The Mouser fetched a stubby, heavy-wicked candle from the cabin and fixed it in a small horn lantern that was proof against the wind. Hanging at the stern it pushed back the darkness a little, not much. Until midnight it was the Mouser's watch. After a while Fafhrd slumbered.
He awoke with the feeling that the weather had changed and quick work was wanted. The Mouser was calling him. The sloop had heeled over so that the starboard pontoon rode the crests of the waves. There was chilly spray in the wind. The lantern swung wildly. Only astern were stars visible. The Mouser brought the sloop into the wind, and Fafhrd took a triple reef in the sail, while waves hammered the bow, an occasional light crest breaking over.
When they were on their course again, he did not immediately join the Mouser, but stood wondering, for almost the first time, how the sloop would stand heavy seas. It was not the sort of boat he would have built in his Northern homeland, but it was the best that could be gotten under the circumstances. He had caulked and tarred it meticulously, replaced any wood that looked too weak, substituted a triangular sail for the square one, and increased the height of the bow a trifle. To offset a tendency to capsize, he had added outriggers a little astern of the mast, getting the strongest, truest wood for the long crosspieces, carefully steaming them into the proper shape. It was a good job, he knew, but that didn't change the fact that the boat had a clumsy skeleton and many hidden weaknesses. He sniffed the raw, salt air and peered to windward through narrowed eyes, trying to gauge the weather. The Mouser was saying something, he realized and he turned his head to listen.
"Throw the ring away before she blows a hurricane!"
He smiled and made a wide gesture that meant "No." Then he turned back to gaze at the wild glimmering chaos of darkness and waves to windward.
Thoughts of the boat and the weather dropped away, and he was content to drink in the awesome, age-old scene, swaying to keep balance, feeling each movement of the boat and at the same time sensing, almost as if it were something akin to himself, the godless force of the elements.
It was then the thing happened that took away his power to react and held him, as it were, in a spell. Out of the surging wall of darkness, emerged the dragon-headed prow of a galley. He saw the black wood of the sides, the light wood of the oars, the glint of wet metal. It was so like the ship of his imaginings that he was struck dumb with wonder as to whether it was only another vision, or whether he had had a foreglimpse of it by second sight, or whether he had actually summoned it across the deeps by his thoughts. It loomed higher, higher, higher.
The Mouser cried out and pushed over the tiller, his body arched with the mighty effort. Almost too late the sloop came out of the path of the dragon-headed prow. And still Fafhrd stared as at an apparition. He did not hear the Mouser's warning shout as the sloop's sail filled from the other side and slammed across with a rush. The boom caught him in the back of the knees and hurled him outward, but not into the sea, for his feet found the narrow pontoon and he balanced there precariously. In that instant an oar of the galley swung down at him and he toppled sideways, instinctively grasping the blade as he fell. The sea drenched him and wrenched at him, but he clung tightly and began to pull himself up the oar, hand over hand.
His legs were numb from the blows; he feared he would be unable to swim. And he was still bewitched by what he saw. For the moment he forgot the Mouser and the sloop entirely. He shook off the greedy waves, reached the side of the galley, caught hold of the oarhole. Then he looked back and saw, in a kind of stupid surprise, the disappearing stern of the sloop and the Mouser's gray-capped face, revealed by a close swing of the lantern, staring at him in blank helplessness.
What happened next ended whatever spell had held him. A hand that carried steel struck. He twisted to one side and caught the wrist, then grasped the side of the galley, got his foot in the oarhole, on top of the oar, and heaved. The man dropped the knife too late, clawed at the side, failed to get a secure hold, and was dragged overboard, spitting and snapping his jaws in futile panic. Fafhrd, instinctively taking the offensive, sprang down onto the oarbench, which was the last of ten and half under the poop deck. His questioning eyes spied a rack of swords and he whirled one out, menacing the two shadowy figures hastening toward him, one from the forward oarbenches, one from the poop. They attacked with a rush, but silently, which was strange. The spray-wet weapons sparkled as they clashed.
Fafhrd fought warily, on guard for a blow from above, timing his lunges to the roll of the galley. He dodged a swashing blow and parried an unexpected back-handed slash from the same weapon. Stale, sour wine fumes puffed into his face. Someone dragged out an oar and thrust it like a huge lance; it came between Fafhrd and the two swordsmen, crashing heavily into the sword rack.
Fafhrd glimpsed a ratlike, beady-eyed, toothy face peering up at him from the deeper darkness under the poop. One of the swordsmen lunged wildly, slipped and fell. The other gave ground, then gathered himself for a rush. But he paused with his sword in midair, looking over Fafhrd's head as if at a new adversary. The crest of a great wave struck him in the chest, obscuring him.
Fafhrd felt the weight of the water on his shoulders and clutched at the poop for support. The deck was at a perilous tilt. Water gushed up through the opposite oarholes. In the confusion, he realized, the galley had gotten into the troughs, and was beginning to take the seas broadside. She wasn't built to stand that. He vaulted up out of another breaking wave onto the poop and added his strength to that of the lone struggling steersman. Together they strained at the great oar, which seemed to be set in stone instead of water.
Inch by inch, they fought their way across the narrow deck. Nonetheless, the galley seemed doomed.
Then something -- a momentary lessening of the wind and waves or perhaps a lucky pull by a forward oarsman -- decided the issue. As slowly and laboriously as a waterlogged hulk the galley lifted and began to edge back into the proper course. Fafhrd and steersman strained prodigiously to hold each foot gained. Only when the galley was riding safe before the wind did they look up. Fafhrd saw two swords leveled steadily at his chest. He calculated his chances and did not move.
It was not easy to believe that fire had been preserved through that tremendous wetting, but one of the swordsmen nevertheless carried a sputtering tarry torch. By its light Fafhrd saw that they were Northerners akin to himself. Big raw-boned fellows, so blond, they seemed almost to lack eyebrows.
They wore metal-studded war gear and close-fitting bronze helmets. Their expressions were frozen halfway between a glare and a grin. Again he smelled stale wine. His glance strayed forward. Three oarsmen were bailing with bucket and hand crane.
Somebody was striding toward the poop -- the leader, if one could guess from gold and jewels and an air of assurance. He sprang up the short ladder, his limbs supple as a cat's. He seemed younger than the rest and his features were almost delicate. Fine, silky blond hair was plastered wetly against his cheeks. But there was feline rapacity in his tight, smiling lips, and there was craziness in his jewel-blue eyes. Fafhrd hardened his own face against their inspection. One question kept nagging him. Why, even at the height of the confusion, had there been no cries, no shouts, no bellowed orders? Since he had come aboard, there had not been a word uttered.
The young leader seemed to come to a conclusion about Fafhrd, for his thin smile widened a trifle and he motioned toward the oar deck. Then Fafhrd broke silence and said in a voice that sounded unnatural and hoarse, "What do you intend? Weight well the fact that I saved your ship."
He tensed himself, noting with some satisfaction that the steersman stayed close beside him, as if their shared task had forged a bond between them. The smile left the leader's face. He laid his finger to his lips and then impatiently repeated his first gesture. This time Fafhrd understood. He was to replace the oarsman he had pulled overboard. He could not but admit there was a certain ironic justice to the idea. It was borne in on him that swift death would be his lot if he renewed the fight at such a disadvantage; slow death, if he leaped overboard in the mad hope of finding the sloop in the howling, heaving darkness. The arms holding the swords became taut. He curtly nodded his head in submission. At least they were his own people.
With his first feel of the heavy, rebellious water against the blade of his oar, a new feeling took hold of Fafhrd -- a feeling with which he was not unfamiliar. He seemed to become part of the ship, to share its purposes, whatever they might be. It was the age-old spirit of the oarbench. When his muscles had warmed to the task and his nerves became accustomed to the rhythm, he found himself stealing glances at the men around him, as if he had known them before; trying to penetrate and share the eager, set look on their faces.
Something huddled in many folds of ragged cloth shuffled out from the little cabin far back under the poop and held a leather flask to the lips of the opposite oarsman. The creature looked absurdly squat among such tall men.
When it turned Fafhrd recognized the beady eyes he had glimpsed before and, as it came nearer, distinguished under the heavy cowl the wrinkled, subtle, ocher face of an aged Mingol.
"So you're the new one," the Mingol croaked jeeringly. "I liked your swordplay. Drink deep now, for Lavas Laerk may decide to sacrifice you to the sea gods before morning. But, mind you, don't dribble any."
Fafhrd sucked greedily, then almost coughed and spat when a rush of strong wine seared his throat. After a while the Mingol jerked the flask away.
"Now you know what Lavas Laerk feeds his oarsmen. There are few crews in this world or the next that row on wine." He chuckled, then said, "But you're wondering why I talk aloud. Well, young Lavas Laerk may put a vow of silence on all his men, but he may not do the same to me, who is only a slave.
For I tend the fire -- how carefully you know -- and serve out the wine and cook the meat, and recite incantations for the good of the ship. There are certain things that neither Lavas Laerk nor any other man, nor any other demon, may demand of me."
"But what does Lavas Laerk -- "
The Mingol's leathery palm clapped over Fafhrd's mouth and shut off the whispered question.
"Sh! Do you care so little for life? Remember, you are Lavas Laerk's henchman. But I will tell you what you would know." He sat down on the wet bench beside Fafhrd, looking like a bundle of black rags someone had dropped there. "Lavas Laerk has sworn to raid far Simorgya, and he has put a vow of silence upon himself and his men until they sight the coast. Sh! Sh! I know they say Simorgya is under the waves, or that there never was such a place.
But Lavas Laerk swore a great oath before his mother, whom he hates worse than he hates his friends, and he killed a man who thought to question his decision. So it's Simorgya we seek, if only to steal pearls from the oysters and ravish the fishes. Lean down and row more easily for a space, and I will tell you a secret that's no secret and make a prophecy that's no prophecy." He crowded closer. "Lavas Laerk hates all men who are sober, for he believes --
and rightly -- that only drunken men are even a little like himself. Tonight the crew will row well, though it's a day since they've had meat. Tonight the wine will make them see at least the glow of the visions that Lavas Laerk sees. But next morning there will be aching backs and sick guts and pain-hammered skulls. And then there will be mutiny and not even Lavas Laerk's madness will save him."
Fafhrd wondered why the Mingol shuddered, coughed weakly and made a gargling sound. He reached over and a warm fluid drenched his naked hand. Then Lavas Laerk pulled his dirk from the Mingol's neck and the Mingol rolled forward off the bench.
No word was spoken, but knowledge that some abominable deed had been committed passed from oarsman to oarsman through the stormy darkness until it reached the bench in the bow. Then gradually there began a kind of pent-up commotion, which increased markedly as there slowly percolated forward an awareness of the specially heinous nature of the deed -- the murder of the slave who tended the fire and whose magical powers, though often scoffed at, were entwined with the destiny of the ship itself. Still no completely intelligible words, but low grunts and snarls and mutterings, the scrape of oars being drawn in and rested, a growing murmur in which consternation and fear and danger were mixed, and which washed back and forth between bow and poop like a wave in a tub. Half caught up by it, Fafhrd readied himself for a spring, though whether at the apprehensively motionless figure of Lavas Laerk or back toward the comparative safety of the poop cabin, he could not say.
Certainly Lavas Laerk was doomed; or rather he would have been doomed, had not the steersman screamed from the poop in a great shaky voice, "Land ho!
Simorgya! Simorgya!"
That wild cry, like a clawed skeletal hand, seized upon the agitation of the crew and wrenched it to an almost unbearable climax. A shuddering inhalation of breath swept the ship. Then came shouts of wonder, cries of fear, curses that were half prayers. Two oarsmen started to fight together for no other reason than that the sudden, painful upgush of feeling demanded action of some sort, any sort. Another pushed wildly at his oar, screeching at the rest to follow his example and reverse the galley's course and so escape.
Fafhrd vaulted on up his bench and stared ahead.
It loomed up vast as a mountain and perilously close. A great black blot vaguely outlined by the lesser darkness of the night, partly obscured by trailings of mist and scud, yet showing in various places and at varying distances squares of dim light which by their regular arrangement could be nothing but windows. And with each pounding heartbeat the roar of surf and the thunder of breaking waves grew louder.
All at once it was upon them. Fafhrd saw a great overhanging crag slide by, so close it snapped the last oar on the opposite side. As the galley lifted on a wave he looked awestruck into three windows in the crag -- if it was a crag and not a half submerged tower -- but saw nothing save a ghostly yellow luminescence. Then he heard Lavas Laerk bellowing commands in a harsh, high-pitched voice. A few of the men worked frantically at the oars, but it was too late for that, although the galley seemed to have gotten behind some protecting wall of rock into slightly calmer water. A terrible rasping noise went the length of the keel. Timbers groaned and cracked. A last wave lifted them and a great grinding crash sent men reeling and tumbling. Then the galley stopped moving altogether and the only sound was the roar of the surf, until Lavas Laerk cried exultantly, "Serve out weapons and wine! Make ready for a raid!"
The words seemed incredible in this more than dangerous situation, with the galley broken beyond repair, gutted by the rocks. Yet the men rallied and seemed even to catch something of the wild eagerness of their master, who had proved to them that the world was no more sane than he.
Fafhrd watched them fetch torch after torch from the poop cabin, until the whole stern of the wreck smoked and flared. He watched them snatch and suck at the wineskins and heft the swords and dirks given out, comparing them and cleaving at the air to get the feel. Then some of them grabbed hold of him and hustled him to the sword rack, saying, "Here, Red Hair, you must have a weapon, too." Fafhrd went along unresisting, yet he felt that something would prevent them from arming one who so late had been their enemy. And he was right in this, for Lavas Laerk stopped the lieutenant who was about to hand Fafhrd a sword, and stared with growing intentness at Fafhrd's left hand.
Puzzled, Fafhrd raised it, and Lavas Laerk cried, "Seize him!" and at the same instant jerked something from Fafhrd's middle finger. Then Fafhrd remembered. It was the ring.
"There can be no doubt about the workmanship," said Lavas Laerk, peering cunningly at Fafhrd, his bright blue eyes giving the impression of being out of focus or slightly crossed. "This man is a Simorgyan spy, or perhaps a Simorgyan demon who has taken the form of a Northerner to allay our suspicions. He climbed out of the sea in the teeth of a roaring storm, did he not? What man among you saw any boat?"
"I saw a boat," ventured the steersman hurriedly. "A queer sloop with triangular sail -- " But Lavas Laerk shut him up with a sidewise glance.
Fafhrd felt the point of a dirk at his back and checked his tightening muscles.
"Shall we kill him?" The question came from close behind Fafhrd's ear.
Lavas Laerk smiled crookedly up at the darkness and paused, as if listening to the advice of some invisible storm wraith. Then he shook his head. "Let him live for the present. He can show us where loot is hid. Guard him with naked swords."
Whereupon they all left the galley, clambering down ropes hung from the prow onto rocks which the surf alternately covered and uncovered. One or two laughed and jumped. A dropped torch hissed out in the brine. There was much shouting. Someone began to sing in a drunken voice that had an edge like a rusty knife. Then Lavas Laerk got them into a sort of order and they marched away, half of them carrying torches, a few still hugging wineskins, sliding and slipping, cursing the sharp rocks and barnacles which cut them when they fell, hurling exaggerated threats at the darkness ahead, where strange windows glowed. Behind them the long galley lay like a dead beetle, the oars sprawled out all askew from the ports.
They had marched for some little distance, and the sound of the breakers was less thunderous, when their torchlight helped reveal a portal in a great wall of black rock that might or might not have been a castle rather than a caverned cliff. The portal was square and high as an oar. Three worn stone steps drifted with wet sand led up to it. Dimly they could discern on the pillars, and on the heavy lintel overhead, carvings partly obliterated by slime and incrustations of some sort, but unmistakably Simorgyan in their obscure symbolism.
The crew, staring silently now, drew closer together. The ragged procession became a tight knot. Then Lavas Laerk called mockingly, "Where are your guards, Simorgya? Where are your fighting men?" and walked straight up the stone steps. After a moment of uncertainty, the knot broke and the men followed him.
On the massive threshold Fafhrd involuntarily halted, dumbstruck by realization of the source of the faint yellow light he had earlier noticed in the high windows. For the source was everywhere: ceiling, walls, and slimy floor all glowed with a wavering phosphorescence. Even the carvings glimmered.
Mixed awe and repugnance gripped him. But the men pressed around and against him, and carried him forward. Wine and leadership had dulled their sensibilities and as they strode down the long corridor they seemed little aware of the abysmal scene.
At first some held their weapons ready to meet a possible foray or ambush, but soon they lowered them negligently, and even sucked at the wineskins and jested. A hulking oarsman, whose blond beard was patched with yellow scud from the surf, struck up a chantey and others joined in, until the dank walls roared. Deeper and deeper they penetrated into the cave or castle, along the wide, winding, ooze-carpeted corridor.
Fafhrd was carried along by a current. When he moved too slowly, the others jostled him and he quickened his pace, but it was all involuntary. Only his eyes responded to his will, turning from side to side, drinking in details with fearful curiosity: the endless series of vague carvings, wherein sea monsters and unwholesome manlike figures and vaguely anthropomorphic giant skates or rays seemed to come alive and stir as the phosphorescence fluctuated; a group of highest windows or openings of some sort, from which dark slippery weeds trailed down; the pools of water here and there; the still-alive, gasping fish which the others trod or kicked aside; the clumps of bearded shells clinging to the corners; the impression of things scuttling out of the way ahead. Louder and louder the thought drummed in his skull: surely the others must realize where they were. Surely they must know the phosphorescence was that of the sea. Surely they must know that this was the retreat of the more secret creatures of the deep. Surely, surely they must know that Simorgya had indeed sunk under the sea and only risen up yesterday -
- or yester-hour.
But on they marched after Lavas Laerk, and still sang and shouted and swilled wine in quick gulps, throwing back their heads and lifting up the sacks as they strode. And Fafhrd could not speak. His shoulder muscles were contracted as if the weight of the sea were already pressing them down. His mind was engulfed and oppressed by the ominous presence of sunken Simorgya.
Memories of the legends. Thoughts of the black centuries during which sea life had slowly crept and wriggled and swum through the mazes of rooms and corridors until it had a lair in every crack and cranny and Simorgya was one with the mysteries of the ocean. In a deep grotto that opened on the corridor he made out a thick table of stone, with a great stone chair behind it; and though he could not be sure, he thought he distinguished an octopus shape slouched there in a travesty of a human occupant, tentacles coiling the chair, unblinking eyes staring glisteningly.
Gradually the glare of the smoky torches paled, as the phosphorescence grew stronger. And when the men broke off singing, the sound of the surf was no longer audible.
Then Lavas Laerk, from around a sharp turn in the corridor, uttered a triumphant cry. The others hastened after, stumbling, lurching, calling out eagerly.
"Oh, Simorgya!" cried Lavas Laerk, "we have found your treasure house!"
The room in which the corridor ended was square and considerably lower-ceilinged than the corridor. Standing here and there were a number of black, soggy-looking, heavily-bound chests. The stuff underfoot was muckier. There were more pools of water. The phosphorescence was stronger.
A blond-bearded oarsman leaped ahead as the others hesitated. He wrenched at the cover of the nearest chest. A corner came away in his hands, the wood soft as cheese, the seeming metal a black smeary ooze. He grasped at it again and pulled off most of the top, revealing a layer of dully-gleaming gold and slime-misted gems. Over that jeweled surface a crablike creature scuttled, escaping through a hole in the back.
With a great, greedy shout, the others rushed at the chests, jerking, gouging, even smiting with their swords at the spongy wood. Two, fighting as to which should break open a chest, fell against it and it went to pieces under them, leaving them struggling in jewels and muck.
All this while Lavas Laerk stood on the same spot from which he had uttered his first taunting cry. To Fafhrd, who stood forgotten beside him, it seemed that Lavas Laerk was distraught that his quest should come to any end, that Lavas Laerk was desperately searching for something further, something more than jewels and gold to sate his mad willfulness. Then he noted that Lavas Laerk was looking at something intently -- a square, slime-filmed, but apparently golden door across the room from the mouth of the corridor; upon it was the carving of some strange, undulant blanketlike sea monster. He heard Lavas Laerk laugh throatily and watched him stride unswervingly toward the door. He saw that Lavas Laerk had something in his hand. With a shock of surprise he recognized it as the ring Lavas Laerk had taken from him. He saw Lavas Laerk shove at the door without budging it. He saw Lavas Laerk fumble with the ring and fit the key part into the golden door and turn it. He saw the door give a little to Lavas Laerk's next push.
Then he realized -- and the realization came with an impact like a rushing wall of water -- that nothing had happened accidentally, that everything from the moment his arrow struck the fish had been intended by someone or something -- something that wanted a door unlocked -- and he turned and fled down the corridor as if a tidal wave were sucking at his heels.
The corridor, without torchlight, was pale and shifty as a nightmare.
The phosphorescence seemed to crawl as if alive, revealing previously unspied creatures in every niche. Fafhrd stumbled, sprawled at full length, raced on.
His fastest bursts of speed seemed slow, as in a bad dream. He tried to look only ahead, but still glimpsed from the corners of his eyes every detail he had seen before: the trailing weeds, the monstrous carvings, the bearded shells, the somberly staring octopus eyes. He noted without surprise that his feet and body glowed wherever the slime had splashed or smeared. He saw a small square of darkness in the omnipresent phosphorescence and sprinted toward it. It grew in size. It was the cavern's portal. He plunged across the threshold into the night. He heard a voice calling his name.
It was the Gray Mouser's voice. It came from the opposite direction to the wrecked galley. He ran toward it across treacherous ledges. Starlight, now come back, showed a black gulf before his feet. He leaped, landed with a shaking impact on another rock surface, dashed forward without falling. He saw the top of a mast above an edge of darkness and almost bowled over the small figure that was staring raptly in the direction from which he had just fled.
The Mouser seized him by the shoulder, dragged him to the edge, pulled him over. They clove the water together and swam out to the sloop anchored in the rock-sheltered lee. The Mouser started to heave at the anchor but Fafhrd slashed the line with a knife snatched from the Mouser's belt and jerked up the sail in swift, swishing rushes.
Slowly the sloop began to move. Gradually the ripples became wavelets, the wavelets became smacking waves. Then they slipped past a black, foam-edged sword of rock and were in the open sea. Still Fafhrd did not speak, but crowded on all canvas and did all else possible to coax speed from the storm-battered sloop. Resigned to mystification, the Mouser helped him.
They had not been long underway when the blow fell. The Mouser, looking sternward, gave a hoarse incredulous cry. The wave swiftly overtaking them was higher than the mast. And something was sucking the sloop back. The Mouser raised his arms shieldingly. Then the sloop began to climb; up, up, up until it reached the top, overbalanced and plummeted down on the opposite side. The first wave was followed by a second and a third, and a fourth, each almost as high. A larger boat would surely have been swamped. Finally the waves gave way to a choppy, foaming, unpredictable chaos, in which every ounce of effort and a thousand quick decisions were needed to keep the sloop afloat.
