Jas, Holly, and Joel plunged through the stone. When they emerged from the rock, they found themselves surrounded by fog. Jedidiah's light stone lit only a tiny area around them. Holly, off to one side of the others, stumbled and nearly fell in the thick fog. Jedidiah pulled her back toward the light. "Stick to the path," he said, indicating the trail marked by lines of glowing yellow stones. "No telling what might happen if you wander off."
Joel started off down the path, eager now to reach hi” destination. Behind him, Jas muttered a dark curse. Joel turned around. Jas's wings had transformed. In place of the pink-feathered, eaglelike appendages were four planes of clear membranes like a dragonfly's wings. They glowed softly.
"Jas, your wings ... they've—"
"—changed. Yeah, big deal," Jas muttered. She glared at Jedidiah. "We aren't underground at all, are we? You didn't tell me this would take us into another plane,' she complained.
"We're in another plane?" Holly asked, awestruck.
"The borderland of the ethereal plane," Jedidiah explained. "One of the saurials, a wizard named Grypht, created the gates and the path. Do your wings transform every time you travel to a different plane?" the old priest asked Jas curiously.
"Yeah. Now can we get on with it?" Jas insisted.
The way was smooth, but the lack of scenery made the walk tiresome. After a while, Joel and Jedidiah began singing to break the monotony. Holly joined in occasionally. Jas remained silent, occupied with her own thoughts.
Joel asked Jedidiah if Alias knew the song to open the ethereal path.
"Oh, yes," the old priest said. "She has quite a remarkable voice."
"Is she a priestess of Finder?" Joel asked.
Jedidiah laughed and shook his head. "She's more like Jas. Avoids the gods if she can help it."
They lost all track of time during their trek in the murky grayness. They walked until they were exhausted, then rested. When they awoke, they ate another meal created by Jedidiah, then walked some more. Some time after their third rest, the path ended at another gate-a glittering yellow monolith of amber, engraved with Finder's symbol beneath the carving of an archway.
Joel repeated the marching song. This time he was the first to step through the gate.
He stood on another mountainside, just above the timberline, his back to another cliff engraved with Finder's symbol. The world below was already in twilight, the wooded slopes shadowed by the mountains to the west. Just down the path was a small open-sided shelter built of wood, shingled with slate to match the hillside.
When Jas popped out of the mountainside, her wings were once again pink feathers. Holly and Jedidiah came out a moment later.
"It's not far from here now," Jedidiah said, "but the trail is narrow and steep. We should wait until light to continue."
They walked down to the shelter. It was engraved with symbols of Finder, Tyr, Tymora, Chauntea, and others that Joel did not recognize. An assortment of wind chimes hung under the shelter's eaves—deep-toned tubes of copper, tinkling tinny silver bells, clacking reeds. Herbs and dried flowers hung from the ceiling. Benches surrounded a small round table. The high mountain air was chill, but the shelter was comfortably warmed by some enchantment. The party sat and ate one final meal of Jedidiah's magically created bread.
"Nothing personal, but I'll be glad to eat real food again," Jas said.
"So will I," Jedidiah agreed.
Assured by Jedidiah that there was no need to keep a watch as long as they slept in the safety of the shelter, they were all soon asleep on the wooden floor. The wind chimes in the eaves played a lullaby for the weary adventurers.
Joel woke before sunrise, when the birds were just beginning to stir. He lay awake, unable to fall back to sleep. Soon he would be in the Lost Vale, in the Singing Cave, the only temple to Finder. He would meet the temple's priestess, Copperbloom. Jedidiah had told Joel that if he made the pilgrimage to the Lost Vale he would understand more about Finder and his church. He wanted to believe Jedidiah with all his heart, yet Walinda's threat had poisoned that belief. What if he got there and still didn't understand his purpose, still felt useless? The uncertainty was unbearable.
The Rebel Bard sat up. Holly and Jas lay sleeping in a corner, but Jedidiah stood outside the shelter, motionless. Joel rose and joined him. Jedidiah smiled and whispered good morning.
"Trouble sleeping?" Joel asked.
"Just troubled period," Jedidiah replied. "Are you anxious to get there?" he asked.
Joel nodded with a sheepish grin. "It's kind of like the morning before Highharvestide. I'm too excited to sleep.”
Jedidiah nodded with an understanding smile. "lie sky's lightening," he noted. "Why don't you start down the path? I'll wait here until the ladies wake, then well follow you."
Joel looked down the trail eagerly, but then he turned back to Jedidiah and asked uncertainly, "Do you want me to go alone?"
"I only came north to be sure you escaped the priests of Xvim," Jedidiah explained.
"I wouldn't have made it here without you," Joel said, realizing that without Jedidiah's help, he would never have completed his pilgrimage.
Jedidiah shook his head. He put his hands on the young man's shoulders. "Joel, journeying to the Lost Vale isn't some silly test of your survival skills. It's a measure of your desire to be part of Finder's church. It's a demonstration that you want to understand more about your god."
"And will I?" Joel asked in a whisper.
Jedidiah lowered his head, then raised it again. He wore a wry grin. "Maybe more than you were meant to,' he replied. "This is going to be a trying time for our church and for our god."
"Because we lost the finder's stone?" Joel asked.
"No. Because I lost the finder's stone," Jedidiah corrected. He pointed down the path with one hand and slapped Joel on the back with the other hand. "Go," he ordered jovially. "Tell Copperbloom I'll be along later."
"I will," Joel said.
"Remember what I told you," Jedidiah said. "She can understand you just fine even if she can't speak our language."
Joel nodded as he began striding down the path. It curved around the mountain, leading downward.
The peaks of the surrounding mountains were still snow-covered, but the air grew warmer as he descended the peak. The boulders and low-growing junipers gave way to pine and spruce trees. Still farther down, stands of birch and aspen broke the solid line of evergreens. Below him, the path left the mountain slope and traveled along a saddle to the next slope. Rhododendrons bloomed in such profusion along the saddle that the land seemed to be covered by a purple haze.
Once he'd reached the saddle, Joel discovered side trails that branched off from the main path. He was nearing inhabited land. Far above him, something cried out, causing him to jump. Among the pine trees, Joel had seen and heard innumerable blue jays, but this cry was like none he'd ever heard. He looked up. Something circled high overhead, like a hawk, but its silhouette looked more like a giant bat than any bird.
When he had crossed the saddle, the path began winding around the next mountain, but now it began to climb the slope. On the southeastern face of the mountain, Joel got his first glimpse of the Lost Vale.
On the northern face of a mountain, across the vale, stood a stone tower. Innumerable small cottages, surrounded by gardens and fields, dotted the floor of the vale. Tiny figures moved about among the buildings; others headed into the mountains and hills.
A magnificent staircase climbed from the vale straight up the southern slope of the mountain on which the bard stood. Joel's path led through a rose garden to a landing midway up the staircase. The bard hurried forward until he stepped onto the landing. There he paused to take in the view.
The staircase was wide enough for eight men to wall abreast. On either side, amazing gardens clung to the slopes. The flowers and shrubbery and trees and vines sometimes grew over the stairs. Many of the plants were so exotic Joel could not even put a name to them. A stream trickled through the gardens, cascading over rocks. In one place, it flowed over the staircase, forcing the climber to use little stepping stones. Pieces of statuary, great and small, decorated the gardens. Some pieces represented wild creatures—frogs, birds, turtles, cats. Other carvings were more abstract in nature. Lanterns of stone, wood, metal, even glass, hung from trees or rested on boulders. After every sixteen steps, there was a landing. Each landing was decorated with huge banners hanging from tall posts. The banners were woven, embroidered, or painted with a design, some intricate, others simple and bold. A hundred chimes sounded with every breeze.
There could be no doubt in the mind of anyone climbing the staircase that it led to someplace special. Joel looked upward. Far above, he could just make out a black hole in the mountainside . . . the entrance to the Singing Cave. Above the entrance, Finder's symbol had been carved into the mountain. To either side, huge banners of gray silk bearing the same harp symbol fluttered in the wind.
A figure stepped out of the gardens onto the landing just above Joel. The bard put his hand to the hilt of his sword, then, feeling rather foolish, he withdrew it. The figure had to be a saurial. A female, Joel assumed, because she carried a basket of flowers. She wore along white robe, but everything else about her was inhuman.
Though she walked on her hind legs, she leaned forward at her hips, balanced by the massive tail that swayed behind her. She was covered with tiny, pebbly scales in copper and green that made her hide look like very expensive beadwork. She had a long snout and sharp teeth, but no lips. Her eyes were yellow like a snake's. A shark-like fin rose from her brow and traversed the ridge of her head. She was much shorter than the bard.
Joel considered stepping off the stairs to hide, in order to savor his solitude a bit longer, but it was too late. The saurial had spotted him. She made a series of clicks with her tongue.
"Good day," Joel said, bowing low.
The saurial bowed back.
"I've come to see the temple," Joel said, feeling rather foolish, since his intent was obvious.
A vanilla scent rose from the creature. Jedidiah had once explained that saurials emitted a variety of odors that indicated their emotions. Joel wished he had thought to ask Jedidiah more about which emotions were indicated by which scents. The creature began trilling. At first Joel shifted nervously, since he couldn't understand her, but then he recognized she was singing the tune that had opened the magic gate to the ethereal borderland. Joel realized she was trying to ascertain how he'd gotten there.
Joel began singing along with her, his tenor voice blending well with her alto trilling. The music attracted other saurials. A mottled green and brown saurial a foot taller than Joel, with razorlike plates running down its back and spikes on its tail, stepped out of the garden, and two little flyers, no bigger than halflings, with black, batlike wings, landed beside him. All three stood on the stairs to listen. Joel began to elaborate on the tune, finishing with a flourish.
The small audience applauded.
"Yes, I came by the gate," Joel said, answering what he presumed had been his fellow performer's question. "I'm Joel. Jedidiah of Finder sent me here on a pilgrimage."
The creature held her basket of flowers at arm's length, revealing Finder's symbol embroidered on her robe.
"You must be Copperbloom," he said.
The saurial nodded. She shooed the spectators away and motioned for the bard to accompany her up the stairs.
Joel climbed beside the priestess of Finder's temple. Since she did not speak, he remained silent at first. Then she tapped his arm and motioned to her ear. She wanted him to speak. Even if she couldn't question him, she could understand anything he had to say.
"Jedidiah's in the shelter at the end of the gate with two friends. He'll be coming later," Joel explained. "We've had some trouble getting here, but he'd better tell you about that."
Copperbloom motioned for Joel to talk about himself. The bard began telling about where he came from and his training at barding college, then related the details of his first meeting with Jedidiah.
By the time they'd reached the top of the staircase, Joel was out of breath, and his throat was parched from speaking. He felt foolish for having babbled so long about himself. Copperbloom led him into the Singing Cave. Just inside the cave entrance was a carpet of moss and ferns. Condensation made the walls sparkle. Little red and yellow skinks skittered about the floor, walls, and ceiling. Swallows shot in and out, hinging insects to their young in nests built in the cave's nooks and crannies.
'This is just the way it was when Finder arrived here with the party of adventurers that fought Meander, isn't it?" Joel asked.
Copperbloom made a circling motion indicating the cave entrance and nodded in response to Joel's question. Then she pointed to a passage leading deeper into the mountains and shook her head from side to side.
This is a new section?" Joel asked.
The saurial nodded and motioned for Joel to investigate. The passage was lit with light stones. Tapestries hung on the walls. One showed the enslavement of the saurials by the evil god Moander, another showed the battle that destroyed Moander's Realmsian body, and still another showed how Finder finally slew the abomination forever by killing it in its home plane, the Abyss.
The passage opened into a room full of musical instruments, some common to the Realms, others that Joel had never seen or heard of before. Two saurials similar to Copperbloom sat in this room, one playing a harp and the other a drum.
In the next room were several small saurials. Some stood very still, while others motioned broadly. Since he could not hear their speech, the scene looked very odd to Joel. At first he thought they might be practicing some sort of dance, but when one of them threw a bucket of confetti on another, he realized they were acting out a play. He laughed at the confetti, and the little saurials all turned and bowed.
There was a vast cavern beyond the children's theater. It was full of painted canvases, pottery, and sculpture too delicate for the outdoors.
Before Joel could explore it all or see what lay beyond, Copperbloom motioned for Joel to turn back. At the entrance of the cave, someone had laid out a breakfast of berries, milk, eggs, and ham. Copperbloom motioned for him to dine. Then she disappeared back down the passageway.
Joel felt like an overindulgent halfling when he finished the repast. When Copperbloom returned, she pointed to the birdpipes hanging from his belt and motioned for him to play.
Joel brought the instrument to his lips and began whistling out a tune. Copperbloom picked it up with her own trilling. They had just finished repeating the piece when more applause came from the cave entrance. Jedidiah stood there, smiling at the pair of them.
"I see you two are learning to communicate," the old priest said. "How are you, Copperbloom?"
The priestess rose and bowed very low. A series of clicks issued from the back of her throat, and Joel could smell the scent of woodsmoke issuing from her body.
Jedidiah motioned for the priestess to be seated again. He sat before the two of them.
"Where are Holly and Jas?" the Rebel Bard asked.
"Holly's in the garden. Grypht met us on the stairs,' the old priest said. "She's bending his ear about the advantages to the saurials of an alliance with Randal Morn and the Daggerfolk. Grypht is a powerful wizard," Jedidiah explained for Joel's benefit. He's sort of the unofficial leader here. Jas is soaring with the flying saurials."
"Is that safe?" Joel asked. "Isn't there a chance she'll be spotted by Walinda?"
"I warned her to stay lower than the mountain peak The illusion that protects the vale reaches to the top of the mountains," Jedidiah replied. "Jas is a human woman with wings," he explained to Copperbloom.
Although Joel heard nothing, Copperbloom must have spoken, for Jedidiah sat listening to her, then shrugged. "No, she wouldn't tell me how she came to have wings," he answered the saurial priestess.
"How can you hear Copperbloom?" Joel asked.
"I can hear and understand the saurials and all the priests of Finder," Jedidiah explained. "It's a gift from Finder."
Copperbloom rose and went to the cave entrance. She looked down the staircase, then turned back to face her two human guests. Joel winced at the sound of a high-pitched noise, then he realized he was hearing, just barely, some of Copperbloom's speech.
Joel and Jedidiah joined Copperbloom at the entrance to the cave. Holly was just outside the entrance, speaking in hushed tones to a giant saurial, nearly ten feet tall and wearing a fur robe. From the staff the creature carried and the arcane magical symbols etched in the bony frill behind its head, Joel guessed the saurial to be Grypht, the powerful wizard and leader of the saurials.
