine Two points on line Construction line Construction line
PLine Vertices Polyline Polyline
POLygon Number of sides Polygon Polygon inscribed/circumscribed
RECtang Two corners Rectangle Rectangle
Arc Various methods of definition Arc Arc; submenu for definition methods
Circle Three points, two points, tangent Circle Circle; submenu for definition methods
REVCLOUD Arc length Revcloud Revision Cloud
DOnut Inside, outside diameters None Donut
SPLine Convert polyline or create new Spline Spline
ELlipse Arc, center, axis Ellipse Ellipse; submenu for definition methods
POint Point style Point Point; submenu for definition methods

  Many of the choices on the AutoCAD Draw menu open submenus containing several variations on each drawing command.

The AutoCAD drawing commands depend heavily on your reading the command line area and sometimes typing things there. Don’t worry; I remind you to do so. (If “command line area” sounds to you like a place to order cafeteria food, not an AutoCAD essential concept, see Chapter 2.) Many of the command options that you see in command line prompts are available as well by right-clicking in the drawing area.

  So what’s the best course: to enter drawing commands from the command line or to choose them from the menus or toolbars? I suggest that you start a drawing command the first few times — until you remember its command name — by clicking its button on the Draw toolbar. After you click the button, fasten your eyes on the command line area so that you see the name of the command and its command line options. Use the keyboard or the right-click menus to select options, depending on whether your hand is on the keyboard or the mouse at that moment. After you’re acquainted with a drawing command and decide that you like it enough to use it often, find out how to type its keyboard shortcut (the uppercase letters in the command names in Table 5-1).

  A few drawing commands, such as DOnut, aren’t on the Draw toolbar; you have to type those or choose them on the Draw menu.

The Straight and Narrow: Lines, Polylines, and Polygons

As I harp on a bunch of times elsewhere in this book, CAD programs are for precision drawing, so you’ll spend a lot of your AutoCAD time drawing objects composed of straight-line segments. This section covers these commands:

□ Line: Draws a series of straight line segments; each segment is a separate object

□ PLine: Draws a polyline — a series of straight and/or curved line segments; all the segments remain connected to each other as a single object

□ RECtang: Draws a polyline in the shape of a rectangle

□ POLygon: Draws a polyline in the shape of a regular polygon (that is, a closed shape with all sides equal and all angles equal)

The following additional straight-line drawing commands also are available in AutoCAD:

□ RAY: Draws a semi-infinite line (a line that extends infinitely in one direction)

□ XLine: Draws an infinite line (a line that extends infinitely in both directions)

  The RAY and XLine commands are used to draw construction lines that guide the construction of additional geometry. Drawing construction lines is less common in AutoCAD than in some other CAD programs. AutoCAD’s many precision techniques often provide more efficient methods than construction lines of creating new geometry.

Toe the line

The Line command in AutoCAD draws a series of one or more connected line segments. Well, it appears to draw a series of connected segments. In fact, each segment, or piece of a line with endpoints, is a separate object. This construction doesn’t seem like a big deal until you try to move or otherwise edit a series of segments that you drew with the Line command; you must select every piece separately. To avoid such a hassle, use polylines, described later in this chapter, not lines and arcs when you want the connected segments to be a single object.

If you’re used to drawing lines in other programs, you may find it confusing at first that AutoCAD’s Line command doesn’t stop after you draw a single segment. AutoCAD keeps prompting you to specify additional points so that you can draw a series of (apparently) connected segments. When you’re finished drawing segments, just press the Enter key to finish the Line command and return to the Command prompt.

Unlike a lot of AutoCAD drawing commands, Line doesn’t offer a bunch of potentially confusing options. There’s a Close option to create a closed polygon and an Undo option to remove the most recent segment that you drew.

  Like all drawing commands, Line puts the line segment objects that it draws on the current layer, and uses the current color, linetype, lineweight, and plot style properties.

□ Make sure that you’ve set these properties correctly before you start drawing. (I recommend that you set color, linetype. lineweight, and plot style to ByLayer.) See Chapter 4 for information on setting the current properties with the Object Properties toolbar.

□ When you’re doing real drafting as opposed to just experimenting, make sure that you use one of AutoCAD’s precision tools, such as object snaps, typed coordinates, or tracking to ensure that you specify each object point precisely. Chapter 4 describes these tools.

Follow these steps to draw a series of line segments by using the Line command: 

1. Set object properties to the layer and other properties that you want applied to the line segments that you’ll draw. 

2. Click the Line button on the Draw toolbar.

AutoCAD starts the Line command and prompts you at the command line:

Specify first point:

3. Specify the starting point by clicking a point or typing coordinates.

Remember to use one of the precision techniques described in Chapter 4 if you’re doing real drafting. For the first point, object snap, snap, tracking, and typing coordinates all work well.

AutoCAD prompts you at the command line to specify the other endpoint of the first line segment:

Specify next point or [Undo]:

4. Specify additional points by clicking or typing.

Again, use one of the AutoCAD precision techniques if you’re doing real drafting. For the second and subsequent points, all the techniques mentioned in the previous step work well, plus ortho and direct distance entry.

After you specify the third point, AutoCAD adds the Close option to the command line prompt:

Specify next point or [Close/Undo]:

5. When you’re finished drawing segments, end with one of these steps:

 • Press Enter, or right-click anywhere in the drawing area and choose Enter (as shown in Figure 5-1), to leave the figure open.

 • Type C and press Enter, or right-click anywhere in the drawing area and choose Close from the cursor menu, to close the figure.

AutoCAD draws the final segment and returns to the Command prompt, indicating that the Line command is finished:

Command:

Figure 5-1: Line it up: Drawing  line segments with the Line command.

Connect the lines with polyline

The Line command is fine for some drawing tasks, but the PLine command is a better, more flexible choice in many situations. The PLine command draws a special kind of object called a polyline. You may hear CAD drafters refer to a polyline as a pline because of the command name. (By the way, PLine is pronounced to rhyme with “beeline” — in other words, it sounds like the place you stand when you’ve drunk a lot of beer at the ball game.)

The most important differences between the Line and PLine commands are these:

□ The Line command draws a series of single line segment objects. Even though they appear on the screen to be linked, each segment is a separate object. If you move one line segment, the other segments that you drew at the same time don’t move with it. The PLine command, on the other hand, draws a single, connected, multisegment object. If you select any segment for editing, your changes affect the entire polyline. Figure 5-2 shows how the same sketch drawn with the Line and the PLine commands responds when you select one of the objects.

Figure 5-2: Results of drawing with the Line and PLine commands.

  Use the PLine command instead of Line in most cases where you need to draw a series of connected line segments. If you’re drawing a series of endto-end segments, there’s a good chance that those segments are logically connected — for example, they might represent the outline of a single object or a continuous pathway. If the segments are connected logically, it makes sense to keep them connected in AutoCAD. The most obvious practical benefit of grouping segments together into a polyline is that many editing operations are more efficient when you use polylines. If you move a single, disconnected line segment, the other segments that you drew at the same time don’t move with it — likewise for other common editing operations, such as copying, erasing, rotating, and mirroring. When you select any segment in a polyline for editing, the entire polyline is affected.

□ The PLine command can draw curved segments as well as straight ones.

□ You can add width to each segment of a polyline. Polyline segment width is similar to lineweight, except that it can be uniform or tapered. The ability to create polyline segments with line widths was more important in the old days before AutoCAD had lineweight as an object property. People used to draw polylines with a small amount of width to show the segments as somewhat heavier than normal on plots. Nowadays, it’s easier and more efficient to achieve this effect with object lineweights (as described in Chapter 4) or plot styles (as described in Chapter 12).

After you create a polyline, you can adjust its segments by grip editing any of the vertex points. (The little squares on the vertices in Figure 5-2 are called grips; see Chapter 6 for details on grip editing.) For more complicated polyline editing tasks, you can use the PEdit command to edit the polyline, or you can convert the polyline to a collection of line and arc segments by using the eXplode command — although you lose any width defined for each segment when you explode a polyline.

Drawing polylines composed of straight segments is pretty much like drawing with the Line command, as demonstrated in the following procedure. Watch the command prompts carefully because the PLine command has a lot of options! Remember that you can right-click in the drawing area to select one of the options, but reading the command prompts is your ticket to knowing what the options are at any moment.

To draw a polyline composed of straight segments, follow these steps:

1. Set object properties to the layer and other properties that you want applied to the polyline object that you’ll draw.

2. Click the Polyline button — the one that looks like a fishhook — on the Draw toolbar.

AutoCAD starts the PLine command and prompts you at the command line:

Specify start point:

3. Specify the starting point by clicking a point or typing coordinates.

AutoCAD displays the current polyline segment line-width and prompts you to specify the other endpoint of the first polyline segment:

Current line-width is 0.0000

Specify next point or [Arc/Halfwidth/Length/Undo/Width]:

4. If the current line-width isn’t zero, change it to zero by typing W, Enter, 0, Enter, (as shown in the following command line sequence).

Specify next point or [Arc/Halfwidth/Length/Undo/Width]: W

Enter Specify starting width 0.0000: 0

Enter Specify ending width 0.0000: 0

Enter Specify next point or [Arc/Halfwidth/Length/Undo/Width]:

  Despite what you may think, a zero width polyline segment is not the AutoCAD equivalent of writing with disappearing ink. “Zero width” means “display this segment, using the normal, thin line-width on the screen.” AutoCAD still applies object property or plot style lineweights when you plot. 

5. Specify additional points by clicking or typing.

After you specify the second point, AutoCAD adds the Close option to the command line prompt:

Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]:

In addition, you can view and choose options from the right-click menu, as shown in Figure 5-3.

Figure 5-3: Getting in the PLine.

6. After you finish drawing segments, either press Enter (to leave the figure open) or type and press Enter (to close it).

AutoCAD draws the final segment and returns to the Command prompt, indicating that the PLine command is finished:

Command:

In the following procedure, I spice things up a bit and give you a preview of coming (curvy) attractions by adding an arc segment to a polyline.

  Just so you know, curved segments in polylines are circular arcs — pieces of circles that you can draw with the AutoCAD Arc command. AutoCAD can draw other kinds of curves, including ellipses and splines, but not within the PLine command.

To draw a polyline that includes curved segments, follow these steps:

1. Repeat Steps 1 through 5 of the previous procedure. 

2. When you’re ready to add one or more arc segments, type and press Enter to select the Arc option.

The command line prompt changes to show arc segment options. Most of these options correspond to the many ways of drawing circular arcs in AutoCAD; see “Arc-y-ology,” later in this chapter.

Specify endpoint of arc or

 [Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Second pt/Undo/Width]:

3. Specify the endpoint of the arc by clicking a point or typing coordinates.

AutoCAD draws the curved segment of the polyline. The command line prompt continues to show arc segment options.

Specify endpoint of arc or

 [Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Second pt/Undo/Width]:

Your options at this point include

 • Specifying additional points to draw more arc segments

 • Choosing another arc-drawing method (such as CEnter or Second pt)

 • Returning to drawing straight-line segments with the Line option

In this example, I return to drawing straight-line segments.

  Perhaps the most useful of the alternative arc-drawing methods is Second pt. You can use it to gain flexibility in the direction of the arc, but at the cost of losing tangency of contiguous segments. Sometimes it’s best not to go off on a tangent, anyway. 

4. Type and press Enter to select the Line option.

Specify endpoint of arc or

 [Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Second pt/Undo/Width]: L

The command line prompt changes back to showing straight-line segment options.

Specify next point or

 [Arc/Close/Halfwidth/Length/Undo/Width]:

5. Specify additional points by clicking or typing.

6. After you’re finished drawing segments, either press Enter or type and press Enter.

Command:

Figure 5-4 shows some of the things that you can draw with the PLine command by using straight segments, arc segments, or a combination of both.

Figure 5-4: A plethora of polylines.

  The Line and PLine commands work well for drawing a series of end-to-end single lines, but what if you want to draw a series of double lines to represent, for example, the edges of a wall or roadway? Here are three options:

□ Use the AutoCAD MLine command to draw multilines — series of two or more parallel, straight lines. The AutoCAD multiline feature was full of limitations and bugs when it debuted ten years ago. It hasn’t improved significantly since then. Look up the MLine and MLSTYLE commands in AutoCAD’s online help system if you’d like to tangle with this feature, but be prepared to spend time experimenting and struggling.

□ In AutoCAD LT only, use the DLine (Double Line) command to draw pairs of parallel line and/or arc segments. AutoCAD LT doesn’t include the MLine command, which, given MLine’s problems, probably is more of a blessing than a limitation. AutoCAD, on the other hand, doesn’t include the DLine command. (Score one for the little brother!)

□ Use the PLine command to draw a single set of connected line and/or arc segments, and then use the Offset command to create one or more sets of parallel segments. Chapter 6 covers the Offset command.

Square off with rectangle

You can use the PLine or Line command to draw a rectangle segment by segment. In most cases, though, you’ll find it easier to use the special-purpose RECtang command. The following procedure demonstrates how: 

1. Set object properties to the layer and other properties that you want applied to the rectangle that you’ll draw.

2. Click the Rectangle button on the Draw toolbar.

AutoCAD starts the RECtang command and prompts you at the command line to specify a point for one corner of the rectangle:

Specify first corner point or

 [Chamfer/Elevation/Fillet/Thickness/Width]:

  You can add fancy effects with the additional command options. The default options work best for most purposes. Look up “RECTANG command” in the AutoCAD help system if you want to know more about the options. 

3. Specify the first corner by clicking a point or typing coordinates.

The command line prompts you to specify the other corner of the rectangle — the one that’s diagonally opposite from the first corner:

Specify other corner point or [Dimensions]:

4. Specify the other corner by clicking a point or typing coordinates.

  If you know the size of the rectangle that you want to draw (for example, 100 units long by 75 units high), type relative coordinates to specify the dimensions (for example, @100,75). (Chapter 4 describes how to type coordinates.)

AutoCAD draws the rectangle.

Choose your sides with polygon

Rectangles and other closed polylines are types of polygons, or closed figures with three or more sides. The AutoCAD POLygon command provides a quick way of drawing regular polygons — polygons in which all sides and angles are equal. (If regular polygons seem a little square, maybe that’s because a square is a special case of a regular polygon!)

The following procedure demonstrates the POLygon command: 

1. Set object properties to the layer and other properties that you want applied to the polygon that you’ll draw. 

2. Click the Polygon button on the Draw toolbar.

AutoCAD starts the POLygon command and prompts you at the command line to enter the number of sides for the polygon:

Enter number of sides <4>:

3. Type the number of sides in the polygon that you want to draw and press Enter.

The command line prompts you to specify the center point of the polygon:

Specify center of polygon or [Edge]:

You can use the Edge option to draw a polygon by specifying one side, instead of the center and radius of an imaginary inscribed or circumscribed circle. The imaginary circle method is much more common. 

4. Specify the center point by clicking a point or typing coordinates.

The command line prompts you to specify whether the polygon will be inscribed in or circumscribed about an imaginary circle whose radius you will specify in the following step:

Enter an option [Inscribed in circle/Circumscribed about circle] <I>:

5. Type or and press Enter.

The command line prompts you to specify the radius of imaginary circle:

Specify radius of circle:

6. Specify the radius by typing a distance or clicking a point.

AutoCAD draws the polygon.

  If you type a distance or you click a point with Ortho turned on, the polygon will be aligned orthogonally, as shown in Figure 5-5. If you click a point with Ortho turned off, the polygon most likely won’t be aligned orthogonally.

Figure 5-5: A polygonal party.

Figure 5-5 shows the results of drawing plenty of polygons — a practice known as “polygony,” and which, as far as I know, remains legal in most states.

  Rectangles and polygons in AutoCAD are really just polylines that you specify in a way that’s appropriate to the shape you’re creating. You’ll notice this when you grip edit a rectangle or polygon and move one of the vertexes: Only the selected vertex moves. AutoCAD doesn’t make the entire rectangle or polygon larger or smaller. (See Chapter 6 for information about grip editing.)

(Throwing) Curves

Although straight line segments predominate in many CAD drawings, even the most humdrum, rectilinear design is likely to have a few curves. And if you’re drawing car bodies or Gaudí buildings, your drawings will be almost nothing but curves! This section shows you how to use the following AutoCAD curve-drawing commands:

□ Circle: Draws circles (you were expecting rectangles, maybe?)

□ Arc: Draws circular arcs — arcs cut from circles, not from ellipses, parabolas, or some other complicated curve

□ ELlipse: Draws ellipses and elliptical arcs

□ SPLine: Draws smoothly flowing curves of a variety of shapes

□ DOnut: Draws filled-in annular rings and circles

□ REVCLOUD: Draws free-form “clouds,” the most common application of which is to indicate revised areas in the drawing

The following sections describe each command.

Going full circle

AutoCAD offers an easy way to draw circles, and it also offers… other ways. The easy way is to define the center point of the circle and then to define the radius or diameter. You can also define a circle by entering one of the following options of the command (for those “other” ways):

□ 3P (3-Point): Specify any three points on the circumference.

□ 2P (2-Point): Specify the endpoints of a diameter of the circle.

□ Ttr (Tangent-Tangent-Radius): Specify two lines or other objects that are tangent to the circle, and then specify its radius.

Whether these additional circle-drawing methods are useful or superfluous depends on the kinds of drawings that you make and how geometry is defined in your industry. Get familiar with the default center point/radius method and then try the other methods to see whether they may be helpful to you. If you find yourself going around in circles, you can always draw them the default way and move them into position with other geometry.

1. Set object properties to the layer and other properties that you want applied to the circle that you’ll draw.

2. Click the Circle button on the Draw toolbar.

AutoCAD starts the Circle command and prompts you at the command line to specify the center point of the circle:

Specify center point for circle or [3P/2P/Ttr (tan tan radius)]:

The prompt shows the methods other than “center point plus radius” that you can use to draw circles in AutoCAD. (No, “tan tan radius” is not a mathematician’s dance.) Look up “CIRCLE command” in the online help if you think you may have a use for these less common circle-drawing methods.

3. Specify the center point by clicking a point or typing coordinates.

  Use one of the precision techniques described in Chapter 4 if you’re doing real drafting. Object snap, snap, and typing coordinates all work well for specifying the center point.

The command line then prompts you to specify the circle’s radius:

Specify radius of circle or [Diameter]:

Type D and press Enter if you prefer to enter the diameter rather than the radius and you’ve forgotten your twos tables — or, more seriously, if the diameter is easier to specify with the cursor or type exactly than the radius is. 

4. Specify the radius by typing a distance or clicking a point.

AutoCAD draws the circle, as shown in Figure 5-6.

Figure 5-6: Pi R square(d); circles are round.

Arc-y-ology

Arcs in AutoCAD are, quite simply, pieces of circles. As with circles, AutoCAD offers you an easy way to define arcs. Just specify three points on-screen to define the arc, easy as one-two-three. These points tell AutoCAD where to start the arc, how much to curve it, and where to end it.

Sounds pretty easy, right? So where’s the problem? The trouble is that you often must specify arcs more exactly than is possible by using this method. AutoCAD helps you specify such arcs, too, but the procedure ain’t easy.

You can start your arc by specifying the center of the arc or the start point. If you choose the Center option, AutoCAD prompts you for the center point first and the start point second. AutoCAD defines arcs counterclockwise, so pick a start point in a clockwise direction from the end point. After you specify the center and start point, AutoCAD presents several options you can choose, including the following:

□ Angle: This option specifies the included angle that the arc sweeps out. A 180-degree angle, for example, is a semicircle.

□ Length of chord: This option specifies the length of an imaginary straight line connecting the endpoints of the arc. Most people use this option seldom or never.

□ Endpoint: This option specifies where the arc ends. It’s the default option and is often the easiest to use.

If you specify the start point as the first option, you can choose among the following three command line options as well:

□ Center: This option prompts you for the arc’s center point and then finishes with the three options listed above.

□ End: This option specifies the endpoint of the arc. You then need to define the angle the arc covers, its direction, its radius, or its center point.

□ Second point: This is the default option. The second point you choose is not the endpoint; instead, it’s a point on the arc that, along with the start and endpoints, defines the arc’s curvature — that is, how much it curves. After you enter the second point, you must enter an endpoint to complete the arc. To get a feel for how these permutations can be strung together to create different arc-drawing methods, choose Draw→Arc and look at the impressive submenu that unfurls, as shown in Figure 5-7.

Figure 5-7: A deluge of Arc options, with the results of using some of those options.

The following example shows how you draw an arc with the default start point/second point/endpoint method:

1. Set object properties to the layer and other properties that you want applied to the arc that you’ll draw.

2. Click the Arc button on the Draw toolbar.

AutoCAD starts the Arc command and prompts you at the command line to specify the first endpoint of the arc:

Specify start point of arc or [Center]:

3. Specify the start point by clicking a point or typing coordinates.

The command line prompts you to specify a second point on the arc:

Specify second point of arc or [Center/ENd]:

4. Specify a second point on the arc by clicking a point or typing coordinates.

  The second point lies somewhere along the curve of the arc. AutoCAD determines the exact curvature of the arc after you choose the final endpoint in the following step. To align the second point with an existing object, use an object snap mode.