When the pale foredawn came, they were back on the homeward course again, a small improvised sail taking the place of the one ripped in the aftermath of the storm, enough water bailed from the hold to make the sloop seaworthy. Fafhrd, dazedly watching for the sunrise, felt weak as a woman. He only half heard the Mouser tell, in snatches, of how he had lost the galley in the storm, but followed what he guessed to be its general course until the storm cleared, and had sighted the strange island and landed there, mistakenly believing it to be the galley's home port.
The Mouser then brought thin, bitter wine and salt fish, but Fafhrd pushed them away and said, "One thing I must know. I never looked back. You were staring earnestly at something behind me. What was it?"
The Mouser shrugged his shoulders. "I don't know. The distance was too great and the light was queer. What I thought I saw was rather foolish. I'd have given a good deal to have been closer." He frowned, shrugged his shoulders again. "Well, what I thought I saw was this: a crowd of men wearing big black cloaks -- they looked like Northerners -- came rushing out of an opening of some sort. There was something odd about them: the light by which I saw them didn't seem to have any source. Then they waved the big black cloaks around as if they were fighting with them or doing some sort of dance ... I told you it was very foolish ... and then they got down on their hands and knees and covered themselves up with the cloaks and crawled back into the place from which they had come. Now tell me I'm a liar."
Fafhrd shook his head. "Only those weren't cloaks," he said.
The Mouser began to sense that there was much more to it than he had even guessed. "What were they, then?" he asked.
"I don't know," said Fafhrd.
"But then what was the place, I mean the island that almost sucked us down when it sank?"
"Simorgya," said Fafhrd and lifted his head and began to grin in a cruel, chilly, wild-eyed way that took the Mouser aback. "Simorgya," repeated Fafhrd, and pulled himself to the side of the boat and glared down at the rushing water. "Simorgya. And now it's sunk again. And may it soak there forever and rot in its own corruption, till all's muck!" He trembled spasmodically with the passion of his curse, then sank back. Along the rim of the east a ruddy smudge began to show.
--------
*VII: The Seven Black Priests*
Eyes like red lava peered from a face black as dead lava down the sheer mountainside at the snowy ledge that narrowed off into chilly darkness barely touched by dawn. The black priest's heart pounded its rib cage.
Never in his life nor his priest-father's before him had intruders come by this narrow way that led from the Outer Sea across the mountains known as the Bones of the Old Ones. Never in three long returns of the Year of the Monsters, never in four sailings of the ship to tropic Klesh to get them wives, had any but he and his fellow-priests trod the way below. Yet he had always guarded it as faithfully and warily as if it were the nightly assault-route of blasphemy-bent spearmen and bowmen.
There it came again -- and unmistakably! -- the rumble of singing. To judge from the tone, the man must have a chest like a bear's. As if he had drilled for this nightly (and he had) the black priest laid aside his conical hat and stepped out of his fur-lined shoes and slipped off his fur-lined robe, revealing his skinny-limbed, sag-bellied, well-greased frame.
Moving back in the stony niche, he selected a narrow stick from a closely-shielded fire and laid it across a pit in the rock. Its unsputtering flame revealed that the pit was filled to a hand's breath of the top with a powder that glittered like smashed jewels. He judged it would take some thirty slow breaths for the stick to burn through at the middle.
He silently returned to the edge of the niche, which was the height of three tall men -- seven times his own height -- above the snowy ledge. And now, far along that ledge, he could dimly distinguish a figure -- no, two. He drew a long knife from his loincloth and, crouching forward, poised himself on hands and toes. He breathed a prayer to his strange and improbable god.
Somewhere above, ice or rocks creaked and snapped faintly, as if the mountain too were flexing its muscles in murderous anticipation.
"Give us the next verse, Fafhrd," merrily called the foremost of the two snow-treaders. "You've had thirty paces to compose it, and our adventure took no longer. Or is the poetic hoot owl frozen at last in your throat?"
The Mouser grinned as he strode along with seeming recklessness, the sword Scalpel swinging at his side. His high-collared gray cloak and hood, pulled close around him, shadowed his swart features but could not conceal their impudence.
Fafhrd's garments, salvaged from their sloop wrecked on the chilly coast, were all wools and furs. A great golden clasp gleamed dully on his chest and a golden band, tilted awry, confined his snarled reddish hair. His white-skinned face, with gray eyes wide set, had a calm bold look to it, though the brow was furrowed in thought. From over his right shoulder protruded a bow, while from over his left shoulder gleamed the sapphire eyes of a brazen dragonhead that was the pommel of a longsword slung on his back.
His brow cleared and, as if some more genial mountain than the frozen one they traveled along had given tongue, he sang: _Oh, Lavas Laerk_
_Had a face like a dirk_
_And of swordsmen twenty-and-three,_
_And his greased black ship_
_Through the waves did slip -- _
_'Twas the sleekest craft at sea;_
_Yet it helped him naught_
_When he was caught_
_By magic, the Mouser, and me._
_And now he feeds fishes_
_The daintiest dishes,_
_But -- _
The words broke off and the Gray Mouser heard the hissing scuff of leather on snow. Whirling around, he saw Fafhrd hurtled over the side of the cliff and he had a moment to wonder whether the huge Northerner, maddened by his own doggerel, had decided to illustrate dramatically Lavas Laerk's plunge to the bottomless deeps.
The next moment Fafhrd caught himself with elbows and hands on the margin of the ledge. Simultaneously, a black and gleaming form hit the spot he had just desperately vacated, broke its fall with bent arms and hunched shoulders, spun over in a somersault, and lunged at the Mouser with a knife that flashed like a splinter of the moon. The knife was about to take the Mouser in the belly when Fafhrd, supporting his weight on one forearm, twitched the attacker back by an ankle. At this the small black one hissed low and horribly, turned again, and lunged at Fafhrd. But now the Mouser was roused at last from the shocked daze that he assured himself could never grip him in a less hatefully cold country. He dove forward at the small black one, diverting his thrust -- there were sparks as the weapon struck stone within a finger's width of Fafhrd's arm -- and skidding his greased form off the ledge beyond Fafhrd. The small black one swooped out of sight as silently as a bat.
Fafhrd, dangling his great frame over the abyss, finished his verse: _But the daintiest dish is he._
"Hush, Fafhrd," the Mouser hissed, stooped as he listened intently. "I think I heard him hit."
Fafhrd absentmindedly eased himself up to a seat. "Not if that chasm is half as deep as the last time we saw its bottom, you didn't," he assured his comrade.
"But what was he?" the Mouser asked frowningly. "He looked like a man of Klesh."
"Yes, with the jungle of Klesh as far from here as the moon," Fafhrd reminded him with a chuckle. "Some maddened hermit frostbitten black, no doubt. There are strange skulkers in these little hills, they say."
The Mouser peered up the dizzy mile-high cliff and spotted the nearby niche. "I wonder if there are more of him?" he questioned uneasily.
"Madmen commonly go alone," Fafhrd asserted, getting up. "Come, small nagger, we'd best be on our way if you want a hot breakfast. If the old tales are true, we should be reaching the Cold Waste by sunup -- and there we'll find a little wood at least."
At that instant a great glow sprang from the niche from which the small attacker had dropped. It pulsed, turning from violet to green to yellow to red.
"What makes that?" Fafhrd mused, his interest roused at last. "The old tales say nothing of firevents in the Bones of the Old Ones. Now if I were to give you a boost, Mouser, I think you could reach that knob and then make your own way -- "
"Oh no," the Mouser interrupted, tugging at the big man and silently cursing himself for starting the question-asking. "I want my breakfast cooked over more wholesome flames. And I would be well away from here before other eyes see the glow."
"None will see it, small dodger of mysteries," Fafhrd said chucklingly, letting himself be urged away along the path. "Look, even now it dies."
But at least one other eye had seen the pulsing glow -- an eye as large as a squid's and bright as the Dog Star.
"Ha, Fafhrd!" the Gray Mouser cried gaily some hours later in the full-broken dawn. "There's an omen to warm our frozen hearts! A green hill winks at us frosty men -- gives us the glad eye like a malachite-smeared dusky courtesan of Klesh!"
"She's as hot as a courtesan of Klesh, too," the huge Northerner supplemented, rounding the brown crag's bulging shoulder in his turn, "for she's melted all the snow."
It was true. Although the far horizon shone white and green with the snows and glacial ice of the Cold Waste, the saucerlike depression in the foreground held a small unfrozen lake. And while the air was still chilly around them, so that their breath drifted away in small white clouds, the brown ledge they trod was bare.
Up from the nearer shore of the lake rose the hill to which the Mouser had referred, the hill from which one star-small point still reflected the new-risen sun's rays at them blindingly.
"That is, if it is a hill," Fafhrd added softly. "And in any case, whether a courtesan of Klesh or hill, she has several faces."
The point was well taken. The hill's green flanks were formed of crags and hummocks which the imagination could shape into monstrous faces -- all the eyes closed save the one that twinkled at them. The faces melted downward like wax into huge stony rivulets -- or might they be elephantine trunks? -- that plunged into the unruffled acid-seeming water. Here and there among the green were patches of dark red rock that might be blood, or mouths. Clashing nastily in color, the hill's rounded summit seemed to be composed of a fleshily pink marble. It too persisted in resembling a face -- that of a sleeping ogre. It was crossed by a stretch of vividly red rock that might be the ogre's lips.
From a slit in the red rock, a faint vapor rose.
The hill had more than a volcanic look. It seemed like an upwelling from a more savage, primal, fiercer consciousness than any that even Fafhrd and the Gray Mouser knew, an upwelling frozen in the act of invading a younger, weaker world -- frozen yet eternally watchful and waiting and yearning.
And then the illusion was gone -- or four-faces-out-of-five gone and the fifth wavering. The hill was just a hill again -- an odd volcanic freak of the Cold Waste -- a green hill with a glitter.
Fafhrd let out a gusty sigh. He surveyed the farther shore of the lake.
It was hillocky and matted with a dark vegetation that unpleasantly resembled fur. At one point there rose from it a stubby pillar of rock almost like an altar. Beyond the hairy bushes, which were here and there flecked with red-leafed ones, stretched the ice and snow, broken only occasionally by great rocks and rare clumps of dwarfed trees.
But something else was foremost in the Mouser's thoughts.
"The eye, Fafhrd. The glad, glittering eye!" he whispered, dropping his voice as though they were in a crowded street and some informer or rival thief might overhear. "Only once before have I seen such a gleam, and that was by moonlight, across a king's treasure chamber. That time I did not come away with a huge diamond. A guardian serpent prevented it. I killed the wriggler, but its hiss brought other guards.
"But this time there's only a little hill to climb. And if at this distance the gem gleams so bright, Fafhrd" -- his hand dropped and gripped his companion's leg, at the sensitive point just above the knee, for emphasis --
"think how big!"
The Northerner, frowning faintly at the violent squeeze as well as at his doubts and misgivings, nevertheless sucked an icy breath in appreciative greed.
"And we poor shipwrecked marauders," continued the Mouser raptly, "will be able to tell the gaping and envious thieves of Lankhmar that we not only crossed the Bones of the Old Ones, but picked them on the way."
And he went skipping gaily down the skimpy ledge that merged into the narrow, lake-edged, rocky saddle that joined this greater mountain with the green one. Fafhrd followed more slowly, gazing steadily at the green hill, waiting for it to turn back into faces again, or to turn to no faces at all.
It did neither. It occurred to him that it might have been partly shaped by human hands and, after that, the notion of a diamond-eyed idol seemed less implausible. At the far end of the saddle, just at the base of the green hill, he caught up with the Mouser, who was studying a flat, dark rock covered with gashes which a moment's glance told Fafhrd must be artificial.
"The runes of tropic Klesh!" the Northerner muttered.
"What should such hieroglyphs be doing so far from their jungle?"
"Chiseled, no doubt, by some hermit frostbitten black, whose madness taught him the Kleshic language," the Mouser observed sardonically. "Or have you already forgotten last night's knifer?"
Fafhrd shook his head curtly. Together they pored over the deep-chopped letters, bringing to bear knowledge gained from the perusing of ancient treasure-maps and the deciphering of code-messages carried by intercepted spies.
"The seven black..." Fafhrd read laboriously.
"...priests," the Mouser finished for him. "They're in it, whoever they may be. And a god or beast or devil -- that writhing hieroglyph means any one of the three, depending on the surrounding words, which I don't understand.
It's very ancient writing. And the seven black priests are to serve the writhing hieroglyph, or to bind it -- again either might be meant, or both."
"And so long as the priesthood endures," Fafhrd took up, "that long will the god-beast-devil lie quietly ... or sleep ... or stay dead ... or not come up..."
Abruptly the Mouser bounded straight into the air, fanning his feet.
"This rock is hot," he complained.
Fafhrd understood. Even through the thick walrus soles of his boots he was beginning to feel the unnatural warmth.
"Hotter than the floor of hell," the Mouser observed, hopping first on one foot and then the other. "Well, what now, Fafhrd? Shall we go up, or not?"
Fafhrd answered him with a sudden shout of laughter. "You decided that, little man, long ago! Was it I who started to talk about huge diamonds?"
So up they went, choosing that point where a gigantic trunk, or tentacle, or melted chin strained from the encasing granite. It was not an easy climb, even at the beginning, for the green stone was everywhere rounded off, showing no marks of chisel or axe -- which rather dampened Fafhrd's vague theory that this was a hill half-formed by human-wielded tools.
Upward the two of them edged and strained, their breath blowing out in bigger white clouds although the rock was uncomfortably hot under their hands.
After an inch-by-inch climb up a slippery surface, where hands and feet and elbows and knees and even toasted chin must all help, they stood at last on the lower lip of one of the green hill's mouths. Here it seemed their ascent must end, for the great cheek above was smooth and sloped outward a spear's length above them.
But Fafhrd took from the Mouser's back a rope that had once guyed the mast of their shipwrecked sloop, made a noose in it, and cast it up toward the forehead above, where a stubby horn or feeler projected. It caught and held.
Fafhrd put his weight on it to test it, then looked inquiringly at his companion.
"What have you in mind?" the Mouser asked, clinging affectionately to the rock-face. "This whole climb begins to seem mere foolishness."
"But what of the jewel?" Fafhrd replied in pleasant mockery. "So big, Mouser, so big!"
"Likely just a bit of quartz," the Mouser said sourly. "I have lost my hunger for it."
"But as for me," Fafhrd cried, "I have only now worked up a good appetite."
And he swung out into emptiness, around the green cheek and into thin, brilliant sunlight.
It seemed to him as if the still lake and the green hill were rocking, instead of himself. He came to rest below the face's monstrously pouchy eyelid. He climbed up hand over hand, found good footing on the ledge that was the eyelid pouch, and twitched the end of the rope back to the Mouser, whom he could no longer see. On the third cast it did not swing back. He squatted on the ledge, bracing himself securely to guy the rope. It went tight in his hands. Very soon the Mouser stepped onto the ledge beside him.
The gaiety was back in the small thief's face, but it was a fragile gaiety, as though he wanted to get this done with quickly. They edged their way along the great eye-pouch until they were directly below the fancied pupil. It was rather above Fafhrd's head, but the Mouser, nimbly hitching himself up on Fafhrd's shoulders, peered in readily.
Fafhrd, bracing himself against the green wall, waited impatiently. It seemed as if the Mouser would never speak. "Well?" he asked finally, when his shoulders had begun to ache from the Mouser's weight.
"Oh, it's a diamond, all right." The Mouser sounded oddly uninterested.
"Yes, it's big. My fingers can just about span it. And it's cut like a smooth sphere -- a sort of diamond eye. But I don't know about getting it out. It's set very deep. Should I try? Don't bellow so, Fafhrd, you'll blow us both off!
I suppose we might as well take it, since we've come so far. But it won't be easy. My knife can't ... yes, it can! I thought it was rock around the gem.
But it's tarry stuff. Squidgy. There! I'm coming down."
Fafhrd had a glimpse of something smooth, globular and dazzling, with an ugly, ragged, tarry circlet clinging to it. Then it seemed that someone flicked his elbow lightly. He looked down. Momentarily he had the strangest feeling of being in the green steamy jungle of Klesh. For protruding from the brown fur of his cloak was a wickedly barbed little dart, thickly smeared with a substance as black and tarry as that disfiguring the diamond eye.
He quickly dropped flat on the ledge, crying out to the Mouser to do the same. Then he carefully tugged loose the dart, finding to his relief that, although it had nicked the thick hide of his cloak beneath the fur, it had not touched flesh.
"I think I see him," called the Mouser, peering down cautiously over the protected ledge. "A little fellow with a very long blowgun and dressed in furs and a conical hat. Crouching there in those dark bushes across the lake.
Black, I think, like our knifer last night. A Kleshian, I'd say, unless he's one more of your frostbitten hermits. Now he lifts the gun to his lips. Watch yourself!"
A second dart pinged against the rock above them, then dropped down close by Fafhrd's hand. He jerked it away sharply.
There was a whirring sound, ending in a muted snap. The Mouser had decided to get a blow in. It is not easy to swing a sling while lying prone on a ledge, but the Mouser's missile crackled into the furry bushes close to the black blowgunner, who immediately ducked out of sight.
It was easy enough then to decide on a plan of action, for few were available. While the Mouser raked the bushes across the lake with sling shots, Fafhrd went down the rope. Despite the Mouser's protection, he fervently prayed that his cloak be thick enough. He knew from experience that the darts of Klesh are nasty things. At irregular intervals came the whirr of the Mouser's casts, cheering him on.
Reaching the green hill's base, he strung his bow and called up to the Mouser that he was ready in his turn to cover the retreat. His eyes searched the furry cliffs across the lake, and twice when he saw movement he sent an arrow from his precious store of twenty. Then the Mouser was beside him and they were racing off along the hot mountain edge toward where the cryptically ancient glacial ice gleamed green. Often they looked back across the lake at the dubious furry bushes spotted here and there with blood-red ones, and twice or thrice they thought they saw movement in them -- movement coming their way.
Whenever this happened, they sent an arrow or a stone whirring, though with what effect they could not tell.
"The seven black priests -- " Fafhrd muttered.
"The six," the Mouser corrected. "We killed one of them last night."
"Well, the six then," Fafhrd conceded. "They seem angry with us."
"As why shouldn't they be?" the Mouser demanded. "We stole their idol's only eye. Such an act annoys priests tremendously."
"It seemed to have more eyes than that one," Fafhrd asserted thoughtfully, "if only it had opened them."
"Thank Aarth it didn't!" the Mouser hissed. "And 'ware that dart!"
Fafhrd hit the dirt -- or rather the rock -- instantly, and the black dart skirred on the ice ahead.
"I think they're unreasonably angry," Fafhrd asserted, scrambling to his feet.
"Priests always are," the Mouser said philosophically, with a sidewise shudder at the dart's black-crusted point.
"At any rate, we're rid of them," Fafhrd said with relief, as he and the Mouser loped onto the ice. The Mouser leered at him sardonically, but Fafhrd didn't notice.
All day they trudged rapidly across the green ice, seeking their way southward by the sun, which got hardly a hand's breath above the horizon.
Toward night the Mouser brought down two low-winging arctic birds with three casts of his sling, while Fafhrd's long-seeing eyes spied a black cave-mouth in an outcropping of rock under a great snowy slope. Luckily there was a clump of dwarfed trees, uprooted and killed by moving ice, near the cave's mouth, and soon the two adventurers were gnawing tough, close-grained brown bird and watching the flickering little fire in the cave's entrance.
Fafhrd stretched hugely and said, "Farewell to all black priests!
That's another bother done with." He reached out a large, long-fingered hand.
"Mouser, let me see that glass eye you dug from the green hill."
The Mouser without comment reached into his pouch and handed Fafhrd the brilliant tar-circled globule. Fafhrd held it between his big hands and viewed it thoughtfully. The firelight shone through it and spread from it, highlighting the cave with red, baleful beams. Fafhrd stared unblinkingly at the gem, until the Mouser became very conscious of the great silence around them, broken only by the tiny but frequent crackling of the fire and the large but infrequent cracking of the ice outside. He felt weary to death, yet somehow couldn't consider sleep.
Finally Fafhrd said, in a faint unnatural voice, "The earth we walk on once lived -- a great hot beast, breathing out fire and spewing molten rock.
Its constant yearning was to spit red-hot stuff at the stars. This was before all men."
"What's that?" the Mouser queried, stirring from his half-trance.
"Now men have come, the earth has gone to sleep," Fafhrd continued in the same hollow voice, not looking at the Mouser. "But in its dream it thinks of life, and stirs, and tries to shape itself into the form of men."
"What's that, Fafhrd?" the Mouser repeated uneasily. But Fafhrd answered him with sudden snores. The Mouser carefully teased the gem from his comrade's fingers. Its tarry rim was soft and slippery -- repugnantly so, almost as if it were a kind of black tissue. The Mouser put the thing back in his pouch. A long time passed. Then the Mouser touched his companion's fur-clad shoulder. Fafhrd woke with a swift shudder. "What is it, small one?" he demanded.
"Morning," the Mouser told him briefly, pointing over the ashes of the fire at the lightening sky.
As they stooped their way out of the cave, there was a faint roaring sound. Looking over the snow-rim and up the slope, Fafhrd saw hurtling down toward them a vast white globe that grew in size in the very brief time while he watched. He and the Mouser barely managed to dive back into the cavern before the earth shook and the noise became ear-splitting and everything went momentarily dark as the huge snowball thundered over the cave mouth. They both smelled the cold sour ashes blown into their faces from the dead fire by the globe's passing, and the Mouser coughed.
But Fafhrd instantly lunged out of the cave, swiftly stringing his great bow and fitting to it an arrow long as his arm. He sighted up the slope.
At the slope's summit, tiny as bugs beyond the wickedly-barbed arrow head, were a half-dozen conical-hatted figures, sharply silhouetted against the yellow-purple dawn.
They seemed busy as bugs too, fussing furiously with a white globe as tall as themselves.
Fafhrd let out half a breath, paused, and loosed his arrow. The tiny figures continued for several breaths to worry the stubborn globe. Then the one nearest it sprang convulsively and sprawled atop it. The globe began to roll down the slope, carrying the arrow-pierced black priest with it and gathering snow as it went. Soon he was hidden in the ever-thickening crust, but not before his flailing limbs had changed the globe's course, so that it missed the cave-mouth by a spear's length.
As the thundering died, the Mouser peered out cautiously.
"I shot the second avalanche aside," Fafhrd remarked casually. "Let's be moving."
The Mouser would have led the way around the hill -- a long and winding course looking treacherous with snow and slippery rock -- but Fafhrd said,
"No, straight over the top, where their snowballs have cleared a path for us.
They're much too cunning to expect us to take that path."