"Joel, it's beautiful here," the paladin said. "I can see why you wanted to come."
"I am Grypht. Pleased to meet you, Joel of Finder," the saurial wizard said in perfectly recognizable common speech. Since the sounds he made didn't match the movement of his mouth, Joel guessed that the wizard had used magic to speak with him. Grypht turned to Copperbloom. "I bring a message from Sapphire the Finback. She asks if you will please come to bless her new egg before the end of day."
Copperbloom nodded.
"Meander destroyed so many of our young that every egg is precious to us," Grypht explained to Joel. "Each one is blessed by every priest and priestess we have."
The young saurials who had been rehearsing the play burst out from the temple, the flyers taking to the air, the others heading for the staircase. Copperbloom snagged one of the finheads by the shirt and pulled him toward her.
"This," Jedidiah said, "is Handful, Copperbloom's oldest hatchling. Well met, Handful," he addressed the young saurial.
The priestess made a clicking noise, and Handful bowed quickly to the group, then fidgeted in his mother's grip.
"He grows more like his father every day," Jedidiah noted.
Handful narrowed his eyes and looked up at the old priest. If the young saurial made a reply, Joel couldn't hear it.
"Yes, he does seem to share his father's immunity to your charms," Grypht said to Jedidiah.
Jedidiah winked at Handful. Copperbloom released her son. The boy made another, much more formal, bow, which Joel sensed was more saucy than reverent. Then the young saurial dashed into the gardens and was soon lost from sight.
"I was wondering if you would show Holly down to the village," Jedidiah asked Grypht. "I have some church business to discuss with Joel and Copperbloom."
Holly descended the stairs with the saurial wizard, and Jedidiah motioned for Joel and Copperbloom to follow him back into the Singing Cave.
The three priests sat on the moss and ferns, and Jedidiah instructed Joel to describe his adventures since arriving in Daggerdale. Joel related his encounters with the Zhentilar, Holly, Randal Morn, Bear, the Xvimists, Walinda, and Jas. He told how he, Holly, and Jas were hunted across Daggerdale and how Jedidiah had rescued them in Giant's Craw Valley.
Then Jedidiah explained why he had put some of his power into his half of the finder's stone. Copperbloom chirped, and a scent like baked ham rose from her body.
"Yes, I know I could have just left them, but I wanted to stay with Joel," Jedidiah replied to the saurial priestess.
Copperbloom chirped something else.
"Of course he can take care of himself," Jedidiah retorted. "I just—I wanted—" Jedidiah hesitated then sighed. "I wanted the chance to go adventuring again," he admitted.
Copperbloom looked up at the ceiling, shaking her head slowly back and forth.
"That's not the worst part," Jedidiah said.
Copperbloom leaned forward with her eyes fixed rigidly on the older priest. Jedidiah reported quickly and matter-of-factly how Walinda had stolen the finder's stone. Copperbloom gestured wildly with her hands, making a series of whistling noises, which Jedidiah listened to with a grim look. Then Jedidiah told her of the banelich and the old priest's agreement to find the
Hand of Bane in exchange for the finder's stone. Copperbloom put her head in her hands and moaned.
"I was stupid and reckless, I know," Jedidiah said to the priestess. "But there's nothing to be done about it. I have no choice. I have to find the Hand of Bane so I have something to bargain with. It's somewhere in Sigil."
Copperbloom trilled something, and the smell of baked bread rose from her body.
"Yes, that's exactly what I want," Jedidiah said. "Would you please bring it to me?"
Copperbloom huffed. She rose to her feet and retreated down the hallway toward the other caverns, shaking her head and making disturbed clicking noises.
"She doesn't look pleased," Joel noted. "She reminds me of how my mom used to act when I did something dumb."
"Ever since she became a mother she treats me like a child," Jedidiah said. "Actually, come to think of it, most of the women in my life treat me like a child. I suppose I deserve it."
Copperbloom returned a few minutes later with a large blue-glazed porcelain bowl decorated with a harp, a glaur, and a songhorn, all entwined in green vines laden with yellow blossoms. She set the bowl down before Jedidiah and bowed low.
"Thank you," Jedidiah said.
The bowl was filled with pure white sand. Jedidiah brushed the sand aside until he uncovered a glimmer of yellow. Gently he loosened what was buried in the sand and pulled it out.
Joel gasped. "It's the finder's stone!"
"Half of the finder's stone," Jedidiah corrected.
The stone the old priest held was the mirror image of the stone Joel had seen Jedidiah use to siphon off his power—a rounded, multifaceted yellow gemstone with a jagged bottom.
"This," Jedidiah said, blowing sand from the stone, "is the half of the stone Finder left in the vale with Alias and the saurials before he went into the Abyss to find the mage Akabar bel Akash. It hasn't left the vale since then—nearly ten years ago."
"I thought Finder went into the Abyss to kill Moander," Joel said.
Jedidiah shook his head. "That wasn't his original intention, but Akabar sacrificed his own life to convince Finder to kill Moander."
Suddenly Joel came to another realization. "If that's the half of the finder's stone that Finder left the saurials, then the half you had was ..." Joel let his voice trail off.
"... the half that Finder took with him to the Abyss," Jedidiah said with a nod.
Joel's eyes widened. "You had Finder's half of the stone? How did you get it?" he asked, his voice low with wonder. "Did Finder give it to you?" he asked.
"Not precisely," Jedidiah said. He sang a scale, then another in a different key. The half of the finder's stone glowed brightly and cast a beam of golden light on Jedidiah. As it did, the old priest began to transform. His back grew straighter; his skin became unwrinkled; his muscles hardened; his hair darkened to black, with only a few splotches of gray. His features still looked like Jedidiah, but the signs of his age had evaporated, and youthful vitality flowed through his body.
When the transformation had ceased, Jedidiah turned to Joel. "You see," he said with a sheepish expression on his face, "I had Finder's half of the stone because I carried it with me into the Abyss. It was my half of the stone. I'm Finder, your god."
Eleven
Finder
Joel's jaw dropped. He stared wordlessly at Jedidiah for a full twenty heartbeats, while his mind struggled to form a coherent reply. Finally he said, "I don't believe it," then instantly felt foolish.
"I'm afraid it's true," Jedidiah replied. "May I strike myself with lightning if it's not," he joked. Excitement gripped Joel's heart. Here he was, speaking with a god, the god he'd agreed to serve. Suddenly he was nervous. "Um, is there some special way I should address you? Should I kneel or bow, or anything? I've never met a god before," he said.
Jedidiah shook his head. "No. My ego's large, but despite what my detractors say, it's not that large. I'm not really comfortable with adulation. I'm just a little god. You can keep calling me Jedidiah. I've gotten rather attached to the name."
Joel grinned. The fears Walinda had tried to use to cloud his judgment evaporated. He was really talking with Finder. Then a new worry niggled at his heart. "If you're Finder, then what happened to Jedidiah?" he asked. "Jedidiah is me, or I'm Jedidiah. It's a disguise I wear when I travel around the Realms."
"Then that was you in Berdusk?" Joel asked. "When you were telling me about Finder, you were telling me about yourself?"
Jedidiah nodded.
Joel let out his breath. He thought he'd been asked to join Finder's church by a charming old bard-priest, when all along it was Finder himself. "Why me?" he asked.
"Why did I ask you to be a priest?" Jedidiah inquired.
Joel nodded.
"Well, I wanted to get the best people I could find-people who already believed strongly in transforming art. I'd watched you in Berdusk, arguing with your teachers, trying to break the constraints of traditional music. You already understood what it took me centuries to understand. Also, you were well rounded, took an interest in everything. You reminded me a little of myself when I was younger, except you're modest."
"But why all the special attention? Why did you follow me? Didn't you think I could make it here on my own?" Joel asked. He felt like a failure, since he knew he would have died without Jedidiah's help.
"As I told you earlier, the journey wasn't a test to see if you could get here on your own. It was a measure of your desire to be part of my church. And I didn't actually follow you. One of my godly abilities is always knowing what's happening to any of my priests," Jedidiah explained. "I heard you call for my blessing in Daggerdale, but you took care of the Zhents without needing of my help. I considered stepping in when Bear betrayed you to the Xvimists, but Xvim keeps an eye on his priests, too. If I interfered with one of them, Xvim would interfere with me. I needed to be more subtle in my efforts to help you escape. I don't dare risk attracting Xvim's attention. To put it bluntly, Bear's god can beat up your god. When you were imprisoned in the
Temple in the Sky and called on me, I sent you the vision and a piece of magic, but you escaped, with your friend, on your own."
Jedidiah sighed. "I haven't been a god all that long. I still long for mortal things sometimes. As I explained to Copperbloom," he said, "I only began to travel with you because I got caught up in the adventure. I wanted to find out what a priestess of Bane was doing with a spelljammer. I wanted to watch you thwart the Xvimists. I wanted to be part of your journey. If I hadn't been such a fool, if I'd just returned to the Lost Vale after you escaped, the dark stalker would have lost you and you would have been just fine."
"But why all the special attention?" Joel asked again. "You must have better things to do with your time."
"Joel," Jedidiah said softly, "you're my priest. You are my strength. I told you that before."
"What about your other priests?" Joel asked.
Jedidiah looked up at Copperbloom. A vanilla scent rose from the saurial priestess as she clicked with what Joel was sure was laughter.
This is it," Jedidiah said, making a circling motion with his finger to indicate the occupants of the room. "You, me, Copperbloom. This is my only temple—so far. There are several little shrines, most of them set up by people you spoke to on your journey here. More than a few artists have seen fit to evoke my name, giving me a little more power. It's going to take some years, though, before our church gets much larger. For one thing, we have to proceed with caution. There are some gods, far more powerful than I, who don't like the competition I represent."
"Like Oghma and Milil," Joel guessed.
Jedidiah nodded. "The Lord of Knowledge and the Lord of Song are afraid I'll be poaching bards and artists away from their following. There's also the power I took from Moander. I have some control over the cycle of life—growth, rot, and rebirth. Chauntea, the Great Mother, and Lathander, the Morninglord, are both involved in rebirth and growth. Which leaves me control over rot—not something most people have a tremendous attraction to, unless you happen to be a former worshiper of Moander."
"So what will you do?" Joel asked.
"Well, I still plan to work with everything over which I've been given dominion," Jedidiah said. "But I need to proceed carefully. I need to build a strong framework for my church—one that other churches can't bring down easily. That's why I've searched out and set up two very strong supports." Jedidiah indicated Joel and Copperbloom with his hands.
Joel bowed his head humbly. Then he looked back up at Jedidiah. "Why didn't you tell me all this in Berdusk?" he asked. "Why the disguise as an old priest?"
"There's lots of reasons for the disguise. I can't really hide from other gods, but at least I can try not to attract their attention, or the attention of their churches. Also, I don't want a lot of people around me vying for my attention while I'm trying to get things done."
"But why didn't you tell me until now?" Joel asked, feeling cheated that he'd been left out of the secret. "Copperbloom knew, didn't she?"
"Copperbloom is a special case," Jedidiah explained. "I spent my first few years as a god roaming the planes, savoring my freedom and immortality. Copperbloom was one of my first worshipers. She called me to the Realms, pointed out that I had responsibilities to the few followers I did have. Without her encouragement and pestering, there would be no church of Finder. As for telling you, I just did."
"But you let me think you were someone else for a year," Joel complained, still feeling left out.
"Well, that's another one of those mortal things I still long for sometimes," Jedidiah said.
"What?" Joel asked, confused.
"Friendship," the god replied.
Joel lowered his eye, feeling ungracious.
"I genuinely enjoyed your company, our talks, our debates," Jedidiah explained. "I didn't want to spoil things by telling you my true identity right away. It would have changed our relationship. I should have told you as soon as I found out about the dark stalker sniffing out my power. Then you wouldn't have worried about me. But I was bitten by the adventuring bug, and I was happy traveling with a friend. So I came up with the half-cracked scheme of hiding most of my power in my half of the finder's stone, knowing full well how vulnerable it would make me."
"And the banelich discovered that vulnerability," Joel noted, "and intends to exploit it."
"Yes," Jedidiah replied with chagrin. "I should have teleported here to siphon off my power into the saurial's half of the finder's stone, then had Grypht teleport me back, but I got cocky. I sensed the banelich was approaching, but I thought I would be a match for it, even without most of my power. Unfortunately, the power I put in the stone included my godly ability to know everything that was going on around me. I could no longer sense the banelich's presence. I couldn't even sense Walinda when she picked my pockets. It never occurred to me that anyone could steal the stone so easily. I'm just too reckless sometimes." He looked down at his hands and sighed. Then he looked up with a foolish grin and asked, "How does it feel to discover that your god is a fool?"
Joel couldn't think of a fitting reply. Instead, he asked, "Isn't there some way to retrieve your half of the finder's stone from the banelich without handing over the Hand of Bane?" Jedidiah shook his head, but Joel argued on, irritated that the idea was being dismissed so quickly, "But you're a god. He's just the essence of a god."
"I'm still immortal and very strong. I can cast some simple spells. To a mortal, I may seem powerful, but to a banelich ... we may just be evenly matched. And even if I could defeat the banelich in combat, I couldn't prevent it from breaking the stolen half of the finder's stone and destroying all the power within it."
"What about other gods?" Joel asked. "Wouldn't any of them help you?"
Jedidiah snorted derisively. "The other gods would be just as likely to take the power I stored in the finder's stone for themselves."
"Even Tymora? You said that she was Finder's—I mean your—ally."
Jedidiah said nothing for a moment, then muttered, "I really don't want to ask her. Not yet, at any rate."
Joel was about to ask, "Why not?" when it occurred to him that Jedidiah was embarrassed. He didn't want to lose face before the goddess by admitting how foolish he'd been.
"Besides, that still doesn't solve the problem that the banelich might break the stone if he's confronted," Jedidiah added.
Joel sighed. "Do you—" he began, then hesitated.
"Do I what?" Jedidiah asked. "Ask whatever you want. Please."
Nervously, for he was uncertain what the god's reaction might be, Joel asked, "Do you really need the power in the stone?"
"When I put my power into the other half of the finder's stone," Jedidiah explained, "I lost more of my godly abilities than I intended—my ability to sense what's going on around me, and around my priests, my ability to teleport and to cast powerful magic. I wasn't even able to shapeshift to my real form until I took back the little bit of the power I left in this stone." Jedidiah held up the saurial's half of the finder's stone. "If my church grows, I'll gain power from my worshipers and gain back some of those abilities, but that will take time."
"How much time?" Joel asked.
