INTRODUCTION
In September I was banging away on Nightworld when dat ol’ debil Marty Greenberg pulled me away with an offer I couldn’t refuse: He and Bill Nolan were editing The Bradbury Chronicles, an anthology of stories in tribute to Ray Bradbury—would I like to contribute? Like, duh.
I knew immediately that I’d have to write a sequel to Ray’s “The October Game.” It’s a masterpiece of subtly growing menace, and one of the most perfectly focused short stories ever written, as effective today as it was when it appeared in Weird Tales.
I discovered it on a summer night in 1959 in Hitchcock’s 13 More Stories They Wouldn’t Let Me Do on TV. I consider reading “The October Game” one of the pivotal moments in my life. Just thirteen at the time, I found the last line (“Then…some idiot turned on the lights.”) confusing. I sat there, book in hand, puzzled, wondering at that crazy closing sentence. Why on earth—?
BLAM!
It hit me. I got it. And it blew me away, utterly and completely. Left me gasping. Lowered the temperature of the room by twenty degrees. And made me decide that someday, some way, I would write a story that would do unto others what this one had done unto me. I’m still trying.
Ray seems ambivalent about “The October Game.” I’ll bet he still appreciates the finesse of his younger self’s technique, but I think the subject matter appalls the older Ray. But the lesson this story pounds home is how less can be so much more. The oblique descriptions in the dark throughout the “game” are never visually realized by the author. The reader is left to construct them after the lights come on.
“The November Game” picks up shortly after Ray’s story. It’s lurid where Ray’s is subtle, but over the years I’d been unable to let go of the need to balance the scales. What goes around, comes around. And now…it’s Daddy’s turn.
I was so psyched I knocked out the first draft in one day.