The command line prompts you to specify the other endpoint of the arc; as you move the cursor around, AutoCAD shows how the arc will look:

Specify end point of arc:

5. Specify the other endpoint of the arc by clicking a point or typing coordinates.

AutoCAD draws the arc, as shown in Figure 5-7.

Ellipses (S. Grant?)

An ellipse is like a warped circle with a major (long) axis and a minor (short) axis. These axes determine the ellipse’s length, width, and degree of curvature. An elliptical arc is an arc cut from an ellipse. Some kinds of drawing geometry require ellipses or elliptical arcs, but many people use AutoCAD happily for years without ever drawing an ellipse. If you think you’re one of those people, skip this section.

The AutoCAD ELlipse command provides a straightforward way of drawing an ellipse: You specify the two endpoints of one of its axes and then specify an endpoint on the other axis. But like the Arc command, the ELlipse command offers a bunch of other options on the command line:

□ Arc: This option generates an elliptical arc, not a full ellipse. You define an elliptical arc just as you do a full ellipse. The following methods for creating an ellipse apply to either.

□ Center: This option requires that you define the center of the ellipse and then the endpoint of an axis. You can then either enter the distance of the other axis or specify that a rotation around the major axis define the ellipse. If you choose the latter, you can enter (or drag the ellipse to) a specific rotation for the second axis that, in turn, completely defines the ellipse.

□ Rotation: With this option, you specify an angle, which defines the curvature of the ellipse — small angles make fat ellipses (0 degrees creates a circle, in fact), and large angles make skinny ellipses. The name of the option, Rotation, has something to do with rotating an imaginary circle around the first axis. If you can figure out the imaginary circle business, then you have a better imagination than I do.

The following example creates an ellipse by using the default endpoints of the axes method. Figure 5-8 shows an ellipse and an elliptical arc.

Figure 5-8: An ellipse and elliptical arc.

Command: ELlipse Enter

Specify axis endpoint of ellipse or [Arc/Center]:

 pick or type the first endpoint of one axis

Specify other endpoint of axis:

 pick or type the other endpoint of one axis

Specify distance to other axis or [Rotation]:

 pick or type the endpoint of the other axis

  You can create elliptical arcs (as opposed to the circular arcs that the AutoCAD Arc command draws) by using the Arc option of the ELlipse command; it’s perfect for drawing those cannonball trajectories! Alternatively, you can draw a full ellipse and use the TRIM or BREAK command to cut a piece out of it.

Splines: The sketchy, sinuous curves

Most people use CAD programs for precision drawing tasks: straight lines, carefully defined curves, precisely specified points, and so on. AutoCAD is not the program to free your inner artist — unless your inner artist is Mondrian. Nonetheless, even meticulously created CAD drawings sometimes need free-form curves. The AutoCAD spline object is just the thing for the job.

  Although PLine is pronounced to rhyme with “beeline,” SPLine rhymes with “vine.” (If you liked my earlier pronunciation comment, you may want to think about beer before you say “PLine” and about wine before you say “SPLine.”)

  You can use AutoCAD splines in two ways:

□ Eyeball the location and shape of the curve and don’t worry too much about getting it just so. That’s the free-form, sketchy, not-too-precise approach that I describe here.

□ Specify their control points and curvature characteristics precisely. Beneath their easy-going, informal exterior, AutoCAD splines are really highly precise, mathematically defined entities called NURBS curves (Non-Uniform Rational B-Spline curves). Mathematicians and some mechanical and industrial designers care a lot about the precise characteristics of the curves they work with. For those people, the AutoCAD SPLine and SPlinEdit commands include a number of advanced options. Look up “spline curves” in the AutoCAD online help if you need precision in your splines.

Drawing splines is straightforward, if you ignore the advanced options. The following procedure draws a free-form curve with the SPLine command:

1. Set object properties to the layer and other properties that you want applied to the spline that you’ll draw.

2. Click the Spline button on the Draw toolbar.

AutoCAD starts the SPLine command and prompts you at the command line to specify the first endpoint of the spline:

Specify first point or [Object]:

3. Specify the start point by clicking a point or typing coordinates.

The command line prompts you to specify additional points:

Specify next point:

4. Specify additional points by clicking or typing coordinates.

After you pick the second point, the command line prompt changes to show additional options:

Specify next point or [Close/Fit tolerance] <start tangent>:

  Because you’re drawing a free-form curve, you usually don’t need to use object snaps or other precision techniques when picking spline points.

5. Press Enter after you’ve chosen the final endpoint of your spline.

AutoCAD prompts you to specify tangent lines for each end of the spline:

Specify start tangent:

Specify end tangent:

  The Specify start tangent and Specify end tangent prompts can control the curvature of the start and end points of the spline. In most cases, just pressing Enter at both prompts to accept the default tangents works fine.

6. Press Enter twice to accept the default tangent directions.

AutoCAD draws the spline.

Figure 5-9 shows some examples of splines.

Figure 5-9: A slew of splines.

  After you’ve drawn a spline, you can grip edit it to adjust its shape. See Chapter 6 for information about grip editing. If you need finer control over spline editing, look up the SPlinEdit command in the AutoCAD online help.

Donuts: The circles with a difference

Creating a donut is a simple way to define a single object that consists of two concentric circles with the space between them filled.

When you start the DOnut command, AutoCAD prompts you for the inside diameter and the outside diameter — the size of the hole and the size of the donut, as measured across their widest points. After you’ve entered these values, AutoCAD prompts you for the center point of the donut. But one donut is rarely enough, so AutoCAD keeps prompting you for additional center points until you press Enter (the AutoCAD equivalent of saying, “no, really, I’m full now!”).

The following example draws a regulation-size donut, with a 1.5-inch hole and 3.5-inch outside diameter. Figure 5-10 shows several kinds of donuts.

Command: DOnut Enter

Specify inside diameter of donut 0.5000: 1.5 Enter

Specify outside diameter of donut 1.0000: 3.5 Enter

Specify center of donut or exit:

 pick or type the center point of one or more donuts

Specify center of donut or exit: Enter

Figure 5-10: Donuts, plain and jelly-filled.

  You can use the DOnut command to create a filled circle — also known as a jelly-filled donut. Just specify an inside diameter of 0.

Revision clouds on the horizon

It’s customary in many industries to submit a set of drawings at a stage of completion and then submit them again later with revisions — corrections, clarifications, and requested changes. Often, the recipients like to locate changed stuff easily. A common drafting convention in many industries is to call attention to revised items by drawing free-form clouds around them. The REVCLOUD command makes quick work of drawing such clouds.

Drawing revision clouds is easy, after you understand that you click with the mouse only once in the drawing area. That one click defines the starting point for the cloud’s perimeter. After that, you simply move the cursor around, and the cloud takes shape. When you return to near the point that you clicked in the beginning, AutoCAD automatically closes the cloud.

The following example shows you how to draw a revision cloud. Figure 5-11 shows what revision clouds look like.

Command: REVCLOUD

Minimum arc length: 0.5000 Maximum arc length: 0.5000

Style: Normal

Specify start point or [Arc length/Object/Style] Object:

 pick a point along the perimeter of your future cloud

Guide crosshairs along cloud path...

 sweep the cursor around to define the cloud’s perimeter

Figure 5-11: Cloud cover.

You don’t need to click again. Simply move the cursor around without clicking. AutoCAD draws the next lobe of the cloud when your cursor reaches the Minimum arc length distance from the end of the previous lobe.

Continue moving the cursor around until you return to the point that you clicked at first.

Revision cloud finished.

  Here are a few tips for using revision clouds:

□ It’s a good idea to put revision clouds on their own layer so that you can choose to plot with or without the clouds visible.

□ You’ll probably find it easier to control the shape of revision clouds if you turn off ortho mode before you start the command.

□ You may need to add a triangle and number, as shown in Figure 5-11, to indicate the revision number. A block with an attribute is a good way to handle this requirement: Chapter 13 covers blocks and attributes.

  If the revision cloud’s lobes are too small or too large, erase the cloud, restart the REVCLOUD command, and use the command’s Arc length option to change the minimum and maximum arc lengths. The default minimum and maximum lengths are 0.5 (or 15 in metric drawings) multiplied by the DIMSCALE (DIMension SCALE) system variable setting. If you make the minimum and maximum lengths equal (which is the default), the lobes will be approximately equal in size. If you make them unequal, there will be more variation in lobe size — you’ll get “fluffier” clouds. Fortunately, of these options are more than most nonmeteorologists will need. If you’ve set DIMSCALE properly during your drawing setup procedure (see Chapter 3), REVCLOUD should do a pretty good job of guessing reasonable default arc lengths.

Scoring Points

I thought about not covering points in this book, but I didn’t want you complaining that AutoCAD 2005 For Dummies is pointless.

  The word point describes two different things in AutoCAD:

□ A location in the drawing that you specify (by typing coordinates or clicking with the mouse)

□ An object that you draw with the POint command

Throughout this chapter and most of the book, I tell you to specify points —

that’s the location meaning. This section tells you how to draw point objects.

point object in AutoCAD can serve two purposes.

□ Points often identify specific locations in your drawing to other people who look at the drawing. A point can be something that displays on the screen, either as a tiny dot or as another symbol, such as a cross with a circle around it.

□ You can use points as precise object snap locations. Think of them as construction points. For example, when you’re laying out a new building, you might draw point objects at some of the engineering survey points and then snap to those points as you sketch the building’s shape with the polyline command. You use the NODe object snap mode to snap to AutoCAD point objects. In this guise, points usually are for your use in drawing and editing precisely. Other people who view the drawing probably won’t even be aware that the point objects are there.

What makes AutoCAD point objects complicated is their almost limitless range of display options, provided to accommodate the two different kinds of purposes just described (and possibly some others that I haven’t figured out yet). You use the Point Style dialog box, shown in Figure 5-12, to specify how points should look in the current drawing.

Figure 5-12: The Point Style dialog box controls the way point objects appear on-screen.

DDPTYPE is the command that opens the Point Style dialog box. You can access it from the menus by choosing Format→Point Style. The top portion of the dialog box shows the available point display styles. Most of the choices do pretty much the same thing. Just click one of the squares that says “hey, that’s a point!” to you.

  The first choice, a single-pixel dot, is hard to see on the screen, and the second choice, invisible (a stealth point?), is impossible to see. Avoid these choices if you want your point objects to show up on the screen and on plots. The single-pixel dot, which is the default display style, works well if you use point objects as object snap locations and don’t want the points obtrusive on plots.

  The remaining settings in the Point Style dialog box control the size at which points appear on the screen at different zoom resolutions. The default settings often work fine, but if you’re not satisfied with them, click the Help button to find out how to change them.

After you specify the point style, placing points on-screen is easy; the following example shows you how.

This is an example of the command-line commands to create a point:

Command: POint Enter

Current point modes: PDMODE=0 PDSIZE=0.0000

Specify a point:

 pick or type the coordinates of a location in the drawing

  PDMODE and PDSIZE in the command prompt are system variables that correspond to the point display mode and display size options in the Point Style dialog box. If you want to know exactly how the system variables correspond to the dialog box choices, you have all the makings of a successful CAD nerd. Click the Help button in the Point Style dialog box to find out more (about the system variables — not about yourself).

  If you start the POint command from the Draw toolbar or the Draw→Point→Multiple Point menu, it will repeat automatically — that is, it will prompt you repeatedly to Specify a point. When you’re finished drawing points, press Esc to finish the command for good. If the command doesn’t repeat automatically and you want to draw more points, press the Enter key to repeat the POint command and pick another location on the screen. Repeat as required: Enter, pick, Enter, pick, Enter pick… by now you should’ve gotten the point.

Chapter 6

 Edit for Credit

In This Chapter

□ Using command-first editing

□ Selecting objects with maximum flexibility

□ Moving, copying, and stretching objects

□ Manipulating whole objects

□ Changing pieces of objects

□ Editing with grips

□ Editing object properties

Editing objects is the flip side of creating them, and in AutoCAD, you spend a lot of time editing — far more than drawing objects from scratch. That’s partly because the design and drafting process is by its nature iterative, and also because CAD programs make it easy to edit objects cleanly.

  When you edit objects in AutoCAD, you need to be just as concerned about specifying precise locations and distances as you are when you originally create the objects. Make sure that you’re familiar with the precision techniques described in Chapter 4 before you apply the editing techniques from this chapter to real drawings.

Commanding and Selecting

AutoCAD offers two main styles of editing:

□ Command-first editing

□ Selection-first editing

Within the selection-first editing style, you have an additional choice of editing that uses actual, named commands and direct manipulation of objects without named commands. The following sections cover these editing styles.

Command-first editing

With command-first editing, you enter a command and then click the objects on which the command works. This style of editing may seem backwards to you at first unless you’re a longtime user of AutoCAD or a veteran of command-line operating systems (where you typically type the name of command and then the names of the files or other objects to which you want to apply the command). Command-first editing works well for power users who are in a hurry and who are willing to memorize most of the commands they need to do their work. It’s no surprise that command-first editing is the default style of editing in AutoCAD.

Selection-first editing

In selection-first editing, you perform the same steps — in the same order — as in most Windows applications: Select the object first, then choose the command.

Selection-first editing tends to be easier to master, which is why Windows and the Macintosh are easier for most people to use for a variety of tasks than DOS ever was. Selection-first editing makes AutoCAD more approachable for new and occasional users. 

Direct manipulation is a refinement of selection-first editing in which you perform common editing operations by using the mouse to grab the selected object and perform an action on it, such as moving all or part of it to a different place in the drawing. No named command is involved; the act of moving the mouse and clicking the mouse buttons in certain ways causes the editing changes to happen. AutoCAD supports direct manipulation through a powerful but somewhat complicated technique called grip editing. Grips are the little square handles that appear on an object when you select it. You can use the grips to stretch, move, copy, rotate, or otherwise edit the object. These grip-editing techniques can make selection-first editing almost as powerful as command-first editing. The complications arise from the fact that you can do so many things with an object after you select it.

Choosing an editing style

This chapter emphasizes command-first editing. (I also discuss grip editing at the end of the chapter.) AutoCAD is fundamentally a command-first program. AutoCAD started out offering only command-first editing and later added selection-first methods; AutoCAD 2005 inherits this ancestral trait. I emphasize command-first editing for the following reasons:

□ It’s the default AutoCAD editing style.

□ It works consistently with all editing commands — some editing commands remain command-first only.

□  It provides added object selection flexibility, which is useful when you work on complicated, busy drawings.

After you know how to do command-first editing, you can simply reverse the order of many editing operations to do them selection-first style instead. But if you don’t get familiar with command-first editing in the beginning, you’ll be completely bewildered by some very useful AutoCAD commands that work only in the command-first style, such as TRim and EXtend. (Commands such as these ignore any already selected objects and prompt you to select objects.)

  Much of the information in this chapter assumes that you’re using the default AutoCAD selection settings. If object selection or grip editing works differently than I describe in this chapter, check the settings on the Option dialog box’s Selection tab. Five check box settings should be turned on (all other check box settings should be turned off):

□ Noun/Verb Selection

□ Implied Windowing

□ Object Grouping

□ Enable Grips

□ Enable Grip Tips

Grab It

Part of AutoCAD’s editing flexibility comes from its object selection flexibility. For example, command-first editing offers 16 selection modes! (I describe the most useful ones in this chapter.) Don’t worry though; you can get by most of the time with three selection modes:

□ Selecting a single object

□ Enclosing objects in a window (pick left corner; then right corner)

□ Including part or all objects in a crossing window (pick right corner; then left corner)

One-by-one selection

The most obvious way to select objects is to pick (by clicking) them one at a time. You can build up a selection set cumulatively with this “pick one object at a time” selection mode. This cumulative convention may be different from what you’re used to. In most Windows programs, if you select one object and then another, the first object is deselected, and the second one selected. Only the object you select last remains selected. In AutoCAD, all the objects you select, one at a time, remain selected and are added to the set, no matter how many objects you pick. (You can change this behavior to make AutoCAD work like Windows does by turning on ‘Use Shift to add to selection’ on the Option dialog box’s Selection tab, but I suggest you not change it.) Most editing commands affect the entire group of selected objects.

Selection boxes left and right

Selecting objects one at a time works great when you want to edit a small number of objects, but many CAD editing tasks involve editing lots of objects. Do you really want to pick 132 lines, arcs, and circles, one at a time?

Like most Windows graphics programs, AutoCAD provides a selection window feature for grabbing a bunch of objects in a rectangular area. As you may guess by now, the AutoCAD version of this feature is a bit more powerful than the analogous feature in other Windows graphics programs and, therefore, slightly confusing at first. AutoCAD calls its version implied windowing.

If you click a blank area of the drawing —, that is, not on an object — you’re implying to AutoCAD that you want to specify a selection window, or box. If you move the cursor to the right before picking the other corner of the selection box, you’re further implying that you want to select all objects that reside completely within the selection box. If you instead move the cursor to the left before picking the other corner of the selection box, you’re implying that you want to select all objects that reside completely or partially within the selection box. The AutoCAD terminology for these two kinds of selection boxes gets a little confusing:

□ The move-to-the-right, only-select-objects-completely-within-the-box mode is called Window object selection.

□ The move-to-the-left, select-objects-completely-or-partially-within-the-box mode is called Crossing object selection.

You might think of these modes as bounding box (to the right) and crossing box (to the left). Fortunately, AutoCAD gives you a visual cue that there’s a difference. As you move to the right, the bounding box appears as a solid rectangle. As you move to the left, the crossing box appears as a ghosted, or dashed, rectangle.

Figures 6-1 and 6-2 show a bounding box and a crossing box, respectively, in action.

Figure 6-1: A bounding selection box (Window),  drawn left to right, selects only objects completely within the box.

Figure 6-2: A crossing selection box (Crossing),  drawn right to left, selects objects that are completely or partially within the box.

You can mix and match selecting individual objects, specifying a bounding box, and specifying a crossing box. Each selection adds to the current selection set, allowing you to build up an enormously complicated selection of objects and then operate on them with one or more editing commands.

  You can press the Shift key in combination with any of the three standard selection modes — single object, bounding box (Window), and crossing box (Crossing) — to remove already selected objects from the selection set. This feature is especially useful when you’re building a selection set in a crowded drawing; you can select a big batch of objects by using Window or Crossing, and then hold down the Shift key while selecting to remove the objects that you want to exclude from the editing operation.

Perfecting Selecting

When you edit in command-first mode, you have all the selection options described in the previous section — single object, bounding box (Window), and crossing box (Crossing) — plus a slew of others. If you type ? and press Enter at any Select objects prompt, AutoCAD lists all the selection options:

Window/Last/Crossing/BOX/ALL/Fence/WPolygon/CPolygon/Group/

 Add/Remove/Multiple/Previous/Undo/AUto/SIngle

Table 6-1 summarizes the most useful command-first selection options.

Table 6-1 Some Useful Command-First Selection Options

Option Description
Window All objects within a rectangle that you specify by picking two points
Last The last object you drew that’s still visible in the drawing area
Crossing All objects within or crossing a rectangle that you specify by picking two points
ALL All objects on layers that aren’t frozen and that are in the current space (model space or paper space)
Fence All objects touching an imaginary polyline whose vertices you specify by picking points
WPolygon All objects within a polygonal area whose corners you specify by picking points
CPolygon All objects within or crossing a polygonal area whose corners you specify by picking points
Previous The previous selection set that you specified

To use any of the command-first selection options at the Select objects prompt, type the uppercase letters corresponding to the option and press Enter. After you’re finished selecting objects, you must press Enter again to tell AutoCAD that you’ve finished selecting objects and want to start the editing operation.

The following example demonstrates how to use the Erase command in command-first mode with several different selection options. The selection techniques used in this example apply to most AutoCAD editing commands: 

1. Press Esc to make sure that no command is active and no objects are selected.

  If any objects are selected when you start an editing command, the command in most cases will operate on those objects (selection-first editing) instead of prompting you to select objects (command-first editing). For the reasons that I describe earlier in this chapter, you should use the command-first editing style until you’re thoroughly familiar with it. Later, you can experiment with selection-first editing if you like. (Just reverse the sequence of commanding and selecting that I describe in this chapter.) 

2. Click the Erase button on the Modify toolbar.

The command line displays the Select objects prompt. 

3. Select two or three individual objects by clicking each one.

AutoCAD adds each object to the selection set. All the objects you select remain ghosted. The command line displays the Select objects prompt. 

4. Specify a bounding selection box (Window) that completely encloses several objects.

Move the cursor to a point below and to the left of the objects, click, release the mouse button, move the cursor above and to the right of the objects, and click again.

All objects that are completely within the box are selected.

5. Specify a crossing selection box (Crossing) that encloses a few objects and cuts through several others.

Move the cursor to a point below and to the right of some of the objects, click, release the mouse button, move the cursor above and to the left of some of the objects, and click and release again.

All objects that are completely within or cross through the box are selected.

6. Type WP and press Enter to activate the WPolygon selection option.

The command line prompts you to pick points that define the selection polygon.