"A long time. Centuries, I suspect. You see, in order to gain power from my mortal followers, I have to give power to them, but I don't really have that much to give. I have just enough right now to grant you and Copperbloom some simple priestly spells—if I concentrate hard. I'm not even sure I could actually handle any more priests just now. So it will be kind of hard for the church to grow."
Joel sat quietly for a few moments, examining his feelings. He was pleased his god saw fit to trust him with plans and secrets. He wasn't even too upset about being deceived for so long. Since he'd become a priest, he had hoped he would have a chance to prove himself worthy of the honor Jedidiah had bestowed upon him, and now the opportunity had presented itself. He was uncertain, however, about having anything to do with retrieving the Hand of Bane for Walinda and the banelich. Yet his god needed his help now more than ever.
He looked up at Jedidiah's face. "I'll do everything in my power to help you get your stone back," he said.
Jedidiah smiled with relief. "I appreciate it," he said. "I have a feeling I'm going to need your help where we're going." Jedidiah slapped his hands on his knees. "Well, now that that's been taken care of, I think we're entitled to a break. Shall we join your friends?"
"Are you going to remain in your present form?" Joel asked.
"Yes. It's a little handier should we get into any physical combat. I'll tell Holly and Jas I'm traveling to the Outlands in disguise to avoid my enemies there. The saurials don't really care. They've seen me in both forms."
Copperbloom remained behind in the temple as Joel and Jedidiah descended the mountain to the saurial village.
"This staircase and the gardens are really amazing," Joel said. "Clearing the trees from the slope alone must have been a huge project. Did you have something to do with its creation?" he asked.
Jedidiah shook his head. "This is the path Moander cleared when he climbed the hill to reach my friends
hiding in the Singing Cave. Something about the way the abomination moved carved out the steps, which the saurials then paved with stone. The part that took the most work was hauling all this dirt up the mountain in order to plant the gardens. The exotic plants are from the saurials' home world. Grypht made a trip there and brought them back."
They found Holly engaging in stick combat with Handful in front of a cottage. Joel explained to Holly why Jedidiah's appearance was altered. The paladin studied Jedidiah for a few moments, then nodded in acceptance of the old priest's new younger look.
The odor of vanilla wafted in the air, and the young saurial chittered. Joel realized he was laughing at the story of Jedidiah being disguised to thwart his enemies.
Jedidiah gave Handful a half-threatening, half-amused glower. "Very funny," he said. "Why don't you fetch some lunch for our guests?" he suggested.
Handful slipped off into the cottage.
"What did he say?" Holly asked curiously.
"He suggested I disguise myself as the god Lathander instead."
Holly's brow furrowed. "I don't understand."
"It's a stupid little-boy joke," Jedidiah replied. "Ill see you two later. Enjoy your meal."
"Where's Jas?" Joel asked.
"She's still up there with the flying saurials," Holly said, pointing up at a mountain peak. Joel could just make out a pink spot flying in formation with several black dots.
Handful returned with a tray of food and drink, consisting of fresh fruit and vegetables, venison sausage, a dish of heavily spiced ground wheat, and hot tea. They ate seated on tree stumps in the cottage garden. A short time later Jas landed. Her face was flushed and she was smiling broadly.
Once again Joel explained that Jedidiah was in disguise to avoid his enemies in the Outlands.
"You sure you weren't in disguise before to avoid your enemies in the Realms, and this is how you really look?" Jas asked Jedidiah, a sly grin on her face.
Jedidiah grinned back at the winged woman. "Don't you think I'd prefer to convince people I was a much younger man with such a beautiful and clever young woman present?" he asked.
Jas flushed and turned her attention to the meal. Locustlike, she polished off all the remaining food before lying down in the sun for a nap.
"She looks happy for a change," Joel noted.
Holly shrugged. "She's found an activity to temporarily take her mind off the death of her friends," the paladin said. "It will be a long time before she's at peace, let alone happy."
Joel looked down into his teacup, feeling insensitive. Holly, he realized, was speaking from her own experience of losing her family to the Zhents.
Handful tugged Holly off to show the young paladin around the vale. Jedidiah sat with Joel in the garden, telling him tales about the saurials and the death of Moander.
That evening the saurials held a feast for their guests. They served roasted boar and good, strong ale. Jedidiah and Joel were called upon to sing and play. Joel was asked to tell the tale of his journey north. Holly sang a Daggerdale haying song. Prompted by the flying saurials, even Jas sang a strange song about traveling between the spheres that not even Jedidiah had heard before. The saurials sang, too. It was eerie watching the saurials listen to sounds the humans couldn't hear, but Grypht and Jedidiah translated the words. The saurials also played musical instruments, but these the humans could hear. Copperbloom and two of her students accompanied Joel on several tunes. The young saurials performed a skit, the play Joel had watched them rehearse in the temple. It was about a pact the tribe had once made with a dragon back on their home world. It was past midnight when the saurials finally began drifting homeward and released their guests from the celebration. Copperbloom led Jas and Holly off, and Handful showed Joel and Jedidiah to a small cottage. Joel pulled off his boots and flopped down on one of the two beds with a sigh of genuine pleasure. It was the first real bed he'd been in since Anathar's Dell, and he expected the night to be just as restful.
Jedidiah lay on the bed across the room. He was soon snoring softly. Apparently, without the majority of his godly power to sustain him, the efforts of the past few days had exhausted him as it would any human.
Despite the amusements of the evening, all the ale he'd had to drink, and the softness of the feather bed, Joel had trouble drifting off to sleep. He couldn't help thinking about Walinda, the banelich, and the consequences of handing over the Hand of Bane to them. Although Jedidiah had invited Joel to ask him any question, the young bard had kept one in reserve. Now the question rustled through his brain like a serpent slithering through dried leaves.
Wouldn't it be better, he thought, just to forget the power in the finder's stone? Was the power so important to Jedidiah that he was prepared to assist in the resurrection of so evil a god as Bane, earning the enmity of all good people in the Realms? If Jedidiah would forgo the power rather than aid Bane's followers, he would still have his immortality, without forfeiting any of the love and respect Joel and many of the saurials obviously felt for him. Of course, Joel realized, Copperbloom might not see it that way. She had been instrumental in getting Finder to start his church, and the power in the stolen finder's stone would help that church to grow.
Wishing he had the courage to ask Jedidiah these questions, the bard finally fell into a restless sleep.
Late the next morning, after a large brunch, Jas took again to air to soar with the flyers. Holly set out with Handful to visit a shrine to Lathander in the mountains to the east of the vale. When both women had gone, Jedidiah led Joel back up to the Singing Cave. There the god taught his follower how to call on him for several other magical spells. First they worked on the spells Joel had witnessed in the past few days: a spell to heat metal and a command spell like the ones Walinda had used on Jas, faerie fire like the one cast on the stone marking the entrance to Giant's Craw Valley, and a spell to create food and water the way Jedidiah had done during their journey through the mountains. Jedidiah threw in a spell to locate objects, in case, the god joked, Joel mislaid his birdpipes again.
"Why are the forms so rigid?" Joel asked while he was struggling with the wording of the prayer to locate objects.
"If it comes in the right form," Jedidiah explained, "the power siphons from me without my having to think about it. That way I can keep concentrating on whatever I'm doing when you call for the spell. If you called for something with the wrong wording, I'd have to stop and think about it for a moment. For a god with hundreds of priests, that could get pretty complicated, and he may well end up ignoring them."
"If you were watching me and concentrating, could you grant me something I hadn't learned?" Joel asked.
"It sounds possible," Jedidiah said. "But I'm not sure what the consequences might be. I think that's an experiment we should table for a while."
There was a commotion outside the temple, and Joel heard the sound of saurials twittering. Copperbloom came in and said something to Jedidiah that Joel couldn't hear.
"Let's go see," Jedidiah murmured.
Joel followed his god out of the Singing Cave. In the garden, saurials were watching the sky intently. Joel and Jedidiah looked up.
A few saurial flyers circled the vale lazily. At the party the previous night, Jas had told Joel that most of the flyers hunted for small creatures and birds, but some were scouts on watch for approaching outsiders. Jedidiah pointed to the east. High over the mountain peaks at the eastern edge of the vale flew the spelljammer temple to Bane. The ship flew southward, beyond the southern peaks of the vale, then turned back to the east.
"A square spiral search pattern," Jedidiah said. "Very methodical, your Walinda. I guess she took me literally when I told her she could try to search for the vale."
"But she hasn't seen past the illusion," Joel noted. "Did you cast the spell?" he asked.
Jedidiah shook his head. "That magic was here before I was even born."
"What does it look like from up there?" Joel asked.
"As if the vale is rocky and barren," Jedidiah replied.
"Suppose they fly lower?" he asked.
"They can try," Jedidiah muttered with a sly gin. "Now, what's that?" he asked suddenly, pointing to a speck flying behind the spelljammer.
Joel shrugged. "I can hardly see it."
Jas landed beside the two men. "Did you see?" she asked angrily, whatever calm she achieved disturbed by the sight of her stolen craft.
Jedidiah nodded. "Jas, if you please, would you fly up and ask one of the flyers to see if she can tell what that speck is that's following the ship?"
The winged woman nodded.
Jedidiah held her back for a moment. "Don't try to follow it yourself," he warned. "If they spot a flying saurial, they might mistake it for a bird, but you, on the other hand ..."
"Yeah, I know. I stand out like a festhall girl at a funeral," Jas said. She took to the sky, heading to intercept one of the saurial flyers to the east.
"Why are they looking for us?" Joel asked. "We said we'd meet them."
"Because a valeful of hostage saurials would be even more leverage for the banelich to use to ensure I brought him the Hand of Bane," Jedidiah said. "In case the finder's stone isn't enough, or in case he wants to keep the finder's stone for himself."
Jedidiah motioned for Joel to follow him back into the temple. When they'd once more settled in the Singing Cave, the god began to teach Joel a new song. It was an unusual piece of music. The lyrics were about a tulip's cycle of life, and the tune switched from a major chord to a minor halfway through.
Joel couldn't really think of any occasion when he would want to sing the song, and he had trouble committing it to memory. His mind kept straying to thoughts of Bane and Jedidiah's agreement to help the banelich.
After Joel's third failed attempt to master the fourth verse of the song, Jedidiah called a halt to the work. "Let's get some air," he suggested.
They strolled through the gardens side by side for several minutes without speaking. Finally Jedidiah asked, "Why don't you tell me what's on your mind?"
Joel took a deep breath. All in a rush, he spoke of all the worries that had dogged his sleep the night before. When he finished, he looked down at the flowers, unable to meet Jedidiah's unwavering gaze.
Jedidiah sighed. "Yes," he said. "I could forget the finder's stone. I know several acquaintances who would tell me that was the proper course. Of course, it would also be the fool's course," he said.
Joel flushed with anger, and he found the courage to look back up at his god.
"Joel, think of the consequences of that action. Do you think Walinda and the banelich will abandon their quest because I choose not to help them?"
A new blush rose to Joel's face, this one of embarrassment. "No," he admitted softly, feeling like a complete idiot.
"Naturally my help will make the quest easier for Walinda," Jedidiah said, "saving her a great deal of time and keeping her from a good deal of danger. If she were lost, the banelich would have to find another worshiper of Bane capable of succeeding her, which wouldn't be easy."
Joel looked startled. "You weren't thinking of—"
"Killing Walinda?" Jedidiah finished Joel's question, "Not really. I'm trying to avoid making the banelich angry. Remember, I don't want to risk him crushing the finder's stone under his armored foot just to get even with me. Besides it would only delay the inevitable. He's going to get someone to retrieve the Hand of Bane regardless. I want it to be us. It gives us time to learn more about him and Walinda, their weaknesses and strengths. It gives us leverage. It gives us options. I'm not sure which option I'll choose, but I want to have them."
Joel nodded in agreement. "I'm sorry," he said.
"For what?" Jedidiah asked. "Being a good person with the courage to question a god? That's one of the reasons I chose you for a priest. Of course," Jedidiah added, his eyes twinkling with mischief, "this is the point where my good friend Olive Ruskettle would point out that I always have some justification for my actions, whether I'm right or wrong."
Jas landed beside them in the garden. "You'll never guess," she said excitedly.
"What?" Joel asked.
"The figure following the spelljammer," the winged woman said. "The flyers said it's a human, all deformed by magic so that it's arms have become wings. Guess what it's wearing?"
Joel shook his head, completely clueless.
"An eye patch," Jas announced.
Joel gasped. "Bear?" he asked incredulously.
"That would be my guess," the winged woman replied.
"Now he's chasing the banelich's power," Jedidiah said with a grin.
"Go get 'em, Bear," Jas said. She flew off toward the village.
Joel looked at Jedidiah. "What do you think? Can Bear hurt them?"
"He can certainly annoy them," Jedidiah replied, then changed the subject. "Do you think you're ready to try that song again now?" he asked.
Joel nodded. "Does the song have a purpose?" he asked.
"It might," Jedidiah answered, "but I'd rather explain that later, after you've learned it."
It still took a lot of work, but by dinner Joel had mastered Jedidiah's song. The god put off explaining the purpose of the song for another day. Joel accepted the delay.
Dinner that night was a simple affair, a buffet in Grypht's stone tower with only the wizard and the humans attending.
When they'd all finished eating, they began discussing their plans for the next day. Grypht didn't cast any magic to enable him to speak with the guests. Instead, he listened quietly and attentively as they talked. On the table before Joel, Jedidiah spread out a map of the Desertsmouth Mountains and the Anauroch Desert. A collection of X's, drawn like bones, dotted the map.
Holly and Jas leaned over the table to get a better look.
"These were the locations of the cities of the dead empire of Netheril," Jedidiah explained to Joel. "Not all its wizards together could block the encroaching sand that eventually buried it. There's nothing left but ruins inhabited by desert nomads and an occasional ancient dark monster. We are here," the older priest said, pointing to an unmarked spot on the map.
Jedidiah jabbed a finger at one of the X's. "This is Cat's Gate. It's large enough to march an army through. It leads to the Plane of Concordant Opposition, otherwise known as the Outlands. Grypht will teleport Joel and me there." "I want to come with you," Holly said matter-of-factly,
Jedidiah shook his head. "I can't imagine either the banelich or Walinda will welcome you back aboard," he pointed out.
"But if you insist on my coming," Holly said sweetly, "I'm sure you can talk them into it."
"Don't you dare!" Jas warned, waving a finger at Jedidiah. "This is too dangerous for her, and you know it!"