However, he kept an arrow nocked to his bow as they made their way up the rocky slope, and moved quite cautiously as they surmounted the naked crest. A white landscape green-spotted with glacial ice opened before them, but no dark specks moved up it and there were no hiding places nearby. Fafhrd unstrung his bow and laughed.
"They seemed to have scampered off," he said. "Doubtless they're running back to their little green hill to warm themselves. At any rate, we're rid of them."
"Yes, just as we were yesterday," the Mouser commented dryly. "The fall of the knifer didn't seem to worry them at all, but doubtless they're scared witless because you put an arrow into another of their party."
"Well, at all events," Fafhrd said curtly, "granting that there were seven black priests to begin with, there are now but five."
And he led the way down the other side of the hill, taking big reckless strides. The Mouser followed slowly, a stone rocking in his dangled sling and his gaze questing restlessly to every side. When they came to snow, he studied it, but there were no tracks as far as he could see to either side. By the time he reached the foot of the hill, Fafhrd was a sling's cast ahead. To make up the distance, the Mouser began a soft-footed, easy lope, yet he did not desist from his watchfulness. His attention was attracted by a squat hummock of snow just ahead of Fafhrd. Shadows might have told him whether there was anything crouched behind it, but the yellow-purple haze hid the sun, so he kept on watching the hummock, meanwhile speeding up his pace. He reached the hummock and saw there was no one behind it almost at the moment he caught up with Fafhrd.
The hummock exploded into a scatter of snow-chunks and a black sag-bellied figure erupted out of it at Fafhrd, ebony arm extended for a knife-slash at the Northerner's neck. Almost simultaneously the Mouser lunged forward, whirling his sling backhanded. The stone, still in the leather loop, caught the slasher high in the face. The curved knife missed by inches. The slasher fell. Fafhrd looked around with mild interest.
The attacker's forehead was so deeply indented that there could be no question of his condition, yet the Mouser stared down at him for a long time.
"A man of Klesh, all right," he said broodingly, "but fatter. Armored against the cold. Strange they should have come so far to serve their god." He looked up and without raising his arm from his side, sharply twirled his sling --
much as a bravo might in some alley as a warning to skulkers.
"Four to go," he said and Fafhrd nodded slowly and soberly.
All day they trod across the Cold Waste -- watchfully, but without further incident. A wind came up and the cold bit. The Mouser pulled in his hood so that it covered his mouth and nose, while even Fafhrd hugged his cloak closer around him.
As the sky was darkening to umber and indigo, Fafhrd suddenly stopped and strung his bow and let fly. For a moment the Mouser, who was a bit bothered by his comrade's bemused air, thought that the Northerner was shooting at mere snow. Then the snow leaped, kicking four gray hooves, and the Mouser realized Fafhrd had brought down white-furred meat. He licked his numb lips greedily as Fafhrd swiftly bled and gutted the animal and slung it over his shoulder.
A little way ahead was an outcropping of black rock. Fafhrd studied it for a moment, then took an axe from his belt and struck the rock a careful blow with the back of the head. The Mouser eagerly gathered in the corner of his cloak the large and small chunks that flaked off. He could feel their oiliness and he felt warmed by the mere thought of the rich flame they would make.
Just beyond the outcropping was a low cliff and at its base a cave-mouth slightly sheltered by a tall rock perhaps two spears' lengths in front of it. The Mouser felt a great glow of anticipated content as he followed Fafhrd toward the inviting dark orifice. He had greatly feared, being numb with cold, aching with fatigue, famished, that they might have to camp out and content themselves with the bones of yesternight's birds. Now in an astonishingly short space they had found food, fuel, shelter. So wonderfully convenient...
And then, as Fafhrd rounded the sheltering rock and strode toward the cave-mouth, the thought came to the Mouser: Much too convenient. Without further thought, he dropped the coal and sprang at his comrade, hurling the huge fellow flat on his face.
A dart hissed close over him and clicked faintly against the sheltering rock. Again without pause the Mouser darted into the cave-mouth, whipping his sword Scalpel from its sheath. As he entered the cave he zigged a bit to the left, then zagged suddenly to the right and flattened himself against the rocky wall there, slashing prudently at the darkness as he tried to pierce it with his gaze.
Across from him, on the other side of the mouth, the cave bent back in an elbow, the end of which, to the Mouser's amazement, was not dark but dimly lit by a pulsing light that seemed neither that of fire nor the outer twilight. If anything, it resembled the unnatural glow they had seen back in the Bones of the Old Ones.
But unnatural or not, it had the advantage of silhouetting the Mouser's antagonist. The squat fellow was now gripping a curved knife rather than a blowgun. As the Mouser sprang at him, he scuttled back along the elbow and dodged around the corner from behind which the pulsing glow came. To the Mouser's further amazement, he felt not only a growing warmth as he pursued but also moistness in the air. He rounded the corner. The black priest, who'd stopped just beyond it, lunged at him. But the Mouser was prepared for this and Scalpel took his adversary neatly in the chest, just off center, transfixing him, while the curved knife slashed only steamy air.
For a moment the fanatic priest tried to work his way up along the thin blade and so get within striking distance of the Mouser. Then the nefarious glare died in the priest's eyes and he slumped, while the Mouser distastefully whipped out the blade.
The priest tottered back into the steamy glow, which the Mouser now saw came from a small pit just beyond. With a blood-choking gargling moan the black one stepped back into the pit and vanished. There was a scuff of flesh against rock, a pause, and then a faint splash, and then no sound at all, except for the soft, distant bubbling and seething that the Mouser now realized came steadily from the pit -- that is, until Fafhrd came clumping up belatedly.
"Three to go," the Mouser informed him casually. "The fourth is cooking at the bottom of that pit. But I want broiled dinner tonight, not boiled, and besides, I haven't a long enough fork. So fetch in the black stones I dropped."
Fafhrd objected at first, eyeing the steam-and-fire vent almost superstitiously, and urged that they seek other lodging. But the Mouser argued that to spend the night in the now-empty, easily scanned cave was far better than to risk ambush in the outer dark. To the Mouser's relief Fafhrd agreed after peering down the pit for possible handholds that might help a live or boiled attacker. The small man had no desire to leave this pleasantly steamy spot.
The fire was built against the outer wall of the cave and near the mouth, so that no one could creep in without being revealed by its flames.
After they had polished off some grilled liver and a number of tough, seared chops and had tossed the bones into the hot fire, where they sputtered merrily, Fafhrd settled back against the rocky wall and asked the Mouser to let him look at the diamond eye.
The Mouser complied with some reluctance, once again experiencing repugnance for the frostily-gleaming stone's tarry circlet. He had the feeling that Fafhrd was going to do something unwise with the stone -- what, he didn't know. But the Northerner merely glanced at it for a moment, almost puzzledly, and then thrust it away in his pouch. The Mouser started to object, but Fafhrd curtly replied that it was their common property. The Mouser could not but agree.
They had decided to stand watch by turns, Fafhrd first. The Mouser snuggled his cloak around him, and tucked under his head a pillow made of pouch and folded hood. The coal fire flamed, the strange glow from the pit pulsed wanly. The Mouser found it decidedly pleasant to be between the dry heat of the former and the moist warmth of the latter, both spiced by the chill air from outside. He watched the play of shadows through half-closed eyes. Fafhrd, sitting between the Mouser and the flames, bulked reassuringly large, wide-eyed, and alert. The Mouser's last thought as he drowsed off was that he was rather glad that Fafhrd had the diamond. It made his own pillow that much less bumpy.
He woke hearing an odd soft voice. The fire had burned low. For a frightening moment he thought that a stranger had somehow come into the cave -
- perhaps muttering hypnotic words to put a sleepspell on his comrade. Then he realized that the voice was the one Fafhrd had used last night, and that the Northerner was staring into the diamond eye as if he were seeing limitless visions there, and rocking it slowly to and fro. The rocking made the glittering beams from the gem synchronize with the pulsing glow in a way the Mouser didn't like.
"Nehwon's blood," Fafhrd was murmuring, his voice almost a chant,
"still pulses strongly under its wrinkled rocky skin, and still bleeds hot and raw from wounds in the mountains. But it needs the blood of heroes before it can shape itself into the form of men."
The Mouser jumped up, grabbed Fafhrd by the shoulder and shook him gently.
"Those who truly worship Nehwon," Fafhrd went on entrancedly, as if nothing had happened, "guard its mountain-wounds and wait and pray for the great day of fulfillment when Nehwon shall wake again, this time in man's form, and rid itself of the vermin called men."
The Mouser's shaking became violent and Fafhrd woke with a start --
only to assert that he had been awake all the time and that the Mouser had been having a nightmare. He laughed at the Mouser's counter-assertions and would not budge from his own. Nor would he give up the diamond, but tucked it deep in his pouch, gave two huge yawns and fell asleep while the Mouser was still expostulating.
The Mouser did not find his watch a pleasant one. In place of his former trust in this rocky nook, he now scented danger in every direction and peered as often at the steamy pit as at the black entrance beyond the glowing coals, entertaining himself with vivid visions of a cooked priest somehow writhing his way up. Meanwhile the more logical part of his mind dwelled on an unpleasantly consistent theory that the hot inner layer of Nehwon was indeed jealous of man and that the green hill was one of those spots where inner Nehwon was seeking to escape its rocky jacket and form itself into all-conquering man-shaped giants of living stone. The black Kleshite priests would be Nehwon-worshippers eager for the destruction of all other men. And the diamond eye, far from being a bit of valuable and harmless loot, was somehow alive and seeking to enchant Fafhrd with its glittering gaze, and lead him to an obscure doom.
Three times the Mouser tried to get the gem away from his comrade, the third time by slitting the bottom of the Northerner's pouch. But though the Mouser knew himself the most cunning cutpurse in Lankhmar, though perhaps a trifle out of practice, Fafhrd each time hugged the pouch tighter to him and muttered peevishly in his sleep and unerringly brushed away the Mouser's questing hand. The Mouser thought of taking the diamond eye by force, but was stopped by the unreasoning conviction that this would touch off murderous resistance in the Northerner. Indeed, he had strong misgivings as to the state in which his comrade would awake.
But when the cave-mouth finally lightened, Fafhrd roused himself with a shake and a morning yawn and growl as stentorious and genial as any the Mouser had ever winced at. Fafhrd acted with such chipper, clear-headed enthusiasm that the Mouser's fears were quite blown away, or at least driven deep into the back of his mind. The two adventurers had a cold-meat breakfast, and carefully wrapped up and packed away the legs and shoulders that had been roasted during the night.
Then while Fafhrd covered him with arrow nocked to taut bowstring, the Mouser darted out and sprang to cover behind the outside of the stone sheltering the entrance. Bobbing up here and there for quick glances over its top, he scanned the cliff above the cave for any sign of ambushers. Holding his sling at the ready, he covered Fafhrd while the latter rushed forth. After a bit they satisfied themselves that there were at least no nearby lurkers in the pale dawn, and Fafhrd led off with a swinging stride. The Mouser followed briskly enough, but after a little while became possessed with a doubt. It seemed to him that Fafhrd was not leading them straight along their course, but swinging rather sharply off toward the left. It was hard to be at all sure, for the sun had still not broken through and the sky was filled with purplish and yellowish scarflike clouds, while the Mouser could not tell for certain just which way they had come yesterday, since things are very different looking back than looking forward.
Nevertheless he voiced his doubts after a while, but Fafhrd replied with such good-humored assurance, "The Cold Waste was my childhood playground, as familiar to me as Lankhmar's mazy alleys or the swampways of the Great Salt Marsh to you," that the Mouser was almost completely satisfied. Besides, the day was windless, which pleased the Mouser no end, because of his worship of warmth.
After a good half-day's trudging they mounted a snowy rise and the Mouser's eyebrows rose incredulously at the landscape ahead: a tilted plain of green ice smooth as glass. Its upper edge, which lay somewhat to their right, was broken by jagged pinnacles, like the crest of a great smooth wave. Its lower slope stretched down for a vast distance to their left, finally losing itself in what looked like a white mist, while straight ahead there seemed to be no end.
The plain was so green that it looked like a giddily enchanted ocean, tilted at the command of some mighty magician. The Mouser felt sure it would reflect the stars on a clear night.
He was somewhat horrified, though hardly surprised, when his comrade coolly proposed that they walk straight across it. The Northerner's shrewd gaze had spotted a section just ahead of them where the slope leveled off briefly before sweeping down again. Along this level ribbon, Fafhrd asserted, they could walk with ease -- and then the Northerner set out without waiting for a reply.
With a fatalistic shrug the Mouser followed, walking at first as if on eggs and with many an uneasy glance at the great downward slope. He wished he had bronze-cleated boots -- even ones worn flat like Fafhrd's -- or some sort of spurs to fix to his own slippery shoes, so that he'd have a better chance of stopping himself if he did start to slide. After a while he grew more confident and took longer and swifter, if still most gingerly steps, and the gap Fafhrd had put between them was closed.
They had walked for perhaps three bowshots across the plain, and still had no sight of an end to it, when a flicker of movement in the corner of his right eye made the Mouser look around.
Swiftly and silently sliding down toward them from some hiding place in the ragged crest, came the remaining black priests, three abreast. They kept their footing like expert skiers -- and indeed they seemed to be wearing skis of some sort. Two of them carried spears improvised by thrusting dagger grips into the muzzles of their long blowguns, while the midmost had as lance a narrow, needle-sharp icicle or ice-shard at least eight feet long.
No time now for slings and arrows, and of what use to sword-skewer one who has already spear-skewered you? Besides, an icy slope is no place for dainty near-stationary maneuvering. Without a word to Fafhrd, so certain he was that the Northerner would do the same, the Mouser took off down the dreaded leftward slope.
It was as if he had cast himself into the arms of a demon of speed. Ice whirred softly under his boots; quiet air became cold wind whipping his garments and chilling his cheeks.
But not enough speed. The skiing black priests had a headstart. The Mouser hoped the level stretch would wreck them, but they merely sailed out from it with squat majesty and came down without losing footing -- and hardly two spears' lengths behind. Daggers and ice lance gleamed wickedly.
The Mouser drew Scalpel and after trying fruitlessly to pole himself along to greater velocity with it, squatted down so as to offer the least resistance to the air. Still the black priests gained. Fafhrd beside him dug in his dragon-pommeled longsword so that ice-dust spouted up fountain-wise, and shot off in a great swing sideward. The priest bearing the ice-lance swerved after him.
Meanwhile the two other priests caught up with the Mouser. He arched his hurtling body away from the spear-thrust of the first and knocked that of the second aside with Scalpel, and for the next few moments there was fought the strangest sort of duel -- almost as if they weren't moving at all, since they were all moving at the same speed. At one point the Mouser was sliding down backward, parrying the nasty blowgun-spears with his shorter weapon.
But two against one always helps, and this time might have proved fatal, if Fafhrd had not just then caromed back from his great sideward swing full of speed from some slope he alone had seen, and whirled his sword. He passed just behind the two priests and then their heads were skidding along separately from their bodies, though all at the same speed.
Yet it would have been all up with Fafhrd, for the last black priest, perhaps helped by the weight of his ice-lance, came hurtling after Fafhrd at even greater speed and would have skewered him except the Mouser deflected the ice-lance upward, with Scalpel held in two hands, and the icy point merely ruffled Fafhrd's streaming red hair.
The next moment they all plunged into the white-icy mist. The last glimpse the Mouser had of Fafhrd was of his speeding head alone, cutting a wake in the neck-high mist. Then the Mouser's eyes were beneath the mist's surface.
It was most strange to the Mouser to skim swiftly through milky stuff, ice-crystals stinging his cheeks, not knowing each instant if an unknown barrier might wreck him. He heard a grunt that sounded like Fafhrd's, and on top of that a tingling crash, which might have been the ice-spear shattering, followed by a sighing, tortured moan. Next came the feeling of reaching bottom, followed by an upward swoop, and then the Mouser broke out of the mist into the purple-yellow day and skidded into a soft snowbank and began to laugh wildly with relief. It was some moments before he noticed that Fafhrd, also shaking with laughter, was likewise half buried in the snow beside him.
When Fafhrd looked at the Mouser, the latter shrugged inquiringly at the mist behind them. The Northerner nodded confirmingly.
"The last priest dead. None to go!" the Mouser proclaimed happily, stretching in the snow as if it were a featherbed. His chief idea was to find the nearest cave -- he was sure there would be one -- and enjoy a great rest.
But Fafhrd turned out to be full of other ideas and a seething energy.
Nothing would do but they must press on swiftly until dusk, and he presented to the Mouser such alluring pictures of getting out of the Cold Waste by tomorrow, or even nightfall, that the small man soon found himself trotting along after the big one, though he couldn't help wondering from time to time how Fafhrd could be so supremely sure of his direction in this chaos of ice, snow, and churning, unpleasantly tinted clouds. The whole Cold Waste couldn't have been his playground, surely, the Mouser told himself, with an inward shudder at child Fafhrd's notion of proper places to play.
Twilight overtook them before they reached the forests Fafhrd had promised, and at the Mouser's urgent insistence they began to hunt for a place to pass the night. This time a cave wasn't so easily come by. It was quite dark before Fafhrd spotted a rocky notch with a clump of stunted trees growing in front of it that promised at least fuel and passable shelter.
However, it appeared that the wood would hardly be needed, for just short of the tree-clump was a black rock outcropping resembling the one that had given them coal last night.
But just as Fafhrd joyfully lifted his axe, the outcropping came to life and lunged at his belly with a dagger.
Only Fafhrd's exuberant and undiminished energy saved his life. He arched his belly aside with a supple swiftness that amazed even the Mouser, and drove the axe deep into his attacker's head. The squat black body thrashed its limbs convulsively and swiftly grew stiff. Fafhrd's deep laughter rumbled like thunder. "Shall we call him the none black priest, Mouser?" he inquired.
But the Mouser saw no cause for amusement. All his uneasiness returned.
If they had missed their count on one of the black priests -- say the one who had spun down in the snowball or the one supposedly slain in the mist -- why mightn't they have missed their count on another? Besides, how could they have been so convinced, simply from an ancient inscription, that there had been only seven black priests? And once you admitted there might have been eight, why mightn't there be nine, or ten, or twenty?
However, Fafhrd merely chuckled at these worries and chopped wood and build a roaring fire in the rocky notch. And although the Mouser knew the fire would advertise their presence for miles around, he was so grateful for its warmth that he found himself unable to criticize Fafhrd at all severely. And when they had warmed and eaten their roast meat from the morning, such a delicious tiredness came over the Mouser that he tucked his cloak around him and headed straight for sleep. However, Fafhrd chose that moment to drag out and inspect by firelight the diamond eye, which made the Mouser open his own a slit.
This time Fafhrd did not seem inclined to go into a trance. He grinned in a lively and greedy fashion as he turned the gem this way and that, as though to admire the beams flashing from it while mentally appraising its value in square Lankhmarian goldpieces.
Although reassured, the Mouser was annoyed. "Put it away, Fafhrd," he snapped sleepily.
Fafhrd stopped turning the gem and one of its beams blinked directly at the Mouser. The later shivered, for he had for a moment the sharp conviction that the gem was looking at him with evil intelligence. But Fafhrd obediently tucked the gem away with a laugh-and-a-yawn and cloaked himself up for sleep.
Gradually the Mouser's eerie feelings and realistic fears were both lulled as he watched the dancing flames, and he drowsed off.
The Mouser's next conscious sensations were of being tossed roughly down onto thick grass that felt unpleasantly like fur. His head ached splittingly and there was a pulsing yellow-purple glow, shot through with blinding gleams. It was a few moments before he realized that all these lights were outside his skull rather than inside it.
He lifted his head to look around and agonizing pain shot through it.
However, he persisted and shortly found out where he was.
He was lying on the hillocky, dark-vegetated shore across the acid-seeming lake from the green hill. The night sky was live with northern lights, while from the mouthlike slit -- now open wider -- in the green hill's pinkish top, a red smoke came in puffs like a man eagerly panting and heaving. All the hill's green flank-faces seemed monstrously alive in the mixed lights, their mouths twitching and their eyes flashing -- as if every one of them held an eye-diamond. Only a few feet away from the Mouser, Fafhrd stood stiffly behind the stubby pillar of rock, which was indeed a carved altar of some sort, topped by a great bowl. The Northerner was chanting something in a grunty language the Mouser didn't know and had never heard Fafhrd use.
The Mouser struggled to a sitting position. Gingerly feeling his skull, he found a large lump over his right ear. At the same time Fafhrd struck sparks -- apparently with stone and steel -- above the bowl, and a pillar of purple flame shot up from it, and the Mouser saw that Fafhrd's eyes were tight shut and that in his hand he held the diamond eye.
Then the Mouser realized that the diamond eye had been far wiser than the black priests who had served its mountain-idol. They, like many priests, had been much too fanatical and not nearly as clever as the god they served.
While they had sought to rescue the filched eye and destroy the blasphemous thieves who had stolen it, the eye had taken care of itself very nicely. It had enchanted Fafhrd and deceived him into taking a circling course that would lead him and the Mouser back to the vengeful green hill. It had even speeded up the last stage of the journey, forcing Fafhrd to move by night, carrying the Mouser with him after stunning him in his sleep with a dangerously heavy blow.
Also, the diamond eye must have been more foresighted and purposeful than its priests. It must have some important end in view, over and beyond that of getting itself returned to its mountain-idol. Otherwise, why should it have instructed Fafhrd to preserve the Mouser carefully and bring him along?
The diamond eye must have some use for both of them. Through the Mouser's aching brain reverberated the phrase he remembered Fafhrd muttering two nights before: "But it needs the blood of heroes before it can shape itself into the form of men."
As all these thoughts were seething painfully in the Mouser's brain, he saw Fafhrd coming toward him with diamond eye in one hand and drawn longsword in the other, but a winning smile on his blind face.
"Come, Mouser," Fafhrd said gently, "it is time we crossed the lake and climbed the hill and received the kiss and sweet suck of the topmost lips and mingled our blood with the hot blood of Nehwon. In that way we will live on in the stony rock-giants about to be born, and know with them the joy of crushing cities and trampling armies and stamping on all cultivated fields."
These mad phrases stung the Mouser into action, unintimidated by the pulsing lights of sky and hill. He jerked Scalpel from its scabbard and sprang at Fafhrd, engaging the longsword and making a particularly clever disarming thrust-and-twist guaranteed to send the longsword spinning from Fafhrd's hand
-- especially since the Northerner still had his eyes closed tight.
Instead, Fafhrd's heavy blade evaded the Mouser's swift one as easily as one avoids a baby's slap, and, smiling sorrowfully, sent a rippling thrust at the Mouser's throat that the latter could escape only with the most fantastic and frantic of backward leaps.
The leap took him in the direction of the lake. Instantly Fafhrd closed in, attacking with scornful poise. His large face was a mask of blond contempt. His far heavier sword moved as deftly as Scalpel, weaving a gleaming arabesque of attack that forced the Mouser back, back, back.
