[1]
The youth leaned over the wooden rail, one hand on
the shutters, looking down into the valley.
The sun had dropped below the western ridge,
plunging fields and groves into shadow, and an evening mist was
thickening, further obscuring the still-green trees below the
pavilion. Sparkles of colored light flickered through the mist and
the leaves as some of the ler went about their mysterious business,
bright and sharp against the blue-green dimness.
The sky above was still ablaze with color,
orange in the west, indigo above the distant cliffs in the east, in
stark contrast to the mist-shrouded depths. The pavilion seemed
suspended between two worlds, the clear emptiness above, the soft
thicknesses below. It was beautiful, and the youth gave the ler and
the Wizard Lord silent thanks for such fine weather.
"Hey, Breaker!" someone
called from somewhere in the pavilion behind him, breaking the
spell. "If you aren't going to drink your share of the beer, I
will!"
"Oh, no, you won't," the youth said, turning. "I'd rather leave it for the ler than waste it on the likes of you!" That got a laugh from the dozen young men clustered around the village brewmaster, and a path opened for Breaker to stride up and take his heavy mug of ale from the old man's hand. He took a swig, swallowed, and looked around to see whether anyone else was still waiting a turn.
He had apparently been the last; he gulped more
beer, then stepped away to leave room for anyone who needed a
refill.
Inside the pavilion was
neither the misty dimness of the valley nor the vivid color of the
sky, but a third world, a world of wood and stone and candlelight.
The air was clear, but daylight was fading, shadows beginning to
appear despite the yellow glow of a hundred lanterns set on the
handful of tables and hung from the beams overhead. The familiar
faces of his friends and fellow villagers surrounded him; close at
hand, clustered around the brewmaster, were the young men who had
just finished bringing in the barley harvest—a job of which he had
done his share and more. Over in the back of the big room a few
other villagers, his elder sister among them, were tuning their
instruments for the evening's planned entertainment. Three old
women sat in rockers by the big central hearth, talking
quietly.
Most of the rest of the local
population would probably stop in later to help celebrate the
harvest—and not incidentally, to drink up the few remaining kegs of
last summer's stock of beer and make room in the cellars for the
new batch that would see them through the coming winter. For now,
though, most of the pavilion's hall stood open and empty beneath
the lantern-hung beams, tables folded and benches stacked against
the stone wall at the back.
Five people were sitting on a
bench at the far end of the terrace rail, Breaker noticed, by the
door to the outside road. One was the village's elder priestess,
the sigil of office glowing faintly upon her forehead, while the
other four were cloaked, and three of them were elaborately adorned
with protective ara feathers. Breaker was fairly sure he recognized
one of the feathered ones as the Greenwater Guide, the man who
worked the southwestern road out of Mad Oak, past the eponymous
tree itself, but the others were unfamiliar—presumably travelers
the guide had led, probably on their way to Ashgrove and perhaps
beyond, since
Breaker could think of no reason strangers
would be stopping in Mad Oak.
Or perhaps they had just come from Ashgrove and
were bound for Green water. That was actually a little more likely;
from Greenwater one could travel on to the Midlands and the
southern hills and all the wide world to the south of Longvale,
while beyond Ashgrove were just half a dozen towns in Longvale and
Shadowvale before the safe routes ended.
Whatever their destination they clearly were
travelers, since two of them wore ara feathers, and even cloaked,
Breaker doubted there was a man in Mad Oak he wouldn't have
recognized. He wondered why the travelers weren't claiming their
share of the beer; they were certainly watching the harvesters
drink, and Elder Priestess would have let them know they 'were
welcome to share in the land's bounty.
And why did one traveler not
have ara plumes on his cloak to ward off the hostile magic of the
wilds between towns?
"Hey, Breaker!" called one of
the young man's companions. "If you keep staring at those people,
we may just have to throw you over the rail to the ler to apologize
for your rudeness!"
The other young men laughed as Breaker turned
around angrily. "I wasn't staring!" he said. "At least, no more
than they were staring at us."
"All the same, you don't seem
to be paying attention to the rest of us—or to the beer, and that's
an insult to all the work we did today to earn it. Maybe we should
heave you over just on general principles."