Joel agreed completely with the winged woman, but he tried a different tack on the paladin. "Holly, their god is an enemy of your god. They're going to know you plan to thwart them," the Rebel Bard pointed out. "Jedidiah and I, though, have no choice but to help them. We can't allow you to disrupt our plan."
"On the other hand," Holly argued, "you don't really want to help them. If there's any chance of getting Jedidiah's stone back without helping Bane's church, I'm going to find it and make sure you take it. Besides," the girl added, "you can't afford to trust Walinda and the banelich. They'll betray you the first chance they get. Then you'll really need my help."
Jedidiah studied the girl with a grim smile. "Very well, paladin," he said. "I cannot guarantee the banelich will accept you into the party, but I will do my best to convince it that we need your help to find the hand. In turn, you must promise not to try anything rash... at least not without consulting with me first."
Holly grinned and nodded.
Jas threw her hands up. "Has everyone here taken leave of his senses?" she growled.
Joel shifted uncomfortably. He wanted to argue with Jedidiah about bringing Holly, but not in front of the others.
"I take it you haven't changed your mind since we talked on the spelljammer. Your goal is still Waterdeep?" Jedidiah asked Jas.
"You bet," the winged woman replied. "Other spelljammers land in Waterdeep. I've got plenty of experience. I won't have any trouble getting one to take me on as crew. I'd prefer to have my own ship back, but under the circumstances, I think I'd be better off cutting my losses. Just as soon as I see you three off tomorrow, I'm going to take up Grypht's generous offer to teleport me to Waterdeep."
Grypht nodded to Jas.
As he rolled his map up, Jedidiah addressed the saurial wizard. "We'll meet you in the temple tomorrow morning."
Back in the privacy of the cottage that he shared with Jedidiah, Joel confronted the god with his concern for the paladin. "How can you let Holly come along? She's in far greater danger from Walinda and the banelich than we are. They may despise us, but they hate her."
"I imagine Holly feels you are in far more danger because Walinda has taken a liking to you," Jedidiah replied.
Joel huffed. "This isn't her problem," he said. "How can you allow her to take such a risk on our behalf?"
"Joel, she's used to taking risks, especially on behalf of her god. No doubt she feels she can serve Lathander if she comes with us. She's a sensible girl, with a sensible attitude. If the banelich agrees to her presence, she can serve as a distraction, maybe even a big enough distraction to give us a chance to get the stone back."
"You're using her as a decoy?"
"The Hand of Bane is the decoy. Holly is the stalking horse," Jedidiah corrected.
"What if we find no other way of getting the stone back? Holly is never going to allow us to give Walinda the Hand of Bane."
"We'll cross that bridge when we come to it," Jedidiah replied. "Or burn it once we've crossed it." He sat on his bed and pulled off his boots. "Have a little faith, priest," he teased.
Once again Joel lay awake far into the night wondering about his god. Jedidiah had proven himself foolish
I enough to lose most of his godly power. Now he was preparing to use the young paladin in a deadly game against the church of Bane. The fact that Holly was willing to be used didn't ease Joel's mind any.
The young priest also couldn't stop worrying what would happen if they recovered the Hand of Bane and Jedidiah did hand it over to the banelich. Bane would be resurrected once more to plague the Realms. Or worse, what would happen if the banelich took the Hand of Bane and then found a way to betray them and keep the finder's stone? As weak as Jedidiah was, not only would Joel's and Holly's lives be at stake, but Jedidiah himself could end up taking Bane's place in the astral plane as a floating immortal corpse.
When sleep finally came to the Rebel Bard, his dreams were filled with barren deserts and blood-red sunsets.
Twelve
Cat's Gate
The next morning Joel and Jedidiah climbed the stairs to the Singing Cave together, lugging heavy backpacks filled with supplies. Copperbloom had seen to their provisioning as efficiently as a quartermaster from the Cormyrean army. She'd provided them with all they needed: food, water, tarps, blankets, fresh clothing, potions, even new scabbards for their weapons. Holly was already waiting at the entrance to the temple. Her face was drawn, her eyes bloodshot. She probably stayed up late speaking with Jas, and of course she would have been up at sunrise to pray to her god before she set off on her quest.
"I need to speak with Copperbloom in private," Jedidiah told Joel. "Call me when Grypht arrives, please."
Joel nodded and Jedidiah disappeared into the temple.
"Where's Jas?" he asked Holly.
"She gone off with the flyers," the paladin said. "She said she didn't want to see us off. She asked me to bid you farewell."
The news left Joel feeling disheartened. He might never see the winged woman again, and he had at least hoped to wish her well.
Grypht arrived a short time later. Once again he'd taken the trouble to cast a spell so he could speak their language. He wished them good morning, then spoke to Joel. "In case you had not noticed, your Jedidiah can be very reckless and thoughtless."
Joel flushed, unable to bring himself to gainsay the saurial wizard's analysis of his god. Grypht knew Jedidiah far better than he, and Joel had already reached the same conclusion.
"Any time you can influence him to show moderation or consideration, I advise you to do so," Grypht said.
Joel nodded, then went to fetch Jedidiah.
Copperbloom accompanied her god and her fellow priest out of the Singing Cave. She embraced Holly, then Joel. Her scales were warm and smooth to the touch, and the scent of honeysuckle rose from her throat. The priestess bowed very low before her god.
Jedidiah returned her bow with one of his own, then turned to Grypht. "We're ready," he said.
"Are you sure you want to go this early?" the wizard asked. "They are not expecting you for another day. They may not even arrive there themselves until tomorrow."
"I want to be there before they arrive, to check the lay of the land," Jedidiah explained, "in case they were considering some trick before we enter the Outlands, Check on Cat's Gate tomorrow evening, just in case we have to leave Holly behind."
"Or in case they do not show up?" Grypht asked hopefully.
"That's not likely," the god replied. "In that event, we will head for Sigil without them. If the Hand of Bane is ours, they will come to us."
Grypht nodded, then turned away from the others.
From the growls and clicks, Joel guessed that the wizard had begun an incantation in his own tongue. The smell of fresh-mown hay surrounded the huge saurial. The tip of his staff began to sparkle, and with it the wizard traced a door-sized ellipse in the air. The yellow-white sparks hung suspended by magic.
Light flared in the ellipse, and a blast of very hot, very dry air shot out from within. Inside the sparkling border, there appeared a wasteland of sand.
"You can step through now," Grypht said.
Jedidiah picked up a knapsack and jumped through the magical portal. They could see him sliding in the sand on the other side.
Joel grabbed the other knapsack and stepped through more carefully. He stood on the top of a huge sand dune. The air was scorching and completely still. It shimmered all about him. The morning sun was blinding. To the east, the Desertsmouth Mountains were a purple haze. The dunes reached every other horizon.
The bard turned back to watch for Holly. In the ellipse, he saw the paladin hug the saurial wizard. A moment later she dropped through the portal and tumbled down the sand dune past Joel until she came to rest beside Jedidiah in a hollow on the side of the sand dune. Back in the Lost Vale, Grypht motioned with his staff, and the ellipse blinked out.
Joel slid down the slope on his backside until he reached the old priest and the paladin. He stood up and shook the sand from his clothing.
Below the dune on which they stood, two monuments of worn stone poked out from the sand, rising some fifty feet in the air. Three sides of each monument rose vertically, but the fourth, outer side inclined like a pyramid. The monuments stood about fifty feet apart, with their inner sides parallel to one another. Their surfaces were covered with huge bas-reliefs of great cats—lions, tigers, leopards, panthers.
"Behold the pillars of Cat's Gate," Jedidiah said, motioning to the two stone towers. "Or rather, the tops of the pillars of Cat's Gate. The majority of the gate is
buried in the sand. According to old texts, the pillars rose higher than the Flaming Tower. When the kingdom of Netheril was in flower, there was a floating citadel here, one that made the Temple in the Sky look like a pebble. The wizards who built the gate commanded a strip of land along the Desertsmouth Mountains five hundred miles long and a hundred miles across. The Lost Vale was one of their outlying colonies. Not satisfied with what they had, the wizards set their sights on the Outlands. They bore into that plane with their magic, built the pillars to hold open the gate, then marched their armies through to conquer the lands beyond in their name."
"What happened?" Holly asked, shielding her eyes with her hand to observe the pillars.
"Other beings, more powerful than the wizards, marched their armies out of the gate into Netheril to conquer it in their name," Jedidiah replied. After a century or so of warfare, the encroaching desert sand became a blessing—covering the surrounding city, making the land useless to conquering armies, and sealing the gate from detection on either side."
"If the pillars are taller than the Flaming Tower, it's going to take a lot of digging to clear them. They must be buried under fifty feet of sand," Joel estimated.
"More like a hundred feet," Jedidiah corrected.
Joel whistled softly. "How are we going to dig it out? Magic?"
"We're not going to lift a finger," Jedidiah declared "Clearing the gate is the banelich's problem."
Holly nodded and grinned. "Good strategy," she complimented Jedidiah.
"How so?" Joel asked.
"It will test the powers of the banelich, maybe even wear him out some before we pass through the gate," the paladin explained.
They pitched a tarp over the hollow in the sand dune. Joel and Holly slid down to the base of the dune, leaving Jedidiah reclining beneath the tarp, blowing melodies with his glaur. The horn sounded for miles around in the clear air, serving as an anchor for the two young adventurers as they explored the surrounding desert.
After nearly an hour, having discovered nothing but sand, the bard and paladin practiced at swordplay. Holly was more skilled with a blade and offered Joel several pointers. She drilled him until he'd corrected his most glaring errors.
As the sun climbed higher, the air grew baking hot. Jedidiah called Joel and Holly out of the sun. Parched and exhausted, the pair joined the older man beneath the tarp. They ate and drank some of the food and water, then Holly lay down and napped. Once she was sleeping soundly, Jedidiah had Joel review the tulip song he'd taught him the day before. Then they talked together softly, not about the finder's stone or the Hand of Bane or the trials to come, but about Netheril. Jedidiah knew as many tales about the lost kingdom and its fall as he did about the Dalelands.
If he closed his eyes, Joel could still picture Jedidiah as the old priest who'd first befriended him, could almost imagine that they sat by a fire—a very warm fire—in a tavern in Berdusk. Jedidiah's younger appearance might not have bothered the Rebel Bard at all, except that it served as a constant reminder of the loss of the finder's stone. If not for the bargain that hung over them, Joel realized, he would have been comfortable with Jedidiah whatever form he wore.
Holly woke and listened to Jedidiah's tales with obvious pleasure. While she disapproved of the older man's bargain with the banelich, it was obvious she still liked him. Of course, Joel thought, she was unfettered by the knowledge that Jedidiah was not merely serving Finder, but actually was Finder.
The sun westered, and a soft breeze played with the sand around them, bringing with it the promise of a cool night. Jedidiah stood and stretched, then climbed to the top of the dune. Joel and Holly followed. The older priest stood looking eastward, toward the Desertsmouth Mountains, frowning.
"They aren't expecting us to be here until tomorrow,' Joel reminded him.
"Yes," Jedidiah replied, "but I thought they might arrive early to scout out the area, perhaps even set some sort of trap for us. Your Walinda has disappointed me. I expected more treachery from her."
"Maybe they're having trouble finding the gate," Joel suggested.
Jedidiah shook his head, denying that possibility.
"Do you think something happened to them?" Joel asked.
"Wouldn't that be nice," Holly muttered.
Sunset in the desert was magnificent, painting the sky crimson, magenta, and purple. The night sky that succeeded it was no less beautiful; a myriad of stars shimmered and twinkled like gems in the goddess Selune's jewel box.
The air grew chill, and Joel and Holly returned to huddle under the tarp, leaving Jedidiah to maintain his vigil. Using two of the spells Jedidiah had taught him the day before, Joel created more water, then heated the metal flask it was in until the water steamed. He and Holly brewed tea and sipped at it. Then they carried some of the hot beverage up to Jedidiah.
"Come back to the shelter, Jedidiah," Holly coaxed the older man. "I'll sense them long before you see them," she said.
Jedidiah took the tea. "Do you think so?" he asked the paladin with a secretive smile.
Joel wondered just how good the god's eyes were at seeing across the void in the dark. Were they even better when he had all his godly power? Of course, if Jedidiah had all his godly power, he could sense the banelich, too.
When Jedidiah had finished the tea and handed the cup back to Holly, he reached in his boot and pulled out the saurial's half of the finder's stone. The yellow gem glowed in the dark.
Holly gasped. Joel explained quickly that the stone was the sister to the first.
"What happens if you put the two pieces together?" Holly asked.
"Nothing," Jedidiah said. "Finder rent it asunder to get at the paraelemental ice at its core. That's how he destroyed Moander." The older man handed the gem to Joel. "Take this and think of Walinda," he ordered the young bard.
Joel held the stone. He was trying to recall in his mind's eye the priestess's features when he remembered the sensation of her hands about his throat. A thin beacon of light lanced out from the stone and arced across the sky toward the Desertsmouth Mountains. Gently Jedidiah lifted the stone from Joel's hands. The beam of light blinked out.
"Did you do that to signal them?" Holly asked.
"No," Jedidiah replied. "I suspect the banelich always knows exactly where it is. I sent out the light to be sure they're not dead and still in the Realms."
"The light might attract other unwelcome creatures," Holly said.
"Wouldn't that be interesting?" Jedidiah said with a wicked grin.
Holly gave the older man a curious look, then turned away. "Wake me for last watch," she called as she slid toward the shelter. "I want to watch the sun come up."
Jedidiah took the first watch, sitting just outside the shelter. Joel, lying beside Holly in the shelter, quickly fell asleep from exhaustion, but when he awoke, sometime after moonrise, he couldn't fall back asleep. He slipped out of the tarp shelter. The air was so chill now he could see his breath. The new moon had risen over the dunes. Jedidiah sat watching it, softly humming The Tears of Selune," a song the god had written, as a mortal, in honor of the goddess of the moon. "Anything?" Joel asked, sitting down beside his god.
Jedidiah shook his head. "Holly's probably right-she'll sense it long before we see it. You didn't sleep that long," he noted. "If you need more rest, I can stand watch longer."
"Don't you get tired?" Joel asked.
Jedidiah nodded his head. "Without the power I put in the stone, I need sleep to replenish my energies".
Joel felt a wave of protectiveness sweep over him, as if Jedidiah really was an older mortal man. "Let me take the watch now," he insisted. "You'll need all your strength tomorrow for dealing with the banelich."
"You're probably right," the weakened god replied. He reached over and squeezed the young bard's shoulder. "Thank you," he said. "Thank you for everything."