And all the while Fafhrd's eyes stayed tight shut. Only when driven to the brink of the lake did the Mouser realize the reason. The diamond eye in Fafhrd's left hand was doing all the seeing for the Northerner. It followed every movement of Scalpel with a snaky intentness.
So, as he danced on the slippery black rim above the wildly-reflecting lake, with the skies throbbing yellow-purple above him and the green hill panting behind, the Mouser suddenly ignored Fafhrd's threatening blade and ducked and slashed unexpectedly at the diamond eye.
Fafhrd's cut whistled a finger's breadth above the Mouser's head.
The diamond eye, struck by Scalpel, exploded in a white burst.
The black furry ground beneath their feet heaved as if in despairing torment.
The green hill erupted with a vindictive red blast that sent the Mouser staggering and that shot a gush of molten rock twice the hill's height toward the bruised night-sky.
The Mouser grabbed hold of his bewilderedly-staring companion and rushed him away from the green hill and the lake.
A dozen heartbeats after they left the spot, the erupting molten rock drenched the altar and splashed wide. Some of the red gouts came even as far as the Mouser and Fafhrd, shooting fiery darts over their shoulders as they scampered. One or two gouts hit and the Mouser had to beat out a small fire they started in Fafhrd's cloak.
Looking back as he ran, the Mouser got a last glimpse of the green hill. Although still spouting fire and dribbling red streams, it seemed otherwise very solid and still, as though all its potentialities for life were vanished for a time, or forever.
When they finally stopped running, Fafhrd looked stupidly down at his left hand and said, "Mouser, I've cut my thumb. It's bleeding."
"So's the green hill," the Mouser commented, looking back. "And bleeding to death, I'm happy to say."
--------
*VIII: Claws From the Night*
Fear hovered in the moonlight over Lankhmar. Fear flowed like mist through the twisting thoroughfares and mazy alleyways, trickling even into that most intricately curved and crevicelike street where a sootily flickering lantern marked the doorway to the tavern of the Silver Eel.
It was a subtle fear, not the sort inspired by a besieging army, or warring nobles, or revolting slaves, or a mad Overlord bent on wanton slaughter, or an enemy fleet sailing from the Inner Sea into the estuary of the Hlal. But it was none the less potent. It clutched the soft throats of the chattering women now entering the low doorway of the Silver Eel, making their laughter more sudden and shrill. It touched the women's escorts too, making them speak louder and rattle their swords more than necessary.
This was a party of young aristocrats seeking excitement in a place known to be disreputable and somewhat dangerous. Their garments were rich and fantastic, after the fashion of the decadent Lankhmar nobility. But there was one thing that seemed almost too crazily faddish even in exotic Lankhmar. The head of each woman was enclosed in a small, delicately-wrought silver bird cage.
Again the door opened, this time to emit two men who swiftly walked away. The one was tall and hulking, and seemed to be concealing some object under his great cloak. The other was small and lithe, clad from crown to toe in a soft gray that merged with the diffused moonlight. He was carrying a fishpole over his shoulder.
"I wonder what Fafhrd and the Gray Mouser are up to now," murmured a hanger-on, peering curiously over his shoulder. The landlord shrugged.
"No good, I'll warrant," pressed the hanger-on. "I saw the thing under Fafhrd's cloak move, as if alive. Today, in Lankhmar, that is most suspicious.
You see what I mean? And then the fishpole."
"Peace," said the landlord. "They are two honest rogues, even though much in need of money, if what they owe me for wine is any indication. Say nothing against them."
But he looked a trifle puzzled and perturbed as he went inside again, impatiently pushing the hanger-on ahead of him.
It was three months since the fear had come to Lankhmar, and at the beginning it had been a very different sort of thing -- hardly fear at all.
Just an overly numerous series of thefts of cheap trinkets and costly gems, with women the chief sufferers. Bright and shining objects, no matter what their nature, were given the preference.
Gossip had it that a band of exceptionally light-fingered and haphazard pilferers was making a specialty of the tiring rooms of great ladies, though the whipping of maids and body-slaves failed to uncover any of the expected confederates. Then someone advanced the theory that it was the work of cunning children too young to judge well the value of objects.
But gradually the character of the thefts began to change. Fewer worthless baubles were taken. More and more often, valuable gems were plucked from a jumble of glass and gilt, giving the odd impression that the marauders were only by practice developing a sense of discrimination.
At about this time people began to suspect that the ancient and almost reputable Thieves' Guild of Lankhmar had invented a new stratagem, and there was talk of torturing a few suspected leaders or waiting for a west wind and burning the Street of the Silk Merchants.
But since the Thieves' Guild was a conservative and hide-bound organization wedded to traditional methods of thievery, suspicion shifted somewhat when it became increasingly evident that a mentality of incredible daring and ingenuity was at work.
Valuables disappeared in broad daylight, even from chambers locked and carefully guarded, or from sheer walled roof-gardens. A lady secure in her home chanced to lay a bracelet on an inaccessible windowledge; it vanished while she chatted with a friend. A lord's daughter, walking in a private garden, felt someone reach down from a thickly-leafed tree and snatch a diamond pin from her hair; the tree was immediately climbed by nimble servitors, but nothing was found.
Then a hysterical maid ran to her mistress with the information that she had just seen a large bird, black in color, making off through a window with an emerald ring clutched securely in its talons.
This story at first met with angry disbelief. It was concluded that the girl herself must have stolen the ring. She was whipped almost to death amid general approval.
The next day a large black bird swooped down on the niece of the Overlord and ripped a jewel from her ear.
Much supporting evidence was immediately forthcoming. People told of seeing birds of unusual appearance at odd times and places. It was recalled that in each of the thefts an aerial route had been left open. The victims began to remember things that had seemed inconsequential at the time -- the beat of wings, the rustle of feathers, bird tracks and droppings, hovering shadows and the like.
All Lankhmar buzzed with amazed speculation. It was believed, however, that the thefts would cease, now that the authors were known and suitable precautions taken. No special significance was attached to the injured ear of the Overlord's niece. Both these judgments proved wrong.
Two days later, the notorious courtesan Lessnya was beset by a large black bird while crossing a wide square. Forewarned, Lessnya struck at the bird with a gilt wand she was carrying, shouting to scare it off.
To the horror of the onlookers, the bird eluded the wild blows, set its talons in her white shoulder, and pecked her right eye viciously. Thereupon it gave a shuddering squawk, flapped its wings, and took off amid a flurry of black feathers, gripping a jade brooch in its claws.
Within the next three days, five more women were robbed in the same way; three of these were mutilated.
Lankhmar was frightened. Such unwholesomely purposeful behavior on the part of birds roused all sorts of superstitious fear. Bowmen armed with triple-pronged fowling-arrows were stationed on the roofs. Timid women stayed indoors, or wore cloaks to hide their jewels.
Shutters were kept closed at night despite the summer heat.
Considerable numbers of innocent pigeons and gulls were shot or poisoned.
Cocky young nobles summoned their falconers and went hawking after the marauders.
But they had difficulty in locating any; and on the few occasions they did, their falcons found themselves opposed by adversaries who flew swiftly and fought back successfully. More than one mews mourned the death of a favorite fighting bird. All efforts to trace the winged thieves failed.
These activities did have one tangible result: most of the attacks and thefts thereafter occurred during the hours of darkness.
Then a woman died painfully three hours after having been clawed around the neck, and black-robed physicians averred that there must have been a virulent poison in the wounding talons.
Panic grew and wild theories were advanced. The priests of the Great God maintained that it was a divine rebuke to feminine vanity, and made dire prophecies about an imminent revolt of all animals against sinful man.
Astrologers dropped dark and disturbing hints. A frantic mob burned a rookery belonging to a wealthy grain merchant, and then milled through the streets, stoning all birds and killing three of the sacred black swans before being dispersed.
Still the attacks continued. And Lankhmar, with her usual resiliency, began to adjust herself somewhat to this bizarre and inexplicable siege from the sky. Rich women made a fashion of their fear by adopting silver networks to protect their features. Several wits made jokes about how, in a topsy-turvy world, the birds were loose and the women wore the cages. The courtesan Lessnya had her jeweler contrive a lustrous eye of hollow gold, which men said added to her exotic beauty.
Then Fafhrd and the Gray Mouser appeared in Lankhmar. Few guessed where the huge Northern barbarian and his small, dexterous companion had been or why they had returned at this particular time. Nor did Fafhrd or the Gray Mouser offer any explanations.
They busied themselves with inquiries at the Silver Eel and elsewhere, drinking much wine but avoiding brawls. Through certain devious channels of information the Mouser learned that the fabulously wealthy but socially unacceptable moneylender Muulsh had bought a famous ruby from the King of the East -- then hard-pressed for cash -- and was going to give it to his wife.
Whereupon the Mouser and Fafhrd made further inquiries and certain secret preparations, and slipped away together from the tavern of the Silver Eel on a moonlit night, bearing objects of a mysterious nature which awakened doubts and suspicions in the mind of the landlord and others.
For there was no denying that the thing Fafhrd carried under his great cloak moved as if alive and was the size of a large bird.
Moonlight did not soften the harsh angular lines of the great stone house of Muulsh, the moneylender. Square, flat-roofed, small-windowed, three stories high, it stood a little distance from the similar houses of the wealthy grain merchants like a rejected hanger-on.
Crowding close on the other side were the dark, solid forms of warehouses. There was an impression of tight-lipped power about this house of Muulsh -- of great wealth and weighty secrets closely guarded.
But the Gray Mouser, peering down through one of the usual Lankhmar roof-windows into the tiring room of Muulsh's wife, was seeing a very different aspect of Muulsh's character. The notoriously heartless moneylender, quailing under a connubial tongue-lashing, looked like nothing so much as a fawning lapdog -- except perhaps an anxious and solicitous hen.
"You worm! You slug! You gross, fat beast!" his slender young wife railed at him, almost chanting the words. "You've ruined my life with your stinking money-grubbing! Not one noblewoman will even speak to me. Not one lord or grain merchant so much as dares flirt with me. Everywhere I am ostracized. And all because your fingers are greasy and vile from handling coins!"
"But, Atya," he murmured timidly, "I've always thought you had friends to visit. Almost every day you go off for hours on end -- though without telling me where you've been."
"You insensitive clod!" she cried. "Is it any wonder that I slip away to some lonely nook to weep and seek bitter consolation in private? You will never understand the delicacy of my emotions. Why did I ever marry you? I wouldn't have, you may be sure -- except that you forced my poor father into it when he was in difficulties. You bought me! It's the only way you know of getting anything.
"And then when my poor father died, you had the effrontery to buy this house, his house, the house I was born in. You did it to complete my humiliation. To take me back where everybody knew me and could say, 'There goes the wife of that utterly impossible moneylender' -- if they use such a polite word as wife! All you want is to torture and degrade me, drag me down to your own unutterable level. Oh, you obscene pig!"
And she made a tattoo with her gilded heels on the gleaming parquetry of the floor. Clad in yellow silk tunic and pantaloons, she was very pretty in a small, slight way. Her small-chinned, bright-eyed face was oddly attractive under its canopy of gleamingly smooth black hair. Her swift movements had the quality of restless fluttering. At the moment her every gesture conveyed anger and unbearable irritation, but there was also a kind of studied ease about her manner that suggested to the Mouser, who was hugely enjoying everything, a scene that had been played and replayed many times.
The room suited her well, with its silken hangings and fragile furniture. Low tables, scattered about, were crowded with jars of cosmetics, bowls of sweetmeats, and all sorts of frivolous bric-a-brac. The flames of slim tapers swayed in the warm breeze from the open windows.
On delicate chains were suspended a full dozen cages of canaries, nightingales, love birds, and other tiny warblers, some drowsing, others chirruping sleepily. Here and there were strewn small fluffy rugs. All in all, a very downy nest amidst the stoniness of Lankhmar.
Muulsh was somewhat as she had described him -- fat, ugly, and perhaps twenty years older than she. His gaudy tunic fitted him like a sack. The look of mingled apprehension and desire he fixed upon his wife was irresistibly comic.
"Oh, Atya, my little dove, do not be angry with me. I try so hard to please you, and I love you so very much," he cried, and tried to lay his hand on her arm. She eluded him. He hurried clumsily after her, immediately bumping into one of the bird cages, which hung at an inconvenient height. She turned on him in a miniature fury.
"Disturb my pets, will you, you brute! There, there, my dears, don't be frightened. It's just the old she-elephant."
"Damn your pets!" he cursed impulsively, holding his forehead. Then he recollected himself and dodged backward, as if in fear of being thwacked with a slipper.
"Oh! So in addition to all your other crude affronts, we are also to be damned?" she said, her voice suddenly icy.
"No, no, my beloved Atya. I forgot myself. I love you very much, and your feathered pets as well. I meant no harm."
"Of course you meant no harm! You merely want to torment us to death.
You want to degrade and -- "
"But, Atya," he interrupted placatingly, "I don't think I've really degraded you. Remember, even before I married you, your family never mingled with Lankhmar society."
That remark was a mistake, as the eavesdropping Mouser, choking back his laughter, could plainly see. Muulsh must have realized it too, for as Atya went white and reached for a heavy crystal bottle, he retreated and cried out,
"I've brought you a present."
"I can imagine what it's like," she sneered disdainfully, relaxing a trifle but still holding the bottle poised. "Some trinket a lady would give her maid. Or flashy rags fit only for a harlot."
"Oh, no, my dear. This is a gift for an empress."
"I don't believe you. It's because of your foul taste and filthy manners that Lankhmar won't accept me." Her fine, decadently weak features contracted in a pout, her charming bosom still rising and falling from anger.
"'She's the concubine of Muulsh the moneylender,' they say, and snigger at me.
Snigger!"
"They've no right to. I can buy the lot of them! Just wait until they see you wearing my gift. It's a jewel that the wife of the Overlord would give her eyeteeth to possess!"
At mention of the word "jewel" the Mouser sensed a subtle shiver of anticipation run through the room. More than that, he saw one of the silken hangings stir in a way that the lazy breeze could hardly account for.
He edged cautiously forward, craning his neck and peered down sideways into the space between the hangings and the wall. Then slowly a smile of elfish amusement appeared on his compact, snub-nosed face.
Crouched in the faintly amber luminescence that filtered through the draperies were two scrawny men, naked except for dark breechcloths. Each carried a bag big enough to fit loosely over a human head. From these bags leaked a faint soporific scent that the Mouser had noticed before without being able to place.
The Mouser's smile deepened. Noiselessly he drew forward the slim fishpole at his side and inspected the line and the stickily-smeared claws that served for a hook.
"Show me the jewel!" said Atya.
"I shall, my dear. At once," answered Muulsh. "But don't you think we'd first best close the sky-window and the other ones?"
"We'll do nothing of the kind!" snapped Atya. "Must I stifle just because a lot of old women have given way to a silly fear?"
"But, my dove, it's not a silly fear. All Lankhmar is afraid. And rightly."
He moved as though to call a slave. Atya stamped her foot pettishly.
"Stop, you fat coward! I refuse to give way to childish frights. I won't believe any of those fantastic stories, no matter how many great ladies swear to them. Don't you dare have the windows closed. Show me the jewel at once, or
-- or I'll never be nice to you again."
She seemed close to hysteria. Muulsh sighed and resigned himself.
"Very well, my sweet."
He walked over to an inlaid table by the door, clumsily ducking past several bird cages, and fumbled at a small casket. Four pairs of eyes followed him intently. When he returned there was something in his hand that glittered.
He set it down on the center of the table.
"There," he said, stepping back. "I told you it was fit for an empress, and it is."
For a space there was breathless silence in the room. The two thieves behind the draperies edged forward hungrily, quietly loosening the drawstrings of the bags, their feet caressing the polished floor like cats' paws.
The Mouser slid the slim fishing rod through the sky-window, avoiding the silver chains of the cages, until the pendant claw was poised directly above the center of the table, like a spider preparing to drop on an unsuspecting large red beetle.
Atya stared. A new dignity and self-respect crept into Muulsh's expression. The jewel gleamed like a fat, lucent, quivering drop of blood.
The two thieves crouched to spring. The Mouser joggled the rod slightly, gauging his aim before he dropped the claw. Atya reached out an eager hand and moved toward the table.
But all these intended actions were simultaneously interrupted.
There was a beat and whirr of powerful wings. An inky bird a little larger than a crow flapped through a side window and skidded down into the room, like a fragment of blackness detached from the outer night. Its talons made arm-long scratches as it hit the table. Then it arched its neck, gave a loud, shuddering squawk, and launched itself toward Atya.
The room whirled with chaotic movements. The gummed claw halted midway in its drop. The two thieves fought ungracefully to keep their balance and avoid being seen. Muulsh waved his arms and shouted, "Shoo! Shoo!" Atya collapsed.
The black bird swept close past Atya, its wings brushing and striking the silver cages, and beat out into the night.
Again there was momentary silence in the room. The gentle songbirds had been quite stilled by the incursion of their raptorial brother. The rod vanished through the sky-window. The two thieves scuttled behind the draperies and noiselessly edged toward a door. Their looks of bafflement and fright were giving way to professional chagrin.
Atya rose to her knees, dainty hands pressed to her face. A shudder tightened around Muulsh's fleshy neck and he moved toward her.
"Did it -- did it hurt you? Your face. It struck at you."
Atya dropped her hands, revealing an unmaimed countenance. She stared at her husband. Then all at once the stare changed to a glare, like a pot suddenly come to a boil.
"You big useless hen!" she cried out. "For all you cared, it might have pecked out both my eyes! Why didn't you do something? Yelling 'Shoo! Shoo!'
when it struck at me! And the jewel gone forever now! Oh, you miserable capon!"
She rose to her feet, taking off one of her slippers with a wildly determined air. Muulsh retreated, protesting, and bumped into a whole cluster of bird cages.
Only Fafhrd's tossed-aside cloak marked the spot where the Gray Mouser had left him. Hastening to the roof-edge, he made out Fafhrd's large form some distance away across the roofs of the adjoining warehouses. The barbarian was staring at the moonlit sky. The Mouser gathered up the cloak, leaped the narrow gap, and followed.
When the Mouser reached him, Fafhrd was grinning with great satisfaction so that his big white teeth showed. The size of his supple, brawny frame and the amount of metal-studded leather he wore in the form of armbands and broad belt were as much out of tune with civilized Lankhmar as were his long, copper hair, handsomely rugged features, and pale Northern skin, ghostly in the moonlight. Firmly clutching his heavy hawking glove at the wrist was a white-capped eagle, which ruffled its feathers and made a disagreeable gargling noise in its throat at the Mouser's approach.
"Now tell me I can't hawk by full moon!" he cried out in great good humor. "I don't know what happened in the room, or what luck you had, but as for the black bird that went in and came out -- Lo! It is here!"
He pushed at a limp bundle of black feathers with his foot.
The Mouser hissed the names of several gods in quick succession, then asked, "But the jewel?"
"I don't know about that," said Fafhrd, brushing the matter aside. "Ah, but you should have seen it, little man! A wondrous fight!" His voice regained its enthusiasm. "The other one flew swift and cunningly but Kooskra here rose like the north wind up a mountain pass. For a while I lost them in the fray.
There seemed to be something of a fight. Then Kooskra brought him down."
The Mouser had dropped to his knees and was gingerly examining Kooskra's quarry. He slipped a small knife from his belt.
"And to think," continued Fafhrd, as he adjusted a leather hood over the eagle's head, "that they told me these birds were demons or fierce phantasms of darkness! Faugh! They're only ungainly, night-flying crows."
"You talk too loudly," said the Mouser. Then he looked up. "But there's no gainsaying that tonight the eagle beat the fishpole. See what I found in this one's gullet. He kept it to the end."
Fafhrd snatched the ruby from the Mouser with his free hand and held it up to the moon.
"King's ransom!" he cried. "Mouser, our fortune's made! I see it all.
We shall follow these birds as they rob and let Kooskra rape them of their booty." He laughed aloud.
This time there was no warning beat of wings -- only a gliding shadow which grazed Fafhrd's upraised hand and slid silently away. It almost came to rest on the roof, then flapped powerfully upward.
"Blood of Kos!" cursed Fafhrd, waking from his dumbfounded amazement.
"Mouser, he's taken it!" Then, "At him, Kooskra! At him!" as he swiftly unhooded the eagle.
But this time it was apparent from the first that something was wrong.
The beat of the eagle's wings was slow, and he seemed to have difficulty gaining height. Nevertheless he drew near the quarry. The black bird veered suddenly, swooped, and rose again. The eagle followed closely, though his flight was still unsteady.
Wordlessly Fafhrd and the Mouser watched the birds approach the massive, high-reared tower of the deserted temple, until their feathered forms were silhouetted against its palely glowing, ancient surface.
Kooskra seemed then to recover full power. He gained a superior position, hovered while his quarry frantically darted and wheeled, then plummeted down.
"Got him, by Kos!" breathed Fafhrd, thumping his knee with his fist.
But it was not so. Kooskra struck at thin air. At the last moment the black bird had slipped aside and taken cover in one of the high-set windows of the tower.
And now it was certain beyond doubt that something was wrong with Kooskra. He sought to beat about the embrasure sheltering his quarry, but lost height. Abruptly he turned and flew out from the wall. His wings moved in an irregular and convulsive way. Fafhrd's fingers tightened apprehensively on the Mouser's shoulder.
As Kooskra reached a point above them, he gave a great wild scream that shook the soft Lankhmar night. Then he fell, like a dead leaf, circling and spinning. Only once again did he seem to make an effort to command his wings, and then to no avail.
He landed heavily a short distance from them. When Fafhrd reached the spot, Kooskra was dead.
The barbarian knelt there, absently smoothing the feathers, staring up at the tower. Puzzlement, anger, and some sorrow lined his face.
"Fly north, old bird," he murmured in a deep, small voice. "Fly into nothingness, Kooskra." Then he spoke to the Mouser. "I find no wounds. Nothing touched him on this flight, I'll swear."
"It happened when he brought down the other," said the Mouser soberly.
"You did not look at the talons of that ugly fowl. They were smeared with a greenish stuff. Through some small gouge it entered him. Death was in him while he sat on your wrist, and it worked faster when he flew at the black bird."
Fafhrd nodded, still staring at the tower. "We've lost a fortune and a faithful killer, tonight. But the night's not done. I have a curiosity about these death-dealing shadows."
"What are you thinking?" asked the Mouser.
"That a man might easily hurl a grapnel and a line over a corner of that tower, and that I have such a line wound around my waist. We used it to mount Muulsh's roof, and I shall use it again. Don't waste your words, little man. Muulsh? What have we to fear from him? He saw a bird take the jewel. Why should he send guards to search the roofs?
"Yes, I know the bird will fly away when I go after him. But he may drop the jewel, or you may get in a lucky cast with your sling. Besides, I have a special notion about these matters. Poison claws? I'll wear my gloves and cloak, and carry a naked dagger. Come on, little man. We'll not argue.