7. Pick a series of points and press Enter.

Figure 6-3 shows an example. After you press Enter, AutoCAD selects all objects that are completely within the polygon.

8. Press Enter to end object selection.

AutoCAD erases all the selected objects.

Notice how you were able to use a combination of object selection methods to build up a selection set and then press Enter to execute the command on them. Most AutoCAD editing commands work this way in command-first mode.

  If, after erasing a selection set, you immediately realize that you didn’t really mean to do away with so many objects, you can use the Undo button on the Standard toolbar to restore all of them. But AutoCAD has one additional un-erase trick up its sleeve — the aptly named OOPS command. When you type OOPS and press Enter, AutoCAD restores the last selection set that you erased — even if you’ve run other commands after Erase.

Figure 6-3: Lasso-ing objects with a WPolygon.

Ready, Get Set, Edit!

The following sections cover the most important AutoCAD editing commands, using command-first editing mode.

  Whether you start an AutoCAD editing command by clicking a toolbar button, choosing a pull-down menu command, or typing a command name, in almost all cases the command prompts you for points, distances, and options at the command line. Read the command line prompts during every step of the command, especially when you’re figuring out how to use a new editing command. Otherwise, you’re unlikely to complete the command successfully.

  As I describe in Chapter 4, maintaining precision when you draw and edit is crucial to good CAD work. If you’ve used a drawing program and are accustomed to moving, stretching, and otherwise editing objects by eye, you’ll need to suppress that habit when you edit in AutoCAD. Nothing ruins a drawing faster than approximate editing, in which you shove objects around until they look okay, without worrying about precise distances and points.

The Big Three: Move, CoPy, and Stretch

Moving, copying, and stretching are, for many drafters, the three most common editing operations. AutoCAD obliges this need with the Move, CoPy, and Stretch commands.

Base points and displacements

The Move, CoPy, and Stretch commands all require that you specify how far and in what direction you want the objects moved, copied, or stretched. After you’ve selected the objects to be edited and started the command, AutoCAD prompts you for two pieces of information:

Specify base point or displacement:

Specify second point of displacement or <use first point as displacement>:

In a not-so-clear way, these prompts say that two possible methods exist for you to specify how far and in what direction you want the objects copied, moved, or stretched:

□ The most common way is to pick or type the coordinates of two points that define a displacement vector. AutoCAD calls these points the base point and the second point (hence, it’s called the “base point method”). Imagine an arrow pointing from the base point to the second point — that arrow defines how far and in what direction the objects get copied, moved, or stretched.

□ The other way is to type an X,Y pair of numbers that represents a distance rather than a point. This distance is the absolute displacement that you want to copy, move, or stretch the objects (thus it’s called the “displacement method”).

How does AutoCAD know whether your response to the first prompt is a base point or a displacement? It depends on how you respond to the second prompt. (Is that confusing, or what?) First, you pick a point on-screen or enter coordinates at the Base point prompt. Next, there are a couple of possibilities:

□ If you then pick or type the coordinates of a point at the second point prompt, AutoCAD says to itself, “Aha — displacement vector!” and moves the objects according to the imaginary arrow pointing from the base point to the second point.

□ If you press Enter at the second prompt (without having typed anything), AutoCAD says, “Aha — displacement distance,” and uses the X,Y pair of numbers that you typed at the first prompt as an absolute displacement distance.

  What makes this displacement business even more confusing is that AutoCAD lets you pick a point at the first prompt and press Enter at the second prompt. AutoCAD still says, “Aha — displacement distance,” but now it treats the coordinates of the point you picked as an absolute distance. If the point you picked has relatively large coordinates, the objects can get moved way outside the normal drawing area as defined by the limits. The objects fly off into space, which you probably won’t notice at first because you’re zoomed into part of your normal drawing area; it just looks to you like the objects have vanished!

In short, be careful when you press Enter during the Move, CoPy, and Stretch commands. Press Enter in response to the second prompt only if you want AutoCAD to use your response to the first prompt as an absolute displacement. If you make a mistake, click the Undo button to back up and try again. You can use Zoom Extents (described in Chapter 7) to look for objects that have flown off into space.

Move

The following steps demonstrate command-first editing with the Move command, using the base point method of indicating how far and in what direction to move the selected objects. This procedure also gives detailed recommendations on how to use precision techniques when you edit: 

1. Press Esc to make sure that no command is active and no objects are selected.

2. Click the Move button on the Modify toolbar.

The command line displays the Select objects prompt. 

3. Select one or more objects.

You can use any of the object selection techniques described in the “Perfecting Selecting” section, earlier in this chapter.

4. Press Enter when you’re finished selecting objects.

AutoCAD displays the following prompt:

Specify base point or displacement:

5. Specify a base point by clicking a point or typing coordinates.

This point serves as the tail end of your imaginary arrow indicating how far and in what direction you want the objects moved. After you pick a base point, it’s fairly easy to see what’s going on because AutoCAD displays a temporary image of the object that moves around as you move the cursor. Figure 6-4 shows what the screen looks like.

Figure 6-4: Dragging objects in the middle of the MOVE command.

  Specify a base point somewhere on or near the object(s) that you’re moving. You can use an object snap mode to choose a point exactly on one of the objects.

AutoCAD displays the following prompt:

Specify second point of displacement or <use first point as displacement>:

6. Specify the second point by clicking a point or typing coordinates.

The second point serves as the arrow end of your imaginary displacement arrow. After you specify the second point, AutoCAD moves the objects.

  Don’t press Enter alone at this prompt! If you do, AutoCAD treats the X,Y coordinates of the first point you picked as an absolute displacement, and the objects fly off in an unpredictable fashion.

  These are common precision techniques for specifying the second point:

□ Use an object snap mode to pick a second point exactly on another object in the drawing.

□ Type a relative or polar coordinate, as described in Chapter 4. For example, if you type @6,2, AutoCAD moves the objects 6 units to the right and 2 units up. If you type @3<45, AutoCAD moves the objects 3 units at an angle of 45 degrees.

□ Use direct distance entry to move objects in an orthogonal or polar tracking direction. See Chapter 4 for instructions.

Copy

The CoPy command works almost identically to the Move command, except that AutoCAD leaves the selected objects in place and moves new copies of them to the new location. The CoPy command also includes a Multiple option for making multiple copies of the same set of objects. You activate the Multiple option by typing M and pressing Enter after you finish object selection. As always, you must watch the command line prompts to find out what you can do and when to do it!

Copy between drawings

You can’t copy objects from one drawing to another with the CoPy command. Instead, you use the COPYCLIP command, together with its companion command, PASTECLIP. Follow these steps:

1Open two drawings that contain geometry you want to copy from one to the other. Arrange the two drawings so that you can see both of them, as shown in Figure 6-5.

Figure 6-5: Copying objects between drawings.

If you don’t have enough screen real estate to arrange the two drawings side by side, you can leave them overlapped and change between the two drawing windows by using the Window menu or by pressing Ctrl+Tab.

2. In the first drawing, right-click in the drawing area and choose Copy from the cursor menu.

Choose Cut if you want to move rather than copy the objects to the other drawing. Choose Copy with Base Point if you want to choose a specific base point rather than let AutoCAD choose a base point.

The base point that AutoCAD chooses is the lower-left corner of an imaginary rectangle that just barely encloses all the objects you’ve selected.

3. If you chose Copy with Base Point in Step 2, pick a base point to use for the copy operation.

The base point is like a base point for a block definition, as described in Chapter 13. Choose a useful point such as the endpoint of a line, the lower-left corner of a rectangle, or the center of a circle.

4. Select the objects that you want to copy and then press Enter to end object selection.

5. Click in the second drawing’s window to make it current.

6. Right-click in the second drawing’s window and choose Paste from the cursor menu.

Choose Paste to Original Coordinates if you want to copy the objects so that they land at the same point (with respect to 0,0) in the second drawing as they were located in the first drawing.

7. Specify an insertion point for the copied objects by object snapping to a point on an existing object or typing absolute X,Y coordinates.

AutoCAD copies the objects.

  It’s easy to confuse the CoPy and COPYCLIP commands:

□ CoPy is AutoCAD’s primary command for copying objects within a drawing.

□ COPYCLIP — along with related commands like CUTCLIP and PASTECLIP — is AutoCAD’s version of copy and paste via the Windows Clipboard.

(You can use the Windows Clipboard cut-and-paste method to copy or move objects within a single drawing, but using the AutoCAD CoPy and Move commands usually gives you better control and precision.) Table 6-2 summarizes AutoCAD’s Clipboard-related commands, along with the equivalent choices on the right-click menu and the Standard toolbar.

Table 6-2 AutoCAD Clipboard Commands

Cursor Menu Choice Command Name Toolbar Button Name
Cut CUTCLIP Cut to Clipboard (Ctrl+X)
Copy COPYCLIP Copy to Clipboard (Ctrl+C)
Copy with Base Point COPYBASE none
Paste PASTECLIP Paste from Clipboard (Ctrl+V)
Paste as Block PASTEBLOCK none
Paste to Original Coordinates PASTEORIG none

Stretch

The Stretch command is superficially similar to CoPy and Move; it has the same inscrutable base point and displacement prompts, and it shifts objects — or parts of objects — to other locations in the drawing. But it also has important differences that often confound new AutoCAD users to the point where they give up trying to find out how to use Stretch. That’s a mistake, because Stretch is a valuable command. With it, you can perform editing operations in seconds that would take many minutes with other commands. Here are the things you need to know to make Stretch your friend:

□ To use Stretch, you must select objects by using a crossing selection box (or crossing polygon), as described in the section “Perfecting Selecting,” earlier in this chapter. See Figure 6-6.

Figure 6-6: Use a crossing selection box to select objects for stretching.

□ Stretch operates on the defining points of objects — endpoints of a line, vertices of a polyline, the center of a circle, and so on — according to the following rule: If a defining point is within the crossing selection box that you specify, AutoCAD moves the defining point and updates the object accordingly.

For example, if your crossing selection box surrounds one endpoint of a line but not the other endpoint, Stretch moves the first endpoint and redraws the line in the new position dictated by the first endpoint’s new location. It’s as though you have a rubber band tacked to the wall with two pins, and you move one of the pins. See Figure 6-7.

Figure 6-7: Stretch moves defining points that lie within the crossing selection box.

□ Stretch can make lines longer or shorter, depending on your crossing selection box and displacement vector. In other words, the Stretch command really combines stretching and compressing.

□ You usually want to turn on ortho or polar tracking mode before stretching. Otherwise, you’ll end up stretching objects in strange directions, as shown in Figure 6-8.

Figure 6-8: The hazards of stretching without ortho or polar tracking turned on.

The following steps describe how to Stretch lines: 

1. Draw some lines in an arrangement similar to the dark lines shown in Figure 6-9.

Figure 6-9: Dragging objects in the middle of the Stretch command.

Start your stretching with simple objects. You can work up to more complicated objects — polylines, circles, arcs, and so on — after you’ve limbered up with lines.

2. Press Esc to make sure that no command is active and no objects are selected.

3. Click the Stretch button on the Modify toolbar.

The command line displays the Select objects prompt, with a warning to use the Crossing or CPolygon object selection mode:

Select objects to stretch by crossing-window or crossing-polygon...

Select objects:

4. Specify a crossing selection box that encloses some, but not all, endpoints of the lines.

Figure 6-9 shows a sample crossing selection box that completely encloses the two vertical lines on the right side of the figure. This crossing selection box cuts through the four horizontal lines, enclosing only one endpoint of each.

  You specify a crossing selection box by picking a point, moving your mouse to the left, and picking a second point.

5. Press Enter to end object selection.

AutoCAD displays the following prompt.

Specify base point or displacement:

6. Specify a base point by object snapping to a point on an existing object or by typing absolute X,Y coordinates.

This step is just like Step 5 in the Move procedure earlier in this chapter.

AutoCAD displays the following prompt.

Specify second point of displacement or <use first point as displacement>:

7. Toggle ortho mode on and then off by clicking the ORTHO button on the status bar; try moving the cursor around first with ortho mode on and then with it off to see the difference.

Figure 6-9 shows what the screen looks like as you move the cursor around with ortho off.

8. Toggle ortho mode on and then specify the second point — usually by using direct distance entry, object snapping to a point on an existing object, or typing relative X,Y coordinates.

This step is just like Step 6 in the Move procedure earlier in this chapter. After you pick the second point, AutoCAD stretches the objects. Notice that the Stretch command moved the two vertical lines because the crossing selection box contained both endpoints of both lines. Stretch lengthened or shortened the four horizontal lines because the crossing selection box enclosed only one endpoint of each.

The Stretch command takes some practice, but it’s worth the effort. Draw some additional kinds of objects and practice stretching with different crossing selection box locations as well as different base points and second points.

More manipulations

The commands in this section — ROtate, SCale, ARray, and OFfset — provide other ways (in addition to Move, CoPy, and Stretch) of manipulating objects or creating new versions of them. The procedures for each command assume that you’re familiar with the object selection and editing precision techniques presented in the Move, CoPy, and Stretch procedures (see the previous sections in this chapter).

Rotate

The ROtate command “swings” one or more objects around a point that you specify. Follow these steps to use the ROtate command: 

1. Press Esc to make sure that no command is active and no objects are selected.

2. Click the Rotate button on the Modify toolbar.

3. Select one or more objects and then press Enter to end object selection.

AutoCAD prompts you for the base point for rotating the selected objects:

Specify base point:

4. Specify a base point by clicking a point or typing coordinates.

The base point becomes the point about which AutoCAD rotates the objects. You also have to specify a rotation angle:

Specify rotation angle or [Reference]:

5. Specify a rotation angle by typing an angle measurement and pressing Enter.

Alternatively, you can indicate an angle on the screen by moving the cursor until the Coordinates section of the status bar indicates the desired angle and then clicking. If you choose this alternative, you will need to use ortho mode or polar tracking to indicate a precise angle (for example, 90 or 45 degrees) or an object snap to rotate an object so that it aligns precisely with other objects.

After you specify the rotation angle by typing or picking, AutoCAD rotates the objects into their new position.

Scale

If you read all my harping on drawing scales and drawing scale factors in Chapter 3, you may think that the SCale command performs some magical scale transformation on your entire drawing. No such luck. It merely scales one or more objects up or down by a factor that you specify. Here’s how it works: 

1. Press Esc to make sure that no command is active and no objects are selected.

2. Click the Scale button on the Modify toolbar.

3. Select one or more objects and then press Enter to end object selection.

AutoCAD prompts you for the base point about which it will scale all the selected objects:

Specify base point:

  AutoCAD does not scale each object individually around its own base point (because most AutoCAD drawing objects don’t have individual base points). Instead, AutoCAD uses the base point that you specify to determine how to scale all objects in the selection set. For example, if you select a circle to scale, pick a point outside the circle as the base point, and then specify a scale factor of 2, AutoCAD not only makes the circle twice as big, but also moves the circle twice as far away from the base point that you specified. 

4. Specify a base point by picking a point or typing coordinates.

The base point becomes the point about which the objects are scaled. AutoCAD prompts you for the scale factor:

Specify scale factor or [Reference]:

5. Type a scale factor and press Enter.

AutoCAD then scales the objects by the factor that you type, using the base point that you specified. Numbers greater than one increase the objects’ size. Numbers smaller than one decrease the objects’ size.

  Changing the drawing scale factor of a drawing after you’ve drawn it is a tedious and complicated process in AutoCAD. In brief, you need to change the scale-dependent system variables described in Chapter 3, and then scale some, but not all, drawing objects. You don’t scale the real-world geometry that you’ve drawn, because its measurements in the real world remain the same. You do scale objects such as text and hatching that have a fixed height or spacing regardless of drawing scale factor. (The SCALETEXT command can help with this operation. See Chapter 9 for more information.) Because of these complications, try to make sure that you choose a proper scale and set up the drawing properly for that scale before you begin drawing. See Chapter 3 for details.

Array

The ARray command is like a supercharged CoPy: You use it to create a rectangular grid of objects at regular X and Y spacings or a polar wheel of objects at a regular angular spacing. For example, you can use rectangular arrays to populate an auditorium with chairs or a polar array to draw bicycle spokes. The following steps describe how to create a rectangular array, which you’ll probably do more often than creating a polar array: 

1. Press Esc to make sure that no command is active and no objects are selected.

Alternatively, you can select objects before starting the ARray command and thereby skip Step 3.

2. Click the Array button on the Modify toolbar.

The Array dialog box appears, as shown in Figure 6-10.

Figure 6-10: ARray makes duplicates of objects in a rectangular or polar pattern.

3. Click the Select Objects button, and then select one or more objects. Press Enter to end object selection and return to the Array dialog box.

4. Make sure that the Rectangular Array radio button is selected.

If rectangular arrays seem too square, choose the cool Polar Array radio button instead and experiment with the other array option.

5. Fill in the five edit boxes: Rows, Columns, Row Offset, Column Offset, and Angle of Array.

The Rows and Columns numbers include the row and column of the original objects themselves. In other words, entries of 1 don’t create any new objects in that direction. The Row Offset and Column Offset measurements are the distances between adjacent rows and columns.

6. Click Preview.

AutoCAD shows what the array will look like by using your current settings and displays a dialog box with Accept, Modify, and Cancel buttons.

7. Click the Accept button if you’re satisfied with the array, or the Modify button if you want to change the array parameters.

Offset

You use Offset to create parallel copies of lines, polylines, circles, arcs, or splines. Follow these steps to use OFfset:

1. Click the Offset button on the Modify toolbar.

AutoCAD prompts you for the offset distance — the distance from the original object to the copy you’re creating:

Specify offset distance or [Through] <Through>:

2. Type an offset distance and press Enter.

Alternatively, you can indicate an offset distance by picking two points on the screen. If you choose this method, you normally should use object snaps to specify a precise distance from one existing object to another.

AutoCAD prompts you to select the object from which you want to create an offset copy:

Select object to offset or <exit>:

3. Select a single object, such as a line, polyline, or arc.

Note that you can select only one object at a time with the OFfset command. AutoCAD asks where you want the offset object:

Specify point on side to offset:

4. Point to one side or the other of the object and then click.

It doesn’t matter how far away from the object the cursor is when you click. You’re simply indicating a direction.

AutoCAD repeats the Select object prompt, in case you want to offset other objects by the same distance:

Select object to offset or <exit>:

5. Go back to Step 3 if you want to offset another object, or press Enter if you’re finished offsetting objects for now.

Figure 6-11 shows the OFfset command in progress.

Figure 6-11: Offsetting a line.

  If you want to offset a series of connected lines (for example, a rectangular house plan outline or one side of a pathway on a map), make sure that you either draw it as a polyline or convert the individual line and/or arc segments into a polyline with the PEdit command. If you draw a series of line segments with the Line command and then try to offset it, you have to pick each segment and offset it individually. Even worse, the corners usually aren’t finished off in the way that you’d expect, because AutoCAD doesn’t treat the segments as connected. You avoid all these problems by offsetting a polyline, which AutoCAD does treat as a single object. See Chapter 5 for more information about the differences between lines and polylines.

Slicing and dicing

The commands in this section — TRim, EXtend, BReak, Fillet, and CHamfer — are useful for shortening and lengthening objects and for breaking them in two.

Trim and Extend

TRim and EXtend are the twin commands for making lines, polylines, and arcs shorter and longer. They’re the yin and yang, the Laurel and Hardy, the Jack Sprat and his wife of the AutoCAD editing world. The two commands and their prompts are almost identical, so the following steps cover both. I show the prompts for the TRim command; the EXtend prompts are similar: 

1. Click the Trim or Extend button on the Modify toolbar.

AutoCAD prompts you to select cutting edges that will do the trimming (or, if you chose the EXtend command, boundary edges for extending to):

Current settings: Projection=UCS, Edge=None

Select cutting edges ...

Select objects:

2. Select one or more objects that will act as the knife for trimming objects or the wall to which objects will be extended. Press Enter to end object selection.

Figure 6-12 shows a cutting edge (for TRim) and a boundary edge (for EXtend).

Figure 6-12: Anatomy of the TRim and EXtend operations.

AutoCAD prompts you to select objects that you want to trim or extend:

Select object to trim or shift-select to extend or

 [Project/Edge/Undo]:

3. Select a single object to trim or extend. Choose the portion of the object that you want AutoCAD to trim away or the end of the object that’s closer to the extend-to boundary.

AutoCAD trims or extends the object to one of the objects that you selected in Step 2. If AutoCAD can’t trim or extend the object — for example, if the trimming object and the object to be trimmed are parallel — the command line displays an error message such as Object does not intersect an edge.

  TRim and EXtend normally allow you to select only one object at a time for trimming or extending. The one exception is that you can type F and press Enter to use the Fence object selection mode (refer to Table 6-1). Fence is useful for trimming or extending a large group of objects in one fell swoop.

The command line continues to prompt you to select other objects to trim or extend:

Select object to trim or shift-select to extend or

 [Project/Edge/Undo]:

4. Choose additional objects, or press Enter when you’re finished trimming or extending.

  If you accidentally trim or extend the wrong object and you’re still in the TRim or EXtend command, type U and press Enter to undo the most recent trim or extend.