Joel smiled warmly, glad to help his god with so small a task. Jedidiah retired into the shelter. Joel watched the moon, humming "The Tears of Selune" just as Jedidiah had
A shadow crossed the corner of the moon and dived behind a dune, startling. Joel out of his musical reverie, The Rebel Bard stood up. The night sky was cloudless. The shadow might have come from a hunting owl, but it had seemed too large. He shifted uncomfortably, wondering if the finder's stone beacon had attracted some deadly denizen of the sky.
The bard stood up and paced in order to stay more alert, singing softly to himself. No other sight or sound disturbed the night scene. By the time Holly came out to relieve him, the breeze had died and the young priest of Finder had grown bored with the stillness of the night. He tumbled off to sleep without another thought. When Joel awoke, the sun had risen. Jedidiah was sitting outside the tarp, sipping some tea and enjoying the warm sunlight on his face. Holly was atop the dune, praying to her god. She came down and joined the others for breakfast. The paladin was just biting into a piece of dried fruit when she froze. "They're coming!" the girl cried out loudly.
Joel and Jedidiah climbed to the top of the dune. A blot appeared on the disk of the rising sun. The blot grew larger, until Joel could make out the features of the spelljammer. The ship approached the dune on which they stood and circled around them. Walinda stood on the deck, looking down on them. She had a new figurehead chained to the bow, a deformed, fire-blackened creature with batlike wings beneath its arms and a steel patch covering its right eye.
"It's Bear," Joel whispered to Jedidiah. "What's that around his neck?" he asked, noticing a glowing red band fastened about the dark stalker's throat.
"Something to keep him from regenerating," Jedidiah replied. "A metal torque, heated by magic. It burns the wearer to a crisp. How does she stand the smell?" the god wondered aloud.
Joel felt his stomach churn.
"Looks like Bear got his licks in, though," Jedidiah muttered. "Your priestess has taken some serious damage."
Joel looked toward Walinda. Her left arm was wrapped in bloodstained bandages and set in a sling.
The flying shrine settled downward until it rested before the pillars of the gate.
Holly Joel, and Jedidiah made their way down the dune. By the time they'd reached the bottom, the banelich stood on the deck.
Joel felt his stomach churn once again at the sight of the creature. The banelich looked no less threatening in the daylight. It had altered its adornment in a most threatening manner. On its forehead, where the large diamond had been, was the stolen half of the finder's stone. In order to affix the larger gem more firmly to its person, the banelich had smashed a hole in its skull and wedged the gem between the shattered edges of the bone. The skin of its forehead flapped in ragged tatters about the glittering yellow stone.
'That's not a good sign," Jedidiah muttered. With a false cheery tone, he called out, "It's about time you got here. We were worried something might have happened to you. Any problems?"
"None worth mentioning," the banelich replied with a hollow-chested wheeze. "I see you, too, have altered your appearance, priest."
Jedidiah grinned. "A younger look is sometimes advantageous, as your priestess here could no doubt tell you. You might try it some time."
The banelich snorted derisively, Walinda glared coldly at Jedidiah, but she said nothing. She stood straight as a rail, but her face was pale.
"Well, I hope you brought your shovels," Jedidiah said, "because you've got a lot of digging to do to reach your gate."
Something swooped down out of the sun, over the ship, and dropped two glittering flasks, which shattered on the banelich's chest plate. As Joel's eyes followed the creature, it pulled up and circled about with a flurry of pink wings.
"Jas!" he gasped.
The banelich howled, and curls of black smoke wafted up from beneath its armor. The creature staggered and dropped to one knee.
Joel looked to Jedidiah.
"Great. Just great," the god muttered. He looked around at Holly. The paladin flashed him a wolfish grin.
"What is it?" Joel whispered to Jedidiah. "Acid?"
"My guess is holy water," the older man whispered. "What happened to your promise not to do anything rash?" he growled at Holly.
"You knew she was coming?" Joel asked Holly.
"After Jas hits the lich with her second batch of holy water, we can attack," the paladin said, her hand gripping the hilt of her cutlass.
Jas swooped for a second attack. On the deck of the spelljammer, Walinda rushed to the banelich's side. The creature snarled and backhanded her. Walinda staggered backward. The banelich pulled itself upright and raised both its arms toward the winged woman.
The banelich began chanting harsh words in an ancient tongue. Black flame sprang from its hands and arced upward. Just as Jas released two more flasks, the banelich's missiles slammed into her diving form. Jas screamed, a bone-chilling, inhuman cry.
The flasks of holy water hit their mark again, one on the banelich's shoulder, the other on its leg. The banelich howled once more, but its cry was drowned out by the shrieks of the winged woman. Like a burning black serpent, the banelich's flame wrapped itself about her form as she plunged headfirst into a sand dune.
Jas rolled in the sand, extinguishing the black fire but not the pain. She continued to thrash in agony.
"Kill her!" the smoking banelich demanded. Gripping her silver goad, Walinda leapt from the side of the ship, landing on both feet with the grace of an acrobat.
Her cutlass drawn and raised, Holly interposed herself between the priestess and the winged woman. Startled, the priestess pulled back. Wounded as she was, Walinda must have known she was no match for the holy warrior.
"You!" the banelich screeched at the paladin. "This water stinks of Lathander. This is your doing." He raised his arms in Holly's direction and began barking out the words to summon the black flames again.
"No!" Joel shouted, throwing himself in front of the paladin, determined to protect her.
The banelich halted. Fire danced in his hands, but he did not hurl it forward. "Tell your priest to move," he ordered Jedidiah, "or his life will be forfeit, too."
"Joel," Jedidiah implored, "back away."
Joel looked at his god with shock. "I can't let them kill Holly," he insisted. "Or Jas either."
"Jas and Holly started this," Jedidiah reminded him. "I don't want you to pay for their folly. I don't want you hurt."
Joel's eyes narrowed with anger. He recalled Grypht's parting words that Jedidiah could be reckless and thoughtless. He remembered, too, the saurial wizard's advice to use his influence to make the god show moderation and consideration.
"Joel!" Jedidiah snapped, his voice rough with warning.
"I'm not moving," Joel retorted.
Jedidiah's face clouded with anger.
Joel could picture the scene woven into a tableau someday on a tapestry in the Singing Cave—Jas lying in the sand, Holly poised with her cutlass raised between the winged woman and Walinda with her goad, the banelich standing on the spelljammer with his hands burning, and in the middle, Joel silently begging his angry god to do the right thing—assuming, of course, they lived through the next few moments to tell the tale to Copperbloom.
"I'm calling on you, Jedidiah, to protect us," the young priest announced.
Then Jedidiah's face flushed with shame, and Joel understood more than he wanted to about the god's feelings. Copperbloom had been Finder's first priestess, but Joel was his chosen priest. The god couldn't bring himself to refuse the young bard's prayer. On the other hand, without his power, he was vulnerable. He could lose face just as easily by trying to protect Joel and failing.
Jedidiah, though weak, was not without the resources of his wits. "Bane," the older priest barked, "end this now, or you will regret it."
"I do as I wish," the banelich retorted, his normally low voice rising in amazement. "Your arrogance is remarkable." He held his finger to the finder's stone embedded in his forehead. "I can crumble your precious stone with a touch. Or have you forgotten?"
"Then you will have nothing to bargain with when I retrieve the Hand of Bane."
"The hand for the stone ... that was our agreement," the banelich said. "That does not leave you anything to barter for the lives of these vermin." He pointed his hands in Holly's direction.
"I will snap one finger off the Hand of Bane for every death you cause here," Jedidiah threatened.
The banelich hesitated. Joel could feel his heart pounding in his chest. Five beats later the banelich lowered his hands, and the eldritch flames about them died. "The deaths of these vermin do not concern me," he said. He looked at Walinda. "Keep a watchful eye on them, slave," he ordered. He muttered a short, sharp chant and drifted over the railing of the spelljammer and down to the pillars of the gate.
Walinda held her goad at the ready as Jedidiah moved to Jas's side. The winged woman's skin was gray and covered with frost. The black flame had obviously been a coldfire missile.
"Keep an eye on her, Joel," Holly ordered the bard as she hurried to join Jedidiah.
Joel stood before the priestess. He nodded at her injured arm. "Bear do that?" he asked.
"Bear?" the priestess asked.
"The dark stalker you have chained to your bow," Joel said.
Walinda nodded. "Yes."
"I could heal it for you," the bard offered.
The priestess glared at the priest and backed away with a look of feral fear. "My god does not wish the injury healed," she growled.
"Why not?" Joel demanded angrily.
"This was not the first attack on my god that I failed to prevent. I was not sufficiently watchful. The dark stalker sneaked aboard while I slept and attacked Bane. I wear my wounds as punishment, but they are nothing compared to the loss of my god's love and approval. I will earn his forgiveness, though. Then he will grant me my spells again and I can heal myself."
Joel's stomach churned with disgust and anger. 'That thing is a monster!" he said. "How can you remain by its side, let alone worship it?"
Walinda looked at him coolly. "You still do not understand what it means to truly serve your god. You learned nothing in the Lost Vale, did you?" Joel fought back the urge to correct the priestess. It wouldn't be wise to let her know that he, too, traveled beside his god, that his god had been prepared to risk his power arguing for the life of his disobedient priest. "Maybe not," Joel answered the priestess, "but I suspect that Finder would forgive his priests for a little failing like sleeping." He turned and strode over to where Jedidiah and Holly were healing Jas.
Jedidiah had done all he could. Jas's skin was no longer so gray, but her breathing was shallow and she moaned in pain. Now Holly was calling on Lathander to help the winged woman. The paladin's arms glowed rosy pink, and she laid them on Jas's head, on her face, on her shoulders and arms and chest. Jas began to breathe more evenly, and she fell into a deep, peaceful sleep. Walinda approached them and peered down at her master's victim.
Jedidiah stood up, looking drained and tired. "She'll be all right," he said to Joel. "She'll be out for a while. All things considered, that's probably for the best."
"The black flaming death of Bane is most efficient," Walinda said, a touch of pride creeping into her voice.
Jedidiah harrumphed. "It was a coldfire missile ... a standard trick of all baneliches," he lectured the priestess. "It's nasty, but not in league with a real god's power."
Walinda raised her head proudly. "Delude yourself if you wish, priest. Deny that the living Bane is among you. But still he wields his might!" she declared, pointing with her goad toward the Cat's Gate.
The banelich hovered in front of the buried gate with its arms raised, chanting in its ancient tongue. The sand about the gate began to heave and roil as hundreds of skeletal forms, the dead from the army of the wizards of Netheril, pulled themselves from the earth. The banelich commanded them to clear the sand from the gate and they began to dig stiffly, using their own skulls to scoop out the sand.
"All praise and glory to mighty Bane!" Walinda whispered, her eyes riveted on the undead at their work.
"Animate dead," Jedidiah muttered. "Another favorite banelich trick." He turned to Joel. "Go help Holly move Jas under the tarp," he ordered. "I'll keep an eye on this fool woman."
As Joel turned, Jedidiah put a hand on his shoulder. "You'll have to tell Holly that she'll have to stay behind. There's no way the banelich is going to take her aboard after this stunt. But I suspect she knew that."
Joel nodded. "Thank you for your help," he said.
Jedidiah shrugged. He wasn't pleased, but then Joel suspected he would forgive his priest before the banelich forgave Walinda.
Using a cape as a stretcher, Joel helped Holly move Jas up the dune into the tarp shelter. Though a dead weight in her sleep, fortunately the winged woman wasn't very heavy.
"You knew Jas was coming. You gave her that holy water, didn't you?" the bard asked the paladin. "How could you? You promised Jedidiah you wouldn't do anything reckless."
Holly sighed. "When I visited the shrine to Lathander in the Lost Vale, I had another vision of a sunrise. When I came to, there was the holy water, in four little vials. It was a gift from my god. I showed the vials to Jas. She took them from me while I slept. I didn't notice they were missing until after she flew off. I didn't know she planned to follow us and use them."
"But it was a good bet she would," Joel said. "Why didn't you tell us?"
"She might have succeeded. You saw how the water vaporized the banelich's flesh. A few more attacks like that might have destroyed the creature." The paladin looked down on the winged woman with concern and disappointment. "Will she be all right until Grypht gets here?"
"She will if you watch over her," Joel said. "You're not coming with us now." I
Holly bristled. "I have to come with you," she insisted.
"Holly, think. The banelich is never going to agree to your coming after this. It thinks you were responsible for this attack. Jedidiah has used all his influence just to save your life. Besides, Jas needs you. Be reasonable. Please."
Holly looked down at Jas and brushed the woman's hair from her forehead. She looked back up at Joel. "You made Jedidiah stand up to the banelich, just as Grypht asked you to do," she said.
Joel looked down at the ground, unwilling to admit that Jedidiah had not behaved properly without Joel's urging.
"When Jedidiah has the Hand of Bane, can you make him do the right thing again?" she asked.
Joel shrugged, completely uncertain how far he could push his god, the god he had sworn to serve.
"Will you at least try?" Holly asked.
"I'll do what I can," he promised.
When Joel returned to Jedidiah's side, he found the older priest dragging Bear's deformed and mutilated body away from the spelljammer. "I convinced the banelich his figurehead might be considered in poor taste in the Outlands," he explained to the younger bard. "I suggest we cremate the creature."
Joel nodded. Together he and Jedidiah scavenged pieces of wood from the damaged portions of the spelljammer for a funeral pyre. Joel played a dirge as the former dalesman's corpse went up in flames. When the flames died out, the two men spread the dark stalker's ashes on the sand.
Before sunset, the gate was clear. The sight was amazing. Green light shimmered between the pillars, and every so often a bolt of green lightning streaked across the gate.
Joel and Jedidiah went to bid Holly good-bye. Jas was still sleeping. Jedidiah warned Holly, "Don't try to follow us. You'd never keep up with the spelljammer, and you'd be challenged everywhere you went in the Outlands, possibly even enslaved. It's not like the dales where you can simply roam where you please."
"Unless you're traveling with a banelich?" Holly asked sarcastically.
Jedidiah looked pained, but the paladin put him at his ease. "I'm sorry. I won't follow you through the gate," she said. "Take care," she added. She embraced the older priest.
Jedidiah smiled grimly. "It's been an honor traveling with you, Holly Harrowslough," he said and left her alone with his student.
Holly turned to Joel and gave him a quick hug. It occurred to the Rebel Bard that, while she had embraced Jedidiah like a father, she treated him with maidenly modesty. For the first time, the bard thought of her as a pretty girl and not simply a warrior. He smiled shyly and wished her luck. Then he turned to follow Jedidiah down the sand dune.