That corner away from Muulsh's and the river should do the trick. The one where the tiny broken spire rises. We come, oh tower!" And he shook his fist.
The Mouser hummed a fragment of song under his breath and kept glancing around apprehensively, as he steadied the line by which Fafhrd was mounting the wall of the tower-temple. He felt decidedly ill at ease, what with Fafhrd on a fool's errand, and the night's luck probably run out, and the ancient temple silent and desolate.
It was forbidden on pain of death to enter such places, and no man knew what evil things might lurk there, fattening on loneliness. Besides all that, the moonlight was too revealing; he winced at the thought of what excellent targets he and Fafhrd made against the wall.
In his ears droned the low but mighty clamor of the waters of the Hlal, which swished and eddied past the base of the opposite wall. Once it seemed to him that the temple itself vibrated as though the Hlal were gnawing at its vitals.
Before his feet yawned the dark, six-foot chasm separating the warehouse from the temple. It allowed a sidewise glimpse of the walled temple-garden, overgrown with pale weeds and clogged with decay.
And now as he glanced in that direction he saw something that made him raise his eyebrows and sent a shiver crawling over his scalp. For across the moonlit space stole a manlike but unwholesomely bulky figure.
The Mouser's impression was that the strange body lacked the characteristic human curves and taperings of limb, that its face lacked features, that it was unpleasantly froglike. It seemed to be colored a uniform dull brown.
It vanished in the direction of the temple. What was it, the Mouser could not for the moment conjecture.
Intent on warning Fafhrd, he looked up, but the barbarian was already swinging into the embrasure at a dizzy height above. Disliking to shout, he paused undecided, half of a mind to skin up the line and join his comrade. All the while he kept humming a fragment of song -- one used by thieves and supposed to enforce slumber on the inmates of a house being robbed. He wished fervently that the moon would get under a cloud.
Then, as if his fear had fathered a reality, something roughly grazed his ear and hit with a deadened thump against the temple wall. He knew what that meant -- a ball of wet clay projected by a sling.
As he let his body collapse, two similar missiles followed the first.
Close range, he could tell from the impact, and designed to kill rather than stun. He scanned the moonlit roof, but could see nothing. Before his knees touched the roof he had decided what he must do if he were to help Fafhrd at all. There was one quick way of retreat and he took it.
He grasped the long slack of the rope and dove into the chasm between the buildings, as three more balls of clay flattened against the wall.
As Fafhrd warily swung into the embrasure and found solid footing, he realized what had been bothering him about the character of the weatherworn carvings on the ancient wall: in one way or another they all seemed to be concerned with birds -- raptorial birds in particular -- and with human beings having grotesque avian features: beaked heads, batlike wings, and taloned limbs.
There was a whole border of such creatures around the embrasure, and the projecting stone ornament over which the grapnel was caught represented the head of a hawk. This unpleasant coincidence loosened the stout gates of fear within him and a faint sense of awe and horror trickled into his mind, extinguishing a part of his anger at Kooskra's repellent death. But at the same time it served to confirm certain vague notions that had come to him earlier.
He looked around. The black bird seemed to have retreated into the interior of the tower, where tenuous moonlight revealed an obscurely littered stone floor and a door half open on a rectangle of blackness. Whipping out a long knife, he trod softly inward, shifting his weight slowly from one foot to the other to feel for possible weaknesses in the centuries-old masonry.
It grew darker and then a little lighter, as his straining eyes accustomed themselves to the dimness. The stone beneath his feet became slippery. And in stronger and stronger waves there was borne to his nostrils the pungent, musty smell of a mews.
There was an intermittent soft rustling, too. He told himself it was only natural that birds of some sort -- perhaps pigeons -- should nest in this deserted structure, but a darker train of reasoning insisted that his previous speculations were right.
He passed a projecting panel of stone and came into the chief upper chamber of the tower.
Moonlight striking through two gaps in the ceiling high above vaguely revealed alcoved walls, which widened away from him toward the left. The sound of the Hlal was muted and deepened here, as though it rose up more through the stones than through the air. He was very close, now, to the half-open door.
He noted a tiny grilled opening in it, like that of a cell. Rising against the wall at the broad end of the room was what seemed to be an altar of some sort, embellished by indistinct sculptures. And on either side of it, in regular terraces like those of the altar itself, were tier on tier of small black blots.
Then he heard a raucous, falsetto cry, "Man! Man! Kill! Kill!" and saw a portion of the black blots launch themselves from the tiers, expanding in size as they spread their wings and converged upon him.
And largely because his fear had been expecting this, he jerked up his cloak to protect his naked head and whirled his knife at them in sweeping strokes. This close he could see them better: inky-feathered, cruelly taloned birds, each a brother to the two Kooskra had fought, squawking, squawking, striking at him like fighting-cocks able to fly.
At first he thought he could readily beat them off, but it was like fighting an eddying storm of shadows. Perhaps he struck two or three. He could not tell. And it made no difference. He felt talons grasp and prick his left wrist.
Then, because it seemed the only thing to do, he leaped through the half-open door, slammed it behind him, knifed off the bird that clung like death to his wrist, found the pricks by touch, nicked them with his knife, and sucked the poison that might have been on the talons.
His shoulder pressed against the door, he listened to their baffled flapping and angry croaking. From here escape would be difficult; this inner room was indeed nothing but a cell, lightless save for the trace of moonlight that filtered through the grilled hole in the door. He could conjecture no ready way of regaining the embrasure and descending -- they would have him completely at their mercy as he clung to the line.
He wanted to bellow a warning to the Mouser, but was afraid that his shouts, probably unintelligible at the distance, would only summon the Mouser into the same trap. In a rage of uncertainty he stamped vindictively the body of the bird he had slain.
Gradually his fears and anger calmed somewhat. The birds seemed to have retreated. No longer did they swoop futilely against the door or cling screaming to the grillwork in the opening.
Through this aperture he could gain a fair view of the shadowy altar and the ladderlike perches. The black occupants were restless, edging back and forth, crowding one another, flurrying excitedly from perch to perch. The air was heavy with their smell.
And then he heard again the raucous, falsetto voice, only this time there was more than one.
_"Jewels, jewels. Bright, bright." _
_"Sparkling ones. Shining ones." _
_"Ear to tear. Eye to peck." _
_"Cheek to scratch. Neck to claw." _
And this time there was no doubting that it was the birds themselves who spoke. Fafhrd stared, fascinated. He had heard birds talk before --
cursing parrots and slit-tongued ravens. Here there was the same monotony of tone and impression of mindlessness, the same vituperative repetitions. Indeed he had known parrots able to mimic human voices much more accurately.
But the phrases themselves were so devilishly apt that he momentarily feared they would cease to be mere isolated chatterings and become an intelligent discourse, with question and answer fitting. And he could not forget that undeniably purposeful command, "Man! Man! Kill! Kill!"
As he listened spellbound to their cruel chorus, a figure stole past the grilled opening toward the altar. It was manlike only in its general form, featureless, with a uniform, leathery brown surface, like a heavy-hided, hairless bear. He saw the birds launch themselves at this strange figure too, and swarm around it, squawling and striking.
But it paid them no attention whatever, as though it were immune to beaks and poisoned claws. It strode unhurriedly with upraised head toward the altar. There the shifting moonlight from a gap above now struck almost vertically, making a pallid puddle on the floor before the altar itself, and Fafhrd saw the creature fumble at a large casket and begin to lift out small things that gleamed and glittered, unmindful of the birds which swirled around in ever greater number.
Then the creature moved so that the moonlight fell full upon it, and Fafhrd saw that it was a man clad in an ungainly suit of thick leather, with two long thin slits for eyeholes. He was clumsily but methodically transferring the contents of the casket to a leather bag he carried. And Fafhrd realized that the casket had been the cache for the many jewels and trinkets the birds had stolen.
The leather-armored form completed its task and strode off the way it had come, still surrounded by the small black stormcloud of perplexedly squawking birds.
But as the figure came opposite Fafhrd the birds suddenly dropped away from it and flew back toward the altar, as if in obedience to a command that had come to them through the general din. The leather-armored form stopped dead and glanced searchingly around, the long eye-slits giving it an appearance of cryptic menace.
Then it started forward again. But simultaneously a noose dropped and tightened like a drawstring around the leather bag that formed its head.
The figure began to struggle and to stagger erratically, pawing at its neck with its leather-cased hand. Then it flailed both arms around in a ponderous, desperate way, so that the bag it still held came open and spurted jewels and jeweled metal. Finally a cunning jerk of the lasso sprawled it on the floor.
Fafhrd chose this moment to make a break for freedom. He relied on confusion and surprise. But in this he was not wise. Perhaps a trace of poison in his veins had touched his mind a little.
He almost reached the passage leading to the embrasure before a second noose tightened cruelly around his own throat. His running feet went out from under him and his skull thumped the floor as he fell. The noose tightened further until he felt he was suffocating in a sea of black feathers wherein all the jewels of the world flashed blindingly.
As consciousness painfully pounded its way back into his skull, he heard a voice crying out frightenedly and jerkily:
"In the name of the Great God, who are you? What are you?"
Then a second voice answering -- high, sweet, swift, birdlike, imperious, icy: "I am the winged priestess, mistress of the hawks. I am the clawed queen, the feathered princess, incarnation of She who has ruled here forever, despite priests' interdict and Overlord's command. I am she who visits suitable injury on the haughty and voluptuous women of Lankhmar. I am she who sends messengers to take the tribute that was once laid freely though tremblingly upon my altar."
Then the first voice spoke, in great apprehension, though not weakly:
"But you cannot mean to doom me in so hideous a way. I will keep your secrets well. I am only a thief."
Then the second voice again, "You are indeed a thief, for you sought to ravish the altar-treasure of Winged Tyaa, and for that crime the birds of Tyaa mete out punishment as they see fit. If they think you deserve mercy they will not kill; only peck out an eye -- or, perhaps, two."
There was a trilling and chirruping quality to the voice so that Fafhrd's tortured brain kept picturing some impossibly monstrous songbird. He sought to struggle to his feet, but found he was bound tightly to a chair. His arms and legs were numb, his left arm in addition ached and burned.
Then the soft moonlight ceased to be so much of a shooting pain, and he saw he was still in the same chamber, near the grilled door, facing the altar.
Beside him was another chair, and in it sat the leather-armored man, similarly bound. But the leather hood had been removed, revealing the shaven skull and pockmarked, heavy-featured face of a man whom Fafhrd recognized -- Stravas, a well-known cutpurse.
"Tyaa, Tyaa," squawked the birds. "Eyes to peck. Nose to rip."
The eyes of Stravas were dark creases of fear between his shaved brows and thick cheeks. He spoke again toward the altar.
"I am a thief. Yes. But so are you. The gods of this temple are banned and forbidden. The Great God himself cursed them. Centuries ago they left this place. Whatever else you may be, you are an interloper. Somehow, perhaps by magic, you taught the birds to steal, knowing that many of them by nature like to pilfer shining things. What they steal, you take.
"You are no better than I, who guessed your secret and contrived a way to rob you in turn. You are no priestess, meting out death for sacrilege.
Where are your worshippers? Where is your priesthood? Where are your benefactions? You are a thief!"
He strained tautly forward against his bonds, as if wanting to hurl himself toward the doom that might answer his reckless speech. Then Fafhrd saw, standing behind Stravas, a figure that made him doubt if his senses had rightly returned. For it was that of another leather-masked man.
But, as he blinked hard and peered again, he saw that the mask was only a small visor and that otherwise the man was clothed as a falconer, with heavy jerkin and huge gauntlets. From the broad leather belt hung a shortsword and a coiled lasso. Twisting around, Fafhrd glimpsed the outlines of a similar figure beside his own chair.
Then the voice from the altar answered, somewhat more strident and shrill, but still musical and horribly birdlike. And as it answered, the birds chorused, "Tyaa! Tyaa!"
"Now indeed you will die, and in tatters. And that one beside you, whose impious eagle slew Kivies and was by him slain, shall die too. But you will die knowing that Tyaa is Tyaa, and that her priestess and incarnate self is no interloper."
And now Fafhrd looked straight at the altar -- an action which he had unconsciously avoided up until this moment because of an overpowering superstitious awe and a queer revulsion.
The downward-striking shaft of moonlight had moved a little further toward the altar, revealing two stone figures which jutted out from it on either side, like gargoyles. Their carved faces were the faces of women but the menacingly bent arms ended in claws, and folded wings thrust over the shoulders. Whatever ancient craftsman had formed them, he had worked with devilish skill, for they gave the impression of being about to spread their stony wings and launch forward into the air.
On the altar itself, between the winged women, but further back and out of the moonlight, perched a large black shape with pendant crescents of blackness that might have been wings. Fafhrd stared at it, licking his lips, his poison-dulled mind unable to cope with the possibilities it conjured up.
But at the same time, although he was hardly aware of what they were doing, his long-fingered supple hands were beginning to work at the tight lashings that confined his wrists.
"Know, fool," came the voice from the black shape, "that gods do not cease to be when banned by false priests, or flee when cursed by a false and presumptuous god. Though priest and worshipper depart, they linger. I was small and I had no wings when I first climbed to this place, yet I felt their presence in the very stones. And I knew that my heart was sister to them."
At that moment Fafhrd heard the Mouser calling his name, faintly and muffledly, but unmistakably. It seemed to come from the lower interior regions of the temple, mingling with the faint, deep-throated roar of the Hlal. The shape on the altar gave a trilling call and made a gesture, so that one of the pendant crescents moved.
A single black bird skimmed down to perch on the wrist of the falconer behind Stravas. Then the falconer moved away. His footsteps sounded as though he were descending a stair. The other falconer hastened to the embrasure through which Fafhrd had entered, and there was the sound of knife sawing rope. Then he returned.
"It seems that Tyaa does not lack worshippers tonight," chittered the shape on the altar. "And someday all the luxurious women of Lankhmar will mount terrified but unresisting to this place, to sacrifice portions of their beauty to Tyaa." It appeared to Fafhrd's sharpening eyesight that the blackness of the shape was too smooth for feathers, yet he could not be sure.
He continued to work at the lashings, feeling those on his right wrist loosen.
"Beauty to spoil. Beauty to spoil," hoarsely chanted the birds. "Kiss with beak. Pet with claw."
"When I was small," continued the voice, "I only dreamed of such things, stealing away secretly when I could from my father's house to this holy place. Yet even at that time the spirit of Tyaa was in me, making me feared and avoided by others.
"Then one day I found a young wounded bird hiding here, and I nursed it back to health. It was a descendant of one of the ancient birds of Tyaa, who, when the temple was defiled and shut up, flew away to the Mountains of Darkness to await the time when Tyaa would call them back. Sensing by occult means that Tyaa had been reborn in me, it had returned. It knew me, and slowly
-- because we were small and alone -- we remembered some of the ancient rituals and regained the power of conversing together.
"Then as year followed year, the others straggled back from the Mountains of Darkness, one by one. And these mated. And our ceremonies grew in perfection. It became difficult for me to be a priestess of Tyaa, without the outer world uncovering my secret. There was food to get, blood and flesh.
There were long hours of instruction.
Yet I persevered. And all the while those of my station in the outer world hated me more and more, sensing my power, and they affronted me and sought to humiliate me.
"A thousand times a day the honor of Tyaa was trampled in the dust. I was cheated of the privileges of my birth and station, and forced to consort with the uncouth and vulgar. Yet I submitted, and acted as if I were one of them, mocking their witlessness and frivolity and vanity. I bided my time, feeling within me the ever-strengthening spirit of Tyaa."
"Tyaa! Tyaa!" echoed the birds.
"And then I searched for and found helpers in my quest: two descendants of the ancient Falconers of Tyaa, whose families had cherished the old worship and the old traditions. They knew me and did me homage. They are my priesthood."
Fafhrd sensed the falconer beside him bow reverently low. He felt as if he were witnessing some malign shadow-show. Apprehension for the Mouser was like a lead weight pressing down on his confused thoughts. Irrelevantly, he noted a pearl-crusted brooch and a sapphire bracelet on the dirtied floor a little way from his chair. The jewels still lay where they had spilled from Stravas' bag.
"Four months ago," persisted the voice, "in the waning of the Moon of the Owl, I felt that Tyaa had grown to full stature in me, and that the time had come for Tyaa's reckoning with Lankhmar.
"So I sent the birds forth to take the old tribute, bidding them punish when tribute was refused, or when the woman was notorious for vanity and pride. Swiftly they regained all their old cunning. Tyaa's altar was fittingly decked. And Lankhmar learned to fear, though not knowing they feared Tyaa. It shall not be so for long!" Here the voice became piercingly shrill.
"Soon I shall proclaim Tyaa openly. The doors of the temple will be opened to worshipper and tribute-bringer. The idols of the Great God will be cast down, and his temples broken. The rich and insolent women who despised Tyaa in me will be summoned here. And this altar will feel again the sweetness of sacrifice." The voice rose to a screech. "Even now it begins! Even now two interlopers will feel Tyaa's vengeance!"
Sound of a shuddering inhalation came from Stravas' throat, and he rocked futilely from side to side against his bonds. Fafhrd pried frantically at the loosening lashing of his right hand. A portion of the black birds rose at command from their perches -- but then settled uncertainly back, for the trilling command was not completed.
The other falconer had returned and was advancing toward the altar, his right hand raised in solemn salute. There was no bird on his wrist now. In his left hand he carried a bloody shortsword.
The shape on the altar eagerly edged forward into the moonlight, so that Fafhrd saw it clearly for the first time. It was no giant bird or monstrous hybrid, but a woman muffled in black draperies with long, pendant sleeves. Her black hood fallen back revealed, white in the moonlight though stranded with gleaming black hair, a triangular face, whose glassily bright eyes and predatory aspect were suggestive of a bird, but also of an evil, oddly beautiful child. She moved in a crouching, short-stepped, fluttering way.
"Three in a night," she cried. "You have killed the third. It is well, falconer."
Stravas could be heard saying in a gasping voice, "I know you. I know you."
Still the falconer advanced, until she said quietly, "What is it? What do you want?" Then the falconer leaped at her with catlike swiftness and advanced the bloody sword so that it glittered redly against the black fabric covering her bosom.
And Fafhrd heard the Mouser say, "Move not, Atya. Nor command your birds to any evil action. Or you will die in a wink, as your falconer and his black pet died."
For five choking heartbeats there was dead silence. Then the woman on the altar began to breathe in a dry, strangled way, and utter short, broken cries that were almost croakings.
Some of the black birds rose from their perches and beat about uncertainly, dipping in and out of the shafts of moonlight, though keeping clear of the altar. The woman began to sway and rock from side to side. The sword followed her unalterably, like a pendulum.
Fafhrd noted the second falconer move up beside him, raising his shortsword for a throw. Putting all his strength into one mighty leverage of wrist and forearm, Fafhrd snapped the last of the lashings, ponderously heaved himself and the chair up and forward, caught the falconer's wrist as it started to whip the shortsword forward, and hurtled down with him to the floor. The falconer squealed in pain and a bone snapped. Fafhrd lay heavily atop him, staring at the leather-masked, gauntleted Mouser and the woman.
"Two falconers in a night," said the Mouser, mimicking the woman. "It is well, Fafhrd." Then he continued pitilessly, "The masquerade is over, Atya.
Your vengeance on the highborn women of Lankhmar has come to an end. Ah, but fat Muulsh will be surprised at his little dove! To steal even your own jewels! Almost too cunning, Atya!"
A cry of bitter anguish and utter defeat came from the woman, in which her humiliation and weakness showed naked. But then she ceased to sway and a look of utter desperation tightened her decadent face.
"To the Mountains of Darkness!" she cried out wildly. "To the Mountains of Darkness! Bear Tyaa's tribute to Tyaa's last stronghold!" And she followed this with a series of strange whistles and trillings and screams.
At this all the birds rose together, though still keeping clear of the altar. They milled wildly, giving vent to varied squawlings, which the woman seemed to answer.
"No tricks now, Atya!" said the Mouser. "Death is close."
Then one of the black fowls dipped to the floor, clutched an emerald-studded bracelet, rose again, and beat with it through a deep embrasure in that wall of the temple which overlooked the River Hlal. One after another, the other birds followed its example.
As if in some grotesque ritual procession, they sailed out into the night, bearing a fortune in their claws: necklaces, brooches, rings and pins of gold, silver, and electrum set with all colors of jewels, palely rich in the moonlight.
After the last three for whom no jewels were left vanished, Atya raised her black-draped arms toward the two outjutting sculptures of winged women, as if imploring a miracle, gave voice to a mad lonely wail, recklessly sprang from the altar, and ran after the birds.
The Mouser did not strike, but followed her, his sword dangerously close. Together they plunged into the embrasure. There was another cry, and after a little the Mouser returned alone and came over to Fafhrd. He cut Fafhrd's bonds, and pulled away the chair, helping him up. The injured falconer did not move, but lay whimpering softly.
"She sprang into the Hlal?" asked Fafhrd, his throat dry. The Mouser nodded.
Fafhrd dazedly rubbed his forehead. But his mind was clearing, as the effects of the poison waned.
"Even as the names were the same," he mumbled softly. "Atya and Tyaa!"
The Mouser went toward the altar and began to saw at the lashings of the cutpurse. "Some of your men tried to pepper me tonight, Stravas," he said lightly. "I had no easy time eluding them and finding my way up the choked stairs."
"I am sorry for that -- now," said Stravas.
"They were your men too, I suppose, who went jewel-stealing to Muulsh's house tonight?"
Stravas nodded, uncramping loosened limbs. "But I hope we're allies now," he answered, "although there's no loot to share, except for some worthless glass and gew gaws." He laughed grimly. "Was there no way to get rid of those black demons without losing all?"
"For a man plucked from the beak of death, you are very greedy, Stravas," said the Mouser. "But I suppose it's your professional training. No, I for one am glad the birds have fled. Most of all I feared they would get out of hand -- as would surely have happened had I killed Atya. Only she could control them. Then we'd have died surely. Observe how Fafhrd's arm is swollen."
"Perhaps the birds will bring the treasure back," said Stravas hopefully.
"I do not think so," answered the Mouser.
Two nights later, Muulsh, the moneylender, having learned something of these matters from a broken-armed falconer who had long been employed to care for his wife's songbirds, sprawled comfortably on the luxurious bed in his wife's room. One pudgy hand clasped a goblet of wine, the other that of a pretty maid who had been his wife's hairdresser.
"I never really loved her," he said, pulling the demurely smiling wench toward him. "It was only that she used to goad and frighten me."
The maid gently disengaged her hand.
"I just want to hang the coverings on those cages," she explained.
"Their eyes remind me of hers." And she shivered delicately under her thin tunic.
When the last songbird was shrouded and silent, she came back and sat on his knee.
Gradually the fear left Lankhmar. But many wealthy women continued to wear silver cages over their features, considering it a most enchanting fashion. Gradually style altered the cages to soft masks of silver network.