The example in Figure 6-12 shows trimming to a single cutting edge, in which the end of the trimmed lines gets lopped off. Another common use of the TRim command is for trimming out a piece of a line between two cutting edges. In the two-cutting-edges scenario, TRim cuts a piece out of the middle of the trimmed line.

  The LENgthen command provides other useful ways to make lines, arcs, and polylines longer (or shorter). You can specify an absolute distance (or “delta”) to lengthen or shorten by, a percentage to lengthen or shorten by, or a new total length. Look up “LENGTHEN command” in AutoCAD’s help system for more information.

Break

The BReak command isn’t what you use before heading out for coffee. It’s for breaking pieces out of — that is, creating gaps in — lines, polylines, circles, arcs, or splines. BReak also comes in handy if you need to split one object into two without actually removing any visible material.

  If you want to create regularly spaced gaps in an object — so that it displays dashed, for instance — don’t use BReak. Use an AutoCAD dash-dot linetype instead. See Chapter 4 for more linetype information.

The following example shows how you BReak an object: 

1. Click the Break button on the Modify toolbar.

AutoCAD prompts you to select a single object that you want to break:

Select object:

2. Select a single object, such as a line, polyline, or arc.

  The point you pick when selecting the object serves double duty: It selects the object, of course, but it also becomes the default first break point (that is, it defines one side of the gap that you’ll create). Thus, you should either use one of the AutoCAD precision techniques, such as an object snap, to pick the object at a precise point, or use the First point option (described in the next step) to repick the first break point.

AutoCAD prompts you to specify the second break point, or to type F and press Enter if you want to respecify the first break point:

Specify second break point or [First point]:

3. If the point that you picked in the preceding step doesn’t also correspond to a break point (see the previous tip), type and press Enter to respecify the first break point, and then pick the point with an object snap or other precision technique.

If you do type F and press Enter and then respecify the first break point, AutoCAD prompts you now to select the second break point:

Specify second break point:

4. Specify the second break point by picking a point or typing coordinates.

AutoCAD cuts a section out of the object, using the first and second break points to define the length of the gap.

  If you want to cut an object into two pieces without removing anything, click the Break at Point button on the Modify toolbar. You first select the object and then choose a second point that defines where AutoCAD breaks the object in two. You can then move, copy, or otherwise manipulate each section of the original object as a separate object.

Fillet and Chamfer

Whereas TRim, EXtend, and BReak alter one object at a time, the Fillet and CHamfer commands require a pair of objects. As Figure 6-13 shows, Fillet creates a curved corner between two lines, whereas CHamfer creates an angled, straight corner. In case you wondered, it’s pronounced “fill-et,” not “fill-eh.” Saying that you know how to “fill-eh” may get you a job in a butcher shop, but it will get you strange looks in a design office.

Figure 6-13: Cleaning up those corners with Fillet and CHamfer.

The following steps describe how to use the Fillet command: 

1. Click the Fillet button on the Modify toolbar.

AutoCAD displays the current Fillet settings and prompts you to select the first object for filleting or specify one of three options:

Current settings: Mode = TRIM, Radius = 0.0000

Select first object or [Polyline/Radius/Trim/mUltiple]:

2. Type and press Enter to set the fillet radius.

AutoCAD prompts you to specify the fillet radius that it uses for future fillet operations:

Specify fillet radius <0.0000>:

3. Type a fillet radius and press Enter.

The number you type will be the radius of the arc that joins the two lines.

Select first object or [Polyline/Radius/Trim/mUltiple]:

4. Select the first line of the pair that you want to fillet.

AutoCAD prompts you to select the second object for filleting:

Select second object:

5. Select the second line of the pair that you want to fillet.

AutoCAD fillets the two objects, drawing an arc of the radius that you specified in Step 3.

  You can fillet two lines and specify a radius of zero to make them meet at a point. If you have lots of lines to fillet, whether with a zero or nonzero radius, use the Fillet command’s mUtliple option to speed the process.

The CHamfer command works similarly except that, instead of specifying a fillet distance, you specify either two chamfer distances or a chamfer length and angle.

Get a Grip

Although command-first editing is the most flexible and widespread editing style in AutoCAD, it’s not the only way. Grip editing is a useful adjunct to command-first editing, especially when you want to modify just one or two objects. You may have encountered grip editing when using other kinds of graphics programs. Even if you’re an experienced user of other graphics programs, you’ve never seen grips used in quite the way that AutoCAD uses them.

  Anything that you can do with grip editing can be done with command-first editing as well. In some situations, grip editing is a little more efficient or convenient than command-first editing, but command-first editing always gets the job done. If you master only one style of editing, make it command-first style. In other words, feel free to skip this section — at least until you’re comfortable with command-first editing.

About grips

Grips are little square handles that appear on an object after you select it.

In their simplest guise, AutoCAD grips work similar to the little squares on graphical objects in other Windows programs. But in AutoCAD, instead of clicking and dragging a grip, you must click, release the mouse button, move the cursor, and click again at the new location. (By separating the selection of beginning and ending points into two different operations, AutoCAD allows you to use different techniques — such as different object snap modes — to select each point.)

AutoCAD grips are, for sophisticated users, better than the grips found in most other programs, because you can do so much more with them. You can, for example, use AutoCAD grips to move, stretch, or copy an object. You also can use them to rotate an object, scale it to a different size, or mirror an object — that is, create one or more backwards copies. Grips also act as visible object snaps, or little magnets that draw the cursor to themselves.

A gripping example

The following sections cover in detail the five grip-editing modes — Stretch, Move, Rotate, Scale, and Mirror. Follow these steps to explore the grip-editing modes:

 1. Press Esc to make sure that no command is active and no objects are selected.

AutoCAD displays the naked command prompt — that is, no command is currently active:

Command:

2. Click an object on-screen to select it and display its grips.

Grips — solid blue squares on the selected object — appear at various points on the object. Note that the AutoCAD command prompt remains naked; you haven’t started a command or grip-editing operation yet. 

3. Click another object.

Both the newly selected object and the object that you selected previously display grips. 

4. Click one of the grips on either object.

The blue square turns to a red square. This grip is now hot, or ready for a grip-editing operation.

Grip-editing options now appear on the command line. The first option to appear is STRETCH.

5. Press the spacebar repeatedly to cycle through the five grip-editing options on the command line:

** STRETCH **

Specify stretch point or [Base point/Copy/Undo/eXit]:

** MOVE **

Specify move point or [Base point/Copy/Undo/eXit]:

** ROTATE **

Specify rotation angle or [Base point/Copy/Undo/Reference/eXit]:

** SCALE **

Specify scale factor or [Base point/Copy/Undo/Reference/eXit]:

** MIRROR **

Specify second point or [Base point/Copy/Undo/eXit]:

The grip-editing option displayed on the command line changes as you press the spacebar. If you move the cursor (without picking) in between each press of the spacebar, the appearance of your selected object changes as you display each option. As you can see, each of the grip-editing operations resembles the ordinary AutoCAD command of the same name. Choosing STRETCH, for example, causes a stretched version of the object to appear on-screen.

  Pressing the spacebar a bunch of times is a good way to become familiar with the grip-editing modes, but there’s a more direct way to choose a particular mode. After you click a grip to make it hot, right-click to display the grip-editing menu. That menu contains all the grip-editing options plus some other choices, as shown in Figure 6-14.

Figure 6-14: The gripediting cursor menu. 

6. Press the spacebar until STRETCH (or the option you want) reappears as the grip-editing option.

7. Move the hot grip in the direction in which you want to stretch (or otherwise manipulate) your object.

AutoCAD dynamically updates the image of the object to show you what the modified object will look like before you click the final location.

8. Click again to finish the grip-editing operation.

The selected object with the hot grip updates. The object with the cold grips doesn’t change.

9. Click the same grip that you chose in Step 4 (now in a different location) to make it hot. 

10. This time, move the cursor near one of the grips on the other object. When you feel the magnetic pull of the grip on the other object, click again to connect the hot grip with the other grip.

The object point represented by the hot grip now coincides exactly with the grip on the other object. 

11. Press Esc to deselect all objects and remove all grips.

Figure 6-15 shows a hot (red) endpoint grip of a line being connected to the cold (blue) endpoint grip of another line. The ghosted line shows the original position of the line being edited, and the continuous line shows the new position. Using a grip in this way as a visible object snap offers the same advantage as using single point object snaps, as described in Chapter 4: It ensures precision by making sure that objects meet exactly.

Figure 6-15: Using grips to connect two objects.

You can experiment with all the grip-editing options to find out how they affect a selected object.

Because MOVE and STRETCH are the most useful grip-editing modes, I cover them more specifically.

Move it!

Back in the days of manual drafting, moving objects was a big pain in the eraser. You had to erase the stuff you wanted to move and redraw the objects in their new location. In the process, you usually ended up erasing parts of other stuff that you didn’t want to move and left smudged lines and piles of eraser dust everywhere. CAD does away with all the fuss and muss of moving objects, and AutoCAD grip editing is a great way to make it happen. The following steps describe how to move objects:

1. Select one or more objects.

Use any combination of the three editing modes — single object, bounding box, or crossing box — described in the section, “Grab It,” earlier in this chapter.

2. Click one of the grips to make it hot.

At this point in your editing career, it doesn’t matter which grip you click. As you become more familiar with grip editing, you’ll discover that certain grips serve as better reference points than others for particular editing operations.

3. Right-click anywhere in the drawing area and choose Move from the cursor menu.

4. Move the cursor to a different location and click.

As you move the cursor around, AutoCAD displays the tentative new positions for all the objects, as shown in Figure 6-16. After you click, the objects assume their new positions.

Figure 6-16: Dragging objects in the middle of the MOVE grip-editing operation.

5. Press Esc to deselect all objects and remove all grips.

Copy, or a kinder, gentler Move

If you were paying attention during “A gripping example,” earlier in the chapter, you may have noticed while pressing the spacebar that COPY was not among the five grip-editing modes. Why not? Because every grip mode includes a copy option (as the command line prompts shown in “A gripping example,” earlier in this chapter indicate). In other words, you can STRETCH with copy, MOVE with copy, ROTATE with copy, SCALE with copy, and MIRROR with copy.

The copy option leaves the selected objects in place and does the editing operation on a new copy of the objects.

By far the most common use for the copy option is with the MOVE grip-editing mode. If you think about “MOVE with copy” for about two seconds, you’ll realize that it’s just a complicated way of saying “copy.” The following steps show how to copy objects quickly by using grip editing:

1. Select one or more objects.

2. Click any one of the grips to make it hot.

3. Right-click anywhere in the drawing area and choose Move from the cursor menu.

  If you want to copy objects in the normal sense of the word “copy,” you must choose the MOVE grip-editing mode first. Otherwise, you’ll be copying with the STRETCH grip-editing mode.

4. Right-click again and choose Copy from the cursor menu.

5. Move the cursor to a different location and click.

After you click, new objects appear in the new location.

6. Move the cursor to additional locations and click there if you want to make additional copies.

7. Press Esc twice — once to end the copying operation and once to deselect all objects and remove all grips.

A warm-up Stretch

In AutoCAD, stretching is the process of making objects longer or shorter. The STRETCH grip-editing operation is really a combination of stretching and compressing, but the programmers probably realized that STRETCHANDCOMPRESS didn’t exactly roll off the tongue.

The STRETCH grip-editing mode works differently than the other modes. By default, it affects only the object with the hot grip on it, not all objects with grips on them. You can override this default behavior by using the Shift key to pick multiple hot grips. Follow these steps to get acquainted with using the STRETCH grip-editing mode to stretch one or more objects:

1. Turn off ortho mode by clicking the ORTHO button on the status bar until the button appears to be pushed out and the words Ortho off appear on the command line.

Ortho mode forces stretch displacements to be orthogonal — that is, parallel to lines running at 0 and 90 degrees. During real editing tasks, you’ll often want to turn on ortho mode, but while you get acquainted with stretching, leaving ortho mode off makes things clearer.

2. Select several objects, including at least one line. 

3. On one of the lines, click one of the endpoint grips to make it hot.

All the objects remain selected, but as you move the cursor, only the line with the hot grip changes. Figure 6-17 shows an example.

Figure 6-17: Dragging a line’s endpoint in the middle of the STRETCH grip-editing operation.

4. Click a new point for the hot endpoint grip.

The line stretches to accommodate the new endpoint location.

5. On the same line, click the midpoint grip to make it hot.

As you move the cursor, the entire line moves. Using the STRETCH grip-editing mode with a line’s midpoint “stretches” the entire line to a new location.

6. Click a new point for the hot midpoint grip.

The line moves to the new midpoint location. 

7. On one of the lines, click one of the endpoint grips to make it hot.

8. Hold down the Shift key, and then click one of the endpoint grips on a different line to make it hot.

Two grips on two different lines are now hot because you held down the Shift key and clicked the second grip.

  You can create more hot grips by holding down the Shift key and clicking more grips.

9. Release the Shift key and re-pick any one of the hot grips.

Releasing the Shift key signals that you’re finished making grips hot. Repicking one of the hot grips establishes it as the base point for the stretch operation (see Figure 6-18).

Figure 6-18: Stretching multiple objects with multiple hot grips.

10. Click a new point for the grip.

All the objects with hot grips stretch based on the displacement of the grip that you clicked in Step 9. 

11. Turn on ortho mode by clicking the ORTHO button on the status bar until the button appears to be pushed in and the words Ortho on appear on the command line. Repeat Steps 2 through 10 to see the effect of ortho mode on stretching.

  For most real-world editing situations, you’ll want to turn on ortho or polar tracking mode before stretching. Ortho mode is good for all kinds of drawing and editing tasks because it enforces a nice, rectilinear orderliness on your drawing. Chapter 4 describes how to use ortho mode to draw orthogonal lines.

Polishing those properties

When you think of editing objects, you probably think first about editing their geometry: moving, stretching, making new copies, and so on. That’s the kind of editing I cover in this chapter.

Another kind of editing is changing objects’ properties. As I describe in Chapter 4, every object in an AutoCAD drawing has a set of non-geometrical properties, including layer, color, linetype, and lineweight. Sometimes, you need to edit those properties — when you accidentally draw something on the wrong layer, for example. Three common ways of editing objects properties in AutoCAD are

□ The Properties palette: This is the most flexible way to edit properties. Select any object (or objects), right-click in the drawing area, and choose Properties from the cursor menu. The Properties palette displays a tabular grid that lists the names and values of all properties. Click in the value cell to change a particular property.

□ Layers and Properties toolbars: Another way to change properties is to select objects and then choose from the drop-down lists (Layer,Color, and so on) on the Layers and the Properties toolbars. See Chapter 4 for more information.

□ Match Properties: You can use the Match Properties button on the Standard toolbar — the button with the paintbrush on it — to paint properties from one object to another. Match Properties works similarly to the Format Painter button in Microsoft applications. Match Properties works even when the objects reside in different drawings.

Chapter 7

A Zoom with a View

In This Chapter

• Zooming and panning

• Naming and restoring views

• Zooming and panning in paper space layouts

• Regenerating the display

One of the advantages of CAD over manual drawing is its capability of giving you different ways to view your drawing. You can zoom in close, zoom out to a great distance, and pan around. In fact, not only can you zoom and pan in your drawing, but in most kinds of drawings, you must do it frequently to be able to draw, edit, and view effectively.

Technical drawings are jampacked with lines, text, and dimensions. Zooming and panning frequently enables you to see the details better, draw more confidently (because you can see what you’re doing), and edit more quickly (because object selection is easier when there aren’t a zillion objects on the screen). This chapter covers AutoCAD’s most useful display control features.

Zoom and Pan with Glass and Hand

Moving your viewpoint in to get a closer view of your drawing data is called zooming in; moving your viewpoint back to get a more expansive view is called zooming out.

Zooming in and out of your drawing is one of the big advantages that AutoCAD offers over manual drawing. You can do detailed work on tiny objects and then zoom out and move around rooms, houses, or neighborhoods from an Olympian perspective.

Panning is closely related to zooming. If you zoom in enough that some of your drawing no longer shows up on-screen, you’re going to want to pan around — move left, right, up, and down in your drawing — without zooming in and out. AutoCAD makes panning easy with scroll bars and real-time panning.

Both panning and zooming change what is known as the view. The view is the current location and magnification of the AutoCAD depiction of your drawing. Each time you zoom or pan, you establish a new view. You can give a name to a specific view to make returning to that view easy, as I demonstrate later in this chapter.

Fortunately, zooming and panning in AutoCAD is as simple as it is necessary. The following steps describe how to use AutoCAD’s Zoom and Pan Realtime feature, which is easy to operate and provides a lot of flexibility:

1. Click the Zoom Realtime button (the one that looks a magnifying glass with a plus/minus sign next to it) on the Standard toolbar.

The Realtime option of the Zoom command starts. The cursor changes to a magnifying glass, and AutoCAD prompts you at the command line:

Press ESC or ENTER to exit, or right-click to display shortcut menu.

2. Move the cursor near the middle of the screen, press and hold down the left mouse button, and drag the cursor up and down until the table almost fills the screen.

Dragging up increases the zoom magnification and dragging down decreases it. 

3. Right-click in the drawing area to display the Zoom/Pan Realtime cursor menu, shown in Figure 7-1, and choose Pan from the menu that appears.

Figure 7-1: The Zoom/Pan Realtime cursor menu.

The cursor changes to a hand. 

4. Click and drag to pan the drawing in any direction.

  You can use the right-click menu to toggle back and forth between Zoom and Pan as many times as you like. If you get lost, choose Zoom Original or Zoom Extents to return to a recognizable view.

5. Right-click in the drawing area and choose Exit.

The cursor returns to the normal AutoCAD crosshairs.

In the preceding example, you started with zooming and ended with panning. You also have the option of doing the reverse: Click the Pan Realtime button (the one showing a hand), and after you’ve panned, use the right-click menu to switch to zooming. However you start it, the important thing to realize is that Zoom and Pan Realtime is a single AutoCAD function. At any time, you can switch between panning and zooming (or switch to a related function, such as Zoom Window) by using the right-click menu.

  You also can pan and zoom by using your mouse’s scroll wheel (if it has one) or the middle button of a three-button mouse:

□ To zoom in and out, roll the scroll wheel forward (in) or backward (out).

□ To zoom to the extents of your drawing, double-click the scroll wheel or the middle button.

□ To pan, hold down the scroll wheel or the middle button as you move the mouse.

  The scroll wheel or middle mouse button zoom and pan operations described in the preceding paragraph depend on an obscure AutoCAD system variable named MBUTTONPAN. (See Chapter 2 for a description of what system variables are and how to change them.) When MBUTTONPAN is set to 1 — the default value — you can use the middle button to pan and zoom, as I describe in the preceding tip. If you change MBUTTONPAN to 0, clicking the middle mouse button displays a cursor object snap menu, as it did in older AutoCAD versions. If you’re not able to zoom or pan with your middle mouse button, set MBUTTONPAN back to 1. (With MBUTTONPAN set to 1, you use Shift+rightclick to display the cursor object snap menu.)

Realtime zooming and panning is the easiest, most interactive way to get around in your drawings. In some situations, though, this method is less efficient or precise than the old-fashioned methods, the most important of which are described in the next section.

Out of the frying pan…

Another way to pan in AutoCAD should be familiar from other Windows programs — the scroll bars in the drawing area. Scrolling is the same in AutoCAD as in any other Windows program; click the arrows in the right and bottom borders of the drawing window to scroll, or pan, a step at a time; or click and drag the little square “thumbs” in those borders to pan as little or as much as you want to.

  Believe it or not, the realtime and scrollbar panning methods are relatively recent enhancements in AutoCAD’s long history. These methods have pretty much replaced the less-intuitive two-point method of panning in older versions of AutoCAD. If you want to see how Grandpa used to pan, enter –Pan (with the leading dash) at the command line and then follow the prompts. This older method remains useful in special situations where you need to pan orthogonally by a specific distance — that is, move the display precisely horizontally without wavering up and down or precisely vertically without wavering side to side. This situation sometimes occurs in advanced paper space viewport setup, which I don’t cover in this book.

Time to zoom

Because zooming is such a frequent necessity in AutoCAD, it’s worth knowing some alternative ways of doing it.

The Zoom command has different options, the most important of which are the following:

□ All and Extents: Zoom Extents zooms out just far enough to show all the objects in the current drawing. Zoom All does the same thing, unless the drawings limits are larger than the extents, in which case Zoom All zooms to show the entire rectangular area defined by the limits. If you’ve defined your limits properly (see Chapter 3), Zoom All is a good way to see your whole drawing area. These two options are especially useful when you zoom in too small or pan off into empty space and want to see your entire drawing again.

  It’s a good idea to Zoom All or Zoom Extents and then save before you close a drawing. By performing these steps, you ensure the following:

 • The next person who opens the drawing — whether it’s you or someone else — can see the full drawing from the very beginning.

 • The drawing preview that displays in the Select File dialog box displays the full drawing, instead of just a tiny, unidentifiable corner of it.