When Joel and Jedidiah came aboard, the banelich was smiling. It looked exceedingly pleased with itself. Walinda looked at the gate with excitement in her eyes.
"I give you leave to heal my slave's injuries," the banelich said to Joel. "If it pleases you," it added with a smirk. Then it disappeared into the ship's cabin. The spelljammer rose slowly and began to turn toward the gate.
"Should I heal her arm?" Joel asked Jedidiah in a whisper, uncertain how his god would feel about his offering aid to the priestess of Bane.
"I think that would be a good idea," Jedidiah said, but he didn't elaborate.
Joel prayed over Walinda's bandages. Blue healing energy flowed from his hands over the priestess's arm. Carefully he unwrapped the bandages. The healing was perfect. The skin on the priestess's arm was soft and smooth, but there were bruises beneath the skin that were too old to have been caused by Bear. Joel remembered that when she had fought the Xvimists for entry into the Flaming Tower, she had worn bracers. "The banelich did this to you, didn't it?" Joel asked, feeling sympathy for the woman despite himself.
"Yes," the priestess replied. "It is his right," she said with the far-off look and smile of a woman smitten.
Joel turned away in disgust, not wishing to hear a single word more.
Slowly the ship moved toward the Cat's Gate. Joel looked back and caught a glimpse of the paladin watching them leave. He raised his hand to wave good-bye, but in the next instant, the ship was bathed in a green radiance and he could see nothing beyond the light. A dizzy sensation came over him as the ship crossed from the Realms to a new plane.
From the dune above, Holly watched as Jas's spelljammer seemed to be consumed with green fire. As it passed between the gate's pillars, it disappeared. Even as she watched, sand began drifting back into the gate, filling up the space between the pillars.
Holly sighed. There was no sense following them. Jedidiah had been right. She'd never keep up with the spelljammer. She was almost ready to wish she hadn't remained silent about Jas and the holy water. "If only there was another way to follow them," she muttered.
"Well, actually, there is," a melodious voice called out from behind her.
Holly jumped and wheeled about. Perched on the top of the dune was a large bird. As she watched, the bird spread its tail feathers in a magnificent display of yellow, crimson, and magenta. It was a ruby peacock, Lathander's bird.
Holly felt a great blast of hot wind, just as she had in her last two visions. She dropped to one knee and bowed her head.
"I bring word for you from Lathander," the bird chirped. "He is most pleased with your actions in his name. You've done as well as can be expected for someone with your limitations. Lathander has chosen to reward your efforts with a chance to serve him further."
"I live to serve," Holly whispered modestly.
"The Hand of Bane is in Sigil. You must go there and find it."
"I don't know the way," Holly said.
The peacock's tail began to glow brightly and grew as hot as the sun. The tail flared and became an arched doorway. A red light, like the setting sun, glowed in the archway.
"Take this door to Sigil," the peacock's voice commanded.
Holly looked back at the tarp shelter where Jas rested. "But my friend is wounded. I have to wait for help so she'll be safe," the paladin explained.
"Come now, Holly Harrowslough," the bird said softly. "Your god needs your services. Do you deny your god?"
"I need to make sure my friend is all right," the paladin said.
"I will watch over her," the bird's voice offered, "even though she does not follow our master. I will make sure she awakes safely."
"Thank you," Holly said. She climbed to the top of the dune, took a deep breath, and plunged into the crimson portal.
The doorway flashed gold, then transformed back into a ruby peacock. The large bird shrank until it was the size and shape of a cardinal, then hopped up to the edge of the tarp to watch over Jas's inert form.
Shortly after dark, the winged woman stirred, called out Holly's name, and sat up. She blinked in the darkness, then lay back down to sleep again.
Having fulfilled the letter of its promise, the bird flew off toward the east. It passed over a group of human riders, dressed in black armor, whose leader wore the green and black of Iyachtu Xvim. The riders were heading west toward Cat's Gate. At the speed they traveled, they would reach the gate before dawn.
Thirteen
Ilsensine's Realm
As the spelljammer passed through the gate into the lands beyond, Joel felt a jolt to his equilibrium. The ship's bow pitched upward, as if it had encountered a wave at sea. As the ship shot up into the sky, Joel fell backward and slid back into the cabin. Jedidiah, who had managed to grab the ship's rail, cried out, "Level her out!"
The ship's bow came down, pitched forward slightly, then leveled off again. Joel pulled himself shakily to his feet and made his way back to Jedidiah's side, clinging to the rail like a seasick novice. The tusk throne in which Walinda sat must have been fastened to the deck, for it remained upright. The priestess clung to the chair's armrests, looking startled. "What was that?" Joel asked. Jedidiah pointed back toward the magical gate. While it had been perfectly perpendicular to the ground back in the desert, here it had tilted backward forty-five degrees, so they had entered the Outlands at a steep angle in relation to the earth.
"That explains the sand," Jedidiah muttered.
"What?" Joel asked.
"The sand burying the gate back in the desert," the older priest explained. "It should have spilled out onto this side of the gate, blocking our entrance into this plane, but the way the gate is tilted on this side, any sand that passes through it falls right back to the other side."
"How did the gate get tipped like that?" Joel wondered.
"Judging from the land about us," Jedidiah replied, "I'd say it's the natural state of things."
Joel surveyed the world he'd just entered. "The natural state of things" seemed to be quite unnatural. It was as if some god had strewn the geographical features about at random. Tall, spindly mountains rose from perfectly level plains without a hint of a foothill about them. A stone ledge, wider than the base of the peak it surrounded, jutted out like a shelf mushroom on a tree. Several peaks bent over and downward, like trees growing on a windy slope. Rivers originating from nowhere meandered about and ended without outlet; one stream even circled back on itself. Lakes dotted mountain plateaus. A swamp grew out of a hillside. Fields had been tilled in serpentine squiggles. Trees were planted to spell out entire lines of unknown script.
The colors of the land were unusual as well—pale and indistinct. When Joel focused on any one feature of the landscape, its color seemed to blur with the background.
"Painted by a mad and myopic god with a muddy palette," Jedidiah joked. "Or maybe it's just faded from a thousand too many launderings, eh?"
Walinda, who had joined the priests at the railing, soon turned away, looking disturbed. "It's horrible," she said.
"It's not that bad," Joel replied.
"There is no order, no reason," Walinda insisted.
"But it's so interesting, so ... wild," Joel argued.
"Forget it, Joel," Jedidiah said. "You'll never get a Banite to appreciate the beauty of chaos."
"It's a beautiful sky," Joel pointed out to the priestess. "Bright and blue."
"There's no sun," Walinda said. "It's broad daylight, yet there is no sun."
Joel searched the sky and the horizon carefully. Far off in the distance, a great brown spire rose from the horizon, reaching so far into the sky that clouds obscured its summit. But Walinda was right. There was no sun.
"Well, the air is good," Joel said. Indeed the air felt fresh, as if it had just been created and never breathed before by any other living creature. It made his skin tingle. At first he thought he was just noting the different between the hot, dry air of the desert and the cool, moist air of the Outlands, but the sensation persisted. There was a vitality to this plane he could sense.
Walinda shrugged, indifferent to the air. "My lord Bane said there are gods who make their homes here. Why would they choose such a place?" she asked.
"Beauty is in the eye of the beholder," Jedidiah said. winking at Joel. "In this case, the beholder would be Gzemnid, god of the eye tyrants. He makes his home in this plane. Judging from the chaotic landscape, I'd guess we're not too far from his realm. Other parts of this plane are very different. All the outer planes have at least one gate leading to the Outlands. The area surrounding each gate takes on characteristics of the plane to which it leads. For instance, in the far-off city of Rigus, there's a gate to Acheron, where your lord Bane made his home before he became a corpse floating in the astral plane. Everyone in Rigus has a rank: slave soldier, citizen, private, sergeant, lieutenant, captain, general. You'd feel right at home."
The ship drifted downward, settling in a rocky field where the ground was ridged and uneven, like a frozen, choppy sea.
The banelich came out of the cabin and walked toward the bow. It stopped at the railing and flung one skeletal arm in the direction of the great spire that rose beyond the horizon. "Lo!" it bellowed.
"Hello, yourself," Jedidiah replied with a grin.
The banelich ignored the taunt. "There," the creature announced, "is our goal. Upon that peak rests the city of Sigil, wherein is hid the Hand of Bane. We will besiege the city to reclaim what is mine, and with it, my power."
As if on cue, the clouds about the spire drifted outward, revealing the spire's summit. Floating above the summit was a huge circular ring.
Jedidiah guffawed.
The banelich frowned and wheeled about to face the priest.
Jedidiah continued to laugh, long and hard, clutching his side.
"I said nothing amusing," the banelich declared coldly.
Jedidiah took a few deep breaths and managed to control himself. He wiped a tear from one eye. He had to stifle one last giggle before he finally became serious once more. "No," he replied at last. "Of course you didn't say anything amusing. I was laughing at your folly."
Walinda glared at Jedidiah as her master kept a stony silence.
"I don't suppose you'd care for the benefit of my counsel?" Jedidiah asked.
"Proceed," the banelich ordered.
"There are so many things wrong with your plan, I hardly know where to begin," Jedidiah said. "I suppose we could start with the least of the problems. Sigil is called the City of Doors because everyone comes and goes by magical portals. There are hundreds of them. You can't besiege a city unless you can cover all those doors. Next, the population of Sigil is at least twice that of Waterdeep, with ten times the number of powerful beings. At least. Not even you could conquer a city that size. You'd be overwhelmed by the sheer numbers of people who would stand against you. Then there's the mazes. Anyone considered a serious threat to the peace and security of the city finds himself trapped in amaze and shipped deep into the ethereal plane."
The banelich nodded. "So we need to approach the city by stealth, after dark," he said, "and search for the Hand of Bane in secret."
"Well, that's another one of your problems," Jedidiah said. "You can't approach the city at all."
"What lies you speak!" Walinda snapped angrily. The city is right there," she said, motioning to the torus above the spire. "We can see it directly ahead of us. We simply head for it." She looked at her master for approval, but the banelich remained silent, waiting for Jedidiah to explain himself.
"Just because you can see it doesn't mean you can reach it," Jedidiah said. "Some scholars say the spire is infinitely high and the city is merely a mirage, a projection of the real city over the spire. Other scholars claim you do indeed see the city, but magic cast on the spire limits your travel upward by half the distance between yourself and the city, so that you can go halfway, then three quarters of the way, then seven eighths of the way, then fifteen sixteenths of the way, and so forth. But no matter how close you come, you never actually get there."
Walinda's expression became confused for a moment, then she shook herself, and her angry expression returned. "You are babbling philosophical nonsense. My lord Bane, why do you allow this fool to continue?"
"You're free to fly there and test what I say," Jedidiah said to the priestess with a sly grin.
"We shall!" Walinda insisted.
"Though this ship and your master are likely to fall apart long before we even get close. The closer one gets to the spire, the more magical powers fail. As we approach, our most powerful magic will be neutralized first. I recommend we don't fly too high, because at some indeterminable point, the spelljammer's helm will cease to function. Still farther in, the most powerful spells granted by the gods to their priests shut down. That would include, I suspect, the forces that animate baneliches. You'd be reduced to a pile of bones and ragged flesh. Closer in than that, minor gods cannot use their power. At the base of the spire, there is no magic whatsoever. No heal spells, no light spells. No god's power works; not even Bane at his height could wield power there."
The banelich remained silent for several moments. Then he asked Jedidiah, "So how do you propose we enter Sigil?"
"Like everyone else does ... via a portal. We make our way toward the Palace of Judgment, where I have some modest contacts who can arrange for us to use one of their portals. If we are where I think we are, not far from the city of Bedlam, we can reach the palace by keeping the spire on our starboard bow."
"For how long?" the banelich asked.
Jedidiah shrugged. "For as long as it takes. It's impossible to judge something like that in this plane. It could be a few days, or it could take a month. The sooner we get moving, the sooner we'll get there."
The banelich studied Jedidiah in silence for several long moments, as if trying to detect any hints of treachery or falsehood. At last he nodded. "We will attempt entering Sigil your way." He turned to head back to the cabin. Walinda followed behind him.
"Oh, there's just one more thing," Jedidiah called out.
The banelich turned and waited for Jedidiah to continue.
"You know you probably can't enter Sigil with us."
The banelich drew back as if it had been slapped.
"No gods can enter, remember? Some great power prohibits the entry of all gods. I'm willing to bet that holds true for a god's essence as well. You won't be able to pass through the portal."
“I had not forgotten," the banelich replied coolly. "My slave will act on my behalf and oversee the recovery of the hand."
"But, my lord," Walinda protested, "if I leave you-"
The banelich whirled with its skeletal arm raised as if to deliver a blow to his priestess. Walinda winced involuntarily and said nothing more. The banelich turned and strode back into the cabin. Walinda hesitated on the deck, obviously uncertain whether her god would welcome her presence.
"For the essence of a god, your lord seems pretty uninformed," Jedidiah noted. "It's common knowledge among travelers of the planes that you can't enter Sigil except by means of a portal. You know, it seemed to me your master forgot it couldn't come with us, too. I wonder if some of the magic holding it together isn't already being neutralized."
Walinda turned and scowled at the older priest "Perhaps my lord was just testing you," she retorted Then she hurried after the banelich.
The ship rose a few feet from the ground and glided in the direction Jedidiah had suggested.
"So does this mean you can't get into Sigil either?" Joel whispered.
"Not as I am," Jedidiah said. "But I think there's a trick I might be able to use to get in. It's reckless, but it just might work."
According to Grypht, Joel recalled, recklessness was Jedidiah's other major fault. "What is it?" he asked.
"I'll tell you later, when we can be sure of our privacy," Jedidiah promised.
The rest of that day Joel spent at the ship's rail, amazed by the geological oddities that made up the landscape—vertically stratified rocks resembling tomes on a wizard's shelf, a lake filled with multicolored geysers, a hand carved of granite rising from the earth, Clouds of all colors formed out -of nowhere and disappeared just as mysteriously. Although there was no sun to set, night came on gradually, the blue sky darkening to indigo, then black. No moon or stars shone in the darkness, but the land seemed to glow with its own pale light.
Sometime after dark, Jedidiah pulled out the finder's stone and held it out. A beacon of light shot out from the stone in a direction a few degrees to the left of their current heading.
"We're a little off course, but nothing that can't be corrected in the morning. Time to get some sleep."
If not for the ship being a shrine to Bane and the task that awaited them, Joel might have found the next two days of travel almost pleasant. The cruise was smooth, and he and Jedidiah had plenty of leisure time. When they weren't eating or sleeping, they watched the scenery, practiced spells, sang, or talked.