And some time afterward the Mouser said to Fafhrd, "There is a thing I have not told you. When Atya leaped into the Hlal, it was full moonlight. Yet somehow my eyes lost her as she fell, and I saw no splash whatever, although I peered closely. Then, as I lifted my head, I saw the end of that ragged procession of birds across the moon. Behind them came, I thought, a very much larger bird, flapping strongly."
"And you think..." asked Fafhrd.
"Why, I think Atya drowned in the Hlal," said the Mouser.
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*IX: The Prince of Pain-ease*
The big barbarian Fafhrd, outcast of the World of Nehwon's Cold Waste and forever a foreigner in the land and city of Lankhmar, Nehwon's most notable area, and the small but deadly swordsman the Gray Mouser, a stateless person even in careless, unbureaucratic Nehwon, and man without a country (that he knew of), were fast friends and comrades from the moment they met in Lankhmar City near the intersection of Gold and Cash Streets. But they never shared a home. For one obvious thing, they were by nature, except for their companionship, loners; and such are almost certain to be homeless. For another, they were almost always adventuring, tramping, or exploring, or escaping from the deadly consequences of past misdeeds and misjudgments. For a third, their first and only true loves -- Fafhrd's Vlana and the Mouser's Ivrian -- were foully murdered (and bloodily though comfortlessly revenged) the first night the two young men met, and any home without a best-loved woman is a chilly place. For a fourth, they habitually stole all their possessions, even their swords and daggers, which they always named Graywand and Heartseeker and Scalpel and Cat's Claw, no matter how often they lost them and pilfered replacements -- and homes are remarkably difficult to steal. Here, of course, one does not count tents, inn-lodgings, caves, palaces in which one happens to be employed or perhaps the guest of a princess or queen, or even shacks one rents for a while, as the Mouser and Fafhrd briefly and later did in an alley near the Plaza of Dark Delights.
Yet after their first trampings and gallopings of Nehwon, after their second, mostly womanless, adventures in and about Lankhmar -- for the memories of Ivrian and Vlana haunted them for years -- and after their ensorceled voyage across the Outer Sea and back, and after their encounters with the Seven Black Priests and with Atya and Tyaa, and their second return to Lankhmar, they did for a few brief moons share a house and home, although it was a rather small and, naturally, stolen one, and the two women in it ghosts only, and its location -- because of the morbid mood they also shared -- most dubious and dire.
Coming one night half drunk by way of Plague Court and Bones Alley from the tavern at Cash and Whore named the Golden Lamprey to an inn of most merry yet most evil recollection called the Silver Eel -- on Dim Lane, this, halfway between Cheap and Carter -- they spied behind it the still uncleared cinders and blackened, tumbled stones of the tenement where their first loves Ivrian and Vlana had, after many torments, been burned to white ashes, some atomies of whom they might even now be seeing by the murky moonlight.
Much later that night and much more drunk, they wandered north beyond the Street of the Gods to the section of the aristocrats by the Sea Wall and east of the Rainbow Palace of Lankhmar's Overlord Karstak Ovartamortes. In the estate of Duke Danius, the Mouser spied through the spiked wall and now by brighter moonlight -- the air there being cleansed of night-smog by the gentle north seawind -- a snug, trim, well-polished, natural wooden garden house with curvingly horned ridgepole and beam-ends, to which abode he took a sudden extreme fancy and which he even persuaded Fafhrd to admire. It rested on six short cedar posts which in turn rested on flat rock. Nothing then would do but rush to Wall Street and the Marsh Gate, hire a brawny two-score of the inevitable nightlong idlers there with a silver coin and big drink apiece and promise of a gold coin and bigger drink to come, lead them to Danius' dark abode, pick the iron gate-lock, lead them warily in, order them heave up the garden house and carry it out -- providentially without any great creakings and with no guards or watchmen appearing. In fact, the Mouser and Fafhrd were able to finish another jug of wine during their supervising. Next tightly blindfold the two-score carriers -- this was the only difficult part of the operation, requiring all the Mouser's adroit, confident cajoling and Fafhrd's easy though somewhat ominous and demanding friendliness -- and guide and goad the forty of the impromptu porters as they pantingly and sweatingly carried the house. They went south down empty Carter Street and west up Bones Alley (the garden house fortunately being rather narrow, three smallish rooms in a row) to the empty lot behind the Silver Eel, where after Fafhrd had hurled aside three stone blocks there was space to ease it down. Then it only remained to guide the still blindfolded carriers back to the Marsh Gate, give them their gold and buy them their wine -- a big jug apiece seemed wisest to blot out memory -- then rush back in the pinkening dawn to buy from Braggi, the tavernmaster, the worthless lot behind the Silver Eel, reluctantly chop off with Fafhrd's fighting axe the garden house's ridgepole and beam-horns, throw water and then disguising ashes onto the roof and walls (without thought of what evil omen this was, recalling Vlana and Ivrian), finally stagger inside and collapse into sleep on the naked floor before even looking around.
When they woke next evening, the place turned out to be quite nice inside, the two end-rooms each a thick-carpeted bedroom with highly erotic murals filling the walls. The Mouser puzzled as to whether Duke Danius shared his garden-concubines with a friend or else rushed back and forth between the two bedrooms all by himself. The central room was a most couth and sedate living room with several shelves of expensively bound stimulating books and a fine larder of rare jugged foods and wines. One of the bedrooms even had a copper bathtub -- the Mouser appropriated that one at once -- and both bedrooms had privies easily cleaned out below by a parttime and out-dwelling houseboy they hired that night from the Eel.
The theft was highly successful, they had no trouble from Lankhmar's brown-cuirassed and generally lazy guardsmen, no trouble from Duke Danius --
if he hired house-spies, they botched their not-too-easy job. And for several days the Gray Mouser and Fafhrd were very happy in their new domicile, eating and drinking up Danius' fine provender, making the quick run to the Eel for extra wine, the Mouser taking two or three perfumed, soapy, oily, slow baths a day, Fafhrd going every two days to the nearest public steam-bath and putting in a lot of time on the books, sharpening his already considerable knowledge of High Lankhmarese, Ilthmarish, and Quarmallian.
By slow degrees, Fafhrd's bedroom became comfortably sloppy, the Mouser's quite fussily tidy and neat -- it was simply their real natures expressing themselves.
After a few days Fafhrd discovered a second library, most cunningly concealed, of books dealing with nothing but death, books at complete variance with the other supremely erotic volumes. Fafhrd found them equally educational, while the Gray Mouser amused himself by picturing Duke Danius pausing to scan a few paragraphs about strangulation or Kleshite jungle poisons while dashing back and forth between his two bedrooms and their two or more girls.
However, they didn't invite any girls to their charming new home and perhaps for a very good reason, because after half a moon or so the ghost of slim Ivrian began to appear to the Mouser and the ghost of tall Vlana to Fafhrd, both spirits perhaps raised from their remaining mineral dust drifting around-about, and even plastered on the outer walls. The girl-ghosts never spoke, even in faintest whisper, they never touched, even so much as by the brush of a single hair; Fafhrd never spoke of Vlana to the Mouser, nor the Mouser to Fafhrd of Ivrian. The two girls were invariably invisible, inaudible, intangible, yet they were there.
Secretly from each other, each man consulted witches, witch doctors, astrologers, wizards, necromancers, fortune tellers, reputable physicans, priests even, seeking a cure for their ills (each desiring to see more of his dead girl or nothing at all), yet finding none.
Within three moons the Mouser and Fafhrd -- very easy-amiable to each other, very tolerant on all matters, very quick to crack jokes, smiling far more than was their wont -- were both rapidly going mad. The Mouser realized this one gray dawn when the instant he opened his eyes a pale, two-dimensional Ivrian at last appeared and gazed sadly at him one moment from the ceiling and then utterly vanished.
Big drops of sweat beaded his entire face and head from hairline down on all sides; his throat was acid, and he gagged and retched. Then with one fling of his right arm, he threw off all his bedclothes and raced naked out of his bedroom and across the living room into Fafhrd's.
The Northerner wasn't there.
He stared at the tousled, empty bed for a long time. Then he drank at one swallow half a bottle of fortified wine. Then he brewed himself a pot of burningly hot, triple-strength gahveh. As he gulped it down, he found himself violently shivering and shaking. He threw on a wool robe and belted it tightly around him, drew on his wool boots, then still shivered and shook as he finished his still-steaming gahveh.
All day long he paced the living room or sprawled in one of its big chairs, alternating fortified wine and hot gahveh, awaiting Fafhrd's return, still shaking from time to time and pulling his warm robe tighter around him.
But the Northerner never appeared.
When the windows of thin and ash-dusty horn yellowed and darkened in the late afternoon, the Mouser began to think in a more practical fashion of his plight. It occurred to him that the one sorcerer he had not consulted about his horrible Ivrian hang-up -- just conceivably because that was the one sorcerer he believed might not be a faker and quack -- was Sheelba of the Eyeless Face, who dwelt in a five-legged hut in the Great Salt Marsh immediately east of Lankhmar.
He whipped off his woolen stuff and speedily donned his gray tunic of coarsely woven silk, his ratskin boots, belted on his slim sword Scalpel and his dagger Cat's Claw (he'd early noted that Fafhrd's ordinary clothes and sword Graywand and dagger Heartseeker were gone), caught up his hooded cloak of the same material as his tunic, and fled from the dreadful little house in vast, sudden fear that Ivrian's sad ghost would appear to him again and then, without talking or touching, again vanish.
It was sunset. The houseboy from the Eel was cleaning out the privies.
The Mouser asked, rather wildly and fiercely, "Seen Fafhrd today?"
The lad started back. "Yes," he said. "He rode off at dawn on a big white horse."
"Fafhrd doesn't own a horse," the Mouser said harshly and dangerously.
Again the lad started back. "It was the biggest horse I've ever seen.
It had a brown saddle and harness, studded with gold."
The Mouser snarled and half drew Scalpel from her mouseskin scabbard.
Then, beyond the lad, he saw, twinkling and gleaming in the gloom, a huge, jet-black horse with black saddle and harness, studded with silver.
He raced past the lad, who threw himself sidewise into the dirt, vaulted up onto the saddle, grasped the reins, thrust his feet into the stirrups -- which hung exactly at the right height for him -- and booted the horse, which instantly took off down Dim Lane, galloped north on Carter and west on the Street of the Gods -- the crowd scampering out of the way -- and was through the open Marsh Gate before the guards could draw back their ragged-edged pikes for a thrust or advance them as a formal barrier.
The sunset was behind, the night was ahead, damp wind was on his cheeks, and the Mouser found all of these things good.
The black horse galloped down Causey Road for sixty or so bowshots, or eighteen score spear-casts, and then plunged off the road inland and south, so suddenly the Mouser was almost unsaddled. But he managed to keep his seat, dodging as best he could the weaponed branches of the thorn and seahawk trees.
After not more than a hundred gasping breaths, the horse came to a halt, and there facing them was Sheelba's hut, and a little above the Mouser's head the low, dark doorway and a black-robed and black-hooded figure crouched in it.
The Mouser said loudly, "What are you up to, you wizardly trickster? I know you must have sent this horse for me."
Sheelba said not a word and moved not a whit, even though his crouching position looked most uncomfortable, at least for a being with legs rather than, say, tentacles.
After a bit the Mouser demanded still more loudly, "Did you send for Fafhrd this morning? Send for him a huge white horse with a gold-studded brown harness?"
This time Sheelba started a little, though he settled himself quickly again and still spoke no word, while of course the space that should have held his face remained blacker even than his draperies.
Dusk deepened. After a much longer bit, the Mouser said in a low, broken voice, "O Sheelba, great magician, grant me a boon or else I shall go mad. Give me back my beloved Ivrian, give me her entire, or else rid me of her altogether, as if she had never been. Do either of those and I will pay any price you set."
In a grating voice like the clank of small boulders moved by a sullen surf, Sheelba said from his doorway, "Will you faithfully serve me as long as you live? Do my every lawful command? On my part, I promise not to call on you more than once a year, or at most twice, nor demand more than three moons out of thirteen of your time. You must swear to me by Fafhrd's bones and your own that, one, you will use any stratagem, no matter how shameful and degrading, to get me the Mask of Death from the Shadowland, and that, two, you will slay any being who seeks to thwart you, whether it be your unknown mother or the Great God himself."
After a still longer pause the Mouser said in a still smaller voice, "I promise."
Sheelba said, "Very well. Keep the horse. Ride it east past Ilthmar, the City of Ghouls, the Sea of Monsters, and the Parched Mountains until you come to the Shadowland. There search out the Blue Flame and from the seat of the throne before it, fetch me the Mask of Death. Or snatch it off Death's face, if he's at home. By the way, in the Shadowland, you will find your Ivrian. In particular, beware a certain Duke Danius, whose garden house you recently purloined, not altogether by chance, and whose death-library I imagine you have discovered and perused. This Danius person fears death more than any creature has ever in history, as recorded or recollected by man, demon, or god, and he is planning a foray into the Shadowland with no less a purpose than to slay Death himself (or herself or itself, for there even my knowledge stops) and destroy all Death's possessions, including the Mask you promised to procure me. Now, do my errand. That is all."
The numb, astounded, yet still unhappy and suspicious Mouser watched the dark doorway for as long as it took the moon to rise and silhouette herself behind the sharply angled branches of a dead seahawk tree, but Sheelba said not another word, nor made a move, while the Mouser could think of not a single sensible question to ask further. So at last he touched his heels against the flanks of the black horse and it instantly turned around, carefully single-footed to Causey Road, and there cantered east.
Meanwhile, at almost exactly the same time, since it is a good day's ride from Lankhmar across the Great Salt Marsh and the Sinking Land to the mountains behind Ilthmar, city of evil reputation, Fafhrd was having the same identical conversation and making exactly the same deal with Ningauble of the Seven Eyes in his vast and mazy cave, except that Ningauble, as was his gossipy wont, talked a thousand words to Sheelba's one, yet in the end said nothing more than Sheelba.
So the two disreputable and mostly unprincipled heroes set out for the Shadowland, the Mouser prudently following the coast road north to Sarheenmar and there cutting inland, Fafhrd recklessly riding straight northwest across the Poisoned Desert. Yet both had good luck and crossed the Parched Mountains on the same day, the Mouser taking the Northern Pass, Fafhrd the Southern.
The heavy overcast, which began at the watershed of the Parched Mountains, thickened, though not a drop of rain or atom of mist fell. The air was cool and moist and, nourished perhaps by underground water of most distant source, thick green grass grew and an open forest of black cedars sprang up.
Herds of black antelopes and black reindeer nibbled the endless grass to a lawn, yet there were no herdsmen or human folk at all. The sky grew darker yet, almost a perpetual night, odd low hills topped by congeries of black rock appeared, there were distant fires of many hues, though none blue, and each vanished if you approached it, and you found no ash or other sign of it at its site. So the Mouser and Fafhrd well knew they had entered the Shadowland, death-feared by the merciless Mingols to the north, by the bone-proud, invisible-fleshed ivory Ghouls to the west, to the east by the hairless folk and bald beasts of the shrunken yet diplomatically subtle and long-enduring Empire of Eevamarensee, and to the south by the King of Kings himself, who had a standing rule that instant death be the lot of any person, even his own vizier or most-beloved son or favoritest queen, who so much as whispered the name "Shadowland," let alone discussed the dark area in any wise.
Eventually the Mouser sighted a black pavilion and rode toward it and dismounted from his black horse and parted the silken drapes of the doorway and there behind an ebony table, listlessly sipping white wine from a crystal goblet, in her and his favoritest robe of violet silk, sat his beloved Ivrian, with an ermine wrap about her shoulders.
But her small, slender hands were death blue, the color of slate, and her face of like hue and vacant-eyed. Only her hair was as livingly glossy black as ever, though longer than the Mouser recalled, as were her fingernails.
She stared her eyes, which the Mouser now saw were faintly filmed by grainy white, and parted her black lips and said in monotone, "It delights me beyond my powers of expression to see you, Mouser, ever-beloved, who now have risked even the horrors of the Shadowland for sake of me, yet you are alive and I am dead. Come never again to trouble me, my darlingest love. Enjoy.
Enjoy."
And even as the Mouser hurled himself forward toward her, smashing to one side the frail black table, her figure grew somewhat faint and she sank swiftly into the ground as if it were diaphanous, gentle, unfeared quicksand -
- though solid turf when the Mouser clawed at it.
Meantime, a few Lankhmar leagues to the south, Fafhrd was suffering exactly the same experience with his dearly-beloved Vlana, slate-faced and slate-handed -- those dear, long, strong fingers -- actress-clad in black tunic and red stockings with dark brown hair agleam, except that before she too sank into the ground, she ended, being a rather rougher woman than Ivrian, by intoning in a voice that was most strange for being a lifeless monotone rather than the spirited accents the words implied, "And now exit fast, you beloved booby, sweetest man in live world or Shadowland. Do Ningauble's idiot job, which will almost certainly be your death, stupid boy, for you've most unwisely promised him. Then gallop like Hell southwest. If you do die by the way and join me in the Shadowland, I'll spit in your face, never speak you a single word, and never once share your black mossy bed. That's what death's like."
As Fafhrd and the Mouser, though leagues apart, simultaneously tore like terrified mice from the two black pavilions, they each sighted to the east a steel-blue flame rising like the longest and gleamingest of stilettos, far higher than any other flame they'd seen in the Shadowland, a most narrow, bright-blue flame deeply stabbing the black overcast. The Mouser saw it a bit to the south, Fafhrd a bit to the north. Each frantically dug heels in his horse and galloped on, their paths slowly converging. At that moment, their interviews with their beloveds huge in their memories, to encounter Death seemed the best thing in the world to them, the most to be desired, whether to kill life's awfulest creature, or by him be killed.
Yet as they galloped along, Fafhrd couldn't help thinking of how Vlana was ten years older than he, and had looked all of that and more in the Shadowland, while the Mouser's mind couldn't avoid touching the topic of Ivrian's basic silliness and snobbery.
Yet they both galloped on willfully, wildly, joyfully, toward the blue flame, which grew ever thicker and brighter, until they saw it came from the huge central chimney of an open-gated, open-doored, low, vast black castle on a low long hill.
They trotted into the palace side by side, the gate and doorway both being wide and neither man recognizing the presence of the other. The black granite wall before them was indented by a wide fireplace in which blue flame shone almost as blindingly as the naked sun and shot its fiercest flame up the chimney, to make the flame they had noted from afar. Before the fireplace stood an ebony chair, cushioned with black velvet, and on that most graceful of seats rested a shining black mask, full-faced, with wide-open eyeholes.
The eight iron-shod hooves of the white horse and the black one sounded a dead clank on the black flagstones.
Fafhrd and the Mouser dismounted and moved, respectively, to the north and south sides of the ebony chair, upholstered with black velvet, on which rested the spangled Mask of Death. Perhaps fortunately, at that time Death himself was away, on business or vacation.
At that instant, both Fafhrd and the Mouser realized he was promise-bound by oath to Ningauble and Sheelba, to slay his comrade. The Mouser whicked out Scalpel. Quite as swiftly Fafhrd whipped out Graywand. They stood face to face, ready to kill each other.
At that instant a long, glittering scimitar came down between them, swift as light, and the black glittering Mask of Death was cloven precisely in two, black forehead to black chin.
Then the swift sword of Duke Danius went licking right at Fafhrd. The Northerner barely parried the blow of the mad-eyed aristocrat. The gleaming blade swept back toward the Mouser, who also barely shoved aside the slice.
Both heroes likely would have been slain -- for who in the long run has might to master the insane? -- except that at that instant Death himself returned to his customary abode in his black castle in the Shadowland and with his black hands seized Duke Danius by the neck and strangled him dead within seventeen of Fafhrd's heartbeats and twenty-one of the Mouser's -- and some hundreds of Danius'.
Neither of the two heroes dared look at Death. Before that most remarkable and horrid being was a third finished with Danius, his foolish foe, they snatched up a gleaming half of a black mask each, sprang each on his horse, and galloped side by side like twin lunatics of the frantickest sort, ridden even harder than they rode their powerful white and black horses by that cosmically champion jockey Fear, out of the Shadowland southwest by the straightest path possible.
Lankhmar and her environs, to which they swiftly returned, were no great good to them. Ningauble and Sheelba were both most angry at getting only half a mask apiece, even though it was the mask of the most potent being in all universes known and unknown. The two rather self-centered and somewhat irrational archimages, intent on and vastly enamored of their private war --
though they were undoubtedly the cunningest and wisest sorcerers ever to exist in the World of Nehwon -- were entirely adamant against the very sound four arguments Fafhrd and the Gray Mouser advanced in their self-defense: one, that they had stuck to the magician-set rules by first making certain to get the Mask of Death (or as much as they could of it) out of the Shadowland at whatever personal cost to themselves and diminishment of their self-respect.
For, if they had fought each other, as Rule Two required, they would most likely have simultaneously slain each other, and so not even a sliver of a mask get to Sheel or Ning, while who in his sane senses would take on Death as an opponent? -- Danius being a most crushing, present argument here. Two, that half a magical mask is better than none. Three, that each magician having half the mask, both would be forced to quit their stupid war, cooperate in future, and so double their already considerable powers. And, four, that the two sorcerers had neither returned Vlana and Ivrian in their lovely, living flesh to Fafhrd and the Mouser, nor vanished them utterly from time, so that there was no memory of them anywhere, as promised, but only tortured the two heroes
-- and likely the two girls also -- by a final horrid encounter. In pets most undignified for great wizards, Ningauble magicked all objects whatsoever out of the home Fafhrd and the Mouser had stolen, while Sheelba burned it to ashes indistinguishable from those of the earlier tenement in which Vlana and Ivrian had perished.
Which was probably all to the good, since the whole idea of the two heroes dwelling in a house behind the Silver Eel -- right in the midst of the graveyard of their great beloveds -- had undoubtedly been most morbid from the start.
Thereafter Sheelba and Ningauble, showing no gratitude whatever, or remorse for their childish revenges, insisted on exacting from the Mouser and Fafhrd the utmost service established by the bargain they had set with the two heroes.
But Fafhrd and the Gray Mouser were never once again haunted by those two admirable and grand girls Ivrian and Vlana, nor even thought of them except with heart-easing and painless gratitude. In fact, within a few days the Mouser began the hottest sort of love affair with a slightly underage and most winsome niece of Karstak Ovartamortes, while Fafhrd took on the identical twin daughters, most beauteous and wealthy and yet on the verge of turning to prostitution for the excitement it promised, of Duke Danius.
What Vlana and Ivrian thought of all this in their eternal dwelling in the Shadowland is entirely their business and that of Death, on whose horrid visage they now could look with no fear whatever.
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*X: Bazaar of the Bizarre*
The strange stars of the World of Nehwon glinted thickly above the black-roofed city of Lankhmar, where swords clink almost as often as coins.
For once there was no fog.