□ Window: This option is great for zooming in quickly and precisely. It zooms to a section of your drawing that you specify by clicking two points. The two points define the diagonal of a window around the area you want to look at. (Note that the Zoom command’s Window option is not a click-and-drag operation — unlike in some other Windows programs and, confusingly, unlike in the Zoom/Pan realtime Zoom Window option. With the Zoom command’s Window option, you click one corner, release the mouse button, and then click the other corner.)

□ Scale (X/XP): The X option zooms by a percentage of the current display; values less than 1 cause you to zoom in, values greater than 1 cause you to zoom out. You can also think of the value as a scaling factor: 0.5X causes the screen image to shrink to half its apparent size, and 2X causes the screen image to double its apparent size. (The XP option after a number is for zooming model space objects in a viewport relative to paper space; see Chapter 3 for information about paper space.)

□ Realtime: Realtime zooming, the technique described previously, enables you to zoom in and out by starting a realtime zoom and then moving the cursor up to zoom in or down to zoom out.

□ Previous: This option undoes the last zoom and/or pan sequence. It’s like going back in time but without the funny costumes!

  Some of the zoom options take some getting used to. I recommend that you use realtime zoom and pan for most of your zooming and panning. Supplement it with Zoom Window to move quickly into a precise area, Zoom Previous to back up in zoom/pan time, and Zoom All or Zoom Extents to view your whole drawing.

A View by Any Other Name…

If you find yourself repeatedly zooming and panning to the same area, you probably can get there faster with a named view. A named view is a name that you assign to a particular region of your drawing. After you create a named view, you can return to that region quickly by restoring the view. You use the View command, which displays the View dialog box, to create and restore named views. Follow these steps to create a named view: 

1. Zoom and pan until you find the view that you want to assign a name to. 

2. Choose View→Named Views.

The View dialog box appears. 

3. Click the New button.

The New View dialog box appears, as shown in Figure 7-2.

Figure 7-2: Create a new view for you. 

4. Type a name in the View Name text box. 

5. (Optional) Type a new category in the View Category box, or select an existing one from the drop-down list.

  View Category is a new view property in AutoCAD 2005. You use it to organize views and certain display characteristics of views in sheet sets, as described in Chapter 14. Until you use the sheet sets feature, you can leave this box blank. 

6. Select the Current Display radio button, if it’s not selected already.

  If you want to name a region other than the currently displayed view, select the Define Window radio button instead, click the Define View Window button to the right of it, and pick two corners of the region’s rectangle (as though you were zooming windows).

7. Confirm or change the choices in the Settings area.

  The Store Current Layer Settings with View option is new in AutoCAD 2005. If you leave this setting turned on, then when you later restore the view, AutoCAD also will restore the layer visibility settings (on/off and freeze/thaw) that were in effect when you created the view. (Chapter 4 describes the layer visibility settings.) The two UCS-related settings are primarily for 3D drawings (see Chapter 8). If you’re creating 2D drawings, you can ignore the UCS settings. 

8. Click OK.

The New View dialog box disappears, and you see your new named view in the list in the View dialog box.

9. Click OK.

The View dialog box disappears.

To restore a named view, choose View→Named Views or enter View at the command line to display the View dialog box. Click the name of the view that you want to restore, click the Set Current button, and then click OK to close the dialog box.

  With the new Update Layers and Edit Boundaries buttons in the main View dialog box, you can change the layer visibility settings that AutoCAD associates with an existing view and revise the view’s boundary.

  You also can plot the area defined by a named view. See Chapter 12 for instructions on plotting views.

Looking Around in Layout Land

All the zoom, pan, and view operations I describe in this chapter apply to paper space layouts as well as to model space. (Chapter 3 describes the difference between model space and paper space and how to navigate between the two.) One little complication exists, though: In a paper space layout — that is, any drawing area tab except for the Model tab — it’s possible for the cursor to be either in paper space or in model space inside a viewport. Zooming and panning have a different effect depending on which space your cursor is in at the moment. Experiment with the different effects by following these steps: 

1. Open a drawing that contains at least one paper space layout with a title block and one or more viewports.

If you don’t have any such drawings handy, try using the AutoCAD sample drawing \Program Files\AutoCAD 2005\Sample\Wilhome.dwg.

2. Click one of the layout tabs — that is, any tab other than the Model tab.

AutoCAD displays the paper space layout for that tab, including any title block and viewports. 

3. Click the PAPER/MODEL button on the status bar until it says PAPER.

Alternatively, you can double-click in the gray part of the drawing area outside of the layout.

The cursor is now in paper space, so zooming and panning changes the display of all the objects in the layout, including the title block. 

4. Choose ViewZoomAll.

AutoCAD displays the entire layout, as shown in Figure 7-3.

Figure 7-3: The full layout. 

5. Zoom and pan by using any of the techniques described in this chapter.

Zooming and panning change the appearance of the title block, as shown in Figure 7-4. The effect is similar to moving a plotted sheet in and out and all around in front of your face.

Figure 7-4: Zooming in paper space.

6. Choose ViewZoomAll.

AutoCAD displays the entire layout again.

7. Click the PAPER/MODEL button on the status bar until it says MODEL.

Alternatively, you can double-click with the cursor over a viewport. The cursor is now in model space, inside the viewport, so zooming and panning change only the display of the objects that are visible in the viewport. The display of the title block doesn’t change.

8. Zoom and pan by using any of the techniques described in this chapter.

Zooming and panning don’t change the appearance of the title block, as shown in Figure 7-5. The result looks as if you’re moving a picture of the model space geometry in and out and all around behind a frame.

Figure 7-5: Zooming in a model space viewport.

  In real drawings, you usually shouldn’t zoom and pan inside viewports after they’ve been set up (see Chapter 3). Doing so changes the scale of the viewport, which messes up plotting. I’m asking you to do it here to illustrate the difference between zooming in paper space and zooming in a model space viewport.

  If the title block is changing when you zoom and pan, someone has locked the viewport to prevent the kind of mischief that I warn against in the previous paragraph. (You also see the command line prompt Viewport is view-locked. Switching to Paper space.) See “viewports, floating, locking” in the AutoCAD online help system if you need to lock — or unlock — viewports.

9. Choose ViewZoomPrevious one or more times until you’ve restored the original view.

10. Click the PAPER/MODEL button on the status bar until is says PAPER.

Always leave the cursor in paper space when you’re finished.

11. Choose FileClose and click the No button to close the drawing without saving changes.

In this example, I have you close the drawing without saving changes, just in case you did mess up the viewport zoom scale.

In most cases, you set up a paper space layout once, as described in Chapter 3, and then just return to it to plot. You shouldn’t be spending a lot of time zooming and panning in paper space layouts. You zoom and pan to get a better view of what you’re drawing and editing, and that’s what the Model tab is for. But if you do want to zoom in paper space — to get a better look at part of your title block, for example — make sure that you’re doing it with the PAPER/MODEL button set to PAPER.

  AutoCAD 2005 includes new VPMAX and VPMIN commands for maximizing and minimizing a viewport in the current layout. These commands provide an alternative to switching between the Model and Layout tabs without the potential problems of zooming inside of paper space viewports. The easiest way to run VPMAX or VPMIN is to click the new Maximize Viewport/Minimize Viewport button located on the status bar, just to the right of the PAPER button.

Degenerating and Regenerating

  As you zoom and pan around your drawing, you may wonder how the image that you see on the screen is related to the DWG file that AutoCAD saves on the hard disk. Well, maybe you don’t wonder about that, but I’m going to tell you anyway!

When you draw and edit objects, AutoCAD stores all their geometrical properties (that is, location and size) in a highly precise form — technically, double floating-point precision. The program always maintains that precision when you save the DWG file. For computer performance reasons, however, AutoCAD does not use that high-precision form of the data to display your drawing on the screen. Instead, AutoCAD converts the highly precise numbers in the DWG file into slightly less precise integers in order to create the view that you see on the screen.

The happy consequence of this conversion is that zooming, panning, and other display changes are a lot faster than they would be otherwise. The unhappy consequence is that the conversion, which is called a regeneration or regen for short), occasionally leaves you with some artifacts to deal with.

In most cases, AutoCAD performs regenerations automatically when it needs to. You sometimes will see command line messages like Regenerating model or Regenerating layout, which indicate that AutoCAD is taking care of regens for you.

If, on the other hand, you see the command line message Regen queued, then AutoCAD is warning you that it’s not performing a regeneration, even though one might be advisable now. In addition, you might see a warning dialog box with the message “About to regen — proceed?” These messages are AutoCAD’s way of saying, “What your drawing looks like on the screen at the moment may not exactly match the real version of the drawing database that gets stored when you save the drawing. I’ll update the display version at the next regeneration.”

The REGENAUTO system variable controls whether or not AutoCAD performs most regenerations automatically (see Chapter 1 if you’re unfamiliar with system variables or how to change them):

□ The default REGENAUTO setting in new drawings, 1, tells AutoCAD to regenerate your drawing automatically if it’s required to synchronize the screen display with the drawing database.

□ The other REGENAUTO setting, 0 (Off), tells AutoCAD not to regenerate automatically, but instead to display Regen queued on the command line and let you force a regeneration with the REgen command if you want to.

The REGENAUTO off option is for the most part a holdover from much slower computers and older versions of AutoCAD. You probably don’t need to subject yourself to the mental contortion of trying to avoid REgens unless you work on huge drawings and/or use a painfully slow computer.

  Don’t confuse the REgen command with the Redraw command. REgen (View→Regen) forces the synchronization process described in this section. Redraw (View→Redraw) simply repaints the screen, without attempting to synchronize the screen with the drawing database. The Redraw command was useful in the days of very slow computers and older versions of AutoCAD, which didn’t handle the display as effectively, but it’s essentially a useless command now.

  The REgenAll command (View→Regen All) regenerates all viewports in a paper space layout. If you run the REgenAll command in model space, it has the same effect as the ordinary REgen command.

Chapter 8

On a 3D Spree

In This Chapter

• Understanding 3D pros and cons

• Looking at 3D models in multiple viewports from different viewpoints

• Orbiting around 3D models

• Using user coordinate systems and specifying coordinates in 3D

• Drawing 3D wireframes, surfaces, and solids

• Getting the rendered look

For millennia, people have documented the design and construction of three-dimensional objects by drawing two-dimensional views of them. Most people have continued to use these “classical” methods with CAD because the methods are well understood and work reasonably well. After all, if 2D drawing was good enough for guys like Leonardo da Vinci and Andrea Palladio, it should be good enough for us, right?

Nonetheless, there’s a growing trend of using CAD programs to create 3D models and letting the CAD program generate the 2D views more-or-less automatically. This approach seems more logical, especially if the documentation requires numerous, complex views of the same object. 3D modeling also is a virtual necessity (pun intended) when you want to create rendered (shaded) views for presentation purposes.

The 3D construction and visualization tools in AutoCAD have improved dramatically over the years to support this 3D modeling approach to CAD, but it’s still a complex process that requires sophistication on the part of the CAD user. Although 3D modeling requires only one more dimension than 2D drafting, developing 3D CAD models is considerably more complicated. Users must master new techniques and contend with the 2D limitations of most display screens and input devices.

This chapter introduces you to the concepts, tools, and techniques for AutoCAD 3D modeling and visualization. Be prepared to spend some additional time wading around in the AutoCAD online help system and experimenting if you want to become proficient at 3D modeling. And if 3D CAD makes you feel a little wobbly at first, Figure 8-1 shows that you’re not alone.

Figure 8-1: Leaning toward 3D.

  Full 3D support is one of the main differentiators between full AutoCAD and AutoCAD LT. If you’re using AutoCAD LT, you can look at and plot 3D models created in AutoCAD, but you can’t do much 3D object creation or editing yourself. Also, viewing 3D models is less flexible in AutoCAD LT because it lacks AutoCAD’s 3DOrbit command.

Is 3D for Me?

The concept of 3D hardly seems to need introduction. We live in a threedimensional world, and most of the objects that you represent in your 2D AutoCAD drawings are three-dimensional.

Traditional 2D drawings provide clues to help the viewer’s mind construct a 3D model from the 2D image on paper. Multiple views from different viewpoints in 3D space give experienced designers, drafters, and builders the information they need to make 3D sense of 2D drawings. Design and drafting have succeeded pretty well by using 2D representations as the guide to creating 3D objects. But at some point, nothing can replace a true 3D model, such as in helping someone understand how a building will look when constructed or how two parts fit together.

What does using 3D in CAD mean? Fundamentally, it means creating models instead of views. Rather than create cross sections of an object or individual views of it from certain perspectives, you create a fully three-dimensional model of the object. This 3D depiction of each object includes all the necessary information for AutoCAD to create a view from any point of view. With a properly constructed 3D model, AutoCAD can output commands to machines to create actual 3D objects, whether plastic prototypes carved from a tank of jelly by lasers or an actual bolt, valve, or piston created by computer-controlled machine tools. AutoCAD, like most 3D CAD programs, enables you to create three different kinds of 3D models of objects:

□ Wireframes: A wireframe model is like a skeleton of a 3D object; it shows the edges of the object, not any of its surfaces. You create a set of 2D objects that represent an outline of each part of the object and then connect them three-dimensionally to make the wireframe. It’s like building a model from wire coat hangers. One of the biggest limitations of wireframe models is that you can’t shade them; there aren’t any surfaces “inside” the wire edges to catch the light — imagine shining a flashlight on a coat hanger.

□ Surfaces: A surface model represents the “skin” of an object but not the solid mass inside. AutoCAD uses objects called meshes to create surfaces. A mesh is a faceted surface that represents the edges and surfaces of a 3D object. You also can create a surface mesh by sweeping a 2D object such as a polyline around an axis. Creating a surface model is like building a physical model out of thin sheets of balsa wood. A surface model is one step up from a wireframe model because you can apply material properties and shading to its surfaces.

  Surface meshes are just the thing for some 3D modeling tasks, but they have limitations:

 • Some 3D objects are awkward to build by pasting surfaces together.

 • You can’t check mass properties or interferences of a surface model. (AutoCAD doesn’t recognize that there’s any solid mass inside the surfaces.)

□ Solids: A solid model is as close to true 3D as you can get without whipping out some Play-Doh and building a real-world model yourself. You build solid models by constructing basic 3D shapes and then combining them — adding, subtracting, or finding their intersections — and modifying them. It’s like using lots of fancy saws, drills, and glue to build a model made out of wooden blocks. You can render a solid model, as well as check mass properties and interferences.

In most practical applications of 3D, you select one type of representation — wireframe, surface, or solid — for all or most of the objects in the drawing, based on ease of construction and intended use of the model. However, AutoCAD doesn’t prevent you from mixing all three types of 3D objects in the same drawing.

3D thumbs up

Using 3D takes time to master, creates additional work, and slows down your computer. Why bother using it? Here are four key reasons why anyone in his or her right mind would bother with 3D:

It’s the wave of the future. As CAD pursues greater realism and production efficiency, 3D is becoming important for more tasks in more professions. Drafters and designers who want to keep up with how CAD is likely to be used in the future should become familiar with 3D now.

Sometimes it’s nice. Drawing in 3D is useful for several tasks, including creating shaded renderings to help sell a design to a client, and fit-and-finish testing to find potential problems before a design is put into construction or manufacturing.

□ Sometimes it’s needed. Drawing in 3D is required for a small but growing number of tasks. Many mechanical designs are done in 3D or converted into 3D at some point in the design process. 3D perspective views make drawings easier to understand. And the shaded renderings used for both designing and selling are becoming a practical necessity in some fields.

□ Sometimes it’s faster. The fastest way to create a single view of something usually is to draw that view in 2D. If you need multiple views, it may be faster to create a 3D model and then slice and render it as needed for the views you want to create.

After you determine the type of 3D representation to use, you decide on the appropriate level of detail and construct the model, using the commands and techniques introduced in this chapter. Finally, you create the required 2D and/or rendered views for plotting or viewing on the screen.

You can do some experimentation with 3D on any computer system that can run AutoCAD. If you want to pursue serious work in 3D AutoCAD, pay attention to the following prerequisites:

□ Know AutoCAD well. You need to be pretty comfortable using AutoCAD for 2D work before doing much with 3D. You should be able to control object properties, use precision techniques, draw and edit 2D objects, and zoom and pan — in other words, all the stuff covered in Chapters 4 through 7 of this book. If you aren’t comfortable with these techniques in 2D drafting, you’re likely to find 3D modeling in AutoCAD a real struggle.

□ Get a fast computer. For beginning 3D work, any AutoCAD-adequate system will do the job. For serious work with 3D models, you need a fast computer, lots of memory, and lots of disk space.

□ Get and master additional software. In addition to AutoCAD, you may need other programs — either AutoCAD add-ons or separate packages — to do work that AutoCAD isn’t as good at. Specialized 3D modeling and rendering programs are among the tools of the trade of most people who do a lot of 3D work. Illustration packages can help you jazz up the appearance of your drawing.

  Many of Autodesk’s newer software products — AutoCAD-based ones like Architectural Desktop and Mechanical Desktop and non-AutoCAD ones like Revit and Inventor (see Chapter 1 for more information) — use 3D modeling as their fundamental approach to CAD. If you intend to use 3D on real projects, you’ll probably use 3D-centric programs such as these, not plain AutoCAD. The information in this chapter will get you started on the right track, especially if you eventually use one of the AutoCAD-based applications.

□ Do a real project. Real work is the best motivation for discovering 3D. If you don’t have an actual work assignment, create a task. Something as “simple” as creating a 3D model of your chair will make the difference between really finding out something useful about 3D and just reading about it in the manuals.

3D thumbs down

Consider these issues before you decide how much to use 3D on a particular project:

□ 2D input and editing: The mouse, keyboard, and drawing tablet are all 2D devices; the more complex the 3D object you’re trying to model, the more complicated it is to construct the object with these devices. In addition, the AutoCAD 3D editing tools are fairly limited in scope — especially for solids. For most heavy-duty 3D work, you need a third-party application, a discipline-specific version of AutoCAD (such as Architectural Desktop), or a special-purpose solid modeling program.

□ 2D output: Most of the currently available output methods, notably paper and the computer screen, are 2D. Presenting your 3D model in its full, three-dimensional glory requires extra work by you or the viewer.

□ Performance: Today’s personal computers are adequate for the task of storing fairly complex 2D models and displaying them on-screen and on plots; if the model is 3D, the difficulty increases geometrically, and performance seems to slow geometrically as well. You may need a faster computer and more memory to meet these demands. You may also find yourself taking longer coffee breaks as you wait for your computer to load or render complex 3D models.

Getting Your 3D Bearings

The first challenge in 3D modeling is being able to see your three-dimensional model on a two-dimensional computer screen. The normal model space view on the Model tab in the drawing area shows a single, projected 2D view of your model — the top-down, “plan” view by default.

AutoCAD provides two model space capabilities that enable you to escape this visual flatland:

□ With viewports, you can carve the model space drawing area into smaller rectangular areas, each of which shows a different view of the model.

□ With viewpoints, you can change the point in 3D space from which you look at the model. By setting a different viewpoint in each viewport, you can look at several sides of your model at the same time. It’s like looking at one of Picasso’s cubist paintings, only more orderly.

  If you want to experiment with viewports and viewpoints in an existing 3D drawing, try one of the AutoCAD2005 samples, such as \Program Files\AutoCAD 2005\Sample\Welding Fixture Model.dwg. To remove shading and make the model faster to work with, choose View→Shade→2D Wireframe.

Model space viewports left and right

Chapter 3 discusses viewports in paper space, which are useful for creating layouts for use in plots and presentations in both 2D and 3D. Model space viewports, cousins of paper viewports, are less powerful but simpler and are intended to help you construct 3D models.

Model space viewports divide the screen into separate rectangles with no gaps between them. Unlike with paper space viewports, you can’t move, stretch, or overlap them. You can’t plot multiple model space viewports; that’s what paper space is for. And, unlike in layouts, a layer that’s visible in one model space viewport always is visible in all of them.

  You may hear or read references to tiled viewports, which is just another name for model space viewports. Tiled refers to the way in which model space viewports always fill the drawing area, with no gaps and no overlapping allowed. Conversely, paper space viewports are sometimes called floating viewports because you can move them around, leave gaps between them, and overlap them.

Model space viewports enable you to see several views of your model at one time, each from a different viewpoint. For this reason, model space viewports are especially useful when you’re creating and editing objects in 3D. As you draw and edit, the different views help ensure that you’re picking points that are located correctly in 3D space.

To set up model space viewports, use the Viewports dialog box:

1. Choose ViewViewportsNew Viewports.

The Viewports dialog box appears.

2. Choose one of the Standard Viewport arrangements and choose 3D in the Setup drop-down list.

3. Click OK.

Figure 8-2 shows the dialog box and the model space result of choosing the Four Right Standard Viewport arrangement and the 3D Setup. This arrangement, along with the Four Equal, and Four Left standard viewport arrangements, works well for creating viewports that show top, front, right, and isometric views of a 3D model.

Figure 8-2: The Viewport dialog box makes setting up model space viewports and different viewpoints easy.

To return to a single viewport later, click in the one whose view you want to use, then open the Viewports dialog box and choose Single in the Standard Viewports list.