Except for checking up on them several times a day, the priestess avoided the two men. At first Joel felt relieved that Walinda was no longer showing any interest in him, but that left him to wonder why. Was the banelich forbidding her to communicate with the men as punishment, or perhaps out of fear that she might grow too close to them and betray her master? If keeping her distance was Walinda's idea, what did she hope to accomplish? Was she punishing herself? Was she hoping to prove her loyalty and thus curry the favor of her master?
The banelich had given them the run of the ship, save for the captain's chart room where the creature usually stayed and the crew quarters where Walinda slept. According to Jas, whom Jedidiah had questioned in the Lost Vale, the upper decks had been sheered off when Jas and her crew were escaping from the illithids. Joel explored all that was left of the ship—the lower deck, the cargo hold, and the roofless battle deck. Everything of value had been stripped away, no doubt by Walinda's followers. It was during their second night in the Outlands, while he was poking around the ruined battle deck, that Joel discovered the spy hole.
There was a square of floorboards that was cleaner than the rest of the deck, as if someone had pried up a bench or a storage box. In the center of the square, a bottle cork filled an eye-sized knothole in a floorboard. Curious, Joel pulled at the cork. Beneath the knothole, someone had drilled through the subflooring and the ceiling of the cabin below. Cautiously Joel got down on his stomach and put his eye to the hole.
Some mechanism or magic gave the bard a panoramic view of the whole room below. He found himself staring into the captain's map room, where the banelich sat in state on a throne of iron and silver. From his discussions with Jedidiah, Joel realized that the throne had to be the ship's spelljamming helm, the magical artifact used to power the ship. The banelich looked up at the ceiling, seemingly straight at Joel.
With a sharp intake of breath, Joel pulled away from the hole and froze. After a few moments' thought, Joel realized the undead creature couldn't possibly have seen him. He peered back down the spy hole.
The banelich held the stolen half of the finder's stone in its lap, stroking the yellow gemstone greedily The gem sparkled in the light given off from a nearby brazier.
Walinda stepped forward. The priestess wore the same black velvet gown she'd worn the night she'd stolen the finder's stone. Her hair hung down her back, loose and shining. She set a golden bowl down in the brazier. The banelich set the finder's stone in the bowl. Walinda rolled up the sleeve of her left arm.
Taking the priestess's arm, the banelich ran its fingertips along her veins. Black marks appeared where the banelich touched her. Walinda winced and clenched her teeth, but she didn't utter a sound. Like a snake striking out, the banelich sunk its teeth into Walinda's wrist and tightened its jaws into her flesh until blood began to flow from her arm. Walinda's body jerked, but once again she didn't make a sound.
The lich sat up straight again, licking the blood from its teeth with its black tongue. It held Walinda's bleeding arm over the golden bowl in the brazier. Walinda's blood poured over the finder's stone and hissed in the bottom of the warmed bowl. The bowl began to fill with bubbling, congealing blood. Joel thought he could smell the stench through the floorboards, though it could have been his sickened imagination.
Walinda began to swoon. The banelich released her arm. The priestess sank to the floor and collapsed in a heap.
The banelich fished the finder's stone out of the blood-filled bowl and positioned the gem back into the hole in its skull. With both hands, the undead creature smeared the congealing blood over the stone and his skull. The blood began to glow. When the banelich had finished, new flesh appeared around the hole in its skull, and the finder's stone was covered with a transparent layer of skin that held it more firmly in place.
Joel rolled away from the hole as quickly and silently as possible. He crawled toward the stern. Just past the cargo bay, he began retching. When he'd once again regained control of his stomach, Joel crawled back down the steps to the lower deck, where he and Jedidiah had set up their quarters.
Jedidiah listened with consternation to Joel's report.
"The banelich means to keep the stone, doesn't it?" Joel asked.
"Probably," Jedidiah agreed. "No doubt Walinda and her master intend some treachery to get the Hand of Bane from us once we've obtained it so they don't have to trade for it."
"What can we do?" Joel asked.
"Nothing for the moment," Jedidiah replied, scowling angrily. "After we get the hand, we'll have to be very, very careful."
Early the following evening Joel began to notice a buzzing in his head. He couldn't say for sure how long he'd been hearing it, but it was beginning to give him a headache. He mentioned it to Jedidiah when he explained he was going to bed early.
Jedidiah began to say good night, then stopped and his eyes widened. "Gods! I'm an idiot," he declared. "Get below deck," he ordered Joel as he wheeled about and headed for the cabin, shouting Walinda's name.
Joel grabbed his pack and followed his god into the cabin. He heard Jedidiah shouting, "Hard aport. And pick up speed if you can. We've come too close to a very dangerous place."
Joel peered out the cabin door. Jedidiah had left his pack leaning against the railing. Joel paused to debate the wisdom of running out and grabbing it.
Then something grabbed him. From over the cabin door, two tentacles lashed downward and around Joel's right arm and throat.
The young bard screamed as he was lifted bodily to the roof of the cabin. He found himself face-to-face with the most loathsome-looking creature he'd ever seen. Its head looked like a huge exposed brain, four feet across, with no apparent eyes and a great sharp beak for a mouth. It had no body, but floated in the air, trailing several tentacles as long as a man.
A swarm of the large creatures surrounded the ship, Several hovered over the rail and the cabin. From the cabin door below, Joel could hear Jedidiah chanting a spell. A silver war hammer manifested above the deck and shot out toward the lead creature. Tin magically summoned weapon buried itself into the creature's brain with a sickening squishing sound. The creature chirped but didn't fall.
Joel reached for his scabbard, but the creature holding him had already removed his sword with one of its tentacles. The remaining appendages wrapped about the bard's other arms and legs. Joel felt his skin tingle, as if he were being pricked with hundreds of sharp needles and pins, then go completely numb. His muscles no longer responded to his commands.
The other tentacled creatures began to float down the cargo bay to the deck below.
From what seemed far off, Joel heard the banelich's voice rise in an arcane chant. There was a clap of thunder, and a great cloud of smoke burst across the bow. A flaming chariot, pulled by two fiery horses, appeared on the cargo deck. The banelich stepped out of the cabin and fired off four black bolts of cold fire at the two creatures blocking his route to the chariot. They fell to the deck, their tentacles writhing like worms. Walinda, dressed in her plate mail and armed with her goad, rushed out onto the deck. The banelich climbed into the chariot with the priestess at its heels.
More attackers swarmed toward the followers of Bane, but the creatures were instantly singed by the flames burning about the chariot. Quickly they withdrew their scorched tentacles and curled them up beneath their bodies. The priestess and her master flew off. A flock of attackers flew after them, but the tentacled creatures couldn't keep up with the magical chariot.
The spelljammer ship began to sink slowly toward the earth. Joel, paralyzed in the tentacles of the creature that had attacked him, could do nothing but watch. Jedidiah emerged from the cabin, swinging a sword. It seemed to Joel that his god was floating in the air toward him as he lopped off tentacles to the left and right. Soon Jedidiah disappeared behind a swarm of the attackers. Then darkness claimed Joel.
When Joel awoke, Jedidiah was hovering over him with a look of grave concern.
"Glad you could join us," the god said. "Though you may wish you hadn't," he added grimly.
Joel discovered the numbness had left his muscles and he was able to sit up. Then he heard what sounded like shouting inside his head. Horrible ideas came spilling into his brain. He was nothing more than cattle, meant to be ruled by others. Only illithids were fit to rule, and one day they would conquer the multiverse. Joel put his hands to his head, but the shouting didn't stop.
Jedidiah covered his priest's head with his hands and muttered a quick chant. In a few moments, the shouting in Joel's head died down to a dull roar, then a persistent whispering.
"That should hold you for a little while," Jedidiah said. "I'm not sure if we'll have much more time than that."
The young bard looked around. They were in a small cavern lit by a light stone. The walls were covered with slimy black fungus. Walinda and the banelich were nowhere to be seen. Joel recalled how the two followers of Bane had fled the battle with the tentacled creatures. Then Joel saw something on Jedidiah's face that he'd never seen there before—fear. Something had frightened his god terribly.
"What happened?" Joel asked. "Where are we?"
"We strayed over the realm of Ilsensine," Jedidiah explained. "Ilsensine is the god of the illithids, or mind flayers, as they're called in the Realms. A very powerful god. Jas stole a spelljammer hull from the illithids, the same hull we were caught with. Ilsensine believes the illithids are the only beings fit to rule the universe. We're nothing but human cattle as far as he's concerned. The sight of us flying around in one of the illithids' ships was bound to upset their god."
"Uh-oh," Joel murmured.
"Uh-oh is right," Jedidiah replied grimly. "I'm a fool that it didn't occur to me just how far Ilsensine's senses reached. When it detected us, it sent some of its zombie slaves to bring us to its court. The banelich and Walinda fled in a magic chariot."
"Did you say those creatures with tentacles were zombies?" Joel asked.
Jedidiah nodded. "Sort of. They're called grell, and ordinarily they would simply eat us and be done with it, but the ones that attacked us are brain-burned puppets of the illithid god. They're not really undead—they just lack minds of their own. Like the illithids who worship their god, Ilsensine devours the thoughts of others."
"Is that what's going to happen to us?" Joel asked, understanding now the fear in his god's face.
"I think we're about to find out," Jedidiah said, nodding at something behind Joel.
The young bard turned around. A male dwarf stood in the doorway. The creature's eyes were as blank as a statue's, and his clothing hung in rags on his nearly skeletal frame.
"Follow," the dwarf croaked.
Jedidiah picked up his light stone, stood up, and helped Joel to his feet. "Joel, I need to concentrate on protecting our minds so Ilsensine can't tell what we're thinking," the older man whispered in his ear. "You must do the talking. Tell it whatever it takes to get us out of here."
Together god and priest followed the zombie dwarf through a twisting maze of tunnels until they came to a vast cavern. Over fifty zombie grell and five zombie humans stood guard over a myriad of tunnel entrances that led into the cavern. A strange scent, like vinegar, assaulted Joel's nostrils.
In the center of the cavern was a bed of what appeared to be burning coals, except that the coals glowed not red but green. Acidic vapors rose from the coals, apparently the source of the vinegary smell. Joel was wondering if they were going to be thrown into the fire when the coals began to bubble and rise like bread. In another moment, the coals took on the appearance of a huge brain, the color of polished jade, ten times larger than the brains of the grell. Sections of the brain pulsed and throbbed. Innumerable tentacles hung down from the brain and reached, like roots, into the stone below. Two shorter tentacles waved before the creature's brain body.
The voice that had shouted in Joel's head began to reassert itself, like the droning of a self-absorbed lecturer. He felt an incredible sense of pressure on his brain, as if it were a walnut someone were trying to crack. His skin crawled with a primal instinct. He stood in the presence of a power so great and so evil he didn't need Holly's paladin's sense to detect it.
Then the voice in the bard's head spoke directly to him, and Joel knew then that the green monstrosity before him was the god of the illithids, Ilsensine.
What have you to say for yourselves, thieves?
Joel bowed low before the floating brain. "Your pardon, great one," he said, 'Taut we are not thieves." His voice in the great cavern sounded very small.
You were caught with the stolen property of our people. You are thieves.
"The spelljammer, yes," Joel said. "My associates took it from the thieves, and together we brought it to your realm, Lord Ilsensine. In reparation for the damages done to the vessel, please accept the spelljammer helm attached to the vessel. It belonged to the thieves."
The pressure on Joel's brain increased. He raised his hands to his throbbing temples in a futile effort to massage away the pain.
Your mind cannot remain closed to us forever, the voice declared. We will know if you are lying.
"It is as you say, great lord, but perhaps we can come to some agreement that you will find more satisfying than draining the dregs of our minds," Joel replied.
We must know who you are, the voice insisted.
"I am Joel, and this is Jedidiah. We are priests of Finder," Joel replied.
We have never heard of this Finder.
"Thank you very much," Jedidiah muttered softly, so that only Joel heard him.
"Finder has dominion over the cycle of life and the transformation of arts," Joel explained, trying to deepen his voice to fill the room. "He is worshiped by artists and bards seeking to renew their work."
Now we recall. The slayer of Moander. A demi-power worshiped only in Abeir-Toril. There are so many gods worshiped in that world it's hard to keep track of them all. We wouldn't be surprised to find they have a god there with dominion over the tableware and ale mugs.
Jedidiah chuckled with amusement. The laughter sounded so genuine that Joel would have been hard pressed to say whether his god was truly amused or just humoring Ilsensine. Joel chuckled as well.
If you are not thieves, why did two of your party flee? the voice asked.
"They were priests of Bane, Lord Ilsensine," Joel explained. "They stole the ship from the original thieves. We tricked them into flying over your territory."
There was a momentary silence. Then the god of the illithids said in their heads, Even if you did not steal our people's ship, there is still the question of trespass. No one enters our realm without paying tribute to us.
"We brought you your ship," Joel pointed out.
You cannot offer what you do not own as tribute.
"What can we offer you, Lord Ilsensine?" Joel asked.
Knowledge is the only power, Ilsensine said. Unless there is some knowledge you possess that we do not, your lives are forfeit.
Joel choked back his anger at the god's injustice and struggled with his fear that he had nothing to offer. He bowed his head modestly. "My only expertise is music, O great lord."
Then we will have a song. Something we have never heard before. Come forward so that we might take one from your mind. Be warned, however, that we will not stop until we find one we have not heard before.
Joel swallowed. There had to be something in his repertoire that the god hadn't heard ... he hoped. He stepped forward.
"No!" Jedidiah declared, yanking the Rebel Bard back to his side. The incognito god stepped forward. "With respect, Lord Ilsensine," he said, "surely what you seek is not merely new knowledge, but exclusive knowledge. This one"—he nodded at Joel—"is my pupil. There is no song he knows that I do not. I, on the other hand, have many songs in my mind, some as yet unwritten. Take one of those. Then it will be yours and yours alone."
That would be satisfactory, Ilsensine replied. Come forward.
Jedidiah handed Joel his light stone, then stepped toward Ilsensine. The illithid god raised one of its short tentacles and stroked the older man's forehead. Jedidiah flinched, but whether from fear or pain, Joel could not tell.
Then in an instant the tentacle pulled backward and lashed forward, burying itself inside Jedidiah's head like an arrow. Jedidiah gasped.
Joel shouted and tried to leap to his god's defense, but three zombie grell lashed their tentacles around his arms and legs and held him fast. The young bard struggled furiously, horrified that Jedidiah might be harmed. He shouted for Ilsensine to leave the priest be, to take something from his own mind instead. The illithid god made no reply, but the grell tentacles tightened painfully about his limbs. With a sense of futility and despair, Joel went limp.