"You think you could throw me over the rail,
Joker?" Breaker demanded.
"Oh, not by myself," Joker
retorted. "But I'm sure some of these other fine fellows would be
happy to help." Breaker's momentary annoyance was already spent; he
smiled. "Now, why would they want to help you, Joker? There isn't a
one of us you haven't tormented this summer!"
"But at least I do the beer justice!" He turned and held out his mug. "Brewer, another round!" The brewmaster
obliged him, opening the tap as Joker thrust the mug into position.
"They are staring at us,
aren't they?" remarked Elbows, another of the group, looking past
Breaker at the strangers.
Breaker turned again. He was
almost beginning to get dizzy, looking around at everything like
this, and he frowned at himself. This was supposed to be a
celebration with his friends—it had been a good year and a good
harvest, thanks to the ler and the Wizard Lord and plenty of hard
work, and they had the summer beer to drink up to make room for the
brewer's next batch. In an hour or so they would be dancing with
the village girls, begging kisses and maybe something more than
kisses, and here he was looking at the sky and the ler and the
travelers and everywhere but at his companions and the beer. He
felt somehow detached from his surroundings, as if he were a mere
observer rather than a participant, and he didn't know why; it
certainly wasn't a common sensation for him. It was as if the ler
were trying to tell him something, but he couldn't imagine
what.
He gulped the rest of his
mug, but did not immediately turn back to refill it.
The strangers really were watching the
harvesters with an intensity that seemed out of place.
"If you want some beer, come
ahead," Breaker called to them. "We can spare you a few pints." The
travelers glanced at one another, exchanged a few words Breaker
could not hear; the priestess leaned over and whispered something
equally inaudible. The guide— Breaker was sure now that that man
was the guide who worked the roads to Ashgrove and Greenwater—threw
up his hands, rose from the bench, and stepped away, clearly
dissociating himself from whatever the others were
discussing.
Then the strangers rose, all three of them, and
began walking toward the party of harvesters. The priestess
hesitated, then arose and followed them.
Breaker watched their approach with interest. He set his empty mug down on the nearer of the two tables the brew-master had set up, and put his hands on his hips. The two of the strangers who wore feathers, a man and a woman, also carried staves—not simple walking sticks, but elaborately carved and decorated things as tall as their bearers, with assorted trinkets dangling from them here and there. The third figure was a big man, bigger than Breaker himself, and as he walked his featherless cloak fell open to reveal a heavy leather belt with a scabbard and hilt slung on one hip—a large scabbard, though the cloak still hid its actual length, and an unusually large and fine hilt.
And all three of them,
Breaker saw now that their faces sometimes caught the lantern light
as they moved, were old, easily as old as the grandmothers
chattering by the hearth. That was odd; travel was usually
considered too dangerous for the elderly.
But then, Breaker was already fairly certain
these three weren't just traders or wanderers; he had a thought or
two as to who they might be, though it was hard to believe. He
stepped aside, to let them at the keg of beer, but the old man with
the staff spoke.
"We didn't come here for beer, I'm afraid."
"Though we do appreciate the
offer," the old woman added hastily. She glanced around. "We are
grateful to the ler of this place for making us welcome, and would
not spurn any hospitality they might see fit to give us."
"If you want to talk to the
ler, you want to talk to the priestess," said one of Breaker's
companions, with a nod at the woman behind them. "We're just honest
working men with beer to drink up." "And it's honest men we seek,"
said the man with the scabbard.
Breaker and his fellows glanced at one
another.
"If you're looking for workers, we've already done our share,"
Brokenose said. "Filled the storehouses to the
rafters, we did."
"And how do you propose to
tell whether we're honest?" Joker asked. "Take our word for it?"
The man with the staff held up a hand. "We aren't looking for
workers—not the sort you mean, at any rate. We just need one man,
in all Barokan."
Joker grinned. "Is your granddaughter that
ugly, old man, that you need to go searching from town to town to
find her a man?"
"Why don't you keep your wit
to yourself, lackbeard?" the man with the scabbard replied. "It's
not as if you have much to spare."