Seeing the world from new viewpoints

When you choose 3D in the Viewports dialog box’s Setup drop-down list, you direct AutoCAD to change the viewpoint in each viewport. The default viewpoints when you choose a four viewport arrangement are top, front, right, and isometric. These viewpoints work well for viewing and constructing simple models, but eventually, you’ll probably want to specify your own, custom viewpoint in a particular viewport.

The easiest way to change viewpoints is to use the View→3D Views submenu (shown in Figure 8-3) to switch to one of the standard orthographic 3D views or an isometric view:

□ The six standard orthographic (straight-on) views are Top, Bottom, Left, Right, Front, Back.

□ The four standard isometric views are SW (left-front), SE (right-front), NE (right-back), and NW (left-back). An isometric view is one in which you see the object from above, but not too high above — as though you were hovering in a low-flying helicopter.

These ten views are called standard because they’re often used in manual drafting and rendering work. They work well for showing 3D models of common objects such as mechanical components and buildings. (You can also change to plan view, which is a top-down view of either the world coordinate system or a user coordinate system. I describe coordinate systems in “A Cartesian Orientation,” later in this chapter.)

You can specify nonstandard viewpoints by choosing View→3D Views→Viewpoint Presets. In the Viewpoint Presets dialog box that appears, specify the following settings:

□ A viewing angle in the XY plane (imagine moving a camera on a dolly around an object, while keeping the camera at the same elevation)

□ An angle from the XY plane (imagine using a boom to swoop the camera up to a different height so that you’re looking at the object from increasingly steep angles)

Figure 8-3: The 3D Views submenu.

  By default, AutoCAD shows 3D models in 2D wireframe mode, even if you’ve created surface or solid objects. If you want to better visualize which objects are in front of which other objects, especially in an isometric or other nonorthogonal view, you have a couple of options:

□ Choose View→Shade and then choose Hidden or any of the Shaded options.

□ Render the model, as described later in this chapter.

Dynamic viewpoints with 3DOrbit

Standard views and the Viewpoint Presets dialog box are fine for many 3D construction tasks, but if you really want to have fun with a model, 3DOrbit is your ticket to it.

  AutoCAD LT doesn’t include the 3DOrbit command. In LT, you can use the DDVPOINT and DView commands to look at a model from different points of view.

The 3DOrbit command displays an arcball on the screen — a circle representing a sphere around your object. You click various places inside, outside, and on the arcball and then drag to change the 3D view. The idea is that you’re spinning the imaginary sphere containing your model. As you drag the cursor, AutoCAD updates the screen dynamically.

3DOrbit provides many other options through its right-click shortcut menu. You can change the shading mode and projection type, and you can turn on several visual aids that help you understand where you are in 3D space. Additional shortcut menu options enable you to pan, zoom, and restore standard or named views. The following steps show some of the things that you can do with 3DOrbit: 

1. If you’ve divided model space into two or more viewports, click in the viewport in which you want to change the viewpoint. 

2. Choose View3D Orbit.

The 3DOrbit arcball appears, as shown in Figure 8-4.

Figure 8-4: The 3DOrbit arcball and right-click menu.

3. Move the cursor inside the arcball.

The 3DOrbit full orbit cursor appears: two oval arrows circling a sphere. 

4. Click and drag, keeping the cursor inside the arcball.

You can rotate the model in all directions. Imagine that the cursor is your finger pushing on a globe that rotates freely in all directions.

  Pay attention to the shaded UCS (user coordinate system) icon at the lower-left corner of the drawing area as you change the view. The UCS icon helps you visualize how each orbiting operation works. (The next section of this chapter tells more about UCSs.) 

5. Release the mouse button and move the cursor outside the arcball.

The 3DOrbit roll cursor appears: a circular arrow circling a sphere.

6. Click and drag, keeping the cursor outside the arcball.

You can rotate the model around an axis at the center of the circle, coming out of the screen. Imagine that you’re turning the steering wheel on a car, with the steering column pointing into the screen. 

7. Release the mouse button and move the cursor over one of the small circles at the quadrant points (that is, 12 o’clock, 3 o’clock, 6 o’clock, and 9 o’clock) of the arcball.

The 3DOrbit horizontal or vertical rotation cursor appears: an elliptical arrow circling a sphere.

8. Click and drag away from the small circle.

You can rotate the model around a horizontal axis (if you clicked the circle at 3 o’clock or 9 o’clock) or a vertical axis (if you clicked the circle at 12 o’clock or 6 o’clock) passing through the little circle. Imagine that you’re turning a piece of meat on a spit, with the spit located horizontally or vertically in the plane of the screen. 

9. Release the mouse button and right-click in the drawing area.

The 3DOrbit shortcut menu, shown in Figure 8-4, appears. 

10. Experiment with the additional options, such as Shading Modes and Projection.

Here’s the lowdown on some of these options:

 • Gouraud Shaded usually looks more realistic than Flat Shaded.

 • Hidden removes hidden lines but doesn’t shade.

 • Wireframe is the default wireframe view, without hidden lines removed.

 • Parallel projection is the default AutoCAD projection — lines that are parallel in the 3D object remain parallel in the projected view on the screen.

 • Perspective projection makes objects look more realistic (for example, train tracks appear to converge in the distance), but lines that are parallel in the model don’t remain parallel in perspective projection.

If you manage to 3DOrbit out of control so that you no longer see your model, right-click to display the 3DOrbit shortcut menu and choose More→Zoom Extents. The Zoom, Pan, and Preset Views options offer other ways of getting your model back in your sights.

11. When you’re finished orbiting, right-click in the drawing area and choose Exit.

  Choose More→Adjust Clipping Planes on the 3DOrbit right-click menu (or the 3DCLIP command outside of 3DOrbit) to slice away part of your model temporarily to view what’s inside the surfaces or solid boundaries. See “clipping, 3D objects” in the AutoCAD online help for more information.

  You can control the camera point and target point that 3DOrbit uses (the point that you’re looking from and the point that you’re looking towards). Before you start the 3DOrbit command, type CAMERA at the command prompt and press Enter. Click or type the coordinates of the desired camera point target points.

A Cartesian Orientation

Viewing your model from different viewpoints in multiple viewports is all well and good, but unless your 3D spree is limited to looking at other people’s models, you need to know how to specify points and distances in 3D. To do that, you need to understand AutoCAD’s coordinate systems and conventions for entering 3D points and distances.

Coordinate systems: The WCS and UCS

AutoCAD stores the locations of all the objects that you draw as 3D Cartesian coordinates (X, Y, and Z) in the world coordinate system (or WCS). The WCS defines the origin (0,0,0) point for the drawing and the orientation of the X, Y, and Z axes. A particular point in the Cartesian coordinate system is defined by its X, Y, and Z coordinates, where the coordinate indicates the distance from the origin (0,0,0) point along the X, Y, or Z axis.

The WCS is the default XYZ coordinate system when you start a new drawing. X is horizontal on the screen, Y is vertical on the screen, and Z extends out of the screen, towards your face.

The X-Y plane (the set of points where Z=0) is the construction plane in which you create 2D objects. It’s also important for creating 3D objects, because many commands operate with respect to the X-Y plane.

When you’re drawing and editing 3D objects, it’s often useful to be able to move or rotate the construction plane. You do so in AutoCAD by defining a user coordinate system (UCS). A UCS can have a different origin (0,0,0) point and can have its X, Y, and Z axes point in different directions than they do in the WCS.

Choose Tools→Orthographic UCS→Preset to run the UCSMAN command, which opens the UCS dialog box, shown in Figure 8-5. This dialog box simplifies the job of changing to common UCSs, such as Top, Front, and Right. The Tools→New UCS submenu runs the UCS command, which provides additional options. Look up “UCS command” in AutoCAD’s online help to find out more about UCSs and how to work with them.

Figure 8-5: Get with the UCSMAN.

To keep you informed about which coordinate system is current in each viewport, AutoCAD displays a UCS (user coordinate system) icon in each viewport by default. The icon looks like two or three little arrows (depending on the viewpoint), each of which represents the direction of the positive X, Y, or Z axis. This icon shows the working construction plane — the plane in which AutoCAD places 2D objects when you draw them. Use the View→Display→UCS Icon submenu to turn the icon off or on or to change its properties.

  Don’t confuse viewpoints and coordinate systems:

□ The viewpoint controls what you see in a particular viewport, but doesn’t control what you do to objects — that is, the viewpoint doesn’t dictate the results of drawing and editing commands.

□ The current coordinate system defines the construction plane in a particular viewport — that is, the UCS (or WCS) dictates how the points that you specify during drawing and editing commands influence the specific locations and orientations of objects. The UCS icon shows the current coordinate system, not the current viewpoint.

Specifying coordinates in 3D

As I indicate in Chapter 4, you specify points in 2D drafting by typing a pair of numbers in the format X,Y for absolute coordinates (with respect to the point 0,0) or @X,Y for relative coordinates (with respect to the previous point that you specified). In both cases, you ignore the Z coordinate, but AutoCAD still stores it — as zero.

When you create 3D models, you no longer can ignore the Z axis. You need to worry about three coordinates for each point that you pick or type. AutoCAD provides several ways of specifying 3D points. These are the most common:

□ Typed coordinates: When you type coordinates, you simply add a Z coordinate: X,Y,Z for absolute coordinates (with respect to the point 0,0,0) or @X,Y,Z for relative coordinates.

  There are 3D analogues to 2D polar coordinates (@distance<angle), too. See “polar coordinates, entering, cylindrical” and “polar coordinates, entering, spherical” in the AutoCAD online help.

□ Object snaps: Happily, the object snap techniques described in Chapter 4 for picking precise locations on existing objects work equally well in 3D. You can object snap to endpoints, intersections, midpoints, and so on, without having to worry about the current construction plane as defined by the WCS or UCS.

  In practice, you’ll have to be more careful when using object snaps in 3D work. Remember that there are now three coordinates instead of two to be precise about. If you’re viewing a 3D model from just one viewpoint, it’s easy to osnap to a point that looks right in that view but in fact lies “deeper” or “shallower” in 3D space that you realize. Thus it’s a good idea to display your model from several different points of view, as described in the “Getting Your 3D Bearings” section, earlier in this chapter. The different points of view help you predict which location in 3D space a given object snap mode will grab and make any object snap mistakes more obvious.

  An additional object snap mode, Apparent Intersection, is useful when you want to snap to the imaginary intersection of two objects that appear on the screen to intersect, but don’t in fact intersect because they lie in different planes.

□ Coordinate filters: You’ll sometimes need to pick a point some of whose coordinates (for example, the X and Y coordinates) match one object snap point and some of whose coordinates (for example, the Z coordinate) match another object snap point. Coordinate filters — also called point filters — solve this problem handily. With coordinate filters, you use the coordinates of points on existing objects to help specify new points. You use coordinate filters together with object snaps to “build up” a point one or two coordinates at a time. When AutoCAD prompts you to pick a point, you activate a coordinate filter before you pick the point. The coordinate filter tells AutoCAD which coordinates of the subsequent point to use.

You activate a coordinate filter by clicking one of the six choices on the object snap cursor menu’s Point Filters submenu (shown in Figure 8-6): .X, .Y, .Z, .XY, .YZ, or .XZ. (You display the object snap cursor menu by pressing Shift+right-click; see Chapter 4 for more information.) For example, if you select .XY and then pick a point, AutoCAD remembers only the X and Y coordinates of that point. AutoCAD then prompts you to pick another point and combines the Z coordinate of that second point with the X and Y coordinates of the first point to determine the 3D location of the new point. Look up “coordinate filters” in AutoCAD’s online help for more information and an example.

Figure 8-6: The object snap cursor menu’s Point Filters submenu.

At this point, you may be feeling less then completely 3D-coordinated, despite the WCS, UCSs, and XYZs. All this stuff will become clearer after you create some viewports and draw some objects. The next section gives you some specific instructions, but don’t be afraid to experiment with typing Cartesian coordinates, object snapping in 3D, and working with different predefined UCSs. Or, you can console yourself with the following paragraph’s geometrical trivia and vile pun.

  In case you’re wondering, the Cartesian coordinate system is named after its inventor, the French mathematician René Descartes. (Yes, he of “I think therefore I am” and the Monty Python Philosophers’ Drinking Song fame.) He did not, however, invent the cart. The cart came earlier, and the horse came earlier still. It’s for that reason that we know not to put Descartes before de horse.

Drawing in 3D

This section introduces four techniques for creating 3D objects: drawing 3D lines and polylines, extruding 2D objects, creating surface meshes, and creating solids.

  When you draw 3D objects, just like when you draw 2D objects, put them on appropriate layers and use precision techniques to specify each point and distance. See Chapter 4 for more information.

Drawing 3D lines and polylines

The most straightforward way to draw objects for a 3D wireframe model is to use the Line or 3DPOLY (3D Polyline) command and specify 3D coordinates. The 3DPOLY command is similar to the PLine (Polyline) command, which is described in Chapter 5. Both commands draw a series of connected line segments, but they have different capabilities:

□ The 3DPOLY command accepts 3D points for the line segments’ vertices. The PLine command requires that all vertices be in the same plane.

□ 3DPOLY is limited to straight line segments. PLine can draw arc segments and create segments with uniform or tapered width.

□ Segments created with 3DPOLY can’t display dash-dot linetypes; 3D polyline segments always display as continuous lines.

The command sequence for drawing 3D segments with the Line or 3DPOLY command is the same as for drawing 2D segments with the Line command; see Chapter 5 for details. The only difference is that you specify 3D coordinates instead of 2D ones. Figure 8-7 shows an example.

Figure 8-7: Drawing 3D line segments.

Creating 2D representations in this way is straightforward, though tedious for all but the simplest objects. More important, a wireframe model becomes increasingly difficult to decipher as the complexity of the model increases. You see a mass of lines representing the edges, and you have difficulty telling which parts of which edges are in front of others. To reduce this visual confusion, you need to graduate to a surface or solid modeling commands, as described earlier and in the subsequent sections of this chapter.

Extruding from 2D to 3D

One way to create a surface model is to extrude, or thicken, 2D objects. For example, if you give thickness to a circle, it becomes a cylinder. If you give thickness to a 2D polyline or a series of lines segments, it looks like a fence. AutoCAD calls this depth thickness, which is not to be confused with other characteristics that you may be tempted to call “thickness” — linewidths that you add for plotting and uniform or tapered widths that you can add to polyline segments. Linewidths and polyline segment widths make objects fatter but leave them in the 2D plane. Thickness pushes objects out of the plane, giving them a new dimension.

  Folks who do heavy-duty 3D modeling somewhat derisively refer to the result of adding thickness to 2D objects as D — a bit more than 2D, but not quite 3D. That’s because extrusion is a limited 3D technique compared to creating real surface meshes and solids, as described in the following two sections. You can’t model most objects in a detailed way with extrusion alone. Imagine a set of wooden blocks in which every block has a uniform thickness, with no tapering allowed — kind of dull, huh? Even AutoCAD LT, despite its advertised 3D limitations, can do extrusion (although only the simple kind of extrusion described in the following steps). Nonetheless, extrusion is a fun and fairly low-stress way to get started with 3D, and it’s adequate for some simple modeling tasks. It’s also a good warm-up exercise for full 3D solid extrusion, which I describe later in this chapter.

The following steps show the general procedure for creating “2½D” extruded objects. 

1. Define a suitable UCS (user coordinate system), as described earlier in “Coordinate systems: The WCS and UCSs.”

The extrusion direction will be perpendicular to the UCS, so think about the orientation of the 2D object and which way you want it to “pop out” into 3D space.

2. Draw a 2D object.

See Chapter 5 for more information. 

3. Open the Properties palette.

See Chapter 6 for more information. 

4. Press Esc to make sure that no objects are selected. 

5. Click the object to select it. 

6. In the Thickness field, type an extrusion thickness and press Enter.

AutoCAD extrudes the object perpendicular to the UCS in which you created it, as shown in Figure 8-8.

Figure 8-8: Just add thickness and voilà — instant 3D! (Or 2½D, anyway.)

  If you extrude closed polylines and then shade or render them, the extruded shapes appear hollow — that is, without any tops or bottoms on them. You can work around this limitation by using the 3DFACE command to add threesided or four-sided surfaces as “lids.” You can build up irregular shapes by using a combination of three-sided and four-sided faces. A better approach in most cases is to use the EXTrude command, which creates a true solid out of closed polylines and other closed shapes. (EXTrude requires AutoCAD — it’s not included in AutoCAD LT.)

Meshing around with surface meshes

For surface models that are more complex than simple extrusions of 2D objects, you can use a variety of AutoCAD commands that draw 3D meshes. One set of commands draws surface model representations of 3D primitives: box, pyramid, wedge, dome, sphere, cone, torus, dish, and mesh. (In this case, the word primitive isn’t a pejorative. A 3D primitive is a relatively simple shape that can be used alone or as a subcomponent of a more complex 3D object.)

To create these objects, choose Draw→Surfaces→3D Surfaces, select a primitive shape from the image tile menu (shown in Figure 8-9), and follow the command line prompts. It’s like constructing your own set of wooden blocks, except that they don’t take up any space in your closet after you’re finished playing with them!

Figure 8-9: A torus mesh — the perfect 3D surface snack.

  The Surfaces submenu of the Draw menu includes commands for creating complex 3D surfaces from 2D lines and curves. For example, with the Revolved Surface menu choice (the REVSURF command), you revolve a set of 2D line and arc segments around an axis of revolution to “sweep out” a 3D surface. But in most cases, you’re better off using solid modeling commands such as REVolve instead.

A solid(s) foundation

Solid modeling is in many ways the culmination of 3D CAD. Solids more accurately represent most real-world objects than do wireframes or surfaces. And even when representational accuracy isn’t the main issue, it’s easier to construct many kinds of models with solids.

Solid modeling also places more serious demands on computer software and hardware. It takes a sophisticated program and fast computer — not to mention a capable human being running all this stuff — to create useful solid models. That’s why solid modeling historically has lagged behind wireframe and surface modeling and only recently become common on ordinary PCs. AutoCAD’s solid modeling capabilities have improved steadily over the years, but most people who do real solid modeling use AutoCAD add-on applications or separate, stand-alone programs that have been created with this task in mind. Examples include Inventor from Autodesk and SolidWorks from SolidWorks Corporation.

  Many special-purpose solid modeling programs use a combination of solid and surface modeling techniques for maximum flexibility in constructing and editing 3D models. These kinds of programs — and solid modeling in general — are becoming especially popular in mechanical design.

Constructing the basic building blocks — or solid primitives — for a solid model in AutoCAD isn’t difficult. As with wireframe and surface objects, you follow these steps: 

1. Define a suitable UCS (user coordinate system).

See “Coordinate systems: The WCS and UCSs,” earlier in this chapter. The UCS controls the construction plane and basic 3D orientation of the solid. 

2. Choose DrawSolids and then choose a solid from the top half of the submenu.

As shown in Figure 8-10, your choices are Box, Sphere, Cylinder, Cone, Wedge, and Torus. (These are similar to the surface mesh choices shown in Figure 8-9. In this case, though, you’re creating solid instead of surface versions.)

Figure 8-10: Everything you need for a solid foundation.

  When you see a 3D object in a drawing, you can’t tell by looking whether it’s a 2D extruded object, surface mesh, or solid. If you want to find out, open the Properties palette and select the object. The drop-down list at the top of the palette shows the type of object that you selected.

Constructing solid primitives is pretty simple and immediately gratifying. For example, you can quickly put together a virtual cityscape by populating your drawing with boxes, cylinders, cones, and wedges representing buildings. For additional gratification, you’ll want to shade or render them (see the “Ending with Rendering” section, later in this chapter). If you have any questions about any of the 3D solid primitive commands, choose Contents→User’s Guide→Create and Modify Objects→Draw Geometric Objects→Create 3D Objects→Create 3D Solids in the AutoCAD online help.

After the solid primitives, the next pair of commands on the Draw→Solids submenu is Extrude and Revolve:

□ Extruding is similar to adding thickness (see “Extruding from 2D to 3D,” earlier in this chapter) except that it creates true solids rather than “2½D” objects. In addition, you can specify tapers with the EXTrude command.

□ Use the REVolve command to create a solid by rotating a closed object around an axis.

  The commands described in this section are the building blocks of solid modeling. Developing useful 3D models takes a lot more than just knowing the basics. You can model simple objects by using solid primitives, extrusion and revolution, and the editing techniques discussed in the next section. But for most real-world solid modeling work, you’ll want additional software and learning resources.

Editing in three dimensions

When you’re ready to modify wireframes or surfaces, you can use most of the editing commands described in Chapter 6. Grip editing also works well on most wireframe and surface objects.

As with 3D drawing, you need to be a more careful when editing in 3D to make sure that the editing transformations you apply occur correctly in all three spatial dimensions. Display your model in multiple viewports from different viewpoints so that you can see what’s going on and catch mistakes right away.

Modifying 3D solids is trickier. Simple editing commands like Move, CoPy, and ROtate work fine, but most of the commands that alter an object’s shape (for example, Stretch, Trim, and Break) don’t work on solids. You can use grips to move and copy solids, but not to stretch them.