In the Plaza of Dark Delights, which lies seven blocks south of the Marsh Gate and extends from the Fountain of Dark Abundance to the Shrine of the Black Virgin, the shop-lights glinted upward no more brightly than the stars glinted down. For there the vendors of drugs and the peddlers of curiosa and the hawkers of assignations light their stalls and crouching places with foxfire, glowworms, and fire-pots with tiny single windows, and they conduct their business almost as silently as the stars conduct theirs.
There are plenty of raucous spots a-glare with torches in nocturnal Lankhmar, but by immemorial tradition soft whispers and a pleasant dimness are the rule in the Plaza of Dark Delights. Philosophers often go there solely to meditate, students to dream, and fanatic-eyed theologians to spin like spiders abstruse new theories of the Devil and of the other dark forces ruling the universe. And if any of these find a little illicit fun by the way, their theories and dreams and theologies and demonologies are undoubtedly the better for it.
Tonight, however, there was a glaring exception to the darkness rule.
From a low doorway with a trefoil arch new-struck through an ancient wall, light spilled into the Plaza. Rising above the horizon of the pavement like some monstrous moon a-shine with the ray of a murderous sun, the new doorway dimmed almost to extinction the stars of the other merchants of mystery.
Eerie and unearthly objects for sale spilled out of the doorway a little way with the light, while beside the doorway crouched an avid-faced figure clad in garments never before seen on land or sea ... in the World of Nehwon. He wore a hat like a small red pail, baggy trousers, and outlandish red boots with upturned toes. His eyes were as predatory as a hawk's, but his smile as cynically and lasciviously cajoling as an ancient satyr's.
Now and again he sprang up and pranced about, sweeping and re-sweeping with a rough long broom the flagstones as if to clean path for the entry of some fantastic emperor, and he often paused in his dance to bow low and loutingly, but always with upglancing eyes, to the crowd gathering in the darkness across from the doorway and to swing his hand from them toward the interior of the new shop in a gesture of invitation at once servile and sinister.
No one of the crowd had yet plucked up courage to step forward into the glare and enter the shop, or even inspect the rarities set out so carelessly yet temptingly before it. But the number of fascinated peerers increased momently. There were mutterings of censure at the dazzling new method of merchandising -- the infraction of the Plaza's custom of darkness -- but on the whole the complaints were outweighed by the gasps and murmurings of wonder, admiration and curiosity kindling ever hotter.
The Gray Mouser slipped into the Plaza at the Fountain end as silently as if he had come to slit a throat or spy on the spies of the Overlord. His ratskin moccasins were soundless. His sword Scalpel in its mouseskin sheath did not swish ever so faintly against either his tunic or cloak, both of gray silk curiously coarse of weave. The glances he shot about him from under his gray silk hood half thrown back were freighted with menace and a freezing sense of superiority.
Inwardly the Mouser was feeling very much like a schoolboy -- a schoolboy in dread of rebuke and a crushing assignment of homework. For in the Mouser's pouch of ratskin was a note scrawled in dark brown squid-ink on silvery fish-skin by Sheelba of the Eyeless Face, inviting the Mouser to be at this spot at this time.
Sheelba was the Mouser's supernatural tutor and -- when the whim struck Sheelba -- guardian, and it never did to ignore his invitations, for Sheelba had eyes to track down the unsociable though he did not carry them between his cheeks and forehead.
But the tasks Sheelba would set the Mouser at times like these were apt to be peculiarly onerous and even noisome -- such as procuring nine white cats with never a black hair among them, or stealing five copies of the same book of magic runes from five widely separated sorcerous libraries or obtaining specimens of the dung of four kings living or dead -- so the Mouser had come early, to get the bad news as soon as possible, and he had come alone, for he certainly did not want his comrade Fafhrd to stand snickering by while Sheelba delivered his little wizardly homilies to a dutiful Mouser ... and perchance thought of extra assignments.
Sheelba's note, invisibly graven somewhere inside the Mouser's skull, read merely, _When the star Akul bedizens the Spire of Rhan, be you by the Fountain of Dark Abundance,_ and the note was signed only with the little featureless oval which is Sheelba's sigil.
The Mouser glided now through the darkness to the Fountain, which was a squat black pillar from the rough rounded top of which a single black drop welled and dripped every twenty elephant's heartbeats.
The Mouser stood beside the Fountain and, extending a bent hand, measured the altitude of the green star Akul. It had still to drop down the sky seven finger widths more before it would touch the needle-point of the slim star-silhouetted distant minaret of Rhan.
The Mouser crouched doubled-up by the black pillar and then vaulted lightly atop it to see if that would make any great difference in Akul's attitude. It did not.
He scanned the nearby darkness for motionless figures ... especially that of one robed and cowled like a monk -- cowled so deeply that one might wonder how he saw to walk. There were no figures at all.
The Mouser's mood changed. If Sheelba chose not to come courteously beforehand, why he could be boorish too! He strode off to investigate the new bright arch-doored shop, of whose infractious glow he had become inquisitively aware at least a block before he had entered the Plaza of Dark Delights.
Fafhrd the Northerner opened one wine-heavy eye and without moving his head scanned half the small firelit room in which he slept naked. He shut that eye, opened the other, and scanned the other half.
There was no sign of the Mouser anywhere. So far so good! If his luck held, he would be able to get through tonight's embarrassing business without being jeered at by the small gray rogue.
He drew from under his stubbly cheek a square of violet serpent-hide pocked with tiny pores so that when he held it between his eyes and the dancing fire it made stars. Studied for a time, these stars spelled out obscurely the message: _When Rhan-dagger stabs the darkness in Akul-heart, seek you the Source of the Black Drops._
Drawn boldly across the prickholes in an orange-brown like dried blood
-- in fact spanning the violet square -- was a seven-armed swastika, which is one of the sigils of Ningauble of the Seven Eyes.
Fafhrd had no difficulty in interpreting the Source of the Black Drops as the Fountain of Dark Abundance. He had become wearily familiar with such cryptic poetic language during his boyhood as a scholar of the singing skalds.
Ningauble stood to Fafhrd very much as Sheelba stood to the Mouser except that the Seven-Eyed One was a somewhat more pretentious archimage, whose taste in the thaumaturgical tasks he set Fafhrd ran in larger directions, such as the slaying of dragons, the sinking of four-masted magic ships, and the kidnapping of ogre-guarded enchanted queens.
Also, Ningauble was given to quiet realistic boasting, especially about the grandeur of his vast cavern-home, whose stony serpent-twisting back corridors led, he often averred, to all spots in space and time -- provided Ningauble instructed one beforehand exactly how to step those rocky crooked low-ceilinged passageways.
Fafhrd was driven by no great desire to learn Ningauble's formulas and enchantments, as the Mouser was driven to learn Sheelba's, but the Septinocular One had enough holds on the Northerner, based on the latter's weaknesses and past misdeeds, so that Fafhrd had always to listen patiently to Ningauble's wizardly admonishments and vaunting sorcerous chit-chat -- but not, if humanly or inhumanly possible, while the Gray Mouser was present to snigger and grin.
Meanwhile, Fafhrd standing before the fire, had been whipping, slapping, and belting various garments and weapons and ornaments onto his huge brawny body with its generous stretches of thick short curling red-gold hairs.
When he opened the outer door and, also booted and helmeted now, glanced down the darkling alleyway preparatory to leaving and noted only the hunch-backed chestnut vendor a-squat by his brazier at the next corner, one would have sworn that when he did stride forth toward the Plaza of Dark Delights it would be with the clankings and thunderous tread of a siege-tower approaching a thick-walled city.
Instead the lynx-eared old chestnut vendor, who was also a spy of the Overlord, had to swallow down his heart when it came sliding crookedly up his throat as Fafhrd rushed past him, tall as a pine tree, swift as the wind, and silent as a ghost.
The Mouser elbowed aside two gawkers with shrewd taps on the floating rib and strode across the dark flagstones toward the garishly bright shop with its doorway like an upended heart. It occurred to him they must have had masons working like fiends to have cut and plastered that archway so swiftly.
He had been past here this afternoon and noted nothing but blank wall.
The outlandish porter with the red cylinder hat and twisty red shoe-toes came frisking out to the Mouser with his broom and then went curtsying back as he reswept a path for this first customer with many an obsequious bow and smirk.
But the Mouser's visage was set in an expression of grim and all-skeptical disdain. He paused at the heaping of objects in front of the door and scanned it with disapproval. He drew Scalpel from its thin gray sheath and with the tip of the long blade flipped back the cover on the topmost of a pile of musty books. Without going any closer he briefly scanned the first page, shook his head, rapidly turned a half dozen more pages with Scalpel's tip, using the sword as if it were a teacher's wand to point out words here and there -- because they were ill-chosen, to judge from his expression -- and then abruptly closed the book with another sword-flip.
Next he used Scalpel's tip to lift a red cloth hanging from a table behind the books and peer under it suspiciously , to rap contemptuously a glass jar with a human head floating in it, to touch disparagingly several other objects and to waggle reprovingly at a foot-chained owl which hooted at him solemnly from its high perch.
He sheathed Scalpel and turned toward the porter with a sour, lifted-eyebrow look which said -- nay, shouted -- plainly, "Is this all you have to offer? Is this garbage your excuse for defiling the Dark Plaza with glare?"
Actually the Mouser was mightily interested by every least item which he had glimpsed. The book, incidentally, had been in a script which he not only did not understand, but did not even recognize.
Three things were very clear to the Mouser: first, that this stuff offered here for sale did not come from anywhere in the World of Nehwon, no, not even from Nehwon's farthest outback; second, that all this stuff was, in some way which he could not yet define, extremely dangerous; third, that all this stuff was monstrously fascinating and that he, the Mouser did not intend to stir from this place until he had personally scanned, studied, and if need be tested, every last intriguing item and scrap.
At the Mouser's sour grimace, the porter went into a convulsion of wheedling and fawning caperings, seemingly torn between a desire to kiss the Mouser's foot and to point out with flamboyant caressing gestures every object in his shop.
He ended by bowing so low that his chin brushed the pavement, sweeping an ape-long arm toward the interior of the shop, and gibbering in atrocious Lankhmarese, "Every object to pleasure the flesh and senses and imagination of man. Wonders undreamed. Very cheap, very cheap! Yours for a penny! The Bazaar of the Bizarre. Please to inspect, oh king!"
The Mouser yawned a very long yawn with the back of his hand to his mouth, next he looked around him again with the weary, patient, worldly smile of a duke who knows he must put up with many boredoms to encourage business in his demesne, finally he shrugged faintly and entered the shop.
Behind him the porter went into a jigging delirium of glee and began to re-sweep the flagstones like a man maddened with delight.
Inside, the first thing the Mouser saw was a stack of slim books bound in gold-lined fine-grained red and violet leather.
The second was a rack of gleaming lenses and slim brass tubes calling to be peered through.
The third was a slim dark-haired girl smiling at him mysteriously from a gold-barred cage that swung from the ceiling.
Beyond that cage hung others with bars of silver and strange green, ruby, orange, ultramarine, and purple metals.
Fafhrd saw the Mouser vanish into the shop just as his left hand touched the rough chill pate of the Fountain of Dark Abundance and as Akul pointed precisely on Rhan-top as if it were that needle-spire's green-lensed pinnacle-lantern.
He might have followed the Mouser, he might have done no such thing, he certainly would have pondered the briefly glimpsed event, but just then there came from behind him a long low "Hssssst!"
Fafhrd turned like a giant dancer and his longsword Graywand came out of its sheath swiftly and rather more silently than a snake emerges from its hole.
Ten arm lengths behind him, in the mouth of an alleyway darker than the Dark Plaza would have been without its new commercial moon, Fafhrd dimly made out two robed and deeply cowled figures poised side by side.
One cowl held darkness absolute. Even the face of a Negro of Klesh might have been expected to shoot ghostly bronze gleams. But here there were none.
In the other cowl there nested seven very faint pale greenish glows.
They moved about restlessly, sometimes circling each other, swinging mazily.
Sometimes one of the seven horizontally oval gleams would grow a little brighter, seemingly as it moved forward toward the mouth of the cowl -- or a little darker, as it drew back.
Fafhrd sheathed Graywand and advanced toward the figures. Still facing him, they retreated slowly and silently down the alley.
Fafhrd followed as they receded. He felt a stirring of interest ... and of other feelings. To meet his own supernatural mentor alone might be only a bore and a mild nervous strain; but it would be hard for anyone entirely to repress a shiver of awe at encountering at one and the same time both Ningauble of the Seven Eyes and Sheelba of the Eyeless Face.
Moreover, that those two bitter wizardly rivals would have joined forces, that they should apparently be operating together in amity ...
Something of great note must be afoot! There was no doubting that.
The Mouser meantime was experiencing the smuggest, most mind-teasing, most exotic enjoyments imaginable. The sleekly leather-bound gold-stamped books turned out to contain scripts stranger far than that in the book whose pages he had flipped outside -- scripts that looked like skeletal beasts, cloud swirls, and twisty-branched bushes and trees -- but for a wonder he could read them all without the least difficulty.
The books dealt in the fullest detail with such matters as the private life of devils, the secret histories of murderous cults, and -- these were illustrated -- the proper dueling techniques to employ against sword-armed demons and the erotic tricks of lamias, succubi, bacchantes, and hamadryads.
The lenses and brass tubes, some of the latter of which were as fantastically crooked as if they were periscopes for seeing over the walls and through the barred windows of other universes, showed at first only delightful jeweled patterns, but after a bit the Mouser was able to see through them into all sorts of interesting places: the treasure-rooms of dead kings, the bedchambers of living queens, council-crypts of rebel angels, and the closets in which the gods hid plans for worlds too frighteningly fantastic to risk creating.
As for the quaintly clad slim girls in their playfully widely-barred cages, well, they were pleasant pillows on which to rest eyes momentarily fatigued by book-scanning and tube-peering.
Ever and anon one of the girls would whistle softly at the Mouser and then point cajolingly or imploringly or with languorous hintings at a jeweled crank set in the wall whereby her cage, suspended on a gleaming chain running through gleaming pulleys, could be lowered to the floor.
At these invitations the Mouser would smile with a bland amorousness and nod and softly wave a hand from the fingerhinge as if to whisper, "Later
... later. Be patient."
After all, girls had a way of blotting out all lesser, but not thereby despicable, delights. Girls were for dessert.
Ningauble and Sheelba receded down the dark alleyway with Fafhrd following them until the latter lost patience and, somewhat conquering his unwilling awe, called out nervously, "Well, are you going to keep on fleeing me backward until we all pitch into the Great Salt Marsh? What do you want of me? What's it all about?"
But the two cowled figures had already stopped, as he could perceive by the starlight and the glow of a few high windows, and now it seemed to Fafhrd that they had stopped a moment before he had called out. A typical sorcerers'
trick for making one feel awkward! He gnawed his lip in the darkness. It was ever thus!
"Oh My Gentle Son..." Ningauble began in his most sugary-priestly tones, the dim puffs of his seven eyes now hanging in his cowl as steadily and glowing as mildly as the Pleiades seen late on a summer night through a greenish mist rising from a lake freighted with blue vitriol and corrosive gas of salt.
"I asked what it's all about!" Fafhrd interrupted harshly. Already convicted of impatience, he might as well go the whole hog.
"Let me put it as a hypothetical case," Ningauble replied imperturbably. "Let us suppose, My Gentle Son, that there is a man in a universe and that a most evil force comes to this universe from another universe, or perhaps from a congeries of universes, and that this man is a brave man who wants to defend his universe and who counts his life as a trifle and that moreover he has to counsel him a very wise and prudent and public-spirited uncle who knows all about these matters which I have been hypothecating -- "
"The Devourers menace Lankhmar!" Sheelba rapped out in a voice as harsh as a tree cracking and so suddenly that Fafhrd almost started -- and for all we know, Ningauble too.
Fafhrd waited a moment to avoid giving false impressions and then switched his gaze to Sheelba. His eyes had been growing accustomed to the darkness and he saw much more now than he had seen at the alley's mouth, yet he still saw not one jot more than absolute blackness inside Sheelba's cowl.
"Who are the Devourers?" he asked.
It was Ningauble, however, who replied, "The Devourers are the most accomplished merchants in all the many universes -- so accomplished, indeed, that they sell only trash. There is a deep necessity in this, for the Devourers must occupy all their cunning in perfecting their methods of selling and so have not an instant to spare in considering the worth of what they sell. Indeed, they dare not concern themselves with such matters for a moment, for fear of losing their golden touch -- and yet such are their skills that their wares are utterly irresistible, indeed the finest wares in all the many universes -- if you follow me?"
Fafhrd looked hopefully toward Sheelba, but since the latter did not this time interrupt with some pithy summation, he nodded to Ningauble.
Ningauble continued, his seven eyes beginning to weave a bit, judging from the movements of the seven green glows, "As you might readily deduce, the Devourers possess all the mightiest magics garnered from the many universes, whilst their assault groups are led by the most aggressive wizards imaginable, supremely skilled in all methods of battling, whether it be with the wits, or the feelings, or with the beweaponed body.
"The method of the Devourers is to set up shop in a new world and first entice the bravest and the most adventuresome and the supplest-minded of its people -- who have so much imagination that with just a touch of suggestion they themselves do most of the work of selling themselves.
"When these are safely ensnared, the Devourers proceed to deal with the remainder of the population: meaning simply that they sell and sell and sell!
-- sell trash and take good money and even finer things in exchange."
Ningauble sighed windily and a shade piously. "All this is very bad, My Gentle Son," he continued, his eye-glows weaving hypnotically in his cowl,
"but natural enough in universes administered by such gods as we have --
natural enough and perhaps endurable. However" -- he paused -- "there is worse to come! The Devourers want not only the patronage of all beings in all universes, but -- doubtless because they are afraid someone will someday raise the ever-unpleasant question, of the true worth of things -- they want all their customers reduced to a state of slavish and submissive suggestibility, so that they are fit for nothing whatever but to gawk at and buy the trash the Devourers offer for sale. This means of course that eventually the Devourers'
customers will have nothing wherewith to pay the Devourers for their trash, but the Devourers do not seem to be concerned with this eventuality. Perhaps they feel that there is always a new universe to exploit. And perhaps there is!"
"Monstrous!" Fafhrd commented. "But what do the Devourers gain from all these furious commercial sorties, all this mad merchandising? What do they really want?"
Ningauble replied, "The Devourers want only to amass cash and to raise little ones like themselves to amass more cash and they want to compete with each other at cash-amassing. (Is that coincidentally a city, do you think, Fafhrd? Cashamash?) And the Devourers want to brood about their great service to the many universes -- it is their claim that servile customers make the most obedient subjects for the gods -- and to complain about how the work of amassing cash tortures their minds and upsets their digestions. Beyond this, each of the Devourers also secretly collects and hides away forever, to delight no eyes but his own, all the finest objects and thoughts created by true men and women (and true wizards and true demons) and bought by the Devourers at bankruptcy prices and paid for with trash or -- this is their ultimate preference -- with nothing at all."
"Monstrous indeed!" Fafhrd repeated. "Merchants are ever an evil mystery and these sound the worst. But what has all this to do with me?"
"Oh My Gentle Son," Ningauble responded, the piety in his voice now tinged with a certain clement disappointment, "you force me once again to resort to hypothecating. Let us return to the supposition of this brave man whose whole universe is direly menaced and who counts his life a trifle and to the related supposition of this brave man's wise uncle, whose advice the brave man invariably follows -- "
"The Devourers have set up shop in the Plaza of Dark Delights!" Sheelba interjected so abruptly and in such iron-harsh syllables that this time Fafhrd actually did start. "You must obliterate this outpost tonight!"
Fafhrd considered that for a bit, then said, in a tentative sort of voice, "You will both accompany me, I presume, to aid me with your wizardly sendings and castings in what I can see must be a most perilous operation, to serve me as a sort of sorcerous artillery and archery corps while I play assault battalion -- "
"Oh My Gentle Son..." Ningauble interrupted in tones of deepest disappointment, shaking his head so that his eye-glows jogged in his cowl.
"You must do it alone!" Sheelba rasped.
"Without any help at all?" Fafhrd demanded. "No! Get someone else. Get this doltish brave man who always follows his scheming uncle's advice as slavishly as you tell me the Devourers' customers respond to their merchandising. Get him! But as for me -- No, I say!"
"Then leave us, coward!" Sheelba decreed dourly, but Ningauble only sighed and said quite apologetically, "It was intended that you have a comrade in this quest, a fellow soldier against noisome evil -- to wit, the Gray Mouser. But unfortunately he came early to his appointment with my colleague here and was enticed into the shop of the Devourers and is doubtless now deep in their snares, if not already extinct. So you can see that we do take thought for your welfare and have no wish to overburden you with solo quests.
However, My Gentle Son, if it still be your firm resolve..."
Fafhrd let out a sigh more profound than Ningauble's. "Very well," he said in gruff tones admitting defeat, "I'll do it for you. Someone will have to pull that poor little gray fool out of the pretty-pretty fire -- or the twinkly-twinkly water! -- that tempted him. But how do I go about it?" He shook a big finger at Ningauble. "And no more Gentle-Sonning!"
Ningauble paused. Then he said only, "Use your own judgment."
Sheelba said, "Beware the Black Wall!"
Ningauble said to Fafhrd, "Hold, I have a gift for you," and held out to him a ragged ribbon a yard long, pinched between the cloth of the wizard's long sleeve so that it was impossible to see the manner of hand that pinched.
Fafhrd took the tatter with a snort, crumpled it into a ball, and thrust it into his pouch.
"Have a greater care with it," Ningauble warned. "It is the Cloak of Invisibility, somewhat worn by many magic usings. Do not put it on until you near the Bazaar of the Devourers. It has two minor weaknesses: it will not make you altogether invisible to a master sorcerer if he senses your presence and takes certain steps. Also, see to it that you do not bleed during this exploit, for the cloak will not hide blood."
"I've a gift too!" Sheelba said, drawing from out of his black cowl-hole -- with sleeve-masked hand, as Ningauble had done -- something that shimmered faintly in the dark like...
Like a spiderweb.
Sheelba shook it, as if to dislodge a spider, or perhaps two.
"The Blindfold of True Seeing," he said as he reached it toward Fafhrd.
"It shows all things as they really are! Do not lay it across your eyes until you enter the Bazaar. On no account, as you value your life or your sanity, wear it now!"
Fafhrd took it from him most gingerly, the flesh of his fingers crawling. He was inclined to obey the taciturn wizard's instructions. At this moment he truly did not much care to see the true visage of Sheelba of the Eyeless Face.
The Gray Mouser was reading the most interesting book of them all, a great compendium of secret knowledge written in a script of astrologic and geomantic signs, the meanings of which fairly leaped off the page into his mind.
To rest his eyes from that -- or rather to keep from gobbling the book too fast -- he peered through a nine-elbowed brass tube at a scene that could only be the blue heaven-pinnacle of the universe where angels flew shimmeringly like dragonflies and where a few choice heroes rested from their great mountain-climb and spied down critically on the antlike labors of the gods many levels below.