That got a better laugh than either of Joker's
sallies, to the local youth's annoyance. Breaker smiled, but did
not actually laugh; instead he said, "Why don't you save us all
some time, and just tell us what you want of us?"
The man with the staff
glanced at the old woman, but before either of them could speak the
man with the scabbard said, "All right, then—how would one of you
like to be the world's greatest swordsman?"
The laughter stopped abruptly, and smiles
faded. The young men all stared at the old fellow with the
scabbard— with, as Breaker had already realized, the sword. That
wasn't just a big knife on his belt; it was a
sword.
And those staves—the other
strangers weren't just travelers carrying protective charms, were
they? If this was the Swordsman, then these two were probably
either others of the Chosen, or they were wizards—and the staves
implied wizards. Breaker had never seen a wizard before. Oh, he had
heard stories, but so far as he knew, no wizard had set foot in Mad
Oak in more than fifty years.
Not that anyone particularly wanted a wizard
here— wizards usually meant trouble. The one who had passed through
when his grandparents were children had been harmless enough, but
there was still a dead patch at the north edge of town where
nothing would grow, and where anyone who set foot felt chills and
nausea, that was said to be a relic of where a Wizard Lord had
slain a rogue wizard centuries ago, rescuing three kidnapped
maidens in the process. Wizards brought plague and fire—or at
least, the stories said they had in the old days, before the Wizard
Lords tamed them.
"Are you serious?" Brokenose asked, breaking the silence.
Elbows looked past the three strangers and asked Elder Priestess, "Is he really the Swordsman?"
She held up empty hands. "It
could be illusions and trickery, but so far as I know, they are
what they claim to be."
The Swordsman opened his
cloak and pulled it back to display the entire scabbard he wore.
The sheath was almost three feet long, and if the blade matched,
then the weapon he bore was unquestionably a sword. Breaker had
never seen a real sword before. He and his friends had fought duels
with sticks as children, of course, despite maternal demands that
they not do anything so dangerous as waving sharp sticks near each
other's eyes, but the longest steel blade he had ever seen was
Skinner's knife, the length of his forearm. He stared at the
brass-and-leather hilt.
"I am indeed the Chosen Swordsman," the
Swordsman said, "and I have come here to find my successor. So,
does any of you care to claim the title?"
The little crowd fell silent once again;
Breaker sensed his friends moving away from the strangers, backing
off from this outrageous intrusion on their celebration. He glanced
around.
Brewer had stepped behind the
table that held the beer kegs, separating himself from the entire
conversation. The musicians on the far side of the pavilion were
staring; the grandmothers had stopped rocking their chairs to
watch. The harvesters had formed up into a tight group, a closed
barrier against the strangers.
And Breaker had somehow wound up a little to
one side, outside the group.
Joker was front and center, with Brokenose and
Elbows on his left, Spitter and Digger at his right, and the rest
of the party behind, while Breaker stood off to the left, toward
the rail overlooking the valley.
That odd sense of detachment, of being separate
from the others, welled up again, and again Breaker wondered
whether it might be a message from some ler. None had ever taken
any interest in him before, and no one had ever suggested he might
have any priestly talents, but they were everywhere, and saw
everything, and guided the townsfolk's lives; perhaps one was
trying to guide him now.
And whether a ler was involved or not, the idea
of spending the rest of his life here in Mad Oak in Longvale,
growing barley and beans and watching the seasons wheel around
until his soul finally fled into the night, never seeing what lay
beyond the horizon, suddenly seemed horrific beyond
imagining.
And surely, if he were the
Chosen Swordsman, one of the eight designated heroes, he could
travel wherever in Barokan he pleased, and do more than tend crops
until he died. He could go anywhere, speak to anyone, even the
Wizard Lord himself.
"I'll do it," he said.
For a moment the pavilion
fell silent, as a smile spread across the Swordsman's face and the
two wizards glanced at one another. Then a familiar voice muttered,
"And they call me 'Joker'!"
Breaker half-turned and growled, "And they call
me 'Breaker.' Shall I demonstrate why?"
"Now, there's no need for
that," the male wizard said quickly.
"But he's never even seen a
sword before!" Joker protested.