Instead, AutoCAD provides a set of specialized commands on the Modify→Solids Editing menu, shown in Figure 8-11. The first three choices — Union, Subtract, and Intersect — perform the so-called Boolean operations, which create new 3D solids by combining and removing parts of existing ones. Look up “composite 3D solids” in the AutoCAD online help system for more information about these commands. Also see Contents→User’s Guide→Create and Modify Objects→Change Existing Objects→Modify 3D Solids for a description of the other options on the Modify→Solids Editing menu.

Figure 8-11: Specialized solids editing commands.

Ending with Rendering

To my mother, who grew up on a farm in Iowa, rendering was what you did to fat to make it into lard. But in CAD, rendering is the process of illuminating a set of 3D objects with one or more imaginary lights and then creating a more-or-less realistic picture of the results. (No, computer programmers didn’t have lard on their minds when they borrowed the word rendering. Hand-drawn pictures of building facades were called renderings long before computers got into the act.)

A single example of this technique is called a still rendering. Multiple frames strung together produce computer animation. The objects that you see in movies such as Toy Story or A Bug’s Life are first created as 3D models and then rendered frame by frame — a process that can take immense amounts of time even on ultrafast graphics workstations — to produce the beautifully, well-rendered images you see.

  AutoCAD creates still renderings only. If you want to create animations, you need to use other software programs such as Discreet’s 3DS Max. Even if you use animation programs, AutoCAD can be useful for developing the initial 3D models.

Rendering has steadily improved in speed and usability as PCs have become faster, and programmers have improved their rendering algorithms. Rendering of simple scenes is now practical on a mainstream PC, and a fast personal computer can create some impressive images in a reasonable amount of time. Rendered images are useful for previewing how your models will work in real life and also can be powerful tools for sales and marketing communications for your company. A (rendered) picture can be worth quite a bit more than a thousand words.

To see how rendering works with the default options in AutoCAD, use the steps that follow. When you’re ready to get fancy, choose User’s Guide→Create Realistic Images and Graphics→Render 3D Objects for Realism in the AutoCAD online help system.

1. Create one or more 3D objects.

Use the steps in the previous section or use one of the sample 3D drawings in \Program Files\AutoCAD 2005\Sample.

  Unless you want a monochromatic rendering, create the objects on several different layers that you’ve assigned different colors.

2. Choose ViewRenderRender.

The Render dialog box appears, as shown in Figure 8-12.

Figure 8-12: The Render dialog box and a rendered object.

3. Ignore all the options and click the Render button.

You can get okay results without changing the options. When you click Render, AutoCAD renders the 3D objects. See Figure 8-12 for an example.

To make rendered images look less cartoonish, you need to apply materials to 3D objects and define different light sources. For more information, navigate to the Render 3D Objects for Realism help page mentioned just before the preceding steps and then look at Create Rendered Images→Use Materials in Rendering and Create Rendered Images→Use Lights in Rendering.

  The SHADE command offers a simpler alternative to the RENDER command, without all the lighting, surface materials, and other options. To experiment with shading, choose any of the options on the View→Shade menu. (To return to an unshaded view, choose View→Shade→2D Wireframe.) As I mention earlier in this chapter, the 3DOrbit command’s right-click menu includes shaded modes that you can see even while navigating around your model in real time.

  In addition to viewing rendered and shaded views on the screen, you can plot them, whether they’re in a paper space layout or in model space. Use the Shaded Viewport Options area of the expanded Plot dialog box to control this feature. Chapter 12 contains more information about plotting.

If you want to plot multiple rendered views (or a rendered view plus other nonrendered views), create a paper space layout with multiple viewports, as described in Chapter 3. As I mention earlier in this chapter, tiled model space viewports are great for creating and viewing 3D models, but you can plot only one model space viewport at a time. Use paper space layouts to compose multiple viewports for plotting purposes.

People who do a lot of rendering and want higher quality, photorealistic results usually use programs other than AutoCAD to render their models. Discreet 3DS Max, Autodesk VIZ, and McNeel’s are three popular photorealistic rendering programs. Most rendering programs can import 3D models from AutoCAD DWG files, but some people use specialized 3D modeling programs to do their modeling as well.

Part III

If Drawings Could Talk

In this part…

Text, dimensions, and hatching have long been important clarifying elements in drafting. In AutoCAD, these elements are flexible almost to a fault, and you can edit and update them quickly as you change the geometry beneath them. The text, dimension, and hatching annotations that you add “speak” about the geometry so that others can understand exactly what, how big, and how far.

After you’ve made some drawings that talk, you’ll probably send the message around by printing — or as CAD users call it, plotting — them. AutoCAD 2005 introduces a redesigned, streamlined Plot dialog box, which makes the often-complex task of plotting a little less daunting. Chapter 12 in this section is your passport to navigating the revised plot process, understanding how the legacy of AutoCAD plotting influences current practice, and most of all getting a good-looking, properly scaled plot onto paper.

Chapter 9

Text with Character

In This Chapter

• Using text styles to control text appearance

• Creating single-line and multiline text

• Using fields and background masks with text

• Making hanging indents

• Editing text contents and properties

• Creating tables

• Checking spelling

Although it’s often true that “A picture is worth a thousand words,” it’s also true that adding a few words to your drawing can save you from having to draw a thousand lines and arcs. It’s a lot easier to write “Simpson A35 framing clip” next to a simple, schematic representation of a clip than to draw one in photorealistic detail and hope that the contractor can figure out what it is!

Most CAD drawings include some text in the form of explanatory notes, objects labels, and titles. This chapter demonstrates how to add text to drawings and shows you how to take advantage of AutoCAD text styles and the spelling checker. Chapter 10 covers text that’s connected with dimensions and leaders.

  In most cases, adding text, dimensions, and other descriptive symbols is something that you should do later in the drafting process, after you’ve drawn at least some of the geometry. In CAD drawings, text and other annotations usually are intended to complement the geometry, not to stand alone. Thus, you generally need to have the geometry in place before you annotate it. Many drafters find that it’s most efficient to draw as much geometry as possible first, and then add text labels and dimensions to all the geometry at the same time. In this way, you develop a rhythm with the text and dimensioning commands, instead of bouncing back and forth between drawing geometry and adding annotations. (It helps if you hum “I’ve got rhythm…” while sliding the mouse back and forth in time.)

Getting Ready to Write

In AutoCAD, adding text to a drawing is only slightly more complicated than adding it to a word processing document. Here are the steps:

1. Create a new AutoCAD text style, or select an existing style, that includes the font and other text characteristics you want to use.

2. Make an appropriate text layer current. 

3. Run one of these commands to draw text:

 • mText draws paragraph (also called multiline) text.

 • TEXT draws single-line text. 

4. Specify the text alignment points, justification, and height. 

5. Type the text.

You’re probably familiar with most of these steps already — especially if you’ve ever used a word processor. In the next few sections of this chapter, I review the particularities of AutoCAD text styles, the two kinds of AutoCAD text, and ways of controlling height and justification.

Simply stylish text

AutoCAD assigns text properties to individual lines or paragraphs of text based on text styles. These text styles are similar to the paragraph styles in Microsoft Word: They contain font and other settings that determine the look and feel of text. An AutoCAD text style includes

□ The font

□ A font height, which you can set or leave at 0 for later flexibility

□ Special effects such as italic

□ Really special effects such as vertical and upside down, which almost nobody uses

Before you add text to a drawing, use the Text Style dialog box to select an existing style or create a new one with settings that are appropriate to your purpose. Your AutoCAD notes may generate strange responses (or no response at all) if they appear in Old Persian Cuneiform or the Cyrillic alphabet.

  Most drawings require very few text styles. You can create one style for all notes, object labels, and annotations, and another one for special titles. A title block may require one or two additional fonts, especially if you want to mimic the font used in a company logo or project logo.

  As with layers, your office may have its own text style standards. If so, you’ll make everyone happy by following those standards. One of the best ways to make your use of text styles efficient and consistent is to create them in a template drawing that you use to start new drawings. (If your office is well organized, it may already have a template drawing with the companyapproved styles defined in it.) See Chapter 3 for information about creating and using templates. Another handy technique is to copy existing text styles from one drawing to another by using the DesignCenter palette. See Chapter 4 for instructions.

Font follies

When you create a text style in AutoCAD, you have a choice of a huge number of fonts. AutoCAD can use two different kinds of fonts: native AutoCAD SHX (compiled SHape) fonts and Windows TTF (TrueType) fonts:

□ SHX: In the Text Style dialog box, SHX font names appear with a drafting compass to the left of the name. SHX fonts usually provide better performance because they’re optimized for AutoCAD’s use.

□ TTF: In the Text Style dialog box, TrueType font names appear with a TT symbol to the left of name. TTF fonts give you more and fancier font options, but they slow down AutoCAD when you zoom, pan, and select and snap to objects. TrueType fonts also can cause greater complications when you exchange drawings with other AutoCAD users. Chapter 16 describes the special procedure that you need to use in order to install custom TrueType fonts.

It’s okay to use a TrueType font sparingly for something like a title block logo, but in general, you should stick with standard AutoCAD SHX fonts whenever possible.

  The most popular AutoCAD font is ROMANS.SHX (Roman Simplex). (You may also run into SIMPLEX.SHX, an older version of Roman Simplex.) ROMANS.SHX is a good, general-purpose font for drafting in AutoCAD. Avoid complicated, thick fonts. They can slow down AutoCAD, and they’re usually more difficult to read than the simpler fonts. Remember, you’re doing CAD here — not fancy graphic design or reproduction of medieval manuscripts!

  Whenever possible, avoid custom fonts, which are font files that don’t come with AutoCAD or AutoCAD LT (both programs come with the same fonts). AutoCAD installs its standard SHX fonts into the C:\Program Files\AutoCAD 2005\Fonts folder — as long as you haven’t added any custom fonts to that folder, you can refer to it for a list of standard fonts. If you use a custom font, exchanging your drawings with other people will be more complicated. If you’re compelled to use a custom font, make a note of it and remember either to send it whenever you send the DWG file (assuming that the font isn’t copyrighted, which many custom fonts are) or to warn the recipients that the text will appear different on their systems. It’s far less hassle to eschew custom fonts altogether. See Chapter 16 for additional information about how to deal with fonts when you send and receive drawings.

Get in style

The following steps describe how to select an existing text style or create a new one before you enter text into a drawing. (If you want to experiment with an existing drawing that contains a variety of text styles, you can use \Program Files\AutoCAD 2005\Sample\Hummer Elevation.dwg.)

1. Choose FormatText Style.

The Text Style dialog box appears, as shown in Figure 9-1.

Figure 9-1: Text with style. 

2. In the Style Name drop-down list, select each style in turn to see what text styles have been created in this drawing.

Note the font name and look at the Preview panel to get a feel for what the different fonts look like. 

3. If you find a suitable text style, select it in the Style Name drop-down list and then skip to Step 9.

What constitutes a suitable text style depends on industry practices, office standards, and personal preferences about how the text should look. The information in preceding sections may help you decide. If not, ask an experienced drafter in your office or look at some printed drawings and try to match the text on those.

The selected text style name becomes the current style.

4. If you don’t find a suitable text style, or if you prefer to create your own text style, click New.

The New Text Style dialog box appears, with an edit box for you to type a name. 

5. Type a name for your new text style and then click OK.

Your new text style is added to the Style Name list and becomes the current style. 

6. Choose a font from the Font Name list.

ROMANS.SHX is the best all-purpose font for most drafting work. If you’d like to use a different font, review the font suggestions and warnings in the previous section.

The font that you choose becomes the font that’s assigned to your new text style.

7. Set the remaining text style settings as shown in Figure 9-1: Height=0.0, Width Factor=1.0, Oblique Angle=0.0, and all four check boxes unchecked.

A text style height of 0.0 makes the style variable height, which means that you can specify the height separately for each single-line text object. Assigning a fixed (that is, nonzero) height to a text style forces all singleline text using the style to be the same height. Variable height styles are more flexible, but fixed height styles usually make it easier to draw text of consistent height. The decision to use variable height versus fixed height styles is another aspect of text that depends on office practice, so if you work with other AutoCAD users, ask around.

8. Click Apply.

9. Click Close.

The Text Style dialog box closes, and the text style that you selected or created is now the current style for new text objects.

Taking your text to new heights

In Chapter 3, I describe the importance of choosing an appropriate drawing scale when you set up a drawing. I warn you that you need to know the drawing scale factor for tasks described in other chapters of this book. This is one of those chapters, and I’m about to explain one of those tasks!

  Drawing scale is the traditional way of describing a scale with an equal sign or colon — for example ¼”=1’–0”, 1:20, or 2:1. The drawing scale factor represents the same relationship with a single number such as 48, 20, or 0.5. The drawing scale factor is the multiplier that converts the first number in the drawing scale into the second number.

  One of the things that distinguishes knowledgeable CAD users is that they always know the drawing scale factor of any drawing they’re working on. Make it a point to determine the drawing scale factor of a drawing before you add text to it.

Attack of the giant text strings

“Why do I need to know the drawing scale factor in order to draw text?,” you may ask — especially if you’ve spent time “on the boards,” as we grizzled old-timers like to call manual drafting. You need to know the drawing scale factor because you handle scaling of objects and text in CAD opposite from the way you do in manual drafting.

In manual drafting, you squeeze real-world objects (the building, widget, or whatever) down by a specific scale factor, like 10 or 48, so that they fit nicely on a sheet of paper. Naturally, you always draw text the size that you want it to appear on the paper (for example, ⅛ inch or 3 mm high), regardless of the scale of the drawing.

In CAD drafting, you draw objects as if they were at their actual size. Then, when you plot, you shrink — or, if you make drawings of tiny things such as microprocessor circuitry, expand — the entire drawing by that same scale factor (for example, 10 or 48) to fit on the paper. When you shrink the whole drawing to fit on the paper, text shrinks, too. To avoid indecipherably small text, or incredibly large text, you must create text at a size that’s scaled appropriately by the drawing scale factor. (If you’re an architect, imagine that your text is neon lettering on the side of the building. If you’re a mechanical designer, think of a brand name stamped on the side of a screw.)

For example, assume that someone has drawn a widget at a scale of 1:20 (corresponding to a drawing scale factor of 20), and you want your notes to appear 3 mm high when the drawing is plotted to scale. You need to create text that’s 20 times 3 mm, or 60 mm, high. In a building plan drawn at a scale of ¼”=1’–0” (drawing scale factor equals 48), text that will appear ⅛ inch when plotted needs to be ⅛ inch times 48, or 6 inches, high.

This “tiny text”/“enormous text” approach seems peculiar at first, especially if you were schooled in manual drafting. But it’s a consequence of CAD’s ability to let you draw and measure the geometry in real-world units. After all, the geometry of what you’re representing, not the ancillary notes, usually is the main point of the drawing.

Plotted text height

Most industries have plotted text height standards. A plotted text height of ⅛ inch or 3 mm is common for notes. Some companies use slightly smaller heights (for example, 3⁄32 inch or 2.5 mm) to squeeze more text into small spaces.

Calculating AutoCAD text height

To calculate AutoCAD text height, you need to know the drawing scale factor, the desired plotted text height, and the location of the multiplication button on your calculator. Use the following steps to figure out text height: 

1. Determine the drawing’s drawing scale factor.

If you set up the drawing, you should know its drawing scale, as described in Chapter 3. If someone else set up the drawing, try the suggestions in the sidebar, “Figuring out a drawing’s scale factor.”

2. Determine the height that your notes should appear when you plot the drawing to scale.

See the “Plotted text height” section for suggestions. 

3. Multiply the numbers that you figured out in Steps 1 and 2.

Table 9-1 lists some common drawing scales and text heights for drawings in imperial and metric units. You should know how to calculate the drawing scale factors and text heights, but you’re allowed to use the table to check your work. (Hint: Multiply the number in the second column by the number in the third column to get the number in the fourth column!) The Cheat Sheet tables include some additional drawing scales and text heights.   

Table 9-1 Common Drawing Scales and Text Heights

Drawing Scale Drawing Scale Factor Plotted Text Height AutoCAD Text Height
⅛” = 1’–0” 96 ⅛” 12”
¼” = 1’–0” 48 ⅛” 6”
¾” = 1’–0” 16 ⅛” 2”
1” = 1’–0” 12 ⅛” 1½”
1 = 100 mm 100 3 mm 300 mm
1 = 50 mm 50 3 mm 150 mm
1 = 20 mm 20 3 mm 60 mm
1 = 10 mm 10 3 mm 30 mm 

Figuring out a drawing’s scale factor

If you’re adding text to a drawing that someone else created, you may not immediately know its drawing scale factor. In some cases, making the determination is trivial, whereas in other cases it’s tricky indeed. Here are some methods you can use:

□ Ask the creator of the drawing.

□ Look for text or a scale bar on the drawing that indicates the scale.

□ Use an architectural or engineering scale to measure distances on the plotted drawing, if you have one.

□ Check the value of the DIMSCALE (DIMension SCALE) system variable, as described in Chapter 10.

None of these methods is infallible by itself, but by comparing the evidence, you usually can figure out the drawing scale factor with reasonable certainty.

After you know the AutoCAD text height, you can use it to define the height of a text style or of an individual text object. If you assign a nonzero height to a text style (Step 7 in the “Get in style” section, earlier in this chapter), all single-line text strings that you create with that style will use the fixed height. If you leave the text style’s height set to zero, AutoCAD asks you for the text height when you draw each single-line text object.

  This discussion of text height assumes that you’re adding text in model space, which is the most common practice. You may want to add text to a paper space layout — for example, when you draw text in a title block or add a set of sheet notes that doesn’t directly relate to the model space geometry. When you create text in paper space, you specify the actual, plotted height, instead of the scaled-up height.

One line or two?

For historical reasons (namely, because the AutoCAD text capabilities used to be much more primitive than they are now), AutoCAD offers two different kinds of text objects and two corresponding text-drawing commands. Table 9-2 explains the two options.

Table 9-2 The Two Kinds of AutoCAD Text

Text Object Command Comments
Paragraph text mText Designed for multiple lines, with word-wrapping. AutoCAD keeps the multiple lines together as a single object. Other special formatting, such as hanging indents, is possible.
Single-line text TEXT Designed for creating single lines. Although you can press Enter to create more than one line of text, each line becomes a separate text object.

Although you may be inclined to ignore the older single-line text option, it’s worth knowing how to use both kinds of text. The TEXT command is a bit simpler than the mText command, so it’s still useful for entering short, single-line pieces of text such as object labels and one-line notes. And it’s the command of choice for CAD comedians who want to document their one-liners!

Your text will be justified

Both the TEXT and mText commands offer a bewildering array of text justification options — in other words, which way the text flows from the justification point or points that you pick in the drawing. For most purposes, the default Left justification for single-line text or Top Left justification for paragraph text works fine. Occasionally, you may want to use a different justification, such as Centered for labels or titles. Both commands provide command-line options for changing text justification. I point out these options when I demonstrate the commands later in this chapter.

Using the Same Old Line

Despite its limitations, the TEXT command is useful for labels and other short notes for which mText would be overkill. The following procedure shows you how to enter text by using the AutoCAD TEXT command.

  You can use TEXT for multiple lines of text: Just keep pressing Enter after you type each line of text, and TEXT puts the new line below the previous one. The problem is that TEXT creates each line of text as a separate object. If you later want to add or remove words in the multiple lines, AutoCAD can’t do any word-wrapping for you; you have to edit each line separately, cutting words from one line and adding them to the adjacent line.

  The AutoCAD 2005 TEXT command was called DTEXT (Dynamic TEXT) in older versions of AutoCAD (Release 14 and earlier). You may hear AutoCAD old-timers refer to the DTEXT command instead of TEXT. And you thought they called it DTEXT because it wasn’t good enough to be A, B, or C text…

  The TEXT command does all of its prompting on the command line, so be sure to read the command line prompts at each step along the way. Here’s how you enter text with the TEXT command: 

1. Set an appropriate layer current, as described in Chapter 4.

2. Set an appropriate text style current, as described in the section “Simply stylish text,” earlier in this chapter.

3. Use the OSNAP button on the status bar to turn off running object snap mode.

You usually don’t want to snap text to existing objects.

4. Choose DrawTextSingle Line Text from the menu bar to start the TEXT command.

  The Text button on the Draw toolbar starts the multiline text command, mText, which I cover in the next section.

AutoCAD tells you the current text style and height settings and prompts you to select a starting point for the text, or to choose an option for changing the text justification or current text style first:

Current text style: “Standard” Text height: 0.2000

Specify start point of text or [Justify/Style]:

5. If you want to change justification from the default (lower left), type J, press Enter, and choose one of the other justification options.

Look up “single-line text, aligning” in the online help system if you need help with the justification options. 

6. Specify the insertion point for the first text character.

You can enter the point’s coordinates from the command line, use the mouse to click a point on-screen, or press Enter to locate new text immediately below the most recent single-line text object that you created. AutoCAD prompts you at the command line for the text height:

Specify height <0.2000>:

7. Specify the height for the text.

  This prompt doesn’t appear if you’re using a text style with a fixed (that is, nonzero) height. See “Simply stylish text,” earlier in this chapter, for information about fixed versus variable text heights.