To rest his eye from that, he looked up between the scarlet (bloodmetal?) bars of the inmost cage at the most winsome, slim, fair, jet-eyed girl of them all. She knelt, sitting on her heels, with her upper body leaned back a little. She wore a red velvet tunic and had a mop of golden air so thick and pliant that she could sweep it in a neat curtain over her upper face, down almost to her pouting lips. With the slim fingers of one hand she would slightly part these silky golden drapes to peer at the Mouser playfully, while with those of the other she rattled golden castanets in a most languorously slow rhythm, though with occasional swift staccato bursts.
The Mouser was considering whether it might not be as well to try a turn or two on the ruby-crusted golden crank next to his elbow, when he spied for the first time the glimmering wall at the back of the shop. What could its material be? he asked himself. Tiny diamonds countless as the sand set in smoky glass? Black opal? Black pearl? Black moonshine?
Whatever it was, it was wholly fascinating, for the Mouser quickly set down his book, using the nine-crooked spy-tube to mark his place -- a most engrossing pair of pages on dueling where were revealed the Universal Parry and its five false variants and also the three true forms of the Secret Thrust
-- and with only a finger-wave to the ensorceling blonde in red velvet he walked quickly toward the back of the shop.
As he approached the Black Wall he thought for an instant that he glimpsed a silver wraith, or perhaps a silver skeleton, walking toward him out of it, but then he saw that it was only his own darkly handsome reflection, pleasantly flattered by the lustrous material. What had momentarily suggested silver ribs was the reflection of the silver lacings on his tunic.
He smirked at his image and reached out a finger to touch its lustrous finger when -- Lo, a wonder! -- his hand went into the wall with never a sensation at all save a faint tingling coolth promising comfort like the sheets of a fresh-made bed.
He looked at his hand inside the wall and -- Lo, another wonder -- it was all a beautiful silver faintly patterned with tiny scales. And though his own hand indubitably, as he could tell by clenching it, it was scarless now and a mite slimmer and longer fingered -- altogether a more handsome hand than it had been a moment ago.
He wriggled his fingers and it was like watching small silver fish dart about -- fingerlings!
What a droll conceit, he thought, to have a dark fish-pond or rather swimming pool set on its side indoors, so that one could walk into the fracious erect fluid quietly and gracefully, instead of all the noisy, bouncingly athletic business of diving!
And how charming that the pool should be filled not with wet soppy cold water, but with a sort of moon-dark essence of sleep. An essence with beautifying cosmetic properties too -- a sort of mudbath without the mud. The Mouser decided he must have a swim in this wonder pool at once, but just then his gaze lit on a long high black couch toward the other end of the dark liquid wall, and beyond the couch a small high table set with viands and a crystal pitcher and goblet.
He walked along the wall to inspect these, his handsome reflection taking step for step with him.
He trailed his hand in the wall for a space and then withdrew it, the scales instantly vanishing and the familiar old scars returning.
The couch turned out to be a narrow high-sided black coffin lined with quilted black satin and piled at one end with little black satin pillows. It looked most invitingly comfortable and restful -- not quite as inviting as the Black Wall, but very attractive just the same; there was even a rack of tiny black books nested in the black satin for the occupant's diversion and also a black candle, unlit.
The collation on the little ebony table beyond the coffin consisted entirely of black foods. By sight and then by nibbling and sipping the Mouser discovered their nature: thin slices of a very dark rye bread crusted with poppy seeds and dripped with black butter; slivers of charcoal-seared steak; similarly broiled tiny thin slices of calf's liver sprinkled with dark spices and liberally pricked with capers; the darkest grape jellies; truffles cut paper thin and mushrooms fried black; pickled chestnuts; and of course, ripe olives and black fish eggs -- caviar. The black drink, which foamed when he poured it, turned out to be stout laced with the bubbly wine of Ilthmar.
He decided to refresh the inner Mouser -- the Mouser who lived a sort of blind soft greedy undulating surface-life between his lips and his belly --
before taking a dip in the Black Wall.
Fafhrd re-entered the Plaza of Dark Delights walking warily and with the long tatter that was the Cloak of Invisibility trailing from between left forefinger and thumb and with the glimmering cobweb that was the Blindfold of True Seeing pinched even more delicately by its edge between the same digits of his right hand. He was not yet altogether certain that the trailing gossamer hexagon was completely free of spiders.
Across the Plaza he spotted the bright-mouthed shop -- the shop he had been told was an outpost of the deadly Devourers -- through a ragged gather of folk moving about restlessly and commenting and speculating to one another in harsh excited undertones.
The only feature of the shop Fafhrd could make out at all clearly at this distance was the red-capped red-footed baggy-trousered porter, not capering now but leaning on his long broom beside the trefoil-arched doorway.
With a looping swing of his left arm Fafhrd hung the Cloak of Invisibility around his neck. The ragged ribband hung to either side down his chest in its wolfskin jerkin only halfway to his wide belt which supported longsword and short-axe. It did not vanish his body to the slightest degree that he could see and he doubted it worked at all. Like many another thaumaturge, Ningauble never hesitated to give one useless charms, not for any treacherous reason, necessarily, but simply to improve one's morale. Fafhrd strode boldly toward the shop.
The Northerner was a tall, broad-shouldered, formidable-looking man --
doubly formidable by his barbaric dress and weaponing in supercivilized Lankhmar -- and so he took it for granted that the ordinary run of city folk stepped out of his way; indeed it had never occurred to him that they should not.
He got a shock. All the clerks, seedy bravos, scullery folk, students, slaves, second-rate merchants and second-class courtesans who would automatically have moved aside for him (though the last with a saucy swing of the hips) now came straight at him, so that he had to dodge and twist and stop and even sometimes dart back to avoid being toe-tramped and bumped. Indeed one fat pushy proud-stomached fellow almost carried away his cobweb, which he could see now by the light of the shop was free of spiders -- or if there were any spiders still on it, they must be very small.
He had so much to do dodging Fafhrd-blind Lankhmarians that he could not spare one more glance for the shop until he was almost at the door. And then before he took his first close look, he found that he was tilting his head so that his left ear touched the shoulder below it and that he was laying Sheelba's spiderweb across his eyes.
The touch of it was simply like the touch of any cobweb when one runs face into it walking between close-set bushes at dawn. Everything shimmered a bit as if seen through a fine crystal grating. Then the least shimmering vanished, and with it the delicate clinging sensation, and Fafhrd's vision returned to normal -- as far as he could tell.
It turned out that the doorway to the Devourers' shop was piled with garbage -- garbage of a particularly offensive sort: old bones, dead fish, butcher's offal, moldering gravecloths folded in uneven squares like badly bound uncut books, broken glass and potsherds, splintered boxes, large stinking dead leaves orange-spotted with blight, bloody rags, tattered discarded loincloths, large worms nosing about, centipedes a-scuffle, cockroaches a-stagger, maggots a-crawl -- and less agreeable things.
Atop all perched a vulture which had lost most of its feathers and seemed to have expired of some avian eczema. At least Fafhrd took it for dead, but then it opened one white-filmed eye.
The only conceivably salable object outside the shop -- but it was a most notable exception -- was the tall black iron statue, somewhat larger than life-size, of a lean swordsman of dire yet melancholy visage. Standing on its square pedestal beside the door, the statue leaned forward just a little on its long two-handed sword and regarded the Plaza dolefully.
The statue almost teased awake a recollection in Fafhrd's mind -- a recent recollection, he fancied -- but then there was a blank in his thoughts and he instantly dropped the puzzle. On raids like this one, relentlessly swift action was paramount. He loosened his axe in its loop, noiselessly whipped out Graywand and, shrinking away from the piled and crawling garbage just a little, entered the Bazaar of the Bizarre.
The Mouser, pleasantly replete with tasty black food and heady black drink, drifted to the Black Wall and thrust in his right arm to the shoulder.
He waved it about, luxuriating in the softly flowing coolth and balm --
admiring its fine silver scales and more than human handsomeness. He did the same with his right leg, swinging it like a dancer exercising at the bar. Then he took a gently deep breath and drifted farther in.
Fafhrd on entering the Bazaar saw the same piles of gloriously bound books and racks of gleaming brass spy-tubes and crystal lenses as had the Mouser -- a circumstance which seemed to overset Ningauble's theory that the Devourers sold only trash.
He also saw the eight beautiful cages of jewel-gleaming metals and the gleaming chains that hung them from the ceiling and went to the jeweled wall cranks.
Each cage held a gleaming, gloriously hued, black- or light-haired spider big as a rather small person and occasionally waving a long jointed claw-handed leg, or softly opening a little and then closing a pair of fanged down-swinging mandibles, while staring steadily at Fafhrd with eight watchful eyes set in two jewel-like rows of four.
_Set a spider to catch a spider,_ Fafhrd thought, thinking of his cobweb, and then wondered what the thought meant.
He quickly switched to more practical questions then, but he had barely asked himself whether before proceeding further he should kill the very expensive-looking spiders, fit to be the coursing beasts of some jungle empress -- another count against Ning's trash-theory! -- when he heard a faint splashing from the back of the shop. It reminded him of the Mouser taking a bath -- the Mouser loved baths, slow luxurious ones in hot soapy scented oil-dripped water, the small gray sybarite! -- and so Fafhrd hurried off in that direction with many a swift upward overshoulder glance.
He was detouring the last cage, a scarlet-metaled one holding the handsomest spider yet, when he noted a book set down with a crooked spy-tube in it -- exactly as the Mouser would keep his place in a book by closing it on a dagger.
Fafhrd paused to open the book. Its lustrous white pages were blank. He put his impalpably cobwebbed eye to the spy-tube. He glimpsed a scene that could only be the smoky red hell-nadir of the universe, where dark devils scuttled about like centipedes and where chained folk gazing yearningly upward and the damned writhed in the grip of black serpents whose eyes shone and whose fangs dripped and whose nostrils breathed fire.
As he dropped tube and book, he heard the faint sonorous quick dull report of bubbles being expelled from a fluid at its surface. Staring instantly toward the dim back of the shop, he saw at last the pearl-shimmering Black Wall and a silver skeleton eyed with great diamonds receding into it.
However, this costly bone-man -- once more Ning's trash-theory disproved! --
still had one arm sticking partway out of the wall and this arm was not bone, whether silver, white, brownish or pink, but live-looking flesh covered with proper skin.
As the arm sank into the wall, Fafhrd sprang forward as fast as he ever had in his life and grabbed the hand just before it vanished. He knew then he had hold of his friend, for he would recognize anywhere the Mouser's grip, no matter how enfeebled. He tugged, but it was as if the Mouser were mired in black quicksand. He laid Graywand down and grasped the Mouser by the wrist too and braced his feet against the rough black flags and gave a tremendous heave.
The silver skeleton came out of the wall with a black splash, metamorphosing as it did into a vacant-eyed Gray Mouser who without a look at his friend and rescuer went staggering off in a curve and pitched head over heels into the black coffin.
But before Fafhrd could hoist his comrade from this new gloomy predicament, there was a swift clash of footsteps and there came racing into the shop, somewhat to Fafhrd's surprise, the tall black iron statue. It had forgotten or simply stepped off its pedestal, but it had remembered its two-handed sword, which it brandished about most fiercely while shooting searching black glances like iron darts at every shadow and corner and nook.
The black gaze passed Fafhrd without pausing, but halted at Graywand lying on the floor. At the sight of that longsword the statue started visibly, snarled its iron lips, narrowed its black eyes. It shot glances more ironly stabbing than before, and it began to move about the shop in sudden zigzag rushes, sweeping its darkly flashing sword in low scythe-strokes.
At that moment the Mouser peeped moon-eyed over the edge of the coffin, lifted a limp hand and waved it at the statue, and in a soft sly foolish voice cried, "Yoohoo!"
The statue paused in its searchings and scythings to glare at the Mouser in mixed contempt and puzzlement.
The Mouser rose to his feet in the black coffin, swaying drunkenly, and dug in his pouch.
"Ho, slave!" he cried to the statue with maudlin gaiety, "your wares are passing passable. I'll take the girl in red velvet." He pulled a coin from his pouch, goggled at it closely, then pitched it at the statue. "That's one penny. And the nine-crooked spy-tube. That's another penny." He pitched it.
"And Gron's Grand Compendium of Exotic Lore -- another penny for you! Yes, and here's one more for supper -- very tasty, 'twas. Oh and I almost forgot --
here's for tonight's lodging!" He pitched a fifth large copper coin at the demonic black statue and, smiling blissfully, flopped back out of sight. The black quilted satin could be heard to sigh as he sank in it.
Four-fifths of the way through the Mouser's penny-pitching Fafhrd decided it was useless to try to unriddle his comrade's nonsensical behavior and that it would be far more to the point to make use of this diversion to snatch up Graywand. He did so on the instant, but by that time the black statue was fully alert again, if it had ever been otherwise. Its gaze switched to Graywand the instant Fafhrd touched the longsword and it stamped its foot, which rang against the stone, and cried a harsh metallic "Ha!"
Apparently the sword became invisible as Fafhrd grasped it, for the black statue did not follow him with its iron eyes as he shifted position across the room. Instead it swiftly laid down its own mighty blade and caught up a long narrow silver trumpet and set it to its lips.
Fafhrd thought it wise to attack before the statue summoned reinforcements. He rushed straight at the thing, swinging back Graywand for a great stroke at the neck -- and steeling himself for an arm-numbing impact.
The statue blew and instead of the alarm blare Fafhrd had expected, there silently puffed out straight at him a great cloud of white powder that momentarily blotted out everything, as if it were the thickest of fogs from Hlal the River.
Fafhrd retreated, choking and coughing. The demon-blown fog cleared quickly, the white powder falling to the stony floor with unnatural swiftness, and he could see again to attack, but now the statue apparently could see him too, for it squinted straight at him and cried its metallic "Ha!" again and whirled its sword around its iron head preparatory to the charge -- rather as if winding itself up.
Fafhrd saw that his own hands and arms were thickly filmed with the white powder, which apparently clung to him everywhere except his eyes, doubtless protected by Sheelba's cobweb.
The iron statue came thrusting and slashing in. Fafhrd took the great sword on his, chopped back, and was parried in return. And now the combat assumed the noisy deadly aspects of a conventional longsword duel, except that Graywand was notched whenever it caught the chief force of a stroke, while the statue's somewhat longer weapon remained unmarked. Also, whenever Fafhrd got through the other's guard with a thrust -- it was almost impossible to reach him with a slash -- it turned out that the other had slipped his lean body or head aside with unbelievably swift and infallible anticipations.
It seemed to Fafhrd -- at least at the time -- the most fell, frustrating, and certainly the most wearisome combat in which he had ever engaged, so he suffered some feelings of hurt and irritation when the Mouser reeled up in his coffin again and leaned an elbow on the black-satin-quilted side and rested chin on fist and grinned hugely at the battlers and from time to time laughed wildly and shouted such enraging nonsense as, "Use Secret Thrust Two-and-a Half, Fafhrd -- it's all in the book!" or "Jump in the oven!
-- there'd be a master stroke of strategy" or -- this to the statue --
"Remember to sweep under his feet, you rogue!"
Backing away from one of Fafhrd's sudden attacks, the statue bumped the table holding the remains of the Mouser's repast -- evidently its anticipatory abilities did not extend to its rear -- and scraps of black food and white potsherds and jags of crystal scattered across the floor.
The Mouser leaned out of his coffin and waved a finger waggishly.
"You'll have to sweep that up!" he cried and went off into a gale of laughter.
Backing away again, the statue bumped the black coffin. The Mouser only clapped the demonic figure comradely on the shoulder and called, "Set to it again, clown! Brush him down! Dust him off!"
But the worst was perhaps when, during a brief pause while the combatants gasped and eyed each other dizzily, the Mouser waved coyly to the nearest giant spider and called his inane "Yoohoo!" again, following it with,
"I'll see you, dear, after the circus."
Fafhrd, parrying with weary desperation a fifteenth or a fiftieth cut at his head, thought bitterly, _This comes of trying to rescue small heartless madmen who would howl at their grandmothers hugged by bears. Sheelba's cobweb has shown me the Gray One in his true idiot nature._
The Mouser had first been furious when the sword-skirling clashed him awake from his black satin dreams, but as soon as he saw what was going on he became enchanted at the wildly comic scene.
For, lacking Sheelba's cobweb, what the Mouser saw was only the zany red-capped porter prancing about in his tip-curled red shoes and aiming with his broom great strokes at Fafhrd, who looked exactly as if he had climbed a moment ago out of a barrel of meal. The only part of the Northerner not whitely dusted was a masklike stretch across his eyes.
What made the whole thing fantastically droll was that miller-white Fafhrd was going through all the motions -- and emotions! -- of a genuine combat with excruciating precision, parrying the broom as if it were some great jolting scimitar or two-handed broadsword even. The broom would go sweeping up and Fafhrd would gawk at it, giving a marvelous interpretation of apprehensive goggling despite his strangely shadowed eyes. Then the broom would come sweeping down and Fafhrd would brace himself and seem to catch it on his sword only with the most prodigious effort -- and then pretend to be jolted back by it!
The Mouser had never suspected Fafhrd had such a perfected theatric talent, even if it were acting of a rather mechanical sort, lacking the broad sweeps of true dramatic genius, and he whooped with laughter.
Then the broom brushed Fafhrd's shoulder and blood sprang out.
Fafhrd, wounded at last and thereby knowing himself unlikely to outendure the black statue -- although the latter's iron chest was working now like a bellows -- decided on swifter measures. He loosened his hand-axe again in its loop and at the next pause in the fight, both battlers having outguessed each other by retreating simultaneously, whipped it up and hurled it at his adversary's face.
Instead of seeking to dodge or ward off the missile, the black statue lowered its sword and merely wove its head in a tiny circle.
The axe closely circled the lean black head, like a silver wood-tailed comet whipping around a black sun, and came back straight at Fafhrd like a boomerang -- and rather more swiftly than Fafhrd had sent it.
But time slowed for Fafhrd then and he half ducked and caught it left-handed as it went whizzing past his cheek.
His thoughts too went for a moment fast as his actions. He thought of how his adversary, able to dodge every frontal attack, had not avoided the table or the coffin behind him. He thought of how the Mouser had not laughed now for a dozen clashes and he looked at him and saw him, though still dazed-seeming, strangely pale and sober-faced, appearing to stare with horror at the blood running down Fafhrd's arm.
So crying as heartily and merrily as he could, "Amuse yourself! Join in the fun, clown! -- here's your slap-stick," Fafhrd tossed the axe toward the Mouser.
Without waiting to see the result of that toss -- perhaps not daring to
-- he summoned up his last reserves of speed and rushed at the black statue in a circling advance that drove it back toward the coffin.
Without shifting his stupid horrified gaze, the Mouser stuck out a hand at the last possible moment and caught the axe by the handle as it spun lazily down.
As the black statue retreated near the coffin and poised for what promised to be a stupendous counter-attack, the Mouser leaned out and, now grinning foolishly again, sharply rapped its black pate with the axe.
The iron head split like a coconut, but did not come apart. Fafhrd's hand-axe, wedged in it deeply, seemed to turn all at once to iron like the statue and its black haft was wrenched out of the Mouser's hand as the statue stiffened up straight and tall.
The Mouser stared at the split head woefully, like a child who hadn't known knives cut.
The statue brought its great sword flat against its chest, like a staff on which it might lean but did not, and it fell rigidly forward and hit the floor with a ponderous clank.
At that stony-metallic thundering, white wildfire ran across the Black Wall, lightening the whole shop like a distant levinbolt, and iron-basalt thundering echoed from deep within it.
Fafhrd sheathed Graywand, dragged the Mouser out of the black coffin --
the fight hadn't left him the strength to lift even his small friend -- and shouted in his ear, "Come on! Run!"
The Mouser ran for the Black Wall.
Fafhrd snagged his wrist as he went by and plunged toward the arched door, dragging the Mouser after him.
The thunder faded out and there came a low whistle, cajolingly sweet.
Wildfire raced again across the Black Wall behind them -- much more brightly this time, as if a lightning storm were racing toward them.
The white glare striking ahead imprinted one vision indelibly on Fafhrd's brain: the giant spider in the inmost cage pressed against the bloodred bars to gaze down at them. It had pale legs and a velvet red body and a mask of sleek thick golden hair from which eight jet eyes peered, while its fanged jaws hanging down in the manner of the wide blades of a pair of golden scissors rattled together in a wild staccato rhythm like castanets.
That moment the cajoling whistle was repeated. It too seemed to be coming from the red and golden spider.
But strangest of all to Fafhrd was to hear the Mouser, dragged unwillingly along behind him, cry out in answer to the whistling, "Yes, darling, I'm coming. Let me go, Fafhrd! Let me climb to her! Just one kiss!
Sweetheart!"
"Stop it, Mouser," Fafhrd growled, his flesh crawling in mid-plunge.
"It's a giant spider!"
"Wipe the cobwebs out of your eyes, Fafhrd," the Mouser retorted pleadingly and most unwittingly to the point. "It's a gorgeous girl! I'll never see her ticklesome like -- and I've paid for her! _Sweetheart_!"
Then the booming thunder drowned his voice and any more whistling there might have been, and the wildfire came again, brighter than day, and another great thunderclap right on its heels, and the floor shuddered and the whole shop shook, and Fafhrd dragged the Mouser through the trefoil-arched doorway, and there was another great flash and clap.
The flash showed a semicircle of Lankhmarians peering ashen-faced overshoulder as they retreated across the Plaza of Dark Delights from the remarkable indoor thunderstorm that threatened to come out after them.
Fafhrd spun around. The archway had turned to blank wall.
The Bazaar of the Bizarre was gone from the World of Nehwon.
The Mouser, sitting on the dank flags where Fafhrd had dragged him, babbled wailfully, "The secrets of time and space! The lore of the gods! The mysteries of Hell! Black nirvana! Red and gold Heaven! Five pennies gone forever!"
Fafhrd set his teeth. A mighty resolve, rising from his many recent angers and bewilderments, crystallized in him.
Thus far he had used Sheelba's cobweb -- and Ningauble's tatter too --
only to serve others. Now he would use them for himself! He would peer at the Mouser more closely and at every person he knew. He would study even his own reflection! But most of all, he would stare Sheelba and Ning to their wizardly cores!
There came from overhead a low "Hssst!"
As he glanced up he felt something snatched from around his neck and, with the faintest tingling sensation, from off his eyes.
For a moment there was a shimmer traveling upward and through it he seemed to glimpse distortedly, as through thick glass, a black face with a cobwebby skin that entirely covered mouth and nostrils and eyes.
Then that dubious flash was gone and there were only two cowled heads peering down at him from over the wall top. There was chuckling laughter.
Then both cowled heads drew back out of sight and there was only the edge of the roof and the sky and the stars and the blank wall.
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