After a minute, Ilsensine withdrew the tentacle from Jedidiah's head. To Joel's relief, there seemed to be no wound. On the tip of the tentacle was a smear of pink, like raspberry jam. Ilsensine pulled it back toward its brain and smeared it into a fissure between two throbbing convolutions.
Joel felt a sigh in his mind . .. Ilsensine's sigh.
Mmmm. That is good. Very good.
Jedidiah collapsed to the floor in a heap.
"What have you done?" Joel cried out, struggling again in the grail's tentacles.
There is no need for alarm. He is not seriously injured. He will recover. We are most pleased. You have earned your freedom. My servants will escort you to the borders of our realm. Where will you be heading?
"The Palace of Judgment," Joel said, his eyes straining for some sign of movement from Jedidiah.
You will like it there. It is very beautiful. At least, that is what I have tasted in the minds of humans who have visited there.
A zombie grell scooped up Jedidiah's fallen form and floated from the hall. The grell holding Joel released him. The Rebel Bard followed after his god. Two grell followed him.
The grell carrying Jedidiah led the party through a glowing portal. On the other side was a straight passageway that climbed back to the daylit surface of the Outlands. After the cool, dark corridors, the bright sky, with or without a sun, was a pleasure to see, and the air felt gloriously warm. Even better was the quiet that settled in Joel's head.
The grell set down Jedidiah and disappeared back into the dark tunnel in the earth.
Joel rushed to Jedidiah's side and shook him by the shoulders, calling out his name. The god remained unconscious, and he was very pale, but at least his breathing was steady. Joel rolled his cape up to pillow the older man's head.
Joel surveyed the land. He stood on a low bluff looking out over a great level plain. From the center of the plain rose a great city, laid out in perfect order, surrounded by a high wall. Everything was built of the same uniform red brick. The roofs all sparkled with glazed yellow tile. The streets were all paved with gray stone. Joel could see at least three large gardens, each growing around a blue lake. Even from this distance, the young priest was inclined to agree with Ilsensine— or, rather, with the victims whose minds the god had drained. The Palace of Judgment was indeed beautiful.
Yet the palace was only a stepping stone to Sigil. He and Jedidiah would have to reach the City of Doors quickly. If they didn't find the Hand of Bane before Walinda did, they would have nothing to barter for the stolen half of the finder's stone. Finder would remain a very weak god for a long time, and Bane the Tyrant would return to the Realms.
Joel shuddered. He knelt down beside Jedidiah, shook him gently, and called out his name—his real name this time.
The older priest woke with a start. He smiled up at Joel. " 'Lo," he said.
"Hello yourself," Joel replied with a grin, relief flooding over him.
"Been sleeping long, have I?" Jedidiah asked. He sounded like an invalid recovering from a long illness.
"Not too long," Joel answered. He helped his god sit up.
Jedidiah's head twitched involuntarily. It was a movement Joel had never seen before.
"Are you all right?" Joel asked Jedidiah.
"I'm not sure," the older bard said. "They have a saying in the Outlands: 'One would be wise to question the wits of anyone who makes it back alive from Ilsensine's court.'"
"You should have let Ilsensine take a song from me," Joel chided. "I must have known something it had never heard."
Jedidiah shook his head. "It was too great a risk."
Joel chuckled. "And Grypht warned me what a reckless fellow you are."
Jedidiah smiled. "Well, I am. I'm the kind of fellow who climbs to the top of a high wall and dances a jig. But I never intend to fall from the wall and break my neck. You might have known a song that Ilsensine had never heard—one of your own that you haven't performed yet. But then instead of leaving you completely brain-burned, Ilsensine would have only left you addled. No. I stood a better chance of resisting its probe."
"Why didn't Ilsensine just keep us and drain us?"
"Have you ever eaten crab?" Jedidiah asked.
Joel looked completely confused by the question.
"Some people enjoy cracking the crab and getting the meat piece by laborious piece. Ilsensine prefers to have the crab shell itself and hand its meat over. Just one of its sick games. Not one you want to play, believe me."
"Do you know what song it took? Did it take only one?"
"I can't remember," Jedidiah said, his face drawn. "I can feel there's a void, but I don't know what was there."
Joel nodded. "I'm sorry. I know how you feel about your songs. They're like your children. You want them to live and flourish. Now one of them is gone forever."
Jedidiah looked out across the plain toward the Palace of Judgment. A look of grief swept across his face. "It wouldn't be the first time," he said. He stood up awkwardly. "Let's go," he said.
Fourteen
The Palace Of Judgment
After so much time in the wilderness, the crush of humanity approaching the Palace of Judgment was jarring. A steady stream of travelers moved along the paved road toward the palace gates. They all seemed to be traveling on foot. Some were empty-handed, while others carried small sacks of food and belongings. They were all pale, like ghosts. Almost all had dark hair and unusual eyes. There was no traffic headed in the opposite direction. "They look like the Tuigan Horde," Joel joked. "Not so loud," Jedidiah admonished him. "These are the dead of Kara-Tur. The Tuigans invaded their lands as well. Comparisons between the two peoples would be considered a grave insult. The Kara-Tur consider the Tuigans barbarians. Of course, the Kara-Tur consider all outsiders to be barbarians, from the king of Cormyr to the sage of Shadowdale."
They stepped into the stream of traffic and approached the gate amongst the orderly dead. Standing to one side of the gate, outside the walls, stood one of the living. Walinda of Bane was examining each traveler who approached the gates. The two living priests stood out among the crowd, and the priestess recognized them only a moment after they spotted her. She hurried toward them.
"My master said you would arrive soon," the priestess said as she took a place beside them on the road.
On one hand, Joel was relieved to see that the priestess hadn't gotten to Sigil before them. On the other hand, he wasn't about to forgive her for abandoning them. "What are you doing here?" the bard asked. "Did the banelich kick you out of his chariot?"
"My master has gone on to the astral plane to search for Bane's body," the priestess replied coolly. "In the meantime, I have been instructed to oversee the hand's recovery."
"You left us behind in Ilsensine's realm," Joel accused her.
""What difference does it make? You escaped. You are alive and unscathed, as far as I can see."
"No thanks to you," Joel retorted.
"And I escaped from the Temple in the Sky without your help," Walinda reminded him.
Joel was silenced.
"But you can't get into the palace without our help, can you?" Jedidiah taunted. "I guess I forgot to mention that entry to living creatures is rather restricted."
Walinda's face reddened, and she glared coldly at Jedidiah.
Like a dramatic tour guide, Jedidiah waved his arm to indicate the palace. "All the dead of Kara-Tur," the priest explained, "come here to be judged by the Celestial Bureaucracy and sent on to the plane for which the deeds and misdeeds of their lives suited them. That's why there are gates to every plane here. It is also a place of great order. All who serve within report to a bureaucrat, who in turn reports to a higher bureaucrat, who reports to an even higher bureaucrat, who reports to Yen-Wang-Yeh, Illustrious Magistrate of the Dead, the sole ruling power here. His law is enforced by General Pien and his army of men-shen and go-zu-oni. The gods of Kara-Tur, good or evil, orderly or chaotic, and all those in between rely on this part of the Celestial Bureaucracy to provide them with the inhabitants of their realms. Not one would dare disrupt the business that takes place here. So the palace is also a place where powers and their ambassadors can meet to parlay and exchange prisoners. The powers of other pantheons also meet here, knowing that General Pien and his forces would instantly squelch any disorder." "If my master had a fortress such as this, plus all these dead at his command," Walinda said, "he could rule the Realms."
"So could Yen-Wang-Yeh," Jedidiah replied. "But there is nothing in the Realms he desires. All the gods of the Kara-Tur, even the evil and chaotic ones, have a place in the Celestial Bureaucracy and duties to perform. To step out of one's place, to fail in one's duty, would bring dishonor."
"What is dishonor when one has power?" Walinda declared.
"Of course," Jedidiah replied, "if your master had Yen-Wang-Yeh's position and his honor wasn't enough to keep him performing his assigned duties, it would all be over at the end of the year. The Celestial Emperor would call on him to make his report, judge him bereft of his duties, and boot him out. Someone else would be assigned to his position. Your master would be without a job.... Well, here we are."
They'd reached the iron gate in the wall surrounding the palace. The gate stood wide open, but standing in the gateway, serving as guards, were a number of fearsome, bull-headed creatures that stood over eight feet tall. Some were orange, some gray, some purple. They wore polished armor and ornate robes and were armed with swords and spears.
"Those are the go-zu-oni," Jedidiah whispered. "Don't ever get them mad at you."
The go-zu-oni guards addressed each arrival in a tongue Joel had never heard and pointed out where they should go. One of the bull-headed creatures stepped in front of Jedidiah and addressed him in short bursts in the same foreign tongue.
Jedidiah bowed low and held out a strip of copper engraved with symbols and characters Joel could not identify.
The go-zu-oni took the strip of metal, examined it briefly, and said something else to Jedidiah, then handed back the strip of metal.
Jedidiah bowed again, then instructed the others, "Follow me."
They stepped through the gate. A few paces inside, beyond the press of the crowd, Jedidiah halted. His companions stopped beside him.
"Lo," Jedidiah said, gesturing with his arm. "The Palace of Judgement."
Joel looked at the scene that lay before them. The palace was the size of a city, with thousands of buildings. Unlike a typical city, everything was orderly. Every building was constructed of red brick and stone, and the people moving between the buildings did so in an orderly fashion. There was bustle, but no pushing or shoving or disturbances. There were throngs of the dead in the entry courtyard waiting to enter different buildings, guarded by the go-zu-oni, yet the spacious courtyard still seemed almost empty. Joel guessed the courtyard could have held more than a few armies. Officials dressed in brightly colored robes carried armfuls of scrolls from building to building. Joel spotted a party of tanar'ri and another of baatezu arguing heatedly, but not fighting. A creature like an elephant standing on its hind legs stood addressing a pair of foxes, who also stood on their hind legs. Everything about the scene suggested duty and harmony. Joel stood in silent awe.
"Have we stopped for a reason?" Walinda asked.
Jedidiah chuckled. "No. No reason. Let's go, Joel." The older priest led them across the courtyard to the far right. They climbed a stair, passed through the archway of a building, and came out beneath an archway on the other side. Then they descended another set of stairs into a smaller courtyard. There, across the courtyard, stood a building with four staircases leading up to four arched doorways. Intelligent beings stood in four separate lines leading from the doorways, down the stairs, and out into the courtyard. Most of the beings were human, but there were many nonhumans as well, from centaurlike creatures with ram's horns on their heads to odd creatures that looked like metallic boxes with legs. Some of the beings chatted amicably with others in line, some slouched or griped impatiently, while still others stared straight ahead with blank expressions.
"Pick a line," Jedidiah told Walinda. "Of course, with your karma, any line you pick is going to be the one that moves the slowest."
"Why must we get in line?" Walinda asked.
"Because all these people want what you want, to fill out the proper forms to gain an interview with a bureaucrat who will grant them permission to appear before the tribunal that determines whether or not to recommend to Yen-Wang-Yeh's staff that they be allowed to use one of the portals. Since you're not from Kara-tur, and you're not dead, you'll need special permission. Don't cause any trouble while you're waiting. Courtesy is everything to these people. Should you offend someone who turns out to be married to the cousin of the mother of the official we may later have to deal with, then we could end up waiting in lines until Gehenna freezes over."
A palanquin carried by four go-zu-oni lumbered past them. Reclining on the heavily scented pillows within the box was a horse-headed creature. Human servants ran before the conveyance strewing rose petals at the go-zu-oni's feet, and others who followed behind gathered the petals back up.
"Who was that?" Joel asked.
"Some general of the animal kingdom whose mother got him his post," Jedidiah muttered.
"What are you going to do while I'm waiting?" Walinda demanded impatiently.
"I?" Jedidiah asked with a shocked expression. "I will be finding a contact so you don't have to wait in line. If all goes well, we'll be in Sigil before the end of the week. Come along, Joel," he said, turning and heading back up the staircase the way they'd come.
Joel hurried after his god, following him through the hallways of another building, down another staircase, through another courtyard, through another building, then out a moon-shaped door onto a balcony overlooking a garden courtyard with a small pond. Joel dallied at the rail of the balcony, as he was sure one was meant to do, to take in the beauty of the garden and admire the serenity of the scene. Bees buzzed among the gardenias, carp glided through the water, and birds twittered in the trees.
"Dawdle later," Jedidiah called from behind him. The older priest had circled the balcony and started down a wide staircase into the garden.
Joel hurried down the stairs, but Jedidiah held him back on the landing between the first flight of stairs and the second.
Eight identical bronze statues, covered in a green patina, flanked the staircase. The statues resembled some creature half-way between a dog and a lion. Jedidiah rapped sharply on the third lion-dog on the right. A hollow clank rang out into the courtyard.
A pale green light began to glow in the lion-dog's eyes. "Finder!" a voice cried out from inside the bronze statue. "You've come back to visit!"
"Just a short visit, Shishi," the older priest replied. "We're just passing through."
"Pooh," the voice inside the lion-dog pouted. "You're always just passing through. I suppose you want help."
Tin too old to wait in line, Shishi," Jedidiah said with a tired smile, "and too impatient. I need three passes to Sigil." "Ah. Not the usual destination of the dead. This may take a while. Will you sing for me tonight, Finder?" Shishi asked.
"You know I will. Oh, but while I'm here, my name is Jedidiah—a priest of Finder."
The light in the lion-dog's eyes blinked, giving the illusion that the statue blinked. "But you still look like Finder!" the voice said. "What sort of western custom is this?"
"Humor an old barbarian," Jedidiah implored, patting the lion-dog's metal head. "I'll be waiting in the garden.”
The green light in the lion-dog's eyes faded.
Jedidiah motioned to Joel with a jerk of his head, and together they walked down into the garden. They crossed a tiny bridge to an island in the center of the pond and sat on a bench in a pavilion overlooking the water.
"In case you hadn't guessed," Jedidiah explained, "Shishi is a spirit of a lion-dog. Even though he can't actually drink, he's a big fan of drinking songs of the western Realms. Gods only know why."
"Are you one of the gods who knows why?" Joel asked.
Jedidiah chuckled and shook his head.
"He'll keep me up until dawn singing for him and four hundred of his equally invisible friends. Still, it beats waiting in line."
An old woman in orange pants and robe came across the bridge and set down a tray just outside the pavilion. She bowed low to Jedidiah, then recrossed the bridge and disappeared behind a tree.