AutoCAD prompts you at the command line for the text rotation angle:

Specify rotation angle of text <0>:

8. Specify the text rotation angle by entering the rotation angle from the command line and pressing Enter or by rotating the line on-screen with the mouse.

AutoCAD prompts you at the command line to type the text:

Enter text:

9. Type the first line of text and press Enter.

10. Type additional lines of text, pressing Enter at the end of each line.

Figure 9-2 shows text appearing on-screen as you type it.

Figure 9-2: Single-line text.  

11. To complete the command, press Enter at the start of a blank line.

AutoCAD adds the new line text object — or objects, if you typed more than one line — to the drawing.

  To align lines of text exactly, make sure that you type in all the lines in one invocation of the TEXT command, pressing Enter after each line to make the next line appear just after it. Otherwise, aligning different lines of text precisely is harder to do (unless you set your snap just right or use a complicated combination of object snaps and point filters).

To edit single-line text after you’ve created it, select the text, right-click, and choose Text Edit. The Edit Text dialog box appears, enabling you to edit the contents of the text string. If you want to edit other text properties, such as text height, select the text, right-click, and choose Properties to display the Properties palette. Use the Properties palette to change parameters as needed.

Saying More in Multiline Text

When you just can’t shoehorn your creative genius into one or more one-line pieces of text, the AutoCAD multiline text object gives you room to go on and on and on. The following procedure shows you how to create text paragraphs with the mText (multiline Text) command.

Making it with mText

  The first part of the mText command prompts you for various points and options on the command line. The order is a bit confusing, so read these steps and the command line prompts carefully.

Here’s how you use the mText command: 

1. Set an appropriate layer and text style current and turn off running object snaps, as in Steps 1 through 3 in the previous section.

2. Click the Multiline Text button on the Draw toolbar.

The command line displays the current text style and height settings and prompts you to select the first corner of an imaginary rectangle that will determine the word-wrapping width for the text object:

Current text style: “S-NOTES” Text height: 0.125

Specify first corner:

3. Pick a point in the drawing.

The command line prompts you for the opposite corner of the text rectangle that will determine the word-wrapping width and gives you the option of changing settings first:

Specify opposite corner or

 [Height/Justify/Line spacing/Rotation/Style/Width]:

4. Type and press Enter to change the default text height.

The command line prompts you for a new default text height:

Specify height <0.2000>:

5. Type an appropriate text height.

See the “Taking your text to new heights” section, earlier in this chapter, for information. If you’re adding text in model space, remember to use the scaled AutoCAD text height, not the plotted text height.

The command line prompt for the opposite corner of the mText rectangle reappears:

Specify opposite corner or

 [Height/Justify/Line spacing/Rotation/Style/Width]:

6. If you want to change justification from the default (top left), type J, press Enter, and choose one of the other justification options.

Look up “multiline text, aligning, Justify Multline Text” in the index of the online help system if you want an explanation of the other justification options.

7. Pick another point in the drawing.

  Don’t worry about the height of the rectangle that you create by choosing the second point; the width of the rectangle is all that matters. AutoCAD adjusts the height of the text rectangle to accommodate the number of lines of word-wrapped text. Don’t worry too much about the width, either; you can adjust it later.

The Multiline Text Editor frameless window appears with the tab and indent ruler above it and the Text Formatting toolbar above that, as shown in Figure 9-3.

Figure 9-3: Adding multiline text.

  If you want to see multiline text at its final height as you type it, zoom to a reasonable resolution before you start the mText command. If the text would be very small (because you’re zoomed way out) or very large (because you’re zoomed way in), AutoCAD temporarily adjusts the size of the text in the frameless editor to show what you’re typing. When you finish entering the text (as in Step 11), AutoCAD places it in the drawing at the height that you specified.

8. Verify the text font and height.

The text font and height should be right if you correctly performed Steps 1, 4, and 5. If not, you can change these settings in the Font dropdown list and the Font Height edit box in the Text Formatting toolbar. 

9. Type text into the text area of the dialog box.

AutoCAD word wraps multiline text automatically. If you want to force a line break at a particular location, press Enter.

10. If you want other formatting, select text, right-click, and select the appropriate option from the right-click menu (as in Figure 9-4).

Figure 9-4: More multiline text formatting options in the right-click menu.

11. Click OK in the Text Formatting toolbar (or press Ctrl+Enter).

The Multiline Text Editor window closes, and AutoCAD adds your text to the drawing.

  As you can tell by looking at the Text Formatting toolbar and multiline text right-click menu, the mText command gives you plenty of other options. The Text Formatting toolbar includes a Stack/Unstack button for fractions. The right-click menu includes access to the Indents and Tabs feature, a Find and Replace utility, tools for changing between lower-and uppercase, a special Symbol submenu (including some new symbols in AutoCAD 2005), and an Import Text option for importing text from a TXT (ASCII text) file or RTF (Rich Text Format) file. If you think you may have a use for these additional features, choose Contents→Command Reference→Commands→M Commands→MTEXT in AutoCAD’s online help.

New mText might in AutoCAD 2005

  AutoCAD 2005 adds two more options to the multiline text right-click menu: Insert Field and Background Mask.

mText dons a mask

When you turn on background masking, AutoCAD hides the portions of any objects that lie underneath the text. Use these steps to turn on and control this feature:

1. Right-click in the Multiline Text Editor window and choose Background Mask from the context menu.

2. Click the Use Background Mask check box so that this option is turned on.

3. Either click Use Background (to make the mask the same color as the drawing area’s background color) or choose a color from the drop-down list (to make the text appear in a solid rectangle of the specified color).

4. Click OK to return to the Multiline Text Editor window.

  If you’ve turned on background masking but it isn’t having the desired effect, use the DRaworder or TEXTTOFRONT command to move text “on top of” other objects.

mText plays the field

Insert Field creates a text field that updates automatically every time you open, save, plot, or regenerate the drawing. These fields can contain data such as the date, filename, or author. Fields draw information from the operating system settings, Drawing Properties dialog box, sheet sets feature, and AutoCAD system variables (see Chapter 2). Use the following procedure to add a field while you’re creating mtext:

1. Right-click in the Multiline Text Editor window and choose Insert Field from the context menu.

2. Choose a Field Name in the left column.

3. Choose a Format in the right column, or, for date fields, type a format in the Date Format box.

4. Click OK.

AutoCAD adds the field to the mText object that you’re creating or editing.

  If you see four dashes instead of a valid field value, you probably need to do one of the following things:

□ Regenerate the drawing (see Chapter 7).

□ Save the drawing.

□ Fill in Drawing Properties dialog box values (see Chapter 3) and then regenerate the drawing.

□ Configure sheet sets (see Chapter 14).

Figure 9-5 shows fields and background masking in action.

Figure 9-5: mText plays the field and dons a mask.

Keeping tabs (and indents) on your mText

Another advantage of mText is that it supports tabs and indents. This feature is especially useful for creating hanging indents — the kind of indents that push an entire paragraph to the right of a number or bullet, as shown in Figure 9-5. (Before AutoCAD 2004, there was no straightforward way to perform this feat.) The procedure isn’t as straightforward as in most word processing programs, but at least you can create numbered and bulleted lists with hanging indents. Here’s how:

1. Follow Steps 1 through 8 in the preceding section, “Making it with mText.”

2. In the tab and indent ruler, drag the lower slider (the triangle pointing up) to the right a small distance.

The lower slider controls the indentation of the second and subsequent lines in each paragraph. (The upper slider controls the indentation of the first line in each paragraph.) An indent of two to four of the short, vertical tick marks usually works well.

3. Click in the ruler just above the lower slider.

A small L appears above the lower slider. The L shows the tab stop.

  Make sure that the corner of the L aligns horizontally with the point of the lower slider triangle. If not, click and drag the L until it aligns.

4. Type a number followed by a period or parenthesis (for example, 1.) or a character that represents a bullet (for example, *).

5. Press the Tab key.

The cursor jumps to the tab stop that you added in Step 3.

6. Type the text corresponding to the current number or bullet.

As AutoCAD wraps the text, the second and subsequent lines align with the beginning of the text in the first line, as in Figure 9-6.

Figure 9-6: Tabs and indents set to create hanging indents.

7. Press Enter to finish the current numbered or bulleted item.

8. Press Enter again if you want to leave a blank line between numbered or bulleted items.

9. Repeat Steps 4 through 8 for each subsequent numbered or bulleted item.

  If you find that your indents aren’t quite the right size, select all the text and adjust the lower slider and tab stop.

10. Resume with Step 9 in the section, “Making it with mText.”

  If you prefer to type tab and indent distances, not adjust them with the cursor, use the Indents and Tabs choice on the mText right-click menu. Whichever way you do it, if you select text first, the tab and indent changes apply to the selected text. If you don’t select text first, the changes apply to new text from that point in the multiline text object forward.

  The AutoCAD text commands are designed for the kinds of text that most people add to drawings: short, single-line notes or longer blocks of a paragraph or two. If you want sophisticated formatting or long stretches of text, you’re likely to bump up against the fact that AutoCAD lacks the capabilities of even the most basic word processing programs. If you’re contemplating adding pages of text or fancy text formatting to a drawing, consider putting the text in a separate word processing document instead. If you absolutely must place the text from a long document on a drawing (on a general notes sheet, for example), you’ll have to break it up into several columns, each of which is a separate mText object. Get the text right in a word processor first and then copy and paste it into AutoCAD.

  If you’re tempted to circumvent my warning by pasting a word processing document directly into an AutoCAD drawing, please read Chapter 17 first.

Modifying mText

After you create a multiline text object, you edit it like a single-line text object: Select the object, right-click, and choose Mtext Edit or Properties.

□ The Mtext Edit option opens the Multiline Text Editor window so that you can change the text contents and formatting.

□ The Properties option opens the Properties palette, where you can change overall properties for the text object.

The easiest way to change the word-wrapping width of a paragraph text object is to grip edit it. Select the text object, click one of the corner grips, release the mouse button, move the cursor, and click again. Chapter 6 describes grip editing in detail.

  AutoCAD includes two text modification commands that may be useful to you when you become an AutoCAD textpert. SCALETEXT scales a group of text objects, similar to the SCale command. The difference is that SCALETEXT scales each text object around its own base point, whereas SCale uses a single base point for scaling all objects. SCALETEXT is especially useful when you have to change the scale of a drawing. JUSTIFYTEXT changes the justification of one or more text strings without causing the text to move. Both of these commands are available on the Modify→Object→Text submenu.

Setting the Text Table

  My vote for the best new feature in AutoCAD 2005 without a doubt goes to tables. You don’t know the meaning of the word “tedious” unless you’ve tried to create a column-and-row data table in previous versions of AutoCAD with the Line and TEXT commands. AutoCAD 2005’s new table object and the TableStyle and TaBle commands for creating it make the job almost fun.

Tables have style, too

You control the appearance of tables — both the text and the gridlines — with table styles (just as you control the appearance of stand-alone text with text styles). Use the TableStyle command to create and modify table styles. Follow these steps to create a table:

1. Choose FormatTable Style.

The Table Style dialog box appears. 

2. In the Styles list, select the existing table style whose settings you want to use as the starting point for the settings of your new style.

For example, select the default table style named Standard. 

3. Click the New button to create a new table style that’s a copy of the existing style.

The Create New Table Style dialog box appears. 

4. Enter a New Style Name and click Continue.

The New Table Style dialog box appears as shown in Figure 9-7.

Figure 9-7: Setting the table. 

5. On the Data tab, specify settings for the data text and gridlines (that is, for all cells except the column heads and the table title).

The settings you are likely to want to change are Text Style, Text Height, and perhaps either Text Color or Grid Color. (If you leave colors set to ByBlock, then the text and grid lines will inherit the color that’s current when you create the table. That color will be the current layer’s color, if you follow my advice in the “Accumulating properties” section of Chapter 4.)

6. Repeat Step 5 for the Column Heads tab and the Title tab.

7. Click OK to close the New Table Style dialog box.

The Table Style dialog box reappears. 

8. (Optional) Select your new table style from the Styles list, and then click Set Current.

Your new table style becomes the current table style that AutoCAD uses for future tables in this drawing.

9. Click Close.

The Table Style dialog box closes. Now you’re ready to create a table, as described in the next section.

AutoCAD stores table styles in the DWG file, so a style that you create in one drawing isn’t immediately available in others. You can copy a table style from one drawing to another with DesignCenter. (Use the “Borrowing existing dimension styles” procedure in Chapter 10, but substitute Table Styles for DimStyles.)

Creating and editing tables

After you create a suitable table style, adding a table to your drawing is easy with the TaBle command. Here’s how:

1. Set an appropriate layer current.

Assuming that you leave the current color, linetype, and lineweight set to ByLayer, as I recommend in Chapter 4, the current layer’s properties will control the properties of any parts of the table that you left set to ByBlock when you defined the table style. (See Step 5 in the “Tables have style, too” section.)

2. Choose DrawTable.

The Insert Table dialog box appears.

3. Choose a table style from the Table Style Name drop-down list.

4. Choose an Insertion Behavior.

Specify Insertion Point is the easiest method and means that you’ll pick the location of the table’s upper-left corner (or lower-left corner if you set Table Direction to Up in the table style). With this method, you specify the default column width and number of rows in the Insert Table dialog box.

Specify Window means that you’ll pick the upper-left corner and then the lower-right corner. With this method, AutoCAD automatically scales the column widths and determines how many rows to include.

5. Specify Column Row Settings.

If you chose Specify Window in Step 4, AutoCAD sets the Column Width and number of Data Rows to Auto, which means that AutoCAD will figure them out based on the overall size of the table that you specify in Steps 7 and 8.

6. Click OK.

AutoCAD prompts you to specify the insertion point of the table.

7. Click a point or type coordinates.

If you chose Specify Insertion Point in Step 4, AutoCAD draws the table grid lines, places the cursor in the title cell, and displays the Text Formatting toolbar.

8. If you chose Specify Window in Step 4, specify the diagonally opposite corner of the table.

AutoCAD draws the table. Based on the table size that you indicated, AutoCAD chooses the column width and number of rows.

9. Type a title for the table.

10. Press the arrow keys or tab key to move among cells, and type values in each cell.

The cell right-click menu offers many other options, including copying contents from one cell to another, merging cells, inserting rows and columns, changing formatting, and inserting a block (that is, a graphical symbol — see Chapter 13 for information about blocks).

  The new AutoCAD 2005 fields feature described earlier in this chapter works for table text, too — you can insert a field into a table cell. For example, you might use this feature to create part of a title block, with fields serving as the “date” and “drawn by” data.

11. Click OK on the Text Formatting toolbar.

Figure 9-8 shows a completed table, along with the Insert Table dialog box. You can edit cell values later simply by double-clicking in a cell. To change column width or row height, click on the table grid and then click and move the blue grips. (To change the width of one column without altering the overall width of the table, hold down the Ctrl key while you move the grip.) If you want to change other aspects of a table or individual cells in it, select the table or cell and use the Properties palette to make changes.

Figure 9-8: The Insert Table dialog box, and the result of using it.

  You can import tables from Microsoft Excel instead of using the Insert Table dialog box. To import Excel data, select the desired cells and choose Edit→Copy in Excel. Then in AutoCAD, choose Edit→Paste Special and choose AutoCAD Entities in the Paste Special dialog box. AutoCAD attempts to copy the Excel spreadsheet’s formatting along with the cell data, but you’ll probably have to adjust column widths and perform other cleanup on the imported table.

You can go the other direction — from AutoCAD to Excel or another program — via a CSV (Comma Separated Value) file. Look up “TABLEEXPORT command” in AutoCAD’s online help.

Checking Out Your Spelling

AutoCAD, like almost every other computer program on this planet — and possibly on other planets and moons in our solar system — has a spelling checker.

Unlike Microsoft Word, AutoCAD’s spelling checker doesn’t make those little red squiggles under your errors, but it does let you search for spelling errors in most of the text objects in your drawing. This feature checks single-line text, paragraph text, and attribute text (described in Chapter 13), but not dimension text (described in Chapter 10). The following procedure demonstrates how to use the spell checker:

1. Press the Esc key to unselect any selected objects.

2. Choose ToolsSpelling to start the SPell command.

This is text spell-checking, not casting a spell. (That’s the EYEOFNEWT command.) The command line prompts you to select objects. 

3. Select the objects you want to check.

You can use any of the standard AutoCAD object selection methods to select text to check. (See Chapter 6 if you’re unfamiliar with object selection.) Type ALL and press Enter if you want to check the spelling of all text in the drawing. Don’t worry if you select objects other than text; the spelling checker ignores any objects that aren’t text. When you’re finished selecting objects, press Enter to start the spelling check. If a misspelling is found, the Check Spelling dialog box appears with the first misspelled or unrecognized word. Figure 9-9 shows an example.

Figure 9-9: It’s good to sue your spelling checker.

4. Click the dialog box buttons to tell AutoCAD how to handle a misspelling.

You probably know which buttons to click from having used other spelling checkers. If not, use the dialog box help to find out: Click the question mark on the Check Spelling dialog box’s title bar, and then click the button that you want to know more about.

AutoCAD continues with spell-checking until it has checked all the selected text objects. When it finds no further misspellings, the dialog box disappears, and the Spelling check complete alert appears.

  Every industry has its own abbreviations and specialized vocabulary. At first, AutoCAD complains about perfectly good words (from a drafter’s point of view) such as thru and S.A.D. (which stands for See Architectural Drawing). Be prepared to click the Add button frequently during the first few weeks to tell AutoCAD which words and abbreviations are acceptable in your industry and office. If you’re patient with it, AutoCAD, like an errant puppy, will gradually become more obedient. Then you’ll be thru feeling S.A.D.

Chapter 10

Entering New Dimensions

In This Chapter

□ Understanding dimension parts and types

□ Using dimension styles from other drawings

□ Creating and modifying your own dimension styles

□ Drawing dimensions

□ Editing dimensions

□ Drawing leaders

In drafting — either CAD or manual drafting — dimensions are special text labels with attached lines that together indicate unambiguously the size of something. Although it’s theoretically possible to draw all the pieces of each dimension by using AutoCAD commands such as Line and mText, dimensioning is so common a drafting task that AutoCAD provides special commands for doing the job more efficiently. These dimensioning commands group the parts of each dimension into a convenient, easy-to-edit package. Even better, as you edit an object — by stretching it for example — AutoCAD automatically updates the measurement displayed in the dimension text label to indicate the object’s new size, as shown in Figure 10-1.

Figure 10-1: Changing objects automatically updates dimensions.

AutoCAD controls the look of dimensions by means of dimension styles, just as it controls the look of text with text styles. (AutoCAD also uses text styles to control the appearance of the text in dimensions.) But dimension styles are much more complicated than text styles, because dimensions have so many more pieces that you need to control. After you find or create an appropriate dimension style, you use one of several dimensioning commands to draw dimensions that point to the important points on an object (the two endpoints of a line, for example).

  AutoCAD dimensioning is a big, complicated subject. (It’s so complicated, in fact, that Autodesk has an especially wise person in charge of dimensioning in AutoCAD — this person is called the “DimWit.”) Every industry has its own dimensioning conventions, habits, and quirks. As usual, AutoCAD tries to support them all and, in so doing, makes things a bit convoluted for everyone. This chapter covers the essential concepts and commands that you need to know to start drawing dimensions. Be prepared to spend some additional time studying how to create any specialized types of dimensions that your industry uses.

  You may be able to avoid getting too deeply into the details of dimensioning just by copying dimension styles from existing drawings in your office. (I show you how later in this chapter.) This may also be a good time to get some advice and coaching from the AutoCAD geek in the cubicle across from yours.

  You add dimensions to a drawing after you’ve drawn at least some of the geometry; otherwise, you won’t have much to dimension! Your dimensioning and overall drafting efficiency improve if you add dimensions in batches, rather than draw a line, draw a dimension, draw another line, draw another dimension…

Why dimensions in CAD?

You may think that CAD would have rendered text dimensions obsolete. After all, you comply with all my suggestions about using AutoCAD precision techniques when you draw and edit, and you’re careful to draw each object at its true size, right? The contractor or machinist can just use AutoCAD to query distances and angles in the CAD DWG file, right? Sorry, but no (to the last question, anyway). Here are a few reasons why the traditional dimensioning that CAD drafting has inherited from manual drafting is likely to be around for a while:

□ Some people need to or want to use paper drawings when they build something. We’re still some time away from the day when contractors haul computers around in their tool belts (never mind mousing around a drawing while hanging from scaffolding).

□ In many industries, paper drawings still rule legally. Your company may supply both plotted drawings and DWG files to clients, but your contracts probably specify that the plotted drawings govern in the case of any discrepancy. The contracts probably also warn against relying on any distances that the recipient of the drawings measures — using measuring commands in the CAD DWG file or a scale on the plotted drawing. The text dimensions are supposed to supply all the dimensional information that’s needed to construct the object.

□ Dimensions sometimes carry additional information besides the basic length or angle. For example, dimension text can indicat