"Neither have you," Breaker
retorted. "Neither has any of us. What's that have to do with it?
It's magic, isn't it?"
'That doesn't mean there's no
effort involved," the male wizard said hastily.
"What, you need to talk to
the ler? Brokenose asked.
"Oh, a little more than that," the male wizard replied. "After all..."
"You have to practice every
day," the Swordsman interrupted. "One hour every day, rain or
shine, summer or winter, sick or well. If you don't have a sword,
you practice the movements without it. If you're too sick to move,
you review it in your head, moving whatever you can, even if it's
just your eyes. And you do it every day, or the
ler won't let you sleep, or eat, until you do." He frowned. "I'm an old man, and I'm sick of it—I want some rest. That's why I'm offering you a chance to replace me." "I never heard that, about daily exercise," Spitter said. "Why would you?" the Swordsman said. He glanced at the male wizard. "You think the Council of Immortals goes about spreading every little detail of their methods to any farmer who might ask?"
"What happens if you just
fast for a day, and don't sleep, and wait it out?" Digger asked.
The Swordsman grimaced, but before he could speak the wizard said,
"You really wouldn't want to do that."
"That would break the
Swordsman's oath to the Council of Immortals," the female wizard
added.
"An oath that binds some very
powerful ler," her companion confirmed.
"I was never fool enough to try it," the
Swordsman said. "I had enough problems without angering wizards and
spirits."
"What of it?" Breaker asked.
"Practice every day—that's no problem. We haul water every day,
tend the crops every day . . ."
"Not in winter," Spitter interjected.
"We do some sort of work every day of our lives; this wouldn't be
so different. I'll do it—or is there more to
it?"
"Well, of course there's the whole bargain,"
the male wizard said. "The whole reason the Chosen are Chosen." "To
kill the Wizard Lord," Breaker said. He looked the Swordsman in the
eye. "How many Wizard Lords have you killed?"
"None," the Swordsman snapped. "Even here, you
must know that! I've been the Chosen Swordsman for forty-four
years, since I wasn't much older than you are, and I've seen three
Wizard Lords hold power, and they've all served honorably and well
so far—the weather has been good, the wizards well-behaved,
criminals captured, the beasts held at bay. No one needed to remove
them. And the Swordsman before me served for thirty-eight years and
was never called, and the man before him . . . well. . ."
"The man before him slew the Dark Lord of Goln
Vleys," the male wizard said. "But he lived happily for another
twenty years afterward."
"So it's been a hundred years
or more since the Swordsman was summoned to kill a Wizard Lord,"
Breaker said. "I don't think I need to worry so very much about
that part of the job."
"But the whole purpose of the
magic is to defend against a corrupted Wizard Lord," the female
wizard reminded him. "You mustn't forget that."
"Breaker, are you seriously considering this?" Joker asked quietly, all humor gone from his voice.
Breaker turned. "What if I am?" he asked.
"I think you should take your
time about anything this important," Joker said, still utterly
serious. "Talk it over with your parents, with people you trust.
Talk to the priestess, maybe consult some ler. This is . . . If
this is true, if these people are who they claim to be, this is
big, the biggest thing to ever happen here. Don't let them ruin
your life by dragging you into things too big for you."
"Too big for me?" Breaker
snorted. "You think I can't handle it?" But then he calmed, and
said, "But you're right— I don't need to rush into it."
"You couldn't rush into it in
any case," the male wizard said. "There's a great deal to be done
before the title can be handed on—you must be trained and prepared,
the ler summoned and constrained, a sword found for you. And it may
be you won't be able to take the role; it requires natural ability,
as well as magic, to be chosen as the world's greatest
swordsman."
"But you look like you're
capable enough," the Swordsman said. "Don't let old Islander here
put you off."
Breaker looked at the
Swordsman, then at the two wizards, and finally turned to Elder
Priestess, who had been standing silently throughout the
discussion. He half expected her to tell him why he could not
consider the strangers' offer.
"It's your decision," she said.
"Then I'll think about it,"
Breaker said. "And I'll have another beer." He turned and held his
mug out toward Brewer, who